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/*-*- Mode: C; c-basic-offset: 8 -*-*/
#include "name.h"
#include "target.h"
#include "load-fragment.h"
static void target_done(Name *n) {
Target *m = TARGET(n);
assert(m);
/* Nothing here for now */
}
static NameActiveState target_active_state(Name *n) {
return TARGET(n)->state == TARGET_DEAD ? NAME_INACTIVE : NAME_ACTIVE;
}
const NameVTable target_vtable = {
.suffix = ".target",
.init = name_load_fragment,
.done = target_done,
.active_state = target_active_state
};
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