# Maintainer: Sven-Hendrik Haase # Contributor: Sandy Carter pkgname=openmw pkgver=0.29.0 pkgrel=1 pkgdesc="An open-source engine reimplementation for the role-playing game Morrowind" arch=('i686' 'x86_64') url="http://www.openmw.org" license=('GPL3' 'MIT' 'custom') depends=('openal' 'ogre' 'mygui' 'bullet' 'qt4' 'ffmpeg' 'sdl2' 'unshield') makedepends=('cmake' 'boost') source=("https://github.com/zinnschlag/openmw/archive/${pkgname}-${pkgver}.tar.gz") sha1sums=('2a391a4f16bf6305746aee241c1f1a7771bc692c') build() { cd "${srcdir}/${pkgname}-${pkgname}-${pkgver}" cmake -DCMAKE_INSTALL_PREFIX=/usr \ -DCMAKE_BUILD_TYPE=Release make } package() { cd "${srcdir}/${pkgname}-${pkgname}-${pkgver}" make DESTDIR="$pkgdir" install } # vim:set ts=2 sw=2 et: