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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-09-08 01:01:14 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-09-08 01:01:14 -0300
commite5fd91f1ef340da553f7a79da9540c3db711c937 (patch)
treeb11842027dc6641da63f4bcc524f8678263304a3 /arch/x86/kernel/fpu
parent2a9b0348e685a63d97486f6749622b61e9e3292f (diff)
Linux-libre 4.2-gnu
Diffstat (limited to 'arch/x86/kernel/fpu')
-rw-r--r--arch/x86/kernel/fpu/Makefile5
-rw-r--r--arch/x86/kernel/fpu/bugs.c71
-rw-r--r--arch/x86/kernel/fpu/core.c523
-rw-r--r--arch/x86/kernel/fpu/init.c406
-rw-r--r--arch/x86/kernel/fpu/regset.c356
-rw-r--r--arch/x86/kernel/fpu/signal.c404
-rw-r--r--arch/x86/kernel/fpu/xstate.c461
7 files changed, 2226 insertions, 0 deletions
diff --git a/arch/x86/kernel/fpu/Makefile b/arch/x86/kernel/fpu/Makefile
new file mode 100644
index 000000000..68279efb8
--- /dev/null
+++ b/arch/x86/kernel/fpu/Makefile
@@ -0,0 +1,5 @@
+#
+# Build rules for the FPU support code:
+#
+
+obj-y += init.o bugs.o core.o regset.o signal.o xstate.o
diff --git a/arch/x86/kernel/fpu/bugs.c b/arch/x86/kernel/fpu/bugs.c
new file mode 100644
index 000000000..dd9ca9b60
--- /dev/null
+++ b/arch/x86/kernel/fpu/bugs.c
@@ -0,0 +1,71 @@
+/*
+ * x86 FPU bug checks:
+ */
+#include <asm/fpu/internal.h>
+
+/*
+ * Boot time CPU/FPU FDIV bug detection code:
+ */
+
+static double __initdata x = 4195835.0;
+static double __initdata y = 3145727.0;
+
+/*
+ * This used to check for exceptions..
+ * However, it turns out that to support that,
+ * the XMM trap handlers basically had to
+ * be buggy. So let's have a correct XMM trap
+ * handler, and forget about printing out
+ * some status at boot.
+ *
+ * We should really only care about bugs here
+ * anyway. Not features.
+ */
+static void __init check_fpu(void)
+{
+ u32 cr0_saved;
+ s32 fdiv_bug;
+
+ /* We might have CR0::TS set already, clear it: */
+ cr0_saved = read_cr0();
+ write_cr0(cr0_saved & ~X86_CR0_TS);
+
+ kernel_fpu_begin();
+
+ /*
+ * trap_init() enabled FXSR and company _before_ testing for FP
+ * problems here.
+ *
+ * Test for the divl bug: http://en.wikipedia.org/wiki/Fdiv_bug
+ */
+ __asm__("fninit\n\t"
+ "fldl %1\n\t"
+ "fdivl %2\n\t"
+ "fmull %2\n\t"
+ "fldl %1\n\t"
+ "fsubp %%st,%%st(1)\n\t"
+ "fistpl %0\n\t"
+ "fwait\n\t"
+ "fninit"
+ : "=m" (*&fdiv_bug)
+ : "m" (*&x), "m" (*&y));
+
+ kernel_fpu_end();
+
+ write_cr0(cr0_saved);
+
+ if (fdiv_bug) {
+ set_cpu_bug(&boot_cpu_data, X86_BUG_FDIV);
+ pr_warn("Hmm, FPU with FDIV bug\n");
+ }
+}
+
+void __init fpu__init_check_bugs(void)
+{
+ /*
+ * kernel_fpu_begin/end() in check_fpu() relies on the patched
+ * alternative instructions.
+ */
+ if (cpu_has_fpu)
+ check_fpu();
+}
diff --git a/arch/x86/kernel/fpu/core.c b/arch/x86/kernel/fpu/core.c
new file mode 100644
index 000000000..d25097c3f
--- /dev/null
+++ b/arch/x86/kernel/fpu/core.c
@@ -0,0 +1,523 @@
+/*
+ * Copyright (C) 1994 Linus Torvalds
+ *
+ * Pentium III FXSR, SSE support
+ * General FPU state handling cleanups
+ * Gareth Hughes <gareth@valinux.com>, May 2000
+ */
+#include <asm/fpu/internal.h>
+#include <asm/fpu/regset.h>
+#include <asm/fpu/signal.h>
+#include <asm/traps.h>
+
+#include <linux/hardirq.h>
+
+/*
+ * Represents the initial FPU state. It's mostly (but not completely) zeroes,
+ * depending on the FPU hardware format:
+ */
+union fpregs_state init_fpstate __read_mostly;
+
+/*
+ * Track whether the kernel is using the FPU state
+ * currently.
