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authorLuke Shumaker <lukeshu@sbcglobal.net>2015-04-15 01:40:48 -0400
committerLuke Shumaker <lukeshu@sbcglobal.net>2015-04-15 01:40:48 -0400
commitcdff1a234be0d625c5c824707dbae32ffa6a76dd (patch)
treea9e029f2a98ad72e64d9e09a922ec39ab502a75b /Makefile.d/konami.js.patch
parentf18a6c809f45e71175ced6050d7e57bf4e7e89ba (diff)
parent90873ef7de4bf842fbf6971836a373c555cfcbaa (diff)
Merge branch 'master-nomake'
Diffstat (limited to 'Makefile.d/konami.js.patch')
-rw-r--r--Makefile.d/konami.js.patch46
1 files changed, 46 insertions, 0 deletions
diff --git a/Makefile.d/konami.js.patch b/Makefile.d/konami.js.patch
new file mode 100644
index 00000000..f6df91c4
--- /dev/null
+++ b/Makefile.d/konami.js.patch
@@ -0,0 +1,46 @@
+--- ..//web-cache/www/https/raw.github.com/snaptortoise/konami-js/c0f686e647765860ff4d2fcb7b48122785432b75/konami.js 2015-04-14 17:46:09.372597458 -0400
++++ sitestatic/konami.js 2015-04-14 22:39:28.549281737 -0400
+@@ -56,7 +56,7 @@
+ load: function(link){
+ this.orig_keys = this.keys;
+ konami.addEvent(document,"touchmove",function(e){
+- if(e.touches.length == 1 && konami.iphone.capture==true){
++ if(e.touches.length == 1 && konami.iphone.capture===true){
+ var touch = e.touches[0];
+ konami.iphone.stop_x = touch.pageX;
+ konami.iphone.stop_y = touch.pageY;
+@@ -66,7 +66,7 @@
+ }
+ });
+ konami.addEvent(document,"touchend",function(evt){
+- if (konami.iphone.tap==true) konami.iphone.check_direction(link);
++ if (konami.iphone.tap===true) konami.iphone.check_direction(link);
+ },false);
+ konami.addEvent(document,"touchstart", function(evt){
+ konami.iphone.start_x = evt.changedTouches[0].pageX
+@@ -76,12 +76,12 @@
+ });
+ },
+ check_direction: function(link){
+- x_magnitude = Math.abs(this.start_x-this.stop_x)
+- y_magnitude = Math.abs(this.start_y-this.stop_y)
+- x = ((this.start_x-this.stop_x) < 0) ? "RIGHT" : "LEFT";
+- y = ((this.start_y-this.stop_y) < 0) ? "DOWN" : "UP";
+- result = (x_magnitude > y_magnitude) ? x : y;
+- result = (this.tap==true) ? "TAP" : result;
++ var x_magnitude = Math.abs(this.start_x-this.stop_x)
++ var y_magnitude = Math.abs(this.start_y-this.stop_y)
++ var x = ((this.start_x-this.stop_x) < 0) ? "RIGHT" : "LEFT";
++ var y = ((this.start_y-this.stop_y) < 0) ? "DOWN" : "UP";
++ var result = (x_magnitude > y_magnitude) ? x : y;
++ result = (this.tap===true) ? "TAP" : result;
+
+ if (result==this.keys[0]) this.keys = this.keys.slice(1,this.keys.length)
+ if (this.keys.length==0) {
+@@ -99,4 +99,4 @@
+ }
+
+ return konami;
+-}
+\ No newline at end of file
++}