/*-*- Mode: C; c-basic-offset: 8 -*-*/
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU General Public License
along with systemd; If not, see .
***/
#include
#include "unit.h"
#include "unit-name.h"
#include "timer.h"
#include "dbus-timer.h"
static const UnitActiveState state_translation_table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = UNIT_INACTIVE,
[TIMER_WAITING] = UNIT_ACTIVE,
[TIMER_RUNNING] = UNIT_ACTIVE,
[TIMER_ELAPSED] = UNIT_ACTIVE,
[TIMER_MAINTAINANCE] = UNIT_INACTIVE
};
static void timer_init(Unit *u) {
Timer *t = TIMER(u);
assert(u);
assert(u->meta.load_state == UNIT_STUB);
t->next_elapse = (usec_t) -1;
}
static void timer_done(Unit *u) {
Timer *t = TIMER(u);
TimerValue *v;
assert(t);
while ((v = t->values)) {
LIST_REMOVE(TimerValue, value, t->values, v);
free(v);
}
unit_unwatch_timer(u, &t->timer_watch);
}
static int timer_verify(Timer *t) {
assert(t);
if (UNIT(t)->meta.load_state != UNIT_LOADED)
return 0;
if (!t->values) {
log_error("%s lacks value setting. Refusing.", t->meta.id);
return -EINVAL;
}
return 0;
}
static int timer_load(Unit *u) {
Timer *t = TIMER(u);
int r;
assert(u);
assert(u->meta.load_state == UNIT_STUB);
if ((r = unit_load_fragment_and_dropin(u)) < 0)
return r;
if (u->meta.load_state == UNIT_LOADED) {
if (!t->unit)
if ((r = unit_load_related_unit(u, ".service", &t->unit)))
return r;
if ((r = unit_add_dependency(u, UNIT_BEFORE, t->unit, true)) < 0)
return r;
}
return timer_verify(t);
}
static void timer_dump(Unit *u, FILE *f, const char *prefix) {
Timer *t = TIMER(u);
const char *prefix2;
char *p2;
TimerValue *v;
char
timespan1[FORMAT_TIMESPAN_MAX];
p2 = strappend(prefix, "\t");
prefix2 = p2 ? p2 : prefix;
fprintf(f,
"%sTimer State: %s\n"
"%sUnit: %s\n",
prefix, timer_state_to_string(t->state),
prefix, t->unit->meta.id);
LIST_FOREACH(value, v, t->values)
fprintf(f,
"%s%s: %s\n",
prefix,
timer_base_to_string(v->base),
strna(format_timespan(timespan1, sizeof(timespan1), v->value)));
free(p2);
}
static void timer_set_state(Timer *t, TimerState state) {
TimerState old_state;
assert(t);
old_state = t->state;
t->state = state;
if (state != TIMER_WAITING)
unit_unwatch_timer(UNIT(t), &t->timer_watch);
if (state != old_state)
log_debug("%s changed %s -> %s",
t->meta.id,
timer_state_to_string(old_state),
timer_state_to_string(state));
unit_notify(UNIT(t), state_translation_table[old_state], state_translation_table[state]);
}
static void timer_enter_waiting(Timer *t, bool initial);
static int timer_coldplug(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_DEAD);
if (t->deserialized_state != t->state) {
if (t->deserialized_state == TIMER_WAITING ||
t->deserialized_state == TIMER_RUNNING ||
t->deserialized_state == TIMER_ELAPSED)
timer_enter_waiting(t, false);
else
timer_set_state(t, t->deserialized_state);
}
return 0;
}
static void timer_enter_dead(Timer *t, bool success) {
assert(t);
if (!success)
t->failure = true;
timer_set_state(t, t->failure ? TIMER_MAINTAINANCE : TIMER_DEAD);
}
static void timer_enter_waiting(Timer *t, bool initial) {
TimerValue *v;
usec_t base = 0, delay, n;
bool found = false;
int r;
n = now(CLOCK_MONOTONIC);
LIST_FOREACH(value, v, t->values) {
if (v->disabled)
continue;
switch (v->base) {
case TIMER_ACTIVE:
if (state_translation_table[t->state] == UNIT_ACTIVE) {
base = t->meta.inactive_exit_timestamp.monotonic;
} else
base = n;
break;
case TIMER_BOOT:
/* CLOCK_MONOTONIC equals the uptime on Linux */
base = 0;
break;
case TIMER_STARTUP:
base = t->meta.manager->startup_timestamp.monotonic;
break;
case TIMER_UNIT_ACTIVE:
if (t->unit->meta.inactive_exit_timestamp.monotonic <= 0)
continue;
base = t->unit->meta.inactive_exit_timestamp.monotonic;
break;
case TIMER_UNIT_INACTIVE:
if (t->unit->meta.inactive_enter_timestamp.monotonic <= 0)
continue;
base = t->unit->meta.inactive_enter_timestamp.monotonic;
break;
default:
assert_not_reached("Unknown timer base");
}
v->next_elapse = base + v->value;
if (!initial && v->next_elapse < n) {
v->disabled = true;
continue;
}
if (!found)
t->next_elapse = v->next_elapse;
else
t->next_elapse = MIN(t->next_elapse, v->next_elapse);
found = true;
}
if (!found) {
timer_set_state(t, TIMER_ELAPSED);
return;
}
