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/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
#pragma once
/***
This file is part of systemd.
Copyright 2010 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
typedef struct Service Service;
typedef struct ServiceFDStore ServiceFDStore;
#include "path.h"
#include "ratelimit.h"
#include "kill.h"
#include "exit-status.h"
typedef enum ServiceState {
SERVICE_DEAD,
SERVICE_START_PRE,
SERVICE_START,
SERVICE_START_POST,
SERVICE_RUNNING,
SERVICE_EXITED, /* Nothing is running anymore, but RemainAfterExit is true hence this is OK */
SERVICE_RELOAD,
SERVICE_STOP, /* No STOP_PRE state, instead just register multiple STOP executables */
SERVICE_STOP_SIGABRT, /* Watchdog timeout */
SERVICE_STOP_SIGTERM,
SERVICE_STOP_SIGKILL,
SERVICE_STOP_POST,
SERVICE_FINAL_SIGTERM, /* In case the STOP_POST executable hangs, we shoot that down, too */
SERVICE_FINAL_SIGKILL,
SERVICE_FAILED,
SERVICE_AUTO_RESTART,
_SERVICE_STATE_MAX,
_SERVICE_STATE_INVALID = -1
} ServiceState;
typedef enum ServiceRestart {
SERVICE_RESTART_NO,
SERVICE_RESTART_ON_SUCCESS,
SERVICE_RESTART_ON_FAILURE,
SERVICE_RESTART_ON_ABNORMAL,
SERVICE_RESTART_ON_WATCHDOG,
SERVICE_RESTART_ON_ABORT,
SERVICE_RESTART_ALWAYS,
_SERVICE_RESTART_MAX,
_SERVICE_RESTART_INVALID = -1
} ServiceRestart;
typedef enum ServiceType {
SERVICE_SIMPLE, /* we fork and go on right-away (i.e. modern socket activated daemons) */
SERVICE_FORKING, /* forks by itself (i.e. traditional daemons) */
SERVICE_ONESHOT, /* we fork and wait until the program finishes (i.e. programs like fsck which run and need to finish before we continue) */
SERVICE_DBUS, /* we fork and wait until a specific D-Bus name appears on the bus */
SERVICE_NOTIFY, /* we fork and wait until a daemon sends us a ready message with sd_notify() */
SERVICE_IDLE, /* much like simple, but delay exec() until all jobs are dispatched. */
_SERVICE_TYPE_MAX,
_SERVICE_TYPE_INVALID = -1
} ServiceType;
typedef enum ServiceExecCommand {
SERVICE_EXEC_START_PRE,
SERVICE_EXEC_START,
SERVICE_EXEC_START_POST,
SERVICE_EXEC_RELOAD,
SERVICE_EXEC_STOP,
SERVICE_EXEC_STOP_POST,
_SERVICE_EXEC_COMMAND_MAX,
_SERVICE_EXEC_COMMAND_INVALID = -1
} ServiceExecCommand;
typedef enum NotifyAccess {
NOTIFY_NONE,
NOTIFY_ALL,
NOTIFY_MAIN,
_NOTIFY_ACCESS_MAX,
_NOTIFY_ACCESS_INVALID = -1
} NotifyAccess;
typedef enum NotifyState {
NOTIFY_UNKNOWN,
NOTIFY_READY,
NOTIFY_RELOADING,
NOTIFY_STOPPING,
_NOTIFY_STATE_MAX,
_NOTIFY_STATE_INVALID = -1
} NotifyState;
typedef enum ServiceResult {
SERVICE_SUCCESS,
SERVICE_FAILURE_RESOURCES,
SERVICE_FAILURE_TIMEOUT,
SERVICE_FAILURE_EXIT_CODE,
SERVICE_FAILURE_SIGNAL,
SERVICE_FAILURE_CORE_DUMP,
SERVICE_FAILURE_WATCHDOG,
SERVICE_FAILURE_START_LIMIT,
_SERVICE_RESULT_MAX,
_SERVICE_RESULT_INVALID = -1
} ServiceResult;
struct ServiceFDStore {
Service *service;
int fd;
sd_event_source *event_source;
LIST_FIELDS(ServiceFDStore, fd_store);
};
struct Service {
Unit meta;
ServiceType type;
ServiceRestart restart;
ExitStatusSet restart_prevent_status;
ExitStatusSet restart_force_status;
ExitStatusSet success_status;
/* If set we'll read the main daemon PID from this file */
char *pid_file;
usec_t restart_usec;
usec_t timeout_start_usec;
usec_t timeout_stop_usec;
dual_timestamp watchdog_timestamp;
usec_t watchdog_usec;
sd_event_source *watchdog_event_source;
ExecCommand* exec_command[_SERVICE_EXEC_COMMAND_MAX];
ExecContext exec_context;
KillContext kill_context;
CGroupContext cgroup_context;
ServiceState state, deserialized_state;
/* The exit status of the real main process */
ExecStatus main_exec_status;
/* The currently executed control process */
ExecCommand *control_command;
/* The currently executed main process, which may be NULL if
* the main process got started via forking mode and not by
* us */
ExecCommand *main_command;
/* The ID of the control command currently being executed */
ServiceExecCommand control_command_id;
/* Runtime data of the execution context */
ExecRuntime *exec_runtime;
pid_t main_pid, control_pid;
int socket_fd;
bool socket_fd_selinux_context_net;
int bus_endpoint_fd;
bool permissions_start_only;
bool root_directory_start_only;
bool remain_after_exit;
bool guess_main_pid;
/* If we shut down, remember why */
ServiceResult result;
ServiceResult reload_result;
bool main_pid_known:1;
bool main_pid_alien:1;
bool bus_name_good:1;
bool forbid_restart:1;
bool start_timeout_defined:1;
bool reset_cpu_usage:1;
char *bus_name;
char *status_text;
int status_errno;
RateLimit start_limit;
FailureAction start_limit_action;
FailureAction failure_action;
char *reboot_arg;
UnitRef accept_socket;
sd_event_source *timer_event_source;
PathSpec *pid_file_pathspec;
NotifyAccess notify_access;
NotifyState notify_state;
ServiceFDStore *fd_store;
unsigned n_fd_store;
unsigned n_fd_store_max;
};
extern const UnitVTable service_vtable;
int service_set_socket_fd(Service *s, int fd, struct Socket *socket, bool selinux_context_net);
const char* service_state_to_string(ServiceState i) _const_;
ServiceState service_state_from_string(const char *s) _pure_;
const char* service_restart_to_string(ServiceRestart i) _const_;
ServiceRestart service_restart_from_string(const char *s) _pure_;
const char* service_type_to_string(ServiceType i) _const_;
ServiceType service_type_from_string(const char *s) _pure_;
const char* service_exec_command_to_string(ServiceExecCommand i) _const_;
ServiceExecCommand service_exec_command_from_string(const char *s) _pure_;
const char* notify_access_to_string(NotifyAccess i) _const_;
NotifyAccess notify_access_from_string(const char *s) _pure_;
const char* notify_state_to_string(NotifyState i) _const_;
NotifyState notify_state_from_string(const char *s) _pure_;
const char* service_result_to_string(ServiceResult i) _const_;
ServiceResult service_result_from_string(const char *s) _pure_;
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