1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
|
<?php
/*
* StatusNet - the distributed open-source microblogging tool
* Copyright (C) 2008, 2009, StatusNet, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
if (!defined('STATUSNET')) { exit(1); }
require_once(INSTALLDIR.'/lib/queuehandler.php');
define('PING_INTERVAL', 120);
/**
* Common superclass for all XMPP-using queue handlers. They all need to
* service their message queues on idle, and forward any incoming messages
* to the XMPP listener connection. So, we abstract out common code to a
* superclass.
*/
class XmppQueueHandler extends QueueHandler
{
var $pingid = 0;
var $lastping = null;
function start()
{
# Low priority; we don't want to receive messages
$this->log(LOG_INFO, "INITIALIZE");
$this->conn = jabber_connect($this->_id.$this->transport());
if ($this->conn) {
$this->conn->addEventHandler('message', 'forward_message', $this);
$this->conn->addEventHandler('reconnect', 'handle_reconnect', $this);
$this->conn->setReconnectTimeout(600);
jabber_send_presence("Send me a message to post a notice", 'available', null, 'available', -1);
}
return !is_null($this->conn);
}
function timeout()
{
return 10;
}
function handle_reconnect(&$pl)
{
$this->conn->processUntil('session_start');
$this->conn->presence(null, 'available', null, 'available', -1);
}
function idle($timeout=0)
{
# Process the queue for as long as needed
try {
if ($this->conn) {
$this->log(LOG_DEBUG, "Servicing the XMPP queue.");
$this->conn->processTime($timeout);
$now = time();
if (empty($this->lastping) || $now - $this->lastping > PING_INTERVAL) {
$this->sendPing();
$this->lastping = $now;
}
}
} catch (XMPPHP_Exception $e) {
$this->log(LOG_ERR, "Got an XMPPHP_Exception: " . $e->getMessage());
die($e->getMessage());
}
}
function sendPing()
{
$jid = jabber_daemon_address().'/'.$this->_id.$this->transport();
$server = common_config('xmpp', 'server');
if (!isset($this->pingid)) {
$this->pingid = 0;
} else {
$this->pingid++;
}
$this->log(LOG_DEBUG, "Sending ping #{$this->pingid}");
$this->conn->send("<iq from='{$jid}' to='{$server}' id='ping_{$this->pingid}' type='get'><ping xmlns='urn:xmpp:ping'/></iq>");
}
function forward_message(&$pl)
{
if ($pl['type'] != 'chat') {
$this->log(LOG_DEBUG, 'Ignoring message of type ' . $pl['type'] . ' from ' . $pl['from']);
return;
}
$listener = $this->listener();
if (strtolower($listener) == strtolower($pl['from'])) {
$this->log(LOG_WARNING, 'Ignoring loop message.');
return;
}
$this->log(LOG_INFO, 'Forwarding message from ' . $pl['from'] . ' to ' . $listener);
$this->conn->message($this->listener(), $pl['body'], 'chat', null, $this->ofrom($pl['from']));
}
function ofrom($from)
{
$address = "<addresses xmlns='http://jabber.org/protocol/address'>\n";
$address .= "<address type='ofrom' jid='$from' />\n";
$address .= "</addresses>\n";
return $address;
}
function listener()
{
if (common_config('xmpp', 'listener')) {
return common_config('xmpp', 'listener');
} else {
return jabber_daemon_address() . '/' . common_config('xmpp','resource') . 'daemon';
}
}
function getSockets()
{
return array($this->conn->getSocket());
}
}
|