# $Id: PKGBUILD 98482 2013-10-11 16:52:10Z alucryd $ # Maintainer: Maxime Gauduin # Contributor: Bartłomiej Piotrowski pkgbase=vbam pkgname=('vbam-cli' 'vbam-gtk' 'vbam-wx') pkgver=1.8.0.1202 pkgrel=1 arch=('i686' 'x86_64') url="http://vba-m.com" license=('GPL2') makedepends=('cmake' 'desktop-file-utils' 'freetype2' 'gtkglextmm' 'imagemagick' 'glew' 'libjpeg' 'libpng' 'libsndfile' 'libxrandr' 'mesa' 'openal' 'wxgtk' 'zip') [[ $CARCH == i686 ]] && makedepends+=('nasm') source=("http://downloads.sourceforge.net/project/vbam/vbam-src/vbam-r${pkgver##*.}-src.tar.bz2" 'http://downloads.sourceforge.net/sfml/SFML-1.6-sdk-linux-64.tar.gz' 'http://www.lonesock.net/files/soil.zip' 'sfml.patch' 'soil.patch') sha256sums=('148d866c08d7a810be5c845247d212f1d1d07395f2ccdecef10ad81a76072877' '05bdc32286ab2ec8cb1ccdafe53f31830284e09e11ebfc3ab3836c99a0d9654b' 'a2305b8d64f6d636e36d669bbdb0ca5445d1345c754b3d61d3f037dad2e5f701' 'c3c2fc48f4edc303ad24d91583a57aef9b7ca3b78de1d6734cb666745fff9bad' '65705aeef90667bd4e28dd03ac0b43685470f2925b642637b7ff6e2f3acd34c7') prepare() { patch -Np0 -i soil.patch patch -Np0 -i sfml.patch } build() { # Build static SOIL pushd "Simple OpenGL Image Library/src" make -f "../projects/makefile/alternate Makefile.txt" make -f "../projects/makefile/alternate Makefile.txt" DESTDIR="${srcdir}/staging" install popd # Build static SFML pushd SFML-1.6 make make DESTDIR="${srcdir}/staging/usr" install popd # Build VBA-M if [[ -d build ]]; then rm -rf build fi mkdir build && cd build local _cmakeargs="-DCMAKE_INSTALL_PREFIX='/usr' -DCMAKE_CXX_FLAGS=-I${srcdir}/staging/usr/include -DENABLE_GTK='ON' -DENABLE_WX='ON' \ -DSFML_INCLUDE_DIR='../staging/usr/include/SFML' \ -DSFML_AUDIO_INCLUDE_DIR='../staging/usr/include/SFML/Audio' \ -DSFML_AUDIO_LIBRARY='../staging/usr/lib/libsfml-audio-s.a' \ -DSFML_GRAPHICS_INCLUDE_DIR='../staging/usr/include/SFML/Graphics' \ -DSFML_GRAPHICS_LIBRARY='../staging/usr/lib/libsfml-graphics-s.a' \ -DSFML_NETWORK_INCLUDE_DIR='../staging/usr/include/SFML/Network' \ -DSFML_NETWORK_LIBRARY='../staging/usr/lib/libsfml-network-s.a' \ -DSFML_SYSTEM_INCLUDE_DIR='../staging/usr/include/SFML/System' \ -DSFML_SYSTEM_LIBRARY='../staging/usr/lib/libsfml-system-s.a'" if [[ $CARCH == i686 ]]; then cmake .. ${_cmakeargs} -DENABLE_ASM_{CORE,SCALERS}='ON' else cmake .. ${_cmakeargs} fi make } package_vbam-cli() { pkgdesc="Nintendo GameBoy Advance emulator - SDL version" depends=('mesa' 'libpng' 'sdl') backup=('etc/vbam.cfg') cd build make DESTDIR="${pkgdir}" install rm -rf "${pkgdir}"/usr/{bin/{g,wx}vbam,share} } package_vbam-gtk() { pkgdesc="Nintendo GameBoy Advance emulator - GTK version" depends=('desktop-file-utils' 'gtkglextmm' 'sdl') conflicts=('vbam-wx') install='vbam-gtk.install' cd build make DESTDIR="${pkgdir}" install rm -rf "${pkgdir}"/{etc,usr/bin/vbam} find "${pkgdir}" -type f -regex .*wxvbam.* -exec rm {} + } package_vbam-wx() { pkgdesc="Nintendo GameBoy Advance emulator - wx version" depends=('wxgtk') conflicts=('vbam-gtk') options=('!emptydirs') install='vbam-wx.install' cd build make DESTDIR="${pkgdir}" install rm -rf "${pkgdir}"/{etc,usr/{bin,share}/vbam} find "${pkgdir}" -type f -regex .*gvbam.* -exec rm {} + } # vim: ts=2 sw=2 et: