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/*-*- Mode: C; c-basic-offset: 8 -*-*/
#ifndef fooservicehfoo
#define fooservicehfoo
typedef struct Service Service;
#include "unit.h"
typedef enum ServiceState {
SERVICE_DEAD,
SERVICE_START_PRE,
SERVICE_START,
SERVICE_START_POST,
SERVICE_RUNNING,
SERVICE_RELOAD,
SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */
SERVICE_STOP_SIGTERM,
SERVICE_STOP_SIGKILL,
SERVICE_STOP_POST,
SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */
SERVICE_FINAL_SIGKILL,
SERVICE_MAINTAINANCE,
SERVICE_AUTO_RESTART,
_SERVICE_STATE_MAX,
} ServiceState;
typedef enum ServiceRestart {
SERVICE_ONCE,
SERVICE_RESTART_ON_SUCCESS,
SERVICE_RESTART_ALWAYS
} ServiceRestart;
typedef enum ServiceType {
SERVICE_FORKING,
SERVICE_SIMPLE
} ServiceType;
typedef enum ServiceExecCommand {
SERVICE_EXEC_START_PRE,
SERVICE_EXEC_START,
SERVICE_EXEC_START_POST,
SERVICE_EXEC_RELOAD,
SERVICE_EXEC_STOP,
SERVICE_EXEC_STOP_POST,
_SERVICE_EXEC_MAX
} ServiceExecCommand;
struct Service {
Meta meta;
ServiceType type;
ServiceRestart restart;
/* If set we'll read the main daemon PID from this file */
char *pid_file;
usec_t restart_usec;
usec_t timeout_usec;
ExecCommand* exec_command[_SERVICE_EXEC_MAX];
ExecContext exec_context;
ServiceState state;
ExecStatus main_exec_status;
ExecCommand *control_command;
pid_t main_pid, control_pid;
bool main_pid_known:1;
bool failure:1; /* if we shut down, remember why */
int timer_id;
};
const UnitVTable service_vtable;
#endif
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