+ *
+ * This flag is used:
+ *
+ * - by IRQ context code to potentially use the FPU
+ * if it's unused.
+ *
+ * - to debug kernel_fpu_begin()/end() correctness
+ */
+static DEFINE_PER_CPU(bool, in_kernel_fpu);
+
+/*
+ * Track which context is using the FPU on the CPU:
+ */
+DEFINE_PER_CPU(struct fpu *, fpu_fpregs_owner_ctx);
+
+static void kernel_fpu_disable(void)
+{
+ WARN_ON_FPU(this_cpu_read(in_kernel_fpu));
+ this_cpu_write(in_kernel_fpu, true);
+}
+
+static void kernel_fpu_enable(void)
+{
+ WARN_ON_FPU(!this_cpu_read(in_kernel_fpu));
+ this_cpu_write(in_kernel_fpu, false);
+}
+
+static bool kernel_fpu_disabled(void)
+{
+ return this_cpu_read(in_kernel_fpu);
+}
+
+/*
+ * Were we in an interrupt that interrupted kernel mode?
+ *
+ * On others, we can do a kernel_fpu_begin/end() pair *ONLY* if that
+ * pair does nothing at all: the thread must not have fpu (so
+ * that we don't try to save the FPU state), and TS must
+ * be set (so that the clts/stts pair does nothing that is
+ * visible in the interrupted kernel thread).
+ *
+ * Except for the eagerfpu case when we return true; in the likely case
+ * the thread has FPU but we are not going to set/clear TS.
+ */
+static bool interrupted_kernel_fpu_idle(void)
+{
+ if (kernel_fpu_disabled())
+ return false;
+
+ if (use_eager_fpu())
+ return true;
+
+ return !current->thread.fpu.fpregs_active && (read_cr0() & X86_CR0_TS);
+}
+
+/*
+ * Were we in user mode (or vm86 mode) when we were
+ * interrupted?
+ *
+ * Doing kernel_fpu_begin/end() is ok if we are running
+ * in an interrupt context from user mode - we'll just
+ * save the FPU state as required.
+ */
+static bool interrupted_user_mode(void)
+{
+ struct pt_regs *regs = get_irq_regs();
+ return regs && user_mode(regs);
+}
+
+/*
+ * Can we use the FPU in kernel mode with the
+ * whole "kernel_fpu_begin/end()" sequence?
+ *
+ * It's always ok in process context (ie "not interrupt")
+ * but it is sometimes ok even from an irq.
+ */
+bool irq_fpu_usable(void)
+{
+ return !in_interrupt() ||
+ interrupted_user_mode() ||
+ interrupted_kernel_fpu_idle();
+}
+EXPORT_SYMBOL(irq_fpu_usable);
+
+void __kernel_fpu_begin(void)
+{
+ struct fpu *fpu = &current->thread.fpu;
+
+ WARN_ON_FPU(!irq_fpu_usable());
+
+ kernel_fpu_disable();
+
+ if (fpu->fpregs_active) {
+ copy_fpregs_to_fpstate(fpu);
+ } else {
+ this_cpu_write(fpu_fpregs_owner_ctx, NULL);
+ __fpregs_activate_hw();
+ }
+}
+EXPORT_SYMBOL(__kernel_fpu_begin);
+
+void __kernel_fpu_end(void)
+{
+ struct fpu *fpu = &current->thread.fpu;
+
+ if (fpu->fpregs_active)
+ copy_kernel_to_fpregs(&fpu->state);
+ else
+ __fpregs_deactivate_hw();
+
+ kernel_fpu_enable();
+}
+EXPORT_SYMBOL(__kernel_fpu_end);
+
+void kernel_fpu_begin(void)
+{
+ preempt_disable();
+ __kernel_fpu_begin();
+}
+EXPORT_SYMBOL_GPL(kernel_fpu_begin);
+
+void kernel_fpu_end(void)
+{
+ __kernel_fpu_end();
+ preempt_enable();
+}
+EXPORT_SYMBOL_GPL(kernel_fpu_end);
+
+/*
+ * CR0::TS save/restore functions:
+ */
+int irq_ts_save(void)
+{
+ /*
+ * If in process context and not atomic, we can take a spurious DNA fault.
