diff options
author | Evan Prodromou <evan@status.net> | 2009-10-22 16:21:05 -0400 |
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committer | Evan Prodromou <evan@status.net> | 2009-10-22 16:21:05 -0400 |
commit | e73631f614414d1aa724e926527862a955e55356 (patch) | |
tree | 945ec77fdbb6490c51ae466b30e0161c465c0da3 /lib | |
parent | 65c45986c68709f6e8e981381c35ee1a2468544a (diff) | |
parent | c6d1039901fdfc1f07ecc3c5c2b5c162504dfda2 (diff) |
Merge branch '0.9.x' of git@gitorious.org:statusnet/mainline into 0.9.x
Diffstat (limited to 'lib')
-rw-r--r-- | lib/queuehandler.php | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/lib/queuehandler.php b/lib/queuehandler.php index 8c65a97c6..cd43b1e09 100644 --- a/lib/queuehandler.php +++ b/lib/queuehandler.php @@ -27,6 +27,22 @@ define('CLAIM_TIMEOUT', 1200); define('QUEUE_HANDLER_MISS_IDLE', 10); define('QUEUE_HANDLER_HIT_IDLE', 0); +/** + * Base class for queue handlers. + * + * As extensions of the Daemon class, each queue handler has the ability + * to launch itself in the background, at which point it'll pass control + * to the configured QueueManager class to poll for updates. + * + * Subclasses must override at least the following methods: + * - transport + * - start + * - finish + * - handle_notice + * + * Some subclasses will also want to override the idle handler: + * - idle + */ class QueueHandler extends Daemon { @@ -39,6 +55,14 @@ class QueueHandler extends Daemon } } + /** + * How many seconds a polling-based queue manager should wait between + * checks for new items to handle. + * + * Defaults to 60 seconds; override to speed up or slow down. + * + * @return int timeout in seconds + */ function timeout() { return 60; @@ -54,24 +78,69 @@ class QueueHandler extends Daemon return strtolower($this->class_name().'.'.$this->get_id()); } + /** + * Return transport keyword which identifies items this queue handler + * services; must be defined for all subclasses. + * + * Must be 8 characters or less to fit in the queue_item database. + * ex "email", "jabber", "sms", "irc", ... + * + * @return string + */ function transport() { return null; } + /** + * Initialization, run when the queue handler starts. + * If this function indicates failure, the handler run will be aborted. + * + * @fixme run() will abort if this doesn't return true, + * but some subclasses don't bother. + * @return boolean true on success, false on failure + */ function start() { } + /** + * Cleanup, run when the queue handler ends. + * If this function indicates failure, a warning will be logged. + * + * @fixme run() will throw warnings if this doesn't return true, + * but many subclasses don't bother. + * @return boolean true on success, false on failure + */ function finish() { } + /** + * Here's the meat of your queue handler -- you're handed a Notice + * object, which you may do as you will with. + * + * If this function indicates failure, a warning will be logged + * and the item is placed back in the queue to be re-run. + * + * @param Notice $notice + * @return boolean true on success, false on failure + */ function handle_notice($notice) { return true; } + /** + * Setup and start of run loop for this queue handler as a daemon. + * Most of the heavy lifting is passed on to the QueueManager's service() + * method, which passes control back to our handle_notice() method for + * each notice that comes in on the queue. + * + * Most of the time this won't need to be overridden in a subclass. + * + * @return boolean true on success, false on failure + */ function run() { if (!$this->start()) { @@ -100,6 +169,14 @@ class QueueHandler extends Daemon return true; } + /** + * Called by QueueHandler after each handled item or empty polling cycle. + * This is a good time to e.g. service your XMPP connection. + * + * Doesn't need to be overridden if there's no maintenance to do. + * + * @param int $timeout seconds to sleep if there's nothing to do + */ function idle($timeout=0) { if ($timeout > 0) { |