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-rw-r--r--doc/Sprint3-Retrospective.md43
1 files changed, 34 insertions, 9 deletions
diff --git a/doc/Sprint3-Retrospective.md b/doc/Sprint3-Retrospective.md
index b28d41d..3ea7bd5 100644
--- a/doc/Sprint3-Retrospective.md
+++ b/doc/Sprint3-Retrospective.md
@@ -21,8 +21,6 @@ several days.
+---------------------------------------------------------+------+------------+----+
| [Alternate Scoring and pairing methods](#alt-score-par) | 5 | G, A, D | 7,8|
+---------------------------------------------------------+------+------------+----+
-| [Tournament preference interface](#tourn-prefer) | 3 | Andrew | 9 |
-+---------------------------------------------------------+------+------------+----+
| [Asynchronous Riot Pulls](#async) | 5 | Nathaniel | 11 |
+---------------------------------------------------------+------+------------+----+
| [Map out brackets scaffolding](#brack-scaff) | 5 | Tomer | 10 |
@@ -33,6 +31,8 @@ several days.
+---------------------------------------------------------+------+------------+----+
| [Make it look professional](#professional) | 3 | All | 1 |
+---------------------------------------------------------+------+------------+----+
+| [Expand Peer Evaluation](#peer-expansion) | 3 | G, A, D | 7 |
++---------------------------------------------------------+------+------------+----+
| [Private Messages](#priv-messages) | 5 | N, L | 5 |
+---------------------------------------------------------+------+------------+----+
| [Alerts](#alerts) | 3 | Guntas | 4 |
@@ -42,10 +42,10 @@ several days.
+---------------------------------------------------------+------+------------+----+
| Tasks Implemented and Not Working Well | Size | Person | US |
+=========================================================+======+============+====+
-| [Expand Peer Evaluation](#peer-expansion) | 3 | G, A, D | 7 |
-+---------------------------------------------------------+------+------------+----+
| [Remote Game UserNames](#remote_user) | 3 | Davis | 12 |
+---------------------------------------------------------+------+------------+----+
+| [Tournament preference interface](#tourn-prefer) | 3 | Andrew | 9 |
++---------------------------------------------------------+------+------------+----+
| [More types of seeded settings](#seed) | 2 | Andrew | 9 |
+---------------------------------------------------------+------+------------+----+
| [Project Leaguer Logo](#logo) | spike| G, D | 1 |
@@ -55,7 +55,12 @@ several days.
+---------------------------------------------------------+------+------------+----+
| Tasks Not Implemented | Size | Person | US |
+=========================================================+======+============+====+
-TODO
+| [Nothing cause we are great](#success) | 0 | --- | 0 |
++---------------------------------------------------------+------+------------+----+
+
+
+# [How to improve](#improve)
+
# Implemented and working
@@ -167,6 +172,18 @@ changed to give each user a unique avatar even if they've not set one. Tournamen
creation and listing also received tune ups, with images listed with each tournament
to help display its game type and a better creation page when creating a tournament.
+## Expand Peer Evaluation (#peer-expansion)
+
+We created a scoring modules for users to select the preferred scoring method and
+preferred peer evaluation for users to choose from when creating a tournament.
+The peer evaluation modules calculate the score correctly and grab the
+statistics from the submission forms. The skeletons for three such scoring methods
+namely, winnerTakesAll, FibonacciPeerWithBlowout, MarginalPeer, have been created.
+For the MarginalPeer we do not have a view but we do have the methods that would
+calculate the score provided the stats are in the database. For WinnerTakesAll and
+FibonacciWithPeerBlowout we do have views and data being collected from the interface
+and used to calculate score.
+
## Private Messages (#priv-messages)
Private Messsaging in Project Leaguer is possible between two registered users.
@@ -224,9 +241,17 @@ modules and permissions overhauls.
# Not implemented
-TODO
+We implemented everything we planned to implement.
-giat
-# How to improve
+# How to improve (#improve)
-TODO
+1. We can work at a preferable pace since we can decide our own deadlines and work
+without other classes dividing our time and energy.
+
+2. We can better prepare and handle presentations of our software in the future:
+ A. Do not work on project while waiting for our presentation's turn.
+ B. Practice our demo (we were effectively a day behind where we needed to be).
+ C. Follow the presentation grade outline.
+
+3. We can better decide what to do in a sprint. We bit off a bit more work than
+we could effectively chew for this sprint.