+ * Otherwise, doing clts() in process context requires disabling preemption
+ * or some heavy lifting like kernel_fpu_begin()
+ */
+ if (!in_atomic())
+ return 0;
+
+ if (read_cr0() & X86_CR0_TS) {
+ clts();
+ return 1;
+ }
+
+ return 0;
+}
+EXPORT_SYMBOL_GPL(irq_ts_save);
+
+void irq_ts_restore(int TS_state)
+{
+ if (TS_state)
+ stts();
+}
+EXPORT_SYMBOL_GPL(irq_ts_restore);
+
+/*
+ * Save the FPU state (mark it for reload if necessary):
+ *
+ * This only ever gets called for the current task.
+ */
+void fpu__save(struct fpu *fpu)
+{
+ WARN_ON_FPU(fpu != &current->thread.fpu);
+
+ preempt_disable();
+ if (fpu->fpregs_active) {
+ if (!copy_fpregs_to_fpstate(fpu))
+ fpregs_deactivate(fpu);
+ }
+ preempt_enable();
+}
+EXPORT_SYMBOL_GPL(fpu__save);
+
+/*
+ * Legacy x87 fpstate state init:
+ */
+static inline void fpstate_init_fstate(struct fregs_state *fp)
+{
+ fp->cwd = 0xffff037fu;
+ fp->swd = 0xffff0000u;
+ fp->twd = 0xffffffffu;
+ fp->fos = 0xffff0000u;
+}
+
+void fpstate_init(union fpregs_state *state)
+{
+ if (!cpu_has_fpu) {
+ fpstate_init_soft(&state->soft);
+ return;
+ }
+
+ memset(state, 0, xstate_size);
+
+ if (cpu_has_fxsr)
+ fpstate_init_fxstate(&state->fxsave);
+ else
+ fpstate_init_fstate(&state->fsave);
+}
+EXPORT_SYMBOL_GPL(fpstate_init);
+
+/*
+ * Copy the current task's FPU state to a new task's FPU context.
+ *
+ * In both the 'eager' and the 'lazy' case we save hardware registers
+ * directly to the destination buffer.
+ */
+static void fpu_copy(struct fpu *dst_fpu, struct fpu *src_fpu)
+{
+ WARN_ON_FPU(src_fpu != &current->thread.fpu);
+
+ /*
+ * Don't let 'init optimized' areas of the XSAVE area
+ * leak into the child task:
+ */
+ if (use_eager_fpu())
+ memset(&dst_fpu->state.xsave, 0, xstate_size);
+
+ /*
+ * Save current FPU registers directly into the child
+ * FPU context, without any memory-to-memory copying.
+ *
+ * If the FPU context got destroyed in the process (FNSAVE
+ * done on old CPUs) then copy it back into the source
+ * context and mark the current task for lazy restore.
+ *
+ * We have to do all this with preemption disabled,
+ * mostly because of the FNSAVE case, because in that
+ * case we must not allow preemption in the window
+ * between the FNSAVE and us marking the context lazy.
+ *
+ * It shouldn't be an issue as even FNSAVE is plenty
+ * fast in terms of critical section length.
+ */
+ preempt_disable();
+ if (!copy_fpregs_to_fpstate(dst_fpu)) {
+ memcpy(&src_fpu->state, &dst_fpu->state, xstate_size);
+ fpregs_deactivate(src_fpu);
+ }
+ preempt_enable();
+}
+
+int fpu__copy(struct fpu *dst_fpu, struct fpu *src_fpu)
+{
+ dst_fpu->counter = 0;
+ dst_fpu->fpregs_active = 0;
+ dst_fpu->last_cpu = -1;
+
+ if (src_fpu->fpstate_active && cpu_has_fpu)
+ fpu_copy(dst_fpu, src_fpu);
+
+ return 0;
+}
+
+/*
+ * Activate the current task's in-memory FPU context,
+ * if it has not been used before:
+ */
+void fpu__activate_curr(struct fpu *fpu)
+{
+ WARN_ON_FPU(fpu != &current->thread.fpu);
+
+ if (!fpu->fpstate_active) {
+ fpstate_init(&fpu->state);
+
+ /* Safe to do for the current task: */
+ fpu->fpstate_active = 1;
+ }
+}
+EXPORT_SYMBOL_GPL(fpu__activate_curr);
+
+/*
+ * This function must be called before we read a task's fpstate.
