diff options
Diffstat (limited to 'extra/gnome-shell/popupmenu.patch')
-rw-r--r-- | extra/gnome-shell/popupmenu.patch | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/extra/gnome-shell/popupmenu.patch b/extra/gnome-shell/popupmenu.patch deleted file mode 100644 index 035432cd5..000000000 --- a/extra/gnome-shell/popupmenu.patch +++ /dev/null @@ -1,28 +0,0 @@ -From dd8ca024254341258a9e54c253c080f25be6f9cd Mon Sep 17 00:00:00 2001 -From: Florian Müllner <fmuellner@gnome.org> -Date: Tue, 14 May 2013 16:55:08 +0000 -Subject: PopupMenuManager: Fix child menus - -Since commit c84dc6254d2d65c, popup menus are closed automatically -when another menu opens (to catch the case where a menu is opened -by keyboard shortcut, which wasn't handled before). However in the -case of child menus, both child and parent are expected to be visible, -so handle this case explicitly. - -https://bugzilla.gnome.org/show_bug.cgi?id=699678 ---- -diff --git a/js/ui/popupMenu.js b/js/ui/popupMenu.js -index fc37dd8..ab6c795 100644 ---- a/js/ui/popupMenu.js -+++ b/js/ui/popupMenu.js -@@ -2124,7 +2124,7 @@ const PopupMenuManager = new Lang.Class({ - - _onMenuOpenState: function(menu, open) { - if (open) { -- if (this.activeMenu) -+ if (this.activeMenu && !this.activeMenu.isChildMenu(menu)) - this.activeMenu.close(BoxPointer.PopupAnimation.FADE); - this._grabHelper.grab({ actor: menu.actor, modal: true, focus: menu.sourceActor, - onUngrab: Lang.bind(this, this._closeMenu, menu) }); --- -cgit v0.9.1 |