summaryrefslogtreecommitdiff
path: root/plugins/Msn/msnmanager.php
diff options
context:
space:
mode:
Diffstat (limited to 'plugins/Msn/msnmanager.php')
-rw-r--r--plugins/Msn/msnmanager.php275
1 files changed, 275 insertions, 0 deletions
diff --git a/plugins/Msn/msnmanager.php b/plugins/Msn/msnmanager.php
new file mode 100644
index 000000000..a8996ecaf
--- /dev/null
+++ b/plugins/Msn/msnmanager.php
@@ -0,0 +1,275 @@
+<?php
+/*
+ * StatusNet - the distributed open-source microblogging tool
+ * Copyright (C) 2008, 2009, StatusNet, Inc.
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+if (!defined('STATUSNET') && !defined('LACONICA')) { exit(1); }
+
+/**
+ * MSN background connection manager for MSN-using queue handlers,
+ * allowing them to send outgoing messages on the right connection.
+ *
+ * Input is handled during socket select loop, keepalive pings during idle.
+ * Any incoming messages will be handled.
+ *
+ * In a multi-site queuedaemon.php run, one connection will be instantiated
+ * for each site being handled by the current process that has MSN enabled.
+ */
+
+class MsnManager extends ImManager {
+ public $conn = null;
+ protected $lastPing = null;
+ protected $pingInterval;
+
+ /**
+ * Initialise connection to server.
+ *
+ * @return boolean true on success
+ */
+ public function start($master) {
+ if (parent::start($master)) {
+ $this->requeue_waiting_messages();
+ $this->connect();
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ /**
+ * Return any open sockets that the run loop should listen
+ * for input on.
+ *
+ * @return array Array of socket resources
+ */
+ public function getSockets() {
+ $this->connect();
+ if ($this->conn) {
+ return $this->conn->getSockets();
+ } else {
+ return array();
+ }
+ }
+
+ /**
+ * Idle processing for io manager's execution loop.
+ * Send keepalive pings to server.
+ *
+ * @return void
+ */
+ public function idle($timeout = 0) {
+ if (empty($this->lastPing) || time() - $this->lastPing > $this->pingInterval) {
+ $this->send_ping();
+ }
+ }
+
+ /**
+ * Message pump is triggered on socket input, so we only need an idle()
+ * call often enough to trigger our outgoing pings.
+ */
+ public function timeout() {
+ return $this->pingInterval;
+ }
+
+ /**
+ * Process MSN events that have come in over the wire.
+ *
+ * @param resource $socket Socket ready
+ * @return void
+ */
+ public function handleInput($socket) {
+ common_log(LOG_DEBUG, 'Servicing the MSN queue.');
+ $this->stats('msn_process');
+ $this->conn->receive();
+ }
+
+ /**
+ * Initiate connection
+ *
+ * @return void
+ */
+ public function connect() {
+ if (!$this->conn) {
+ $this->conn = new MSN(
+ array(
+ 'user' => $this->plugin->user,
+ 'password' => $this->plugin->password,
+ 'alias' => $this->plugin->nickname,
+ 'psm' => 'Send me a message to post a notice',
+ 'debug' => false
+ )
+ );
+ $this->conn->registerHandler('IMin', array($this, 'handle_msn_message'));
+ $this->conn->registerHandler('SessionReady', array($this, 'handle_session_ready'));
+ $this->conn->registerHandler('Pong', array($this, 'update_ping_time'));
+ $this->conn->registerHandler('ConnectFailed', array($this, 'handle_connect_failed'));
+ $this->conn->registerHandler('Reconnect', array($this, 'handle_reconnect'));
+ $this->conn->signon();
+ $this->lastPing = time();
+ }
+ return $this->conn;
+ }
+
+ /**
+ * Called by the idle process to send a ping
+ * when necessary
+ *
+ * @return void
+ */
+ protected function send_ping() {
+ $this->connect();
+ if (!$this->conn) {
+ return false;
+ }
+
+ $this->conn->sendPing();
+ $this->lastPing = time();
+ $this->pingInterval = 50;
+ return true;
+ }
+
+ /**
+ * Update the time till the next ping
+ *
+ * @param $data Time till next ping
+ * @return void
+ */
+ public function update_ping_time($data) {
+ $this->pingInterval = $data;
+ }
+
+ /**
+ * Called via a callback when a message is received
+ *
+ * Passes it back to the queuing system
+ *
+ * @param array $data Data
+ * @return boolean
+ */
+ public function handle_msn_message($data) {
+ $this->plugin->enqueueIncomingRaw($data);
+ return true;
+ }
+
+ /**
+ * Called via a callback when a session becomes ready
+ *
+ * @param array $data Data
+ */
+ public function handle_session_ready($data) {
+ $sessionFailed = false;
+ $wm = Msn_waiting_message::top($data['to']);
+ while ($wm != NULL) {
+ if ($sessionFailed) {
+ $this->plugin->sendMessage($wm->screenname, $wm->message);
+ $sessionFailed = true;
+ } elseif (!$this->conn->sendMessage($wm->screenname, $wm->message, $ignore)) {
+ $this->plugin->sendMessage($wm->screenname, $wm->message);
+ }
+
+ $wm->delete();
+ $wm = Msn_waiting_message::top($data['to']);
+ }
+ }
+
+ /**
+ * Requeue messages from the waiting table so we try
+ * to send them again
+ *
+ * @return void
+ */
+ protected function requeue_waiting_messages() {
+ $wm = Msn_waiting_message::top();
+ while ($wm != NULL) {
+ $this->plugin->sendMessage($wm->screenname, $wm->message);
+ $wm->delete();
+ $wm = Msn_waiting_message::top();
+ }
+ }
+
+ /**
+ * Called by callback to log failure during connect
+ *
+ * @param string $message error message reported
+ * @return void
+ */
+ public function handle_connect_failed($message) {
+ common_log(LOG_NOTICE, 'MSN connect failed, retrying: ' . $message);
+ }
+
+ /**
+ * Called by callback to log reconnection
+ *
+ * @param void $data Not used (there to keep callback happy)
+ * @return void
+ */
+ public function handle_reconnect($data) {
+ common_log(LOG_NOTICE, 'MSN reconnecting');
+ // Requeue messages waiting in the DB
+ $this->requeue_waiting_messages();
+ }
+
+ /**
+ * Enters a message into the database for sending via a callback
+ * when the session is established
+ *
+ * @param string $to Intended recipient
+ * @param string $message Message
+ */
+ protected function enqueue_waiting_message($to, $message) {
+ $wm = new Msn_waiting_message();
+
+ $wm->screenname = $to;
+ $wm->message = $message;
+ $wm->created = common_sql_now();
+ $result = $wm->insert();
+
+ if (!$result) {
+ common_log_db_error($wm, 'INSERT', __FILE__);
+ throw new ServerException('DB error inserting queue item');
+ }
+
+ return true;
+ }
+
+ /**
+ * Send a message using the daemon
+ *
+ * @param $data Message data
+ * @return boolean true on success
+ */
+ public function send_raw_message($data) {
+ $this->connect();
+ if (!$this->conn) {
+ return false;
+ }
+
+ $waitForSession = false;
+ if (!$this->conn->sendMessage($data['to'], $data['message'], $waitForSession)) {
+ if ($waitForSession) {
+ $this->enqueue_waiting_message($data['to'], $data['message']);
+ } else {
+ return false;
+ }
+ }
+
+ // Sending a command updates the time till next ping
+ $this->lastPing = time();
+ $this->pingInterval = 50;
+ return true;
+ }
+}