1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
|
/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/
#ifndef foologinduserhfoo
#define foologinduserhfoo
/***
This file is part of systemd.
Copyright 2011 Lennart Poettering
systemd is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
systemd is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with systemd; If not, see <http://www.gnu.org/licenses/>.
***/
typedef struct User User;
#include "list.h"
#include "util.h"
#include "logind.h"
#include "logind-session.h"
typedef enum UserState {
USER_OFFLINE,
USER_LINGERING,
USER_ONLINE,
USER_ACTIVE,
_USER_STATE_MAX,
_USER_STATE_INVALID = -1
} UserState;
struct User {
Manager *manager;
uid_t uid;
gid_t gid;
char *name;
char *state_file;
char *runtime_path;
char *service;
char *cgroup_path;
Session *display;
dual_timestamp timestamp;
bool in_gc_queue:1;
bool started:1;
LIST_HEAD(Session, sessions);
LIST_FIELDS(User, gc_queue);
};
User* user_new(Manager *m, uid_t uid, gid_t gid, const char *name);
void user_free(User *u);
int user_check_gc(User *u, bool drop_not_started);
void user_add_to_gc_queue(User *u);
int user_start(User *u);
int user_stop(User *u);
UserState user_get_state(User *u);
int user_get_idle_hint(User *u, dual_timestamp *t);
int user_save(User *u);
int user_load(User *u);
int user_kill(User *u, int signo);
char *user_bus_path(User *s);
extern const DBusObjectPathVTable bus_user_vtable;
int user_send_signal(User *u, bool new_user);
int user_send_changed(User *u, const char *properties);
const char* user_state_to_string(UserState s);
UserState user_state_from_string(const char *s);
#endif
|