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Diffstat (limited to 'community-staging/widelands/widelands-0.16-libpng15.patch')
-rw-r--r--community-staging/widelands/widelands-0.16-libpng15.patch61
1 files changed, 0 insertions, 61 deletions
diff --git a/community-staging/widelands/widelands-0.16-libpng15.patch b/community-staging/widelands/widelands-0.16-libpng15.patch
deleted file mode 100644
index 9f733e7b9..000000000
--- a/community-staging/widelands/widelands-0.16-libpng15.patch
+++ /dev/null
@@ -1,61 +0,0 @@
---- src/graphic/SDL_mng.cc
-+++ src/graphic/SDL_mng.cc
-@@ -276,7 +276,7 @@
- * the normal method of doing things with libpng). REQUIRED unless you
- * set up your own error handlers in png_create_read_struct() earlier.
- */
-- if (setjmp(png_ptr->jmpbuf)) {
-+ if (setjmp(png_jmpbuf(png_ptr))) {
- SDL_SetError("Error reading the PNG file.");
- goto done;
- }
-@@ -356,9 +356,9 @@
- Rmask = 0x000000FF;
- Gmask = 0x0000FF00;
- Bmask = 0x00FF0000;
-- Amask = (info_ptr->channels == 4) ? 0xFF000000 : 0;
-+ Amask = (png_get_channels(png_ptr, info_ptr) == 4) ? 0xFF000000 : 0;
- } else {
-- int const s = (info_ptr->channels == 4) ? 0 : 8;
-+ int const s = (png_get_channels(png_ptr, info_ptr) == 4) ? 0 : 8;
- Rmask = 0xFF000000 >> s;
- Gmask = 0x00FF0000 >> s;
- Bmask = 0x0000FF00 >> s;
-@@ -369,7 +369,7 @@
- SDL_AllocSurface
- (SDL_SWSURFACE,
- width, height,
-- bit_depth * info_ptr->channels,
-+ bit_depth * png_get_channels(png_ptr, info_ptr),
- Rmask, Gmask, Bmask, Amask);
- if (not surface) {
- SDL_SetError("Out of memory");
-@@ -407,6 +407,9 @@
- /* read rest of file, get additional chunks in info_ptr - REQUIRED */
- png_read_end(png_ptr, info_ptr);
-
-+ png_colorp png_palette;
-+ int png_num_palette;
-+
- /* Load the palette, if any */
- if ((palette = surface->format->palette)) {
- if (color_type == PNG_COLOR_TYPE_GRAY) {
-@@ -416,12 +419,12 @@
- palette->colors[i].g = i;
- palette->colors[i].b = i;
- }
-- } else if (info_ptr->num_palette > 0) {
-- palette->ncolors = info_ptr->num_palette;
-- for (uint32_t i = 0; i < info_ptr->num_palette; ++i) {
-- palette->colors[i].b = info_ptr->palette[i].blue;
-- palette->colors[i].g = info_ptr->palette[i].green;
-- palette->colors[i].r = info_ptr->palette[i].red;
-+ } else if (png_num_palette > 0) {
-+ palette->ncolors = png_num_palette;
-+ for (uint32_t i = 0; i < png_num_palette; ++i) {
-+ palette->colors[i].b = png_palette[i].blue;
-+ palette->colors[i].g = png_palette[i].green;
-+ palette->colors[i].r = png_palette[i].red;
- }
- }
- }