+ *
+ * If the task has not used the FPU before then initialize its
+ * fpstate.
+ *
+ * If the task has used the FPU before then save it.
+ */
+void fpu__activate_fpstate_read(struct fpu *fpu)
+{
+ /*
+ * If fpregs are active (in the current CPU), then
+ * copy them to the fpstate:
+ */
+ if (fpu->fpregs_active) {
+ fpu__save(fpu);
+ } else {
+ if (!fpu->fpstate_active) {
+ fpstate_init(&fpu->state);
+
+ /* Safe to do for current and for stopped child tasks: */
+ fpu->fpstate_active = 1;
+ }
+ }
+}
+
+/*
+ * This function must be called before we write a task's fpstate.
+ *
+ * If the task has used the FPU before then unlazy it.
+ * If the task has not used the FPU before then initialize its fpstate.
+ *
+ * After this function call, after registers in the fpstate are
+ * modified and the child task has woken up, the child task will
+ * restore the modified FPU state from the modified context. If we
+ * didn't clear its lazy status here then the lazy in-registers
+ * state pending on its former CPU could be restored, corrupting
+ * the modifications.
+ */
+void fpu__activate_fpstate_write(struct fpu *fpu)
+{
+ /*
+ * Only stopped child tasks can be used to modify the FPU
+ * state in the fpstate buffer:
+ */
+ WARN_ON_FPU(fpu == &current->thread.fpu);
+
+ if (fpu->fpstate_active) {
+ /* Invalidate any lazy state: */
+ fpu->last_cpu = -1;
+ } else {
+ fpstate_init(&fpu->state);
+
+ /* Safe to do for stopped child tasks: */
+ fpu->fpstate_active = 1;
+ }
+}
+
+/*
+ * 'fpu__restore()' is called to copy FPU registers from
+ * the FPU fpstate to the live hw registers and to activate
+ * access to the hardware registers, so that FPU instructions
+ * can be used afterwards.
+ *
+ * Must be called with kernel preemption disabled (for example
+ * with local interrupts disabled, as it is in the case of
+ * do_device_not_available()).
+ */
+void fpu__restore(struct fpu *fpu)
+{
+ fpu__activate_curr(fpu);
+
+ /* Avoid __kernel_fpu_begin() right after fpregs_activate() */
+ kernel_fpu_disable();
+ fpregs_activate(fpu);
+ copy_kernel_to_fpregs(&fpu->state);
+ fpu->counter++;
+ kernel_fpu_enable();
+}
+EXPORT_SYMBOL_GPL(fpu__restore);
+
+/*
+ * Drops current FPU state: deactivates the fpregs and
+ * the fpstate. NOTE: it still leaves previous contents
+ * in the fpregs in the eager-FPU case.
+ *
+ * This function can be used in cases where we know that
+ * a state-restore is coming: either an explicit one,
+ * or a reschedule.
+ */
+void fpu__drop(struct fpu *fpu)
+{
+ preempt_disable();
+ fpu->counter = 0;
+
+ if (fpu->fpregs_active) {
+ /* Ignore delayed exceptions from user space */
+ asm volatile("1: fwait\n"
+ "2:\n"
+ _ASM_EXTABLE(1b, 2b));
+ fpregs_deactivate(fpu);
+ }
+
+ fpu->fpstate_active = 0;
+
+ preempt_enable();
+}
+
+/*
+ * Clear FPU registers by setting them up from
+ * the init fpstate:
+ */
+static inline void copy_init_fpstate_to_fpregs(void)
+{
+ if (use_xsave())
+ copy_kernel_to_xregs(&init_fpstate.xsave, -1);
+ else
+ copy_kernel_to_fxregs(&init_fpstate.fxsave);
+}
+
+/*
+ * Clear the FPU state back to init state.
+ *
+ * Called by sys_execve(), by the signal handler code and by various
+ * error paths.
