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authorAndrewMurrell <amurrel@purdue.edu>2014-05-01 16:50:52 -0400
committerAndrewMurrell <amurrel@purdue.edu>2014-05-01 16:50:52 -0400
commite482b413756b73a13f5631160b8ffba523406337 (patch)
treecd6dd417eb4c529ee5caa36022a32da005866368
parentcae120bc0d2f6378e02d177e3662315fa68a726f (diff)
parent48130c3a61032a120c934e88cf6bfe2747d79064 (diff)
Merge branch 'master' of http://github.com/LukeShu/leaguer
-rw-r--r--doc/Sprint3-Retrospective.md51
1 files changed, 43 insertions, 8 deletions
diff --git a/doc/Sprint3-Retrospective.md b/doc/Sprint3-Retrospective.md
index 1d0c3bd..175bc2c 100644
--- a/doc/Sprint3-Retrospective.md
+++ b/doc/Sprint3-Retrospective.md
@@ -33,7 +33,7 @@ several days.
+---------------------------------------------------------+------+------------+----+
| [Create braket creation and submission gui](#brack-gui) | 3 | Tomer | 10 |
+---------------------------------------------------------+------+------------+----+
-| [General Interface Cleanups](#interface-cleean) | 2 | Tomer | 1 |
+| [General Interface Cleanups](#interface-clean) | 2 | Tomer | 1 |
+---------------------------------------------------------+------+------------+----+
| [Make it look professional](#professional) | 3 | All | 1 |
+---------------------------------------------------------+------+------------+----+
@@ -75,7 +75,12 @@ changes and in the end only a few specific redirections needed to be coded direc
## Search (#search)
-TODO
+Search was given its own controller, and a static page callled "go.html.erb". The
+search controller essentially took the query, and made an SQL call to the users
+database and the tournaments dadtabase. We've moved the tournament and player
+display methods so that the search would display players and tournaments in the same
+way that they've been displaying in their respective "index.html.erb" page. Advanced
+search was added so that users could search tournaments by their game type.
## Remote Game UserNames (#remote_user)
@@ -112,19 +117,44 @@ TODO
## Map out brackets scaffolding (#brack-scaff)
-TODO
+Brackets are structures that have a users' prediction of the winners of a
+tournaments matches. Essentially, a tournament has many brackets, each bracket has
+a user that creates it, and each bracket has bracket-matches that correspond to the
+matches of the tournament the bracket belongs to. Bracket matches are only models,
+as the user should be able to predit all winners from a single view that belongs to
+a bracket. Brackets on the other hand have a model, controller, and views, so that
+users may create, edit, and view them.
## Create braket creation and submission gui (#brack-gui)
-TODO
+The bracket creation gui looks simple to the user, but does a lot on the backend.
+When the user presses "Make a bracket" on a tournament, a bracket is created based
+on the user, the tournament, and the tournament's matches. The bracket's submission
+GUI looks a lot like an elimination tournament's SVG, however the user is able to
+click on teams to advance them forward. The SVG has javascript functions that both
+advance the teams visually on the SVG, and write the user's prediction in a hidden
+form. When the user clicks submit, the predictions are saved in the bracket's
+matches.
-## General Interface Cleanups (#interface-cleean)
+## General Interface Cleanups (#interface-clean)
-TODO
+Project Leaguer better handled tournament interface in this iteration. Tournaments
+are listed more cleanly on the index page. Each game type has an icon listed with
+it to better identify different game types on the index page. Each tournament's
+host's gravatar is also listed on the index page. Creating a tournament itself is
+also cleaner. Customization categories are clearly separated and use the correct
+selection or input types for easy use.
## Make it look professional (#professional)
-TODO
+The team decided on a color scheme for Leaguer during this sprint. This scheme
+was applied to every page in the site. Since e-sport players often spend hours in
+front of screens, it was important to reduce eye strain by making our interface dark
+while keeping it sleek and modern. We implemented Gravatar in a few more spots as
+well, helping to distinguish between users more easily. The default image was
+changed to give each user a unique avatar even if they've not set one. Tournament
+creation and listing also received tune ups, with images listed with each tournament
+to help display its game type and a better creation page when creating a tournament.
## Expand Peer Evaluation (#peer-expansion)
@@ -144,7 +174,12 @@ the message itself.
## Alerts (#alerts)
-TODO
+The alerts system was implemented with the help of the Mailboxer gem which
+is the same as the personal message system. The Alert system was made available to anyone
+who had permissions to create an alert and all users were notified when an alert
+was created with live update, a pop up notification which redirects to the list of alerts,
+in the navigation bar of the recieving users. The alerts icon appered only when there is a
+new alert.
## Project Leaguer Logo (#logo))