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authorLuke Shumaker <lukeshu@lukeshu.com>2022-09-29 23:46:19 -0600
committerLuke Shumaker <lukeshu@lukeshu.com>2022-10-02 23:43:49 -0600
commit7a595e4a1191e5c0936fc69489323d89fb021f6c (patch)
tree003f6dcf52c9cf465106ecbe3e8da138ef215c44 /lib/containers
parentf4c15a8000b9219afa46b128c918337cbcca169c (diff)
rbtree: Add support for maintaining node attributes
CLRS theorem 14.1
Diffstat (limited to 'lib/containers')
-rw-r--r--lib/containers/rbtree.go25
1 files changed, 23 insertions, 2 deletions
diff --git a/lib/containers/rbtree.go b/lib/containers/rbtree.go
index 36da29d..ab79a26 100644
--- a/lib/containers/rbtree.go
+++ b/lib/containers/rbtree.go
@@ -34,8 +34,9 @@ func (node *RBNode[V]) getColor() Color {
}
type RBTree[K Ordered[K], V any] struct {
- KeyFn func(V) K
- root *RBNode[V]
+ KeyFn func(V) K
+ AttrFn func(*RBNode[V])
+ root *RBNode[V]
}
func (t *RBTree[K, V]) Walk(fn func(*RBNode[V]) error) error {
@@ -235,6 +236,16 @@ func (t *RBTree[K, V]) parentChild(node *RBNode[V]) **RBNode[V] {
}
}
+func (t *RBTree[K, V]) updateAttr(node *RBNode[V]) {
+ if t.AttrFn == nil {
+ return
+ }
+ for node != nil {
+ t.AttrFn(node)
+ node = node.Parent
+ }
+}
+
func (t *RBTree[K, V]) leftRotate(x *RBNode[V]) {
// p p
// | |
@@ -266,6 +277,8 @@ func (t *RBTree[K, V]) leftRotate(x *RBNode[V]) {
b.Parent = x
}
x.Right = b
+
+ t.updateAttr(x)
}
func (t *RBTree[K, V]) rightRotate(y *RBNode[V]) {
@@ -298,6 +311,8 @@ func (t *RBTree[K, V]) rightRotate(y *RBNode[V]) {
b.Parent = y
}
y.Left = b
+
+ t.updateAttr(y)
}
func (t *RBTree[K, V]) Insert(val V) {
@@ -322,6 +337,7 @@ func (t *RBTree[K, V]) Insert(val V) {
} else {
parent.Right = node
}
+ t.updateAttr(node)
// Re-balance
//
@@ -382,6 +398,8 @@ func (t *RBTree[K, V]) Delete(key K) {
// This is closely based on the algorithm presented in CLRS
// 3e.
+ // phase 1
+
var nodeToRebalance *RBNode[V]
var nodeToRebalanceParent *RBNode[V] // in case 'nodeToRebalance' is nil, which it can be
needsRebalance := nodeToDelete.Color == Black
@@ -460,6 +478,9 @@ func (t *RBTree[K, V]) Delete(key K) {
needsRebalance = next.Color == Black
next.Color = nodeToDelete.Color
}
+ t.updateAttr(nodeToRebalanceParent)
+
+ // phase 2
if needsRebalance {
node := nodeToRebalance