+ */
+void fpu__clear(struct fpu *fpu)
+{
+ WARN_ON_FPU(fpu != &current->thread.fpu); /* Almost certainly an anomaly */
+
+ if (!use_eager_fpu()) {
+ /* FPU state will be reallocated lazily at the first use. */
+ fpu__drop(fpu);
+ } else {
+ if (!fpu->fpstate_active) {
+ fpu__activate_curr(fpu);
+ user_fpu_begin();
+ }
+ copy_init_fpstate_to_fpregs();
+ }
+}
+
+/*
+ * x87 math exception handling:
+ */
+
+static inline unsigned short get_fpu_cwd(struct fpu *fpu)
+{
+ if (cpu_has_fxsr) {
+ return fpu->state.fxsave.cwd;
+ } else {
+ return (unsigned short)fpu->state.fsave.cwd;
+ }
+}
+
+static inline unsigned short get_fpu_swd(struct fpu *fpu)
+{
+ if (cpu_has_fxsr) {
+ return fpu->state.fxsave.swd;
+ } else {
+ return (unsigned short)fpu->state.fsave.swd;
+ }
+}
+
+static inline unsigned short get_fpu_mxcsr(struct fpu *fpu)
+{
+ if (cpu_has_xmm) {
+ return fpu->state.fxsave.mxcsr;
+ } else {
+ return MXCSR_DEFAULT;
+ }
+}
+
+int fpu__exception_code(struct fpu *fpu, int trap_nr)
+{
+ int err;
+
+ if (trap_nr == X86_TRAP_MF) {
+ unsigned short cwd, swd;
+ /*
+ * (~cwd & swd) will mask out exceptions that are not set to unmasked
+ * status. 0x3f is the exception bits in these regs, 0x200 is the
+ * C1 reg you need in case of a stack fault, 0x040 is the stack
+ * fault bit. We should only be taking one exception at a time,
+ * so if this combination doesn't produce any single exception,
+ * then we have a bad program that isn't synchronizing its FPU usage
+ * and it will suffer the consequences since we won't be able to
+ * fully reproduce the context of the exception
+ */
+ cwd = get_fpu_cwd(fpu);
+ swd = get_fpu_swd(fpu);
+
+ err = swd & ~cwd;
+ } else {
+ /*
+ * The SIMD FPU exceptions are handled a little differently, as there
+ * is only a single status/control register. Thus, to determine which
+ * unmasked exception was caught we must mask the exception mask bits
+ * at 0x1f80, and then use these to mask the exception bits at 0x3f.
+ */
+ unsigned short mxcsr = get_fpu_mxcsr(fpu);
+ err = ~(mxcsr >> 7) & mxcsr;
+ }
+
+ if (err & 0x001) { /* Invalid op */
+ /*
+ * swd & 0x240 == 0x040: Stack Underflow
+ * swd & 0x240 == 0x240: Stack Overflow
+ * User must clear the SF bit (0x40) if set
+ */
+ return FPE_FLTINV;
+ } else if (err & 0x004) { /* Divide by Zero */
+ return FPE_FLTDIV;
+ } else if (err & 0x008) { /* Overflow */
+ return FPE_FLTOVF;
+ } else if (err & 0x012) { /* Denormal, Underflow */
+ return FPE_FLTUND;
+ } else if (err & 0x020) { /* Precision */
+ return FPE_FLTRES;
+ }
+
+ /*
+ * If we're using IRQ 13, or supposedly even some trap
+ * X86_TRAP_MF implementations, it's possible
+ * we get a spurious trap, which is not an error.
+ */
+ return 0;
+}
diff --git a/arch/x86/kernel/fpu/init.c b/arch/x86/kernel/fpu/init.c
new file mode 100644
index 000000000..d14e9ac32
--- /dev/null
+++ b/arch/x86/kernel/fpu/init.c
@@ -0,0 +1,406 @@
+/*
+ * x86 FPU boot time init code:
+ */
+#include <asm/fpu/internal.h>
+#include <asm/tlbflush.h>
+
+#include <linux/sched.h>
+
+/*
+ * Initialize the TS bit in CR0 according to the style of context-switches
+ * we are using:
+ */
+static void fpu__init_cpu_ctx_switch(void)
+{
+ if (!cpu_has_eager_fpu)
+ stts();
+ else
+ clts();
+}
+
+/*
+ * Initialize the registers found in all CPUs, CR0 and CR4:
+ */
+static void fpu__init_cpu_generic(void)
+{
+ unsigned long cr0;
+ unsigned long cr4_mask = 0;
+
+ if (cpu_has_fxsr)
+ cr4_mask |= X86_CR4_OSFXSR;
+ if (cpu_has_xmm)
+ cr4_mask |= X86_CR4_OSXMMEXCPT;
+ if (cr4_mask)
+ cr4_set_bits(cr4_mask);
+
+ cr0 = read_cr0();
+ cr0 &= ~(X86_CR0_TS|X86_CR0_EM); /* clear TS and EM */
+ if (!cpu_has_fpu)
+ cr0 |= X86_CR0_EM;
+ write_cr0(cr0);
+
+ /* Flush out any pending x87 state: */
+#ifdef CONFIG_MATH_EMULATION
+ if (!cpu_has_fpu)
+ fpstate_init_soft(&current->thread.fpu.state.soft);
+ else
+#endif
+ asm volatile ("fninit");
+}
+
+/*
+ * Enable all supported FPU features. Called when a CPU is brought online:
+ */
+void fpu__init_cpu(void)
+{
+ fpu__init_cpu_generic();
+ fpu__init_cpu_xstate();
+ fpu__init_cpu_ctx_switch();
+}
+
+/*
+ * The earliest FPU detection code.
