From 2579dc888d0308c442245d932f99cc4c61c39299 Mon Sep 17 00:00:00 2001 From: root Date: Fri, 12 Jul 2013 01:25:16 -0700 Subject: Fri Jul 12 01:25:08 PDT 2013 --- pcr/nppangband-libre/sound.patch | 241 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 241 insertions(+) create mode 100644 pcr/nppangband-libre/sound.patch (limited to 'pcr/nppangband-libre/sound.patch') diff --git a/pcr/nppangband-libre/sound.patch b/pcr/nppangband-libre/sound.patch new file mode 100644 index 000000000..9de2b0177 --- /dev/null +++ b/pcr/nppangband-libre/sound.patch @@ -0,0 +1,241 @@ +# Made by Israfel for the Parabola GNU/Linux-Libre "nppangband-libre" package +# The Angband "adjust-sound-dir" patch by Chris Carr served as a reference for what files to edit +diff -crB npp-6.1.2-src/COPYING npp-6.1.2-src-libre/COPYING +*** npp-6.1.2-src/COPYING 2013-03-29 14:37:32.000000000 -0400 +--- npp-6.1.2-src-libre/COPYING 2013-06-29 16:22:09.154804370 -0400 +*************** +*** 13,20 **** + * David Gervais' (32x32) graphics, including modifications and additional tiles by Jeff Greene, Thacker and Rob Fiala for NPPAngband may be redistributed, + modified, and used only under the terms of the Creative Commons Attribution 3.0 licence: http://creativecommons.org/licenses/by/3.0/ + +- * the sounds are freeware, whatever that means. +- + * the font files are under the licences noted in lib/xtra/font/copying.txt, + all of which are OSI-compliant. + +--- 13,18 ---- +Only in npp-6.1.2-src/lib/xtra/sound: breath.wav +Only in npp-6.1.2-src/lib/xtra/sound: clunk.wav +Only in npp-6.1.2-src/lib/xtra/sound: death.wav +Only in npp-6.1.2-src/lib/xtra/sound: destroy.wav +Only in npp-6.1.2-src/lib/xtra/sound: drop.wav +Only in npp-6.1.2-src/lib/xtra/sound: eat.wav +Only in npp-6.1.2-src/lib/xtra/sound: flee.wav +Only in npp-6.1.2-src/lib/xtra/sound: hallu.wav +Only in npp-6.1.2-src/lib/xtra/sound: hit1.wav +Only in npp-6.1.2-src/lib/xtra/sound: hit.wav +Only in npp-6.1.2-src/lib/xtra/sound: kill1.wav +Only in npp-6.1.2-src/lib/xtra/sound: kill.wav +Only in npp-6.1.2-src/lib/xtra/sound: level.wav +diff -crB npp-6.1.2-src/lib/xtra/sound/Makefile npp-6.1.2-src-libre/lib/xtra/sound/Makefile +*** npp-6.1.2-src/lib/xtra/sound/Makefile 2013-03-29 14:37:36.000000000 -0400 +--- npp-6.1.2-src-libre/lib/xtra/sound/Makefile 2013-06-29 16:21:53.525414705 -0400 +*************** +*** 1,10 **** + MKPATH=../../../mk/ + include $(MKPATH)buildsys.mk + +! LIBDATA = sound.cfg breath.wav clunk.wav death.wav destroy.wav \ +! drop.wav eat.wav flee.wav hallu.wav hit.wav hit1.wav kill.wav \ +! kill1.wav level.wav miss.wav miss1.wav money.wav opendoor.wav \ +! shutdoor.wav thump.wav vomit.wav \ + + PACKAGE = xtra/sound + +--- 1,7 ---- + MKPATH=../../../mk/ + include $(MKPATH)buildsys.mk + +! LIBDATA = sound.cfg + + PACKAGE = xtra/sound + +Only in npp-6.1.2-src/lib/xtra/sound: miss1.wav +Only in npp-6.1.2-src/lib/xtra/sound: miss.wav +Only in npp-6.1.2-src/lib/xtra/sound: money.wav +Only in npp-6.1.2-src/lib/xtra/sound: opendoor.wav +Only in npp-6.1.2-src/lib/xtra/sound: shutdoor.wav +diff -crB npp-6.1.2-src/lib/xtra/sound/sound.cfg npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg +*** npp-6.1.2-src/lib/xtra/sound/sound.cfg 2013-03-29 14:37:38.000000000 -0400 +--- npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg 