/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ /*** This file is part of systemd. Copyright 2010 Lennart Poettering systemd is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. systemd is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with systemd; If not, see . ***/ #include #include #include #include #include #include #include #include #include #include "set.h" #include "unit.h" #include "macro.h" #include "strv.h" #include "load-fragment.h" #include "load-dropin.h" #include "log.h" #include "unit-name.h" #include "specifier.h" #include "dbus-unit.h" #include "special.h" #include "cgroup-util.h" #include "missing.h" const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX] = { [UNIT_SERVICE] = &service_vtable, [UNIT_TIMER] = &timer_vtable, [UNIT_SOCKET] = &socket_vtable, [UNIT_TARGET] = &target_vtable, [UNIT_DEVICE] = &device_vtable, [UNIT_MOUNT] = &mount_vtable, [UNIT_AUTOMOUNT] = &automount_vtable, [UNIT_SNAPSHOT] = &snapshot_vtable, [UNIT_SWAP] = &swap_vtable, [UNIT_PATH] = &path_vtable }; Unit *unit_new(Manager *m) { Unit *u; assert(m); if (!(u = new0(Unit, 1))) return NULL; if (!(u->meta.names = set_new(string_hash_func, string_compare_func))) { free(u); return NULL; } u->meta.manager = m; u->meta.type = _UNIT_TYPE_INVALID; u->meta.deserialized_job = _JOB_TYPE_INVALID; u->meta.default_dependencies = true; return u; } bool unit_has_name(Unit *u, const char *name) { assert(u); assert(name); return !!set_get(u->meta.names, (char*) name); } int unit_add_name(Unit *u, const char *text) { UnitType t; char *s, *i = NULL; int r; assert(u); assert(text); if (unit_name_is_template(text)) { if (!u->meta.instance) return -EINVAL; s = unit_name_replace_instance(text, u->meta.instance); } else s = strdup(text); if (!s) return -ENOMEM; if (!unit_name_is_valid(s, false)) { r = -EINVAL; goto fail; } assert_se((t = unit_name_to_type(s)) >= 0); if (u->meta.type != _UNIT_TYPE_INVALID && t != u->meta.type) { r = -EINVAL; goto fail; } if ((r = unit_name_to_instance(s, &i)) < 0) goto fail; if (i && unit_vtable[t]->no_instances) goto fail; /* Ensure that this unit is either instanced or not instanced, * but not both. */ if (u->meta.type != _UNIT_TYPE_INVALID && !u->meta.instance != !i) { r = -EINVAL; goto fail; } if (unit_vtable[t]->no_alias && !set_isempty(u->meta.names) && !set_get(u->meta.names, s)) { r = -EEXIST; goto fail; } if (hashmap_size(u->meta.manager->units) >= MANAGER_MAX_NAMES) { r = -E2BIG; goto fail; } if ((r = set_put(u->meta.names, s)) < 0) { if (r == -EEXIST) r = 0; goto fail; } if ((r = hashmap_put(u->meta.manager->units, s, u)) < 0) { set_remove(u->meta.names, s); goto fail; } if (u->meta.type == _UNIT_TYPE_INVALID) { u->meta.type = t; u->meta.id = s; u->meta.instance = i; LIST_PREPEND(Meta, units_per_type, u->meta.manager->units_per_type[t], &u->meta); if (UNIT_VTABLE(u)->init) UNIT_VTABLE(u)->init(u); } else free(i); unit_add_to_dbus_queue(u); return 0; fail: free(s); free(i); return r; } int unit_choose_id(Unit *u, const char *name) { char *s, *t = NULL, *i; int r; assert(u); assert(name); if (unit_name_is_template(name)) { if (!u->meta.instance) return -EINVAL; if (!(t = unit_name_replace_instance(name, u->meta.instance))) return -ENOMEM; name = t; } /* Selects one of the names of this unit as the id */ s = set_get(u->meta.names, (char*) name); free(t); if (!s) return -ENOENT; if ((r = unit_name_to_instance(s, &i)) < 0) return r; u->meta.id = s; free(u->meta.instance); u->meta.instance = i; unit_add_to_dbus_queue(u); return 0; } int unit_set_description(Unit *u, const char *description) { char *s; assert(u); if (!(s = strdup(description))) return -ENOMEM; free(u->meta.description); u->meta.description = s; unit_add_to_dbus_queue(u); return 0; } bool unit_check_gc(Unit *u) { assert(u); if (u->meta.load_state == UNIT_STUB) return true; if (UNIT_VTABLE(u)->no_gc) return true; if (u->meta.no_gc) return true; if (u->meta.job) return true; if (unit_active_state(u) != UNIT_INACTIVE) return true; if (UNIT_VTABLE(u)->check_gc) if (UNIT_VTABLE(u)->check_gc(u)) return true; return false; } void unit_add_to_load_queue(Unit *u) { assert(u); assert(u->meta.type != _UNIT_TYPE_INVALID); if (u->meta.load_state != UNIT_STUB || u->meta.in_load_queue) return; LIST_PREPEND(Meta, load_queue, u->meta.manager->load_queue, &u->meta); u->meta.in_load_queue = true; } void unit_add_to_cleanup_queue(Unit *u) { assert(u); if (u->meta.in_cleanup_queue) return; LIST_PREPEND(Meta, cleanup_queue, u->meta.manager->cleanup_queue, &u->meta); u->meta.in_cleanup_queue = true; } void unit_add_to_gc_queue(Unit *u) { assert(u); if (u->meta.in_gc_queue || u->meta.in_cleanup_queue) return; if (unit_check_gc(u)) return; LIST_PREPEND(Meta, gc_queue, u->meta.manager->gc_queue, &u->meta); u->meta.in_gc_queue = true; u->meta.manager->n_in_gc_queue ++; if (u->meta.manager->gc_queue_timestamp <= 0) u->meta.manager->gc_queue_timestamp = now(CLOCK_MONOTONIC); } void unit_add_to_dbus_queue(Unit *u) { assert(u); assert(u->meta.type != _UNIT_TYPE_INVALID); if (u->meta.load_state == UNIT_STUB || u->meta.in_dbus_queue) return; /* Shortcut things if nobody cares */ if (!bus_has_subscriber(u->meta.manager)) { u->meta.sent_dbus_new_signal = true; return; } LIST_PREPEND(Meta, dbus_queue, u->meta.manager->dbus_unit_queue, &u->meta); u->meta.in_dbus_queue = true; } static void bidi_set_free(Unit *u, Set *s) { Iterator i; Unit *other; assert(u); /* Frees the set and makes sure we are dropped from the * inverse pointers */ SET_FOREACH(other, s, i) { UnitDependency d; for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++) set_remove(other->meta.dependencies[d], u); unit_add_to_gc_queue(other); } set_free(s); } void unit_free(Unit *u) { UnitDependency d; Iterator i; char *t; assert(u); bus_unit_send_removed_signal(u); if (u->meta.load_state != UNIT_STUB) if (UNIT_VTABLE(u)->done) UNIT_VTABLE(u)->done(u); SET_FOREACH(t, u->meta.names, i) hashmap_remove_value(u->meta.manager->units, t, u); if (u->meta.job) job_free(u->meta.job); for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++) bidi_set_free(u, u->meta.dependencies[d]); if (u->meta.type != _UNIT_TYPE_INVALID) LIST_REMOVE(Meta, units_per_type, u->meta.manager->units_per_type[u->meta.type], &u->meta); if (u->meta.in_load_queue) LIST_REMOVE(Meta, load_queue, u->meta.manager->load_queue, &u->meta); if (u->meta.in_dbus_queue) LIST_REMOVE(Meta, dbus_queue, u->meta.manager->dbus_unit_queue, &u->meta); if (u->meta.in_cleanup_queue) LIST_REMOVE(Meta, cleanup_queue, u->meta.manager->cleanup_queue, &u->meta); if (u->meta.in_gc_queue) { LIST_REMOVE(Meta, gc_queue, u->meta.manager->gc_queue, &u->meta); u->meta.manager->n_in_gc_queue--; } cgroup_bonding_free_list(u->meta.cgroup_bondings); free(u->meta.description); free(u->meta.fragment_path); set_free_free(u->meta.names); free(u->meta.instance); free(u); } UnitActiveState unit_active_state(Unit *u) { assert(u); if (u->meta.load_state == UNIT_MERGED) return unit_active_state(unit_follow_merge(u)); /* After a reload it might happen that a unit is not correctly * loaded but still has a process around. That's why we won't * shortcut failed loading to UNIT_INACTIVE_FAILED. */ return UNIT_VTABLE(u)->active_state(u); } const char* unit_sub_state_to_string(Unit *u) { assert(u); return UNIT_VTABLE(u)->sub_state_to_string(u); } static void complete_move(Set **s, Set **other) { assert(s); assert(other); if (!*other) return; if (*s) set_move(*s, *other); else { *s = *other; *other = NULL; } } static void merge_names(Unit *u, Unit *other) { char *t; Iterator i; assert(u); assert(other); complete_move(&u->meta.names, &other->meta.names); set_free_free(other->meta.names); other->meta.names = NULL; other->meta.id = NULL; SET_FOREACH(t, u->meta.names, i) assert_se(hashmap_replace(u->meta.manager->units, t, u) == 0); } static void merge_dependencies(Unit *u, Unit *other, UnitDependency d) { Iterator i; Unit *back; int r; assert(u); assert(other); assert(d < _UNIT_DEPENDENCY_MAX); /* Fix backwards pointers */ SET_FOREACH(back, other->meta.dependencies[d], i) { UnitDependency k; for (k = 0; k < _UNIT_DEPENDENCY_MAX; k++) if ((r = set_remove_and_put(back->meta.dependencies[k], other, u)) < 0) { if (r == -EEXIST) set_remove(back->meta.dependencies[k], other); else assert(r == -ENOENT); } } complete_move(&u->meta.dependencies[d], &other->meta.dependencies[d]); set_free(other->meta.dependencies[d]); other->meta.dependencies[d] = NULL; } int unit_merge(Unit *u, Unit *other) { UnitDependency d; assert(u); assert(other); assert(u->meta.manager == other->meta.manager); assert(u->meta.type != _UNIT_TYPE_INVALID); other = unit_follow_merge(other); if (other == u) return 0; if (u->meta.type != other->meta.type) return -EINVAL; if (!u->meta.instance != !other->meta.instance) return -EINVAL; if (other->meta.load_state != UNIT_STUB && other->meta.load_state != UNIT_ERROR) return -EEXIST; if (other->meta.job) return -EEXIST; if (!UNIT_IS_INACTIVE_OR_FAILED(unit_active_state(other))) return -EEXIST; /* Merge names */ merge_names(u, other); /* Merge dependencies */ for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++) merge_dependencies(u, other, d); other->meta.load_state = UNIT_MERGED; other->meta.merged_into = u; /* If there is still some data attached to the other node, we * don't need it anymore, and can free it. */ if (other->meta.load_state != UNIT_STUB) if (UNIT_VTABLE(other)->done) UNIT_VTABLE(other)->done(other); unit_add_to_dbus_queue(u); unit_add_to_cleanup_queue(other); return 0; } int unit_merge_by_name(Unit *u, const char *name) { Unit *other; int r; char *s = NULL; assert(u); assert(name); if (unit_name_is_template(name)) { if (!u->meta.instance) return -EINVAL; if (!(s = unit_name_replace_instance(name, u->meta.instance))) return -ENOMEM; name = s; } if (!(other = manager_get_unit(u->meta.manager, name))) r = unit_add_name(u, name); else r = unit_merge(u, other); free(s); return r; } Unit* unit_follow_merge(Unit *u) { assert(u); while (u->meta.load_state == UNIT_MERGED) assert_se(u = u->meta.merged_into); return u; } int unit_add_exec_dependencies(Unit *u, ExecContext *c) { int r; assert(u); assert(c); if (c->std_output != EXEC_OUTPUT_KMSG && c->std_output != EXEC_OUTPUT_SYSLOG && c->std_error != EXEC_OUTPUT_KMSG && c->std_error != EXEC_OUTPUT_SYSLOG) return 0; /* If syslog or kernel logging is requested, make sure our own * logging daemon is run first. */ if ((r = unit_add_dependency_by_name(u, UNIT_AFTER, SPECIAL_LOGGER_SOCKET, NULL, true)) < 0) return r; if (u->meta.manager->running_as == MANAGER_SYSTEM) if ((r = unit_add_dependency_by_name(u, UNIT_REQUIRES, SPECIAL_LOGGER_SOCKET, NULL, true)) < 0) return r; return 0; } const char *unit_description(Unit *u) { assert(u); if (u->meta.description) return u->meta.description; return strna(u->meta.id); } void unit_dump(Unit *u, FILE *f, const char *prefix) { char *t; UnitDependency d; Iterator i; char *p2; const char *prefix2; CGroupBonding *b; char timestamp1[FORMAT_TIMESTAMP_MAX], timestamp2[FORMAT_TIMESTAMP_MAX], timestamp3[FORMAT_TIMESTAMP_MAX], timestamp4[FORMAT_TIMESTAMP_MAX], timespan[FORMAT_TIMESPAN_MAX]; Unit *following; assert(u); assert(u->meta.type >= 0); if (!prefix) prefix = ""; p2 = strappend(prefix, "\t"); prefix2 = p2 ? p2 : prefix; fprintf(f, "%s-> Unit %s:\n" "%s\tDescription: %s\n" "%s\tInstance: %s\n" "%s\tUnit Load State: %s\n" "%s\tUnit Active State: %s\n" "%s\tInactive Exit Timestamp: %s\n" "%s\tActive Enter Timestamp: %s\n" "%s\tActive Exit Timestamp: %s\n" "%s\tInactive Enter Timestamp: %s\n" "%s\tGC Check Good: %s\n" "%s\tNeed Daemon Reload: %s\n", prefix, u->meta.id, prefix, unit_description(u), prefix, strna(u->meta.instance), prefix, unit_load_state_to_string(u->meta.load_state), prefix, unit_active_state_to_string(unit_active_state(u)), prefix, strna(format_timestamp(timestamp1, sizeof(timestamp1), u->meta.inactive_exit_timestamp.realtime)), prefix, strna(format_timestamp(timestamp2, sizeof(timestamp2), u->meta.active_enter_timestamp.realtime)), prefix, strna(format_timestamp(timestamp3, sizeof(timestamp3), u->meta.active_exit_timestamp.realtime)), prefix, strna(format_timestamp(timestamp4, sizeof(timestamp4), u->meta.inactive_enter_timestamp.realtime)), prefix, yes_no(unit_check_gc(u)), prefix, yes_no(unit_need_daemon_reload(u))); SET_FOREACH(t, u->meta.names, i) fprintf(f, "%s\tName: %s\n", prefix, t); if ((following = unit_following(u))) fprintf(f, "%s\tFollowing: %s\n", prefix, following->meta.id); if (u->meta.fragment_path) fprintf(f, "%s\tFragment Path: %s\n", prefix, u->meta.fragment_path); if (u->meta.job_timeout > 0) fprintf(f, "%s\tJob Timeout: %s\n", prefix, format_timespan(timespan, sizeof(timespan), u->meta.job_timeout)); for (d = 0; d < _UNIT_DEPENDENCY_MAX; d++) { Unit *other; SET_FOREACH(other, u->meta.dependencies[d], i) fprintf(f, "%s\t%s: %s\n", prefix, unit_dependency_to_string(d), other->meta.id); } if (u->meta.load_state == UNIT_LOADED) { fprintf(f, "%s\tRecursive Stop: %s\n" "%s\tStopWhenUnneeded: %s\n" "%s\tRefuseManualStart: %s\n" "%s\tRefuseManualStop: %s\n" "%s\tDefaultDependencies: %s\n" "%s\tIgnoreDependencyFailure: %s\n", prefix, yes_no(u->meta.recursive_stop), prefix, yes_no(u->meta.stop_when_unneeded), prefix, yes_no(u->meta.refuse_manual_start), prefix, yes_no(u->meta.refuse_manual_stop), prefix, yes_no(u->meta.default_dependencies), prefix, yes_no(u->meta.ignore_dependency_failure)); LIST_FOREACH(by_unit, b, u->meta.cgroup_bondings) fprintf(f, "%s\tControlGroup: %s:%s\n", prefix, b->controller, b->path); if (UNIT_VTABLE(u)->dump) UNIT_VTABLE(u)->dump(u, f, prefix2); } else if (u->meta.load_state == UNIT_MERGED) fprintf(f, "%s\tMerged into: %s\n", prefix, u->meta.merged_into->meta.id); else if (u->meta.load_state == UNIT_ERROR) fprintf(f, "%s\tLoad Error Code: %s\n", prefix, strerror(-u->meta.load_error)); if (u->meta.job) job_dump(u->meta.job, f, prefix2); free(p2); } /* Common implementation for multiple backends */ int unit_load_fragment_and_dropin(Unit *u) { int r; assert(u); /* Load a .service file */ if ((r = unit_load_fragment(u)) < 0) return r; if (u->meta.load_state == UNIT_STUB) return -ENOENT; /* Load drop-in directory data */ if ((r = unit_load_dropin(unit_follow_merge(u))) < 0) return r; return 0; } /* Common implementation for multiple backends */ int unit_load_fragment_and_dropin_optional(Unit *u) { int r; assert(u); /* Same as unit_load_fragment_and_dropin(), but whether * something can be loaded or not doesn't matter. */ /* Load a .service file */ if ((r = unit_load_fragment(u)) < 0) return r; if (u->meta.load_state == UNIT_STUB) u->meta.load_state = UNIT_LOADED; /* Load drop-in directory data */ if ((r = unit_load_dropin(unit_follow_merge(u))) < 0) return r; return 0; } int unit_add_default_target_dependency(Unit *u, Unit *target) { assert(u); assert(target); if (target->meta.type != UNIT_TARGET) return 0; /* Only add the dependency if boths units are loaded, so that * that loop check below is reliable */ if (u->meta.load_state != UNIT_LOADED || target->meta.load_state != UNIT_LOADED) return 0; /* Don't create loops */ if (set_get(target->meta.dependencies[UNIT_BEFORE], u)) return 0; return unit_add_dependency(target, UNIT_AFTER, u, true); } static int unit_add_default_dependencies(Unit *u) { Unit *target; Iterator i; int r; assert(u); SET_FOREACH(target, u->meta.dependencies[UNIT_REQUIRED_BY], i) if ((r = unit_add_default_target_dependency(u, target)) < 0) return r; SET_FOREACH(target, u->meta.dependencies[UNIT_REQUIRED_BY_OVERRIDABLE], i) if ((r = unit_add_default_target_dependency(u, target)) < 0) return r; SET_FOREACH(target, u->meta.dependencies[UNIT_WANTED_BY], i) if ((r = unit_add_default_target_dependency(u, target)) < 0) return r; return 0; } int unit_load(Unit *u) { int r; assert(u); if (u->meta.in_load_queue) { LIST_REMOVE(Meta, load_queue, u->meta.manager->load_queue, &u->meta); u->meta.in_load_queue = false; } if (u->meta.type == _UNIT_TYPE_INVALID) return -EINVAL; if (u->meta.load_state != UNIT_STUB) return 0; if (UNIT_VTABLE(u)->load) if ((r = UNIT_VTABLE(u)->load(u)) < 0) goto fail; if (u->meta.load_state == UNIT_STUB) { r = -ENOENT; goto fail; } if (u->meta.load_state == UNIT_LOADED && u->meta.default_dependencies) if ((r = unit_add_default_dependencies(u)) < 0) goto fail; assert((u->meta.load_state != UNIT_MERGED) == !u->meta.merged_into); unit_add_to_dbus_queue(unit_follow_merge(u)); unit_add_to_gc_queue(u); return 0; fail: u->meta.load_state = UNIT_ERROR; u->meta.load_error = r; unit_add_to_dbus_queue(u); log_debug("Failed to load configuration for %s: %s", u->meta.id, strerror(-r)); return r; } /* Errors: * -EBADR: This unit type does not support starting. * -EALREADY: Unit is already started. * -EAGAIN: An operation is already in progress. Retry later. * -ECANCELED: Too many requests for now. */ int unit_start(Unit *u) { UnitActiveState state; assert(u); if (u->meta.load_state != UNIT_LOADED) return -EINVAL; /* If this is already (being) started, then this will * succeed. Note that this will even succeed if this unit is * not startable by the user. This is relied on to detect when * we need to wait for units and when waiting is finished. */ state = unit_active_state(u); if (UNIT_IS_ACTIVE_OR_RELOADING(state)) return -EALREADY; /* If it is stopped, but we cannot start it, then fail */ if (!UNIT_VTABLE(u)->start) return -EBADR; /* We don't suppress calls to ->start() here when we are * already starting, to allow this request to be used as a * "hurry up" call, for example when the unit is in some "auto * restart" state where it waits for a holdoff timer to elapse * before it will start again. */ unit_add_to_dbus_queue(u); unit_status_printf(u, "Starting %s...