+ *
+ * Set the X86_FEATURE_FPU CPU-capability bit based on
+ * trying to execute an actual sequence of FPU instructions:
+ */
+static void fpu__init_system_early_generic(struct cpuinfo_x86 *c)
+{
+ unsigned long cr0;
+ u16 fsw, fcw;
+
+ fsw = fcw = 0xffff;
+
+ cr0 = read_cr0();
+ cr0 &= ~(X86_CR0_TS | X86_CR0_EM);
+ write_cr0(cr0);
+
+ asm volatile("fninit ; fnstsw %0 ; fnstcw %1"
+ : "+m" (fsw), "+m" (fcw));
+
+ if (fsw == 0 && (fcw & 0x103f) == 0x003f)
+ set_cpu_cap(c, X86_FEATURE_FPU);
+ else
+ clear_cpu_cap(c, X86_FEATURE_FPU);
+
+#ifndef CONFIG_MATH_EMULATION
+ if (!cpu_has_fpu) {
+ pr_emerg("x86/fpu: Giving up, no FPU found and no math emulation present\n");
+ for (;;)
+ asm volatile("hlt");
+ }
+#endif
+}
+
+/*
+ * Boot time FPU feature detection code:
+ */
+unsigned int mxcsr_feature_mask __read_mostly = 0xffffffffu;
+
+static void __init fpu__init_system_mxcsr(void)
+{
+ unsigned int mask = 0;
+
+ if (cpu_has_fxsr) {
+ /* Static because GCC does not get 16-byte stack alignment right: */
+ static struct fxregs_state fxregs __initdata;
+
+ asm volatile("fxsave %0" : "+m" (fxregs));
+
+ mask = fxregs.mxcsr_mask;
+
+ /*
+ * If zero then use the default features mask,
+ * which has all features set, except the
+ * denormals-are-zero feature bit:
+ */
+ if (mask == 0)
+ mask = 0x0000ffbf;
+ }
+ mxcsr_feature_mask &= mask;
+}
+
+/*
+ * Once per bootup FPU initialization sequences that will run on most x86 CPUs:
+ */
+static void __init fpu__init_system_generic(void)
+{
+ /*
+ * Set up the legacy init FPU context. (xstate init might overwrite this
+ * with a more modern format, if the CPU supports it.)
+ */
+ fpstate_init_fxstate(&init_fpstate.fxsave);
+
+ fpu__init_system_mxcsr();
+}
+
+/*
+ * Size of the FPU context state. All tasks in the system use the
+ * same context size, regardless of what portion they use.
+ * This is inherent to the XSAVE architecture which puts all state
+ * components into a single, continuous memory block:
+ */
+unsigned int xstate_size;
+EXPORT_SYMBOL_GPL(xstate_size);
+
+/* Enforce that 'MEMBER' is the last field of 'TYPE': */
+#define CHECK_MEMBER_AT_END_OF(TYPE, MEMBER) \
+ BUILD_BUG_ON(sizeof(TYPE) != offsetofend(TYPE, MEMBER))
+
+/*
+ * We append the 'struct fpu' to the task_struct:
+ */
+static void __init fpu__init_task_struct_size(void)
+{
+ int task_size = sizeof(struct task_struct);
+
+ /*
+ * Subtract off the static size of the register state.
+ * It potentially has a bunch of padding.