delay = n < t->next_elapse ? t->next_elapse - n : 0;
if ((r = unit_watch_timer(UNIT(t), delay, &t->timer_watch)) < 0)
goto fail;
timer_set_state(t, TIMER_WAITING);
return;
fail:
log_warning("%s failed to enter waiting state: %s", t->meta.id, strerror(-r));
timer_enter_dead(t, false);
}
static void timer_enter_running(Timer *t) {
int r;
assert(t);
if ((r = manager_add_job(UNIT(t)->meta.manager, JOB_START, t->unit, JOB_REPLACE, true, NULL)) < 0)
goto fail;
timer_set_state(t, TIMER_RUNNING);
return;
fail:
log_warning("%s failed to queue unit startup job: %s", t->meta.id, strerror(-r));
timer_enter_dead(t, false);
}
static int timer_start(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_DEAD || t->state == TIMER_MAINTAINANCE);
if (t->unit->meta.load_state != UNIT_LOADED)
return -ENOENT;
t->failure = false;
timer_enter_waiting(t, true);
return 0;
}
static int timer_stop(Unit *u) {
Timer *t = TIMER(u);
assert(t);
assert(t->state == TIMER_WAITING || t->state == TIMER_RUNNING || t->state == TIMER_ELAPSED);
timer_enter_dead(t, true);
return 0;
}
static int timer_serialize(Unit *u, FILE *f, FDSet *fds) {
Timer *t = TIMER(u);
assert(u);
assert(f);
assert(fds);
unit_serialize_item(u, f, "state", timer_state_to_string(t->state));
return 0;
}
static int timer_deserialize_item(Unit *u, const char *key, const char *value, FDSet *fds) {
Timer *t = TIMER(u);
assert(u);
assert(key);
assert(value);
assert(fds);
if (streq(key, "state")) {
TimerState state;
if ((state = timer_state_from_string(value)) < 0)
log_debug("Failed to parse state value %s", value);
else
t->deserialized_state = state;
} else
log_debug("Unknown serialization key '%s'", key);
return 0;
}
static UnitActiveState timer_active_state(Unit *u) {
assert(u);
return state_translation_table[TIMER(u)->state];
}
static const char *timer_sub_state_to_string(Unit *u) {
assert(u);
return timer_state_to_string(TIMER(u)->state);
}
static void timer_timer_event(Unit *u, uint64_t elapsed, Watch *w) {
Timer *t = TIMER(u);
assert(t);
assert(elapsed == 1);
if (t->state != TIMER_WAITING)
return;
log_debug("Timer elapsed on %s", u->meta.id);
timer_enter_running(t);
}
void timer_unit_notify(Unit *u, UnitActiveState new_state) {
char *n;
int r;
Iterator i;
if (u->meta.type == UNIT_TIMER)
return;
SET_FOREACH(n, u->meta.names, i) {
char *k;
Unit *p;
Timer *t;
TimerValue *v;
if (!(k = unit_name_change_suffix(n, ".timer"))) {
r = -ENOMEM;
goto fail;
}
p = manager_get_unit(u->meta.manager, k);
free(k);
if (!p)
continue;
if (p->meta.load_state != UNIT_LOADED)
continue;
t = TIMER(p);
if (t->unit != u)
continue;
/* Reenable all timers that depend on unit state */
LIST_FOREACH(value, v, t->values)
if (v->base == TIMER_UNIT_ACTIVE ||
v->base == TIMER_UNIT_INACTIVE)
v->disabled = false;
switch (t->state) {
case TIMER_WAITING:
case TIMER_ELAPSED:
/* Recalculate sleep time */
timer_enter_waiting(t, false);
break;
case TIMER_RUNNING:
if (new_state == UNIT_INACTIVE) {
log_debug("%s got notified about unit deactivation.", t->meta.id);
timer_enter_waiting(t, false);
}
break;
case TIMER_DEAD:
case TIMER_MAINTAINANCE:
;
default:
assert_not_reached("Unknown timer state");
}
}
return;
fail:
log_error("Failed find timer unit: %s", strerror(-r));
}
static const char* const timer_state_table[_TIMER_STATE_MAX] = {
[TIMER_DEAD] = "dead",
[TIMER_WAITING] = "waiting",
[TIMER_RUNNING] = "running",
[TIMER_ELAPSED] = "elapsed",
[TIMER_MAINTAINANCE] = "maintainance"
};
DEFINE_STRING_TABLE_LOOKUP(timer_state, TimerState);
static const char* const timer_base_table[_TIMER_BASE_MAX] = {
[TIMER_ACTIVE] = "OnActive",
[TIMER_BOOT] = "OnBoot",
[TIMER_STARTUP] = "OnStartup",
[TIMER_UNIT_ACTIVE] = "OnUnitActive",
[TIMER_UNIT_INACTIVE] = "OnUnitInactive"
};
DEFINE_STRING_TABLE_LOOKUP(timer_base, TimerBase);
const UnitVTable timer_vtable = {
.suffix = ".timer",
.init = timer_init,
.done = timer_done,
.load = timer_load,
.coldplug = timer_coldplug,
.dump = timer_dump,
.start = timer_start,
.stop = timer_stop,
.serialize = timer_serialize,
.deserialize_item = timer_deserialize_item,
.active_state = timer_active_state,
.sub_state_to_string = timer_sub_state_to_string,
.timer_event = timer_timer_event,
.bus_message_handler = bus_timer_message_handler
};