\n", unit_description(u)); return UNIT_VTABLE(u)->start(u); } bool unit_can_start(Unit *u) { assert(u); return !!UNIT_VTABLE(u)->start; } bool unit_can_isolate(Unit *u) { assert(u); return unit_can_start(u) && u->meta.allow_isolate; } /* Errors: * -EBADR: This unit type does not support stopping. * -EALREADY: Unit is already stopped. * -EAGAIN: An operation is already in progress. Retry later. */ int unit_stop(Unit *u) { UnitActiveState state; assert(u); state = unit_active_state(u); if (UNIT_IS_INACTIVE_OR_FAILED(state)) return -EALREADY; if (!UNIT_VTABLE(u)->stop) return -EBADR; unit_add_to_dbus_queue(u); unit_status_printf(u, "Stopping %s...\n", unit_description(u)); return UNIT_VTABLE(u)->stop(u); } /* Errors: * -EBADR: This unit type does not support reloading. * -ENOEXEC: Unit is not started. * -EAGAIN: An operation is already in progress. Retry later. */ int unit_reload(Unit *u) { UnitActiveState state; assert(u); if (u->meta.load_state != UNIT_LOADED) return -EINVAL; if (!unit_can_reload(u)) return -EBADR; state = unit_active_state(u); if (state == UNIT_RELOADING) return -EALREADY; if (state != UNIT_ACTIVE) return -ENOEXEC; unit_add_to_dbus_queue(u); return UNIT_VTABLE(u)->reload(u); } bool unit_can_reload(Unit *u) { assert(u); if (!UNIT_VTABLE(u)->reload) return false; if (!UNIT_VTABLE(u)->can_reload) return true; return UNIT_VTABLE(u)->can_reload(u); } static void unit_check_unneeded(Unit *u) { Iterator i; Unit *other; assert(u); /* If this service shall be shut down when unneeded then do * so. */ if (!u->meta.stop_when_unneeded) return; if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u))) return; SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) return; SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY_OVERRIDABLE], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) return; SET_FOREACH(other, u->meta.dependencies[UNIT_WANTED_BY], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) return; log_info("Service %s is not needed anymore. Stopping.", u->meta.id); /* Ok, nobody needs us anymore. Sniff. Then let's commit suicide */ manager_add_job(u->meta.manager, JOB_STOP, u, JOB_FAIL, true, NULL, NULL); } static void retroactively_start_dependencies(Unit *u) { Iterator i; Unit *other; assert(u); assert(UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u))); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES], i) if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES_OVERRIDABLE], i) if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_FAIL, false, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE], i) if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_WANTS], i) if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_START, other, JOB_FAIL, false, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTS], i) if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL, NULL); SET_FOREACH(other, u->meta.dependencies[UNIT_CONFLICTED_BY], i) if (!UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL, NULL); } static void retroactively_stop_dependencies(Unit *u) { Iterator i; Unit *other; assert(u); assert(UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u))); if (u->meta.recursive_stop) { /* Pull down units need us recursively if enabled */ SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRED_BY], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) manager_add_job(u->meta.manager, JOB_STOP, other, JOB_REPLACE, true, NULL, NULL); } /* Garbage collect services that might not be needed anymore, if enabled */ SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) unit_check_unneeded(other); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUIRES_OVERRIDABLE], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) unit_check_unneeded(other); SET_FOREACH(other, u->meta.dependencies[UNIT_WANTS], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) unit_check_unneeded(other); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) unit_check_unneeded(other); SET_FOREACH(other, u->meta.dependencies[UNIT_REQUISITE_OVERRIDABLE], i) if (!UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(other))) unit_check_unneeded(other); } void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns) { dual_timestamp ts; bool unexpected; assert(u); assert(os < _UNIT_ACTIVE_STATE_MAX); assert(ns < _UNIT_ACTIVE_STATE_MAX); /* Note that this is called for all low-level state changes, * even if they might map to the same high-level * UnitActiveState! That means that ns == os is OK an expected * behaviour here. For example: if a mount point is remounted * this function will be called too! */ dual_timestamp_get(&ts); if (UNIT_IS_INACTIVE_OR_FAILED(os) && !UNIT_IS_INACTIVE_OR_FAILED(ns)) u->meta.inactive_exit_timestamp = ts; else if (!UNIT_IS_INACTIVE_OR_FAILED(os) && UNIT_IS_INACTIVE_OR_FAILED(ns)) u->meta.inactive_enter_timestamp = ts; if (!UNIT_IS_ACTIVE_OR_RELOADING(os) && UNIT_IS_ACTIVE_OR_RELOADING(ns)) u->meta.active_enter_timestamp = ts; else if (UNIT_IS_ACTIVE_OR_RELOADING(os) && !UNIT_IS_ACTIVE_OR_RELOADING(ns)) u->meta.active_exit_timestamp = ts; if (UNIT_IS_INACTIVE_OR_FAILED(ns)) cgroup_bonding_trim_list(u->meta.cgroup_bondings, true); timer_unit_notify(u, ns); path_unit_notify(u, ns); if (u->meta.job) { unexpected = false; if (u->meta.job->state == JOB_WAITING) /* So we reached a different state for this * job. Let's see if we can run it now if it * failed previously due to EAGAIN. */ job_add_to_run_queue(u->meta.job); /* Let's check whether this state change constitutes a * finished job, or maybe cotradicts a running job and * hence needs to invalidate jobs. */ switch (u->meta.job->type) { case JOB_START: case JOB_VERIFY_ACTIVE: if (UNIT_IS_ACTIVE_OR_RELOADING(ns)) job_finish_and_invalidate(u->meta.job, true); else