+ */
+ task_size -= sizeof(((struct task_struct *)0)->thread.fpu.state);
+
+ /*
+ * Add back the dynamically-calculated register state
+ * size.
+ */
+ task_size += xstate_size;
+
+ /*
+ * We dynamically size 'struct fpu', so we require that
+ * it be at the end of 'thread_struct' and that
+ * 'thread_struct' be at the end of 'task_struct'. If
+ * you hit a compile error here, check the structure to
+ * see if something got added to the end.
+ */
+ CHECK_MEMBER_AT_END_OF(struct fpu, state);
+ CHECK_MEMBER_AT_END_OF(struct thread_struct, fpu);
+ CHECK_MEMBER_AT_END_OF(struct task_struct, thread);
+
+ arch_task_struct_size = task_size;
+}
+
+/*
+ * Set up the xstate_size based on the legacy FPU context size.
+ *
+ * We set this up first, and later it will be overwritten by
+ * fpu__init_system_xstate() if the CPU knows about xstates.
+ */
+static void __init fpu__init_system_xstate_size_legacy(void)
+{
+ static int on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ /*
+ * Note that xstate_size might be overwriten later during
+ * fpu__init_system_xstate().
+ */
+
+ if (!cpu_has_fpu) {
+ /*
+ * Disable xsave as we do not support it if i387
+ * emulation is enabled.
+ */
+ setup_clear_cpu_cap(X86_FEATURE_XSAVE);
+ setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);
+ xstate_size = sizeof(struct swregs_state);
+ } else {
+ if (cpu_has_fxsr)
+ xstate_size = sizeof(struct fxregs_state);
+ else
+ xstate_size = sizeof(struct fregs_state);
+ }
+ /*
+ * Quirk: we don't yet handle the XSAVES* instructions
+ * correctly, as we don't correctly convert between
+ * standard and compacted format when interfacing
+ * with user-space - so disable it for now.
+ *
+ * The difference is small: with recent CPUs the
+ * compacted format is only marginally smaller than
+ * the standard FPU state format.
+ *
+ * ( This is easy to backport while we are fixing
+ * XSAVES* support. )
+ */
+ setup_clear_cpu_cap(X86_FEATURE_XSAVES);
+}
+
+/*
+ * FPU context switching strategies:
+ *
+ * Against popular belief, we don't do lazy FPU saves, due to the
+ * task migration complications it brings on SMP - we only do
+ * lazy FPU restores.
+ *
+ * 'lazy' is the traditional strategy, which is based on setting
+ * CR0::TS to 1 during context-switch (instead of doing a full
+ * restore of the FPU state), which causes the first FPU instruction
+ * after the context switch (whenever it is executed) to fault - at
+ * which point we lazily restore the FPU state into FPU registers.
+ *
+ * Tasks are of course under no obligation to execute FPU instructions,
+ * so it can easily happen that another context-switch occurs without
+ * a single FPU instruction being executed. If we eventually switch
+ * back to the original task (that still owns the FPU) then we have
+ * not only saved the restores along the way, but we also have the
+ * FPU ready to be used for the original task.
+ *
+ * 'eager' switching is used on modern CPUs, there we switch the FPU
+ * state during every context switch, regardless of whether the task
+ * has used FPU instructions in that time slice or not. This is done
+ * because modern FPU context saving instructions are able to optimize
+ * state saving and restoration in hardware: they can detect both
+ * unused and untouched FPU state and optimize accordingly.
+ *
+ * [ Note that even in 'lazy' mode we might optimize context switches
+ * to use 'eager' restores, if we detect that a task is using the FPU
+ * frequently. See the fpu->counter logic in fpu/internal.h for that. ]
+ */
+static enum { AUTO, ENABLE, DISABLE } eagerfpu = AUTO;
+
+static int __init eager_fpu_setup(char *s)
+{
+ if (!strcmp(s, "on"))
+ eagerfpu = ENABLE;
+ else if (!strcmp(s, "off"))
+ eagerfpu = DISABLE;
+ else if (!strcmp(s, "auto"))
+ eagerfpu = AUTO;
+ return 1;
+}
+__setup("eagerfpu=", eager_fpu_setup);
+
+/*
+ * Pick the FPU context switching strategy:
+ */
+static void __init fpu__init_system_ctx_switch(void)
+{
+ static bool on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ WARN_ON_FPU(current->thread.fpu.fpstate_active);
+ current_thread_info()->status = 0;
+
+ /* Auto enable eagerfpu