2013-06-29 16:20:47.241336459 -0400 +*************** +*** 41,59 **** + # + + # The shopkeep bought a worthless item. +! store1 = money.wav + + # The shopkeep paid too much for an item. +! store2 = money.wav + + # The shopkeep got away with a good bargain. +! store3 = money.wav + + # The shopkeep got away with a great bargain. +! store4 = money.wav + + # You make a normal transaction (buying or selling). +! store5 = money.wav + + # You enter a store. + store_enter = +--- 41,59 ---- + # + + # The shopkeep bought a worthless item. +! store1 = + + # The shopkeep paid too much for an item. +! store2 = + + # The shopkeep got away with a good bargain. +! store3 = + + # The shopkeep got away with a great bargain. +! store4 = + + # You make a normal transaction (buying or selling). +! store5 = + + # You enter a store. + store_enter = +*************** +*** 69,75 **** + # + + # You succeed in a melee attack against a monster. +! hit = hit.wav drop.wav hit1.wav + + # It was a good hit! + hit_good = +--- 69,75 ---- + # + + # You succeed in a melee attack against a monster. +! hit = + + # It was a good hit! + hit_good = +*************** +*** 87,93 **** + hit_hi_superb = + + # You miss a melee attack against a monster. +! miss = miss.wav miss1.wav + + # You fire a missile. + shoot = +--- 87,93 ---- + hit_hi_superb = + + # You miss a melee attack against a monster. +! miss = + + # You fire a missile. + shoot = +*************** +*** 99,105 **** + hitpoint_warn = + + # You die. +! death = death.wav + + # + # Player sounds - status changes +--- 99,105 ---- + hitpoint_warn = + + # You die. +! death = + + # + # Player sounds - status changes +*************** +*** 197,206 **** + money3 = + + # You (or a monster) drop something on the ground. +! drop = clunk.wav + + # You gain (or regain) a level. +! level = level.wav + + # You successfully study a spell or prayer. + study = +--- 197,206 ---- + money3 = + + # You (or a monster) drop something on the ground. +! drop = + + # You gain (or regain) a level. +! level = + + # You successfully study a spell or prayer. + study = +*************** +*** 224,242 **** + hitwall = + + # You eat something. +! eat = eat.wav + + # You successfully dig through something. +! dig = thump.wav + + # You open a door. +! opendoor = opendoor.wav + + # You shut a door. +! shutdoor = shutdoor.wav + + # You teleport from a level (including via recall). +! tplevel = teleport.wav + + # Default "bell" sound for system messages. + bell = +--- 224,242 ---- + hitwall = + + # You eat something. +! eat = + + # You successfully dig through something. +! dig = + + # You open a door. +! opendoor = + + # You shut a door. +! shutdoor = + + # You teleport from a level (including via recall). +! tplevel = + + # Default "bell" sound for system messages. + bell = +*************** +*** 291,300 **** + # + + # A monster flees in terror. +! flee = flee.wav + + # A monster is killed. +! kill = kill.wav destroy.wav kill1.wav + + # A unique is killed. + kill_unique = +--- 291,300 ---- + # + + # A monster flees in terror. +! flee = + + # A monster is killed. +! kill = + + # A unique is killed. + kill_unique = +Only in npp-6.1.2-src/lib/xtra/sound: thump.wav +Only in npp-6.1.2-src/lib/xtra/sound: vomit.wav -- cgit v1.2.3-54-g00ecf