if (u->meta.job->state == JOB_RUNNING && ns != UNIT_ACTIVATING) { unexpected = true; if (UNIT_IS_INACTIVE_OR_FAILED(ns)) job_finish_and_invalidate(u->meta.job, ns != UNIT_FAILED); } break; case JOB_RELOAD: case JOB_RELOAD_OR_START: if (u->meta.job->state == JOB_RUNNING) { if (ns == UNIT_ACTIVE) job_finish_and_invalidate(u->meta.job, true); else if (ns != UNIT_ACTIVATING && ns != UNIT_RELOADING) { unexpected = true; if (UNIT_IS_INACTIVE_OR_FAILED(ns)) job_finish_and_invalidate(u->meta.job, ns != UNIT_FAILED); } } break; case JOB_STOP: case JOB_RESTART: case JOB_TRY_RESTART: if (UNIT_IS_INACTIVE_OR_FAILED(ns)) job_finish_and_invalidate(u->meta.job, true); else if (u->meta.job->state == JOB_RUNNING && ns != UNIT_DEACTIVATING) { unexpected = true; job_finish_and_invalidate(u->meta.job, false); } break; default: assert_not_reached("Job type unknown"); } } else unexpected = true; /* If this state change happened without being requested by a * job, then let's retroactively start or stop * dependencies. We skip that step when deserializing, since * we don't want to create any additional jobs just because * something is already activated. */ if (unexpected && u->meta.manager->n_deserializing <= 0) { if (UNIT_IS_INACTIVE_OR_FAILED(os) && UNIT_IS_ACTIVE_OR_ACTIVATING(ns)) retroactively_start_dependencies(u); else if (UNIT_IS_ACTIVE_OR_ACTIVATING(os) && UNIT_IS_INACTIVE_OR_DEACTIVATING(ns)) retroactively_stop_dependencies(u); } if (ns != os && ns == UNIT_FAILED) { Iterator i; Unit *other; SET_FOREACH(other, u->meta.dependencies[UNIT_ON_FAILURE], i) manager_add_job(u->meta.manager, JOB_START, other, JOB_REPLACE, true, NULL, NULL); log_notice("Unit %s entered failed state.", u->meta.id); } /* Some names are special */ if (UNIT_IS_ACTIVE_OR_RELOADING(ns)) { if (unit_has_name(u, SPECIAL_DBUS_SERVICE)) /* The bus just might have become available, * hence try to connect to it, if we aren't * yet connected. */ bus_init(u->meta.manager); if (unit_has_name(u, SPECIAL_SYSLOG_SERVICE)) /* The syslog daemon just might have become * available, hence try to connect to it, if * we aren't yet connected. */ log_open(); if (u->meta.type == UNIT_SERVICE && !UNIT_IS_ACTIVE_OR_RELOADING(os)) { /* Write audit record if we have just finished starting up */ manager_send_unit_audit(u->meta.manager, u, AUDIT_SERVICE_START, true); u->meta.in_audit = true; } if (!UNIT_IS_ACTIVE_OR_RELOADING(os)) manager_send_unit_plymouth(u->meta.manager, u); } else { if (unit_has_name(u, SPECIAL_SYSLOG_SERVICE)) /* The syslog daemon might just have * terminated, hence try to disconnect from * it. */ log_close_syslog(); /* We don't care about D-Bus here, since we'll get an * asynchronous notification for it anyway. */ if (u->meta.type == UNIT_SERVICE && UNIT_IS_INACTIVE_OR_FAILED(ns) && !UNIT_IS_INACTIVE_OR_FAILED(os)) { /* Hmm, if there was no start record written * write it now, so that we always have a nice * pair */ if (!u->meta.in_audit) { manager_send_unit_audit(u->meta.manager, u, AUDIT_SERVICE_START, ns == UNIT_INACTIVE); if (ns == UNIT_INACTIVE) manager_send_unit_audit(u->meta.manager, u, AUDIT_SERVICE_STOP, true); } else /* Write audit record if we have just finished shutting down */ manager_send_unit_audit(u->meta.manager, u, AUDIT_SERVICE_STOP, ns == UNIT_INACTIVE); u->meta.in_audit = false; } } /* Maybe we finished startup and are now ready for being * stopped because unneeded? */ unit_check_unneeded(u); unit_add_to_dbus_queue(u); unit_add_to_gc_queue(u); } int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w) { struct epoll_event ev; assert(u); assert(fd >= 0); assert(w); assert(w->type == WATCH_INVALID || (w->type == WATCH_FD && w->fd == fd && w->data.unit == u)); zero(ev); ev.data.ptr = w; ev.events = events; if (epoll_ctl(u->meta.manager->epoll_fd, w->type == WATCH_INVALID ? EPOLL_CTL_ADD : EPOLL_CTL_MOD, fd, &ev) < 0) return -errno; w->fd = fd; w->type = WATCH_FD; w->data.unit = u; return 0; } void unit_unwatch_fd(Unit *u, Watch *w) { assert(u); assert(w); if (w->type == WATCH_INVALID) return; assert(w->type == WATCH_FD); assert(w->data.unit == u); assert_se(epoll_ctl(u->meta.manager->epoll_fd, EPOLL_CTL_DEL, w->fd, NULL) >= 0); w->fd = -1; w->type = WATCH_INVALID; w->data.unit = NULL; } int unit_watch_pid(Unit *u, pid_t pid) { assert(u); assert(pid >= 1); /* Watch a specific PID. We only support one unit watching * each PID for now. */ return hashmap_put(u->meta.manager->watch_pids, LONG_TO_PTR(pid), u); } void unit_unwatch_pid(Unit *u, pid_t pid) { assert(u); assert(pid >= 1); hashmap_remove_value(u->meta.manager->watch_pids, LONG_TO_PTR(pid), u); } int unit_watch_timer(Unit *u, usec_t delay, Watch *w) { struct itimerspec its; int flags, fd; bool ours; assert(u); assert(w); assert(w->type == WATCH_INVALID || (w->type == WATCH_UNIT_TIMER && w->data.unit == u)); /* This will try to reuse the old timer if there is one */ if (w->type == WATCH_UNIT_TIMER) { assert(w->data.unit == u); assert(w->fd >= 0); ours = false; fd = w->fd; } else if (w->type == WATCH_INVALID) { ours = true; if ((fd = timerfd_create(CLOCK_MONOTONIC, TFD_NONBLOCK|TFD_CLOEXEC)) < 0) return -errno; } else assert_not_reached("Invalid watch type"); zero(its); if (delay <= 0) { /* Set absolute time in the past, but not 0, since we * don't want to disarm the timer */ its.it_value.tv_sec = 0; its.it_value.tv_nsec = 1; flags = TFD_TIMER_ABSTIME; } else { timespec_store(&its.it_value, delay); flags = 0; } /* This will also flush the elapse counter */ if (timerfd_settime(fd, flags, &its, NULL) < 0) goto fail; if (w->type == WATCH_INVALID) { struct epoll_event ev; zero(ev); ev.data.ptr = w; ev.events = EPOLLIN; if (epoll_ctl(u->meta.manager->epoll_fd, EPOLL_CTL_ADD, fd, &ev) < 0) goto fail; } w->type = WATCH_UNIT_TIMER; w->fd = fd; w->data.unit = u; return 0; fail: if (ours) close_nointr_nofail(fd); return -errno; } void unit_unwatch_timer(Unit *u, Watch *w) { assert(u); assert(w); if (w->type == WATCH_INVALID) return; assert(w->type == WATCH_UNIT_TIMER); assert(w->data.unit == u); assert(w->fd >= 0); assert_se(epoll_ctl(u->meta.manager->epoll_fd, EPOLL_CTL_DEL, w->fd, NULL) >= 0); close_nointr_nofail(w->fd); w->fd = -1; w->type = WATCH_INVALID; w->data.unit = NULL; } bool unit_job_is_applicable(Unit *u, JobType j) { assert(u); assert(j >= 0 && j < _JOB_TYPE_MAX); switch (j) { case JOB_VERIFY_ACTIVE: case JOB_START: return true; case JOB_STOP: case JOB_RESTART: case JOB_TRY_RESTART: return unit_can_start(u); case JOB_RELOAD: return unit_can_reload(u); case JOB_RELOAD_OR_START: return unit_can_reload(u) && unit_can_start(u); default: assert_not_reached("Invalid job type"); } } int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference) { static const UnitDependency inverse_table[_UNIT_DEPENDENCY_MAX] = { [UNIT_REQUIRES] = UNIT_REQUIRED_BY, [UNIT_REQUIRES_OVERRIDABLE] = UNIT_REQUIRED_BY_OVERRIDABLE, [UNIT_WANTS] = UNIT_WANTED_BY, [UNIT_REQUISITE] = UNIT_REQUIRED_BY, [UNIT_REQUISITE_OVERRIDABLE] = UNIT_REQUIRED_BY_OVERRIDABLE, [UNIT_REQUIRED_BY] = _UNIT_DEPENDENCY_INVALID, [UNIT_REQUIRED_BY_OVERRIDABLE] = _UNIT_DEPENDENCY_INVALID, [UNIT_WANTED_BY] = _UNIT_DEPENDENCY_INVALID, [UNIT_CONFLICTS] = UNIT_CONFLICTED_BY, [UNIT_CONFLICTED_BY] = UNIT_CONFLICTS, [UNIT_BEFORE] = UNIT_AFTER, [UNIT_AFTER] = UNIT_BEFORE, [UNIT_ON_FAILURE] = _UNIT_DEPENDENCY_INVALID, [UNIT_REFERENCES] = UNIT_REFERENCED_BY, [UNIT_REFERENCED_BY] = UNIT_REFERENCES }; int r, q = 0, v = 0, w = 0; assert(u); assert(d >= 0 && d < _UNIT_DEPENDENCY_MAX); assert(other); u = unit_follow_merge(u); other = unit_follow_merge(other); /* We won't allow dependencies on ourselves. We will not * consider them an error however. */ if (u == other) return 0; if (UNIT_VTABLE(u)->no_requires && (d == UNIT_REQUIRES || d == UNIT_REQUIRES_OVERRIDABLE || d == UNIT_REQUISITE || d == UNIT_REQUISITE_OVERRIDABLE)) { return -EINVAL; } if ((r = set_ensure_allocated(&u->meta.dependencies[d], trivial_hash_func, trivial_compare_func)) < 0) return r; if (inverse_table[d] != _UNIT_DEPENDENCY_INVALID) if ((r = set_ensure_allocated(&other->meta.dependencies[inverse_table[d]], trivial_hash_func, trivial_compare_func)) < 0) return r; if (add_reference) if ((r = set_ensure_allocated(&u->meta.dependencies[UNIT_REFERENCES], trivial_hash_func, trivial_compare_func)) < 0 || (r = set_ensure_allocated(&other->meta.dependencies[UNIT_REFERENCED_BY], trivial_hash_func, trivial_compare_func)) < 0) return r; if ((q = set_put(u->meta.dependencies[d], other)) < 0) return q; if (inverse_table[d] != _UNIT_DEPENDENCY_INVALID) if ((v = set_put(other->meta.dependencies[inverse_table[d]], u)) < 0) { r = v; goto fail; } if (add_reference) { if ((w = set_put(u->meta.dependencies[UNIT_REFERENCES], other)) < 0) { r = w; goto fail; } if ((r = set_put(other->meta.dependencies[UNIT_REFERENCED_BY], u)) < 0) goto fail; } unit_add_to_dbus_queue(u); return 0; fail: if (q > 0) set_remove(u->meta.dependencies[d], other); if (v > 0) set_remove(other->meta.dependencies[inverse_table[d]], u); if (w > 0) set_remove(u->meta.dependencies[UNIT_REFERENCES], other); return r; } int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference) { int r; assert(u); if ((r = unit_add_dependency(u, d, other, add_reference)) < 0) return r; if ((r = unit_add_dependency(u, e, other, add_reference)) < 0) return r; return 0; } static const char *resolve_template(Unit *u, const char *name, const char*path, char **p) { char *s; assert(u); assert(name || path); if (!name) name = file_name_from_path(path); if (!unit_name_is_template(name)) { *p = NULL; return name; } if (u->meta.instance) s = unit_name_replace_instance(name, u->meta.instance); else { char *i; if (!(i = unit_name_to_prefix(u->meta.id))) return NULL; s = unit_name_replace_instance(name, i); free(i); } if (!s) return NULL; *p = s; return s; } int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *path, bool add_reference) { Unit *other; int r; char *s; assert(u); assert(name || path); if (!(name = resolve_template(u, name, path, &s))) return -ENOMEM; if ((r = manager_load_unit(u->meta.manager, name, path, NULL, &other)) < 0) goto finish; r = unit_add_dependency(u, d, other, add_reference); finish: free(s); return r; } int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference) { Unit *other; int r; char *s; assert(u); assert(name || path); if (!(name = resolve_template(u, name, path, &s))) return -ENOMEM; if ((r = manager_load_unit(u->meta.manager, name, path, NULL, &other)) < 0) goto finish; r = unit_add_two_dependencies(u, d, e, other, add_reference); finish: free(s); return r; } int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *path, bool add_reference) { Unit *other; int r; char *s; assert(u); assert(name || path); if (!(name = resolve_template(u, name, path, &s))) return -ENOMEM; if ((r = manager_load_unit(u->meta.manager, name, path, NULL, &other)) < 0) goto finish; r = unit_add_dependency(other, d, u, add_reference); finish: free(s); return r; } int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference) { Unit *other; int r; char *s; assert(u); assert(name || path); if (!(name = resolve_template(u, name, path, &s))) return -ENOMEM; if ((r = manager_load_unit(u->meta.manager, name, path, NULL, &other)) < 0) goto finish; if ((r = unit_add_two_dependencies(other, d, e, u, add_reference)) < 0) goto finish; finish: free(s); return r; } int set_unit_path(const char *p) { char *cwd, *c; int r; /* This is mostly for debug purposes */ if (path_is_absolute(p)) { if (!(c = strdup(p))) return -ENOMEM; } else { if (!(cwd = get_current_dir_name())) return -errno; r = asprintf(&c, "%s/%s", cwd, p); free(cwd); if (r < 0) return -ENOMEM; } if (setenv("SYSTEMD_UNIT_PATH", c, 0) < 0) { r = -errno; free(c); return r; } return 0; } char *unit_dbus_path(Unit *u) { char *p, *e; assert(u); if (!u->meta.id) return NULL; if (!(e = bus_path_escape(u->meta.id))) return NULL; p = strappend("/org/freedesktop/systemd1/unit/", e); free(e); return p; } int unit_add_cgroup(Unit *u, CGroupBonding *b) { CGroupBonding *l; int r; assert(u); assert(b); assert(b->path); if (!b->controller) if (!(b->controller = strdup(SYSTEMD_CGROUP_CONTROLLER))) return -ENOMEM; /* Ensure this hasn't been added yet */ assert(!b->unit); l = hashmap_get(u->meta.manager->cgroup_bondings, b->path); LIST_PREPEND(CGroupBonding, by_path, l, b); if ((r = hashmap_replace(u->meta.manager->cgroup_bondings, b->path, l)) < 0) { LIST_REMOVE(CGroupBonding, by_path, l, b); return r; } LIST_PREPEND(CGroupBonding, by_unit, u->meta.cgroup_bondings, b); b->unit = u; return 0; } static char *default_cgroup_path(Unit *u) { char *p; int r; assert(u); if (u->meta.instance) { char *t; if (!(t = unit_name_template(u->meta.id))) return NULL; r = asprintf(&p, "%s/%s/%s", u->meta.manager->cgroup_hierarchy, t, u->meta.instance); free(t); } else r = asprintf(&p, "%s/%s", u->meta.manager->cgroup_hierarchy, u->meta.id); return r < 0 ? NULL : p; } int unit_add_cgroup_from_text(Unit *u, const char *name) { char *controller = NULL, *path = NULL; CGroupBonding *b = NULL; int r; assert(u); assert(name); if ((r = cg_split_spec(name, &controller, &path)) < 0) return r; if (!path) path = default_cgroup_path(u); if (!controller) controller = strdup(SYSTEMD_CGROUP_CONTROLLER); if (!path || !controller) { free(path); free(controller); return -ENOMEM; } if (cgroup_bonding_find_list(u->meta.cgroup_bondings, controller)) { r = -EEXIST; goto fail; } if (!(b = new0(CGroupBonding, 1))) { r = -ENOMEM; goto fail; } b->controller = controller; b->path = path; b->only_us = false; b->clean_up = false; if ((r = unit_add_cgroup(u, b)) < 0) goto fail; return 0; fail: free(path); free(controller); free(b); return r; } int unit_add_default_cgroup(Unit *u) { CGroupBonding *b; int r = -ENOMEM; assert(u); /* Adds in the default cgroup data, if it wasn't specified yet */ if (unit_get_default_cgroup(u)) return 0; if (!(b = new0(CGroupBonding, 1))) return -ENOMEM; if (!(b->path = default_cgroup_path(u))) goto fail; b->clean_up = true; b->only_us = true; if ((r = unit_add_cgroup(u, b)) < 0) goto fail; return 0; fail: free(b->path); free(b->controller); free(b); return r; } CGroupBonding* unit_get_default_cgroup(Unit *u) { assert(u); return cgroup_bonding_find_list(u->meta.cgroup_bondings, SYSTEMD_CGROUP_CONTROLLER); } int unit_load_related_unit(Unit *u, const char *type, Unit **_found) { char *t; int r; assert(u); assert(type); assert(_found); if (!(t = unit_name_change_suffix(u->meta.id, type))) return -ENOMEM; assert(!unit_has_name(u, t)); r = manager_load_unit(u->meta.manager, t, NULL, NULL, _found); free(t); assert(r < 0 || *_found != u); return r; } int unit_get_related_unit(Unit *u, const char *type, Unit **_found) { Unit *found; char *t; assert(u); assert(type); assert(_found); if (!(t = unit_name_change_suffix(u->meta.id, type))) return -ENOMEM; assert(!unit_has_name(u, t)); found = manager_get_unit(u->meta.manager, t); free(t); if (!found) return -ENOENT; *_found = found; return 0; } static char *specifier_prefix_and_instance(char specifier, void *data, void *userdata) { Unit *u = userdata; assert(u); return unit_name_to_prefix_and_instance(u->meta.id); } static char *specifier_prefix(char specifier, void *data, void *userdata) { Unit *u = userdata; assert(u); return unit_name_to_prefix(u->meta.id); } static char *specifier_prefix_unescaped(char specifier, void *data, void *userdata) { Unit *u = userdata; char *p, *r; assert(u); if (!(p = unit_name_to_prefix(u->meta.id))) return NULL; r = unit_name_unescape(p); free(p); return r; } static char *specifier_instance_unescaped(char specifier, void *data, void *userdata) { Unit *u = userdata; assert(u); if (u->meta.instance) return unit_name_unescape(u->meta.instance); return strdup(""); } char *unit_name_printf(Unit *u, const char* format) { /* * This will use the passed string as format string and * replace the following specifiers: * * %n: the full id of the unit (foo@bar.waldo) * %N: the id of the unit without the suffix (foo@bar) * %p: the prefix (foo) * %i: the instance (bar) */ const Specifier table[] = { { 'n', specifier_string, u->meta.id }, { 'N', specifier_prefix_and_instance, NULL }, { 'p', specifier_prefix, NULL }, { 'i', specifier_string, u->meta.instance }, { 0, NULL, NULL } }; assert(u); assert(format); return specifier_printf(format, table, u); } char *unit_full_printf(Unit *u, const char *format) { /* This is similar to unit_name_printf() but also supports * unescaping */ const Specifier table[] = { { 'n', specifier_string, u->meta.id }, { 'N', specifier_prefix_and_instance, NULL }, { 'p', specifier_prefix, NULL }, { 'P', specifier_prefix_unescaped, NULL }, { 'i', specifier_string, u->meta.instance }, { 'I', specifier_instance_unescaped, NULL }, { 0, NULL, NULL } }; assert(u); assert(format); return specifier_printf(format, table, u); } char **unit_full_printf_strv(Unit *u, char **l) { size_t n; char **r, **i, **j; /* Applies unit_full_printf to every entry in l */ assert(u); n = strv_length(l); if (!(r = new(char*, n+1))) return NULL; for (i = l, j = r; *i; i++, j++) if (!(*j = unit_full_printf(u, *i))) goto fail; *j = NULL; return r; fail: j--; while (j >= r) free(*j); free(r); return NULL; } int unit_watch_bus_name(Unit *u, const char *name) { assert(u); assert(name); /* Watch a specific name on the bus. We only support one unit * watching each name for now. */ return hashmap_put(u->meta.manager->watch_bus, name, u); } void unit_unwatch_bus_name(Unit *u, const char *name) { assert(u); assert(name); hashmap_remove_value(u->meta.manager->watch_bus, name, u); } bool unit_can_serialize(Unit *u) { assert(u); return UNIT_VTABLE(u)->serialize && UNIT_VTABLE(u)->deserialize_item; } int unit_serialize(Unit *u, FILE *f, FDSet *fds) { int r; assert(u); assert(f); assert(fds); if (!unit_can_serialize(u)) return 0; if ((r = UNIT_VTABLE(u)->serialize(u, f, fds)) < 0) return r; if (u->meta.job) unit_serialize_item(u, f, "job", job_type_to_string(u->meta.job->type)); /* End marker */ fputc('\n', f); return 0; } void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *format, ...) { va_list ap; assert(u); assert(f); assert(key); assert(format); fputs(key, f); fputc('=', f); va_start(ap, format); vfprintf(f, format, ap); va_end(ap); fputc('\n', f); } void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value) { assert(u); assert(f); assert(key); assert(value); fprintf(f, "%s=%s\n", key, value); } int unit_deserialize(Unit *u, FILE *f, FDSet *fds) { int r; assert(u); assert(f); assert(fds); if (!unit_can_serialize(u)) return 0; for (;;) { char line[1024], *l, *v; size_t k; if (!fgets(line, sizeof(line), f)) { if (feof(f)) return 0; return -errno; } char_array_0(line); l = strstrip(line); /* End marker */ if (l[0] == 0) return 0; k = strcspn(l, "="); if (l[k] == '=') { l[k] = 0; v = l+k+1; } else v = l+k; if (streq(l, "job")) { JobType type; if ((type = job_type_from_string(v)) < 0) log_debug("Failed to parse job type value %s", v); else u->meta.deserialized_job = type; continue; } if ((r = UNIT_VTABLE(u)->deserialize_item(u, l, v, fds)) < 0) return r; } } int unit_add_node_link(Unit *u, const char *what, bool wants) { Unit *device; char *e; int r; assert(u); if (!what) return 0; /* Adds in links to the device node that this unit is based on */ if (!is_device_path(what)) return 0; if (!(e = unit_name_build_escape(what+1, NULL, ".device"))) return -ENOMEM; r = manager_load_unit(u->meta.manager, e, NULL, NULL, &device); free(e); if (r < 0) return r; if ((r = unit_add_two_dependencies(u, UNIT_AFTER, UNIT_REQUIRES, device, true)) < 0) return r; if (wants) if ((r = unit_add_dependency(device, UNIT_WANTS, u, false)) < 0) return r; return 0; } int unit_coldplug(Unit *u) { int r; assert(u); if (UNIT_VTABLE(u)->coldplug) if ((r = UNIT_VTABLE(u)->coldplug(u)) < 0) return r; if (u->meta.deserialized_job >= 0) { if ((r = manager_add_job(u->meta.manager, u->meta.deserialized_job, u, JOB_FAIL, false, NULL, NULL)) < 0) return r; u->meta.deserialized_job = _JOB_TYPE_INVALID; } return 0; } void unit_status_printf(Unit *u, const char *format, ...) { va_list ap; assert(u); assert(format); if (!UNIT_VTABLE(u)->show_status) return; if (u->meta.manager->running_as != MANAGER_SYSTEM) return; if (!u->meta.manager->show_status) return; if (!manager_is_booting_or_shutting_down(u->meta.manager)) return; va_start(ap, format); status_vprintf(format, ap); va_end(ap); } bool unit_need_daemon_reload(Unit *u) { struct stat st; assert(u); if (!u->meta.fragment_path) return false; zero(st); if (stat(u->meta.fragment_path, &st) < 0) /* What, cannot access this anymore? */ return true; return u->meta.fragment_mtime && timespec_load(&st.st_mtim) != u->meta.fragment_mtime; } void unit_reset_failed(Unit *u) { assert(u); if (UNIT_VTABLE(u)->reset_failed) UNIT_VTABLE(u)->reset_failed(u); } Unit *unit_following(Unit *u) { assert(u); if (UNIT_VTABLE(u)->following) return UNIT_VTABLE(u)->following(u); return NULL; } bool unit_pending_inactive(Unit *u) { assert(u); /* Returns true if the unit is inactive or going down */ if (UNIT_IS_INACTIVE_OR_DEACTIVATING(unit_active_state(u))) return true; if (u->meta.job && u->meta.job->type == JOB_STOP) return true; return false; } bool unit_pending_active(Unit *u) { assert(u); /* Returns true if the unit is inactive or going down */ if (UNIT_IS_ACTIVE_OR_ACTIVATING(unit_active_state(u))) return true; if (u->meta.job && (u->meta.job->type == JOB_START || u->meta.job->type == JOB_RELOAD_OR_START || u->meta.job->type == JOB_RESTART)) return true; return false; } UnitType unit_name_to_type(const char *n) { UnitType t; assert(n); for (t = 0; t < _UNIT_TYPE_MAX; t++) if (endswith(n, unit_vtable[t]->suffix)) return t; return _UNIT_TYPE_INVALID; } bool unit_name_is_valid(const char *n, bool template_ok) { UnitType t; t = unit_name_to_type(n); if (t < 0 || t >= _UNIT_TYPE_MAX) return false; return unit_name_is_valid_no_type(n, template_ok); } static const char* const unit_load_state_table[_UNIT_LOAD_STATE_MAX] = { [UNIT_STUB] = "stub", [UNIT_LOADED] = "loaded", [UNIT_ERROR] = "error", [UNIT_MERGED] = "merged", [UNIT_BANNED] = "banned" }; DEFINE_STRING_TABLE_LOOKUP(unit_load_state, UnitLoadState); static const char* const unit_active_state_table[_UNIT_ACTIVE_STATE_MAX] = { [UNIT_ACTIVE] = "active", [UNIT_RELOADING] = "reloading", [UNIT_INACTIVE] = "inactive", [UNIT_FAILED] = "failed", [UNIT_ACTIVATING] = "activating", [UNIT_DEACTIVATING] = "deactivating" }; DEFINE_STRING_TABLE_LOOKUP(unit_active_state, UnitActiveState); static const char* const unit_dependency_table[_UNIT_DEPENDENCY_MAX] = { [UNIT_REQUIRES] = "Requires", [UNIT_REQUIRES_OVERRIDABLE] = "RequiresOverridable", [UNIT_WANTS] = "Wants", [UNIT_REQUISITE] = "Requisite", [UNIT_REQUISITE_OVERRIDABLE] = "RequisiteOverridable", [UNIT_REQUIRED_BY] = "RequiredBy", [UNIT_REQUIRED_BY_OVERRIDABLE] = "RequiredByOverridable", [UNIT_WANTED_BY] = "WantedBy", [UNIT_CONFLICTS] = "Conflicts", [UNIT_CONFLICTED_BY] = "ConflictedBy", [UNIT_BEFORE] = "Before", [UNIT_AFTER] = "After", [UNIT_REFERENCES] = "References", [UNIT_REFERENCED_BY] = "ReferencedBy", [UNIT_ON_FAILURE] = "OnFailure" }; DEFINE_STRING_TABLE_LOOKUP(unit_dependency, UnitDependency); static const char* const kill_mode_table[_KILL_MODE_MAX] = { [KILL_CONTROL_GROUP] = "control-group", [KILL_PROCESS_GROUP] = "process-group", [KILL_PROCESS] = "process", [KILL_NONE] = "none" }; DEFINE_STRING_TABLE_LOOKUP(kill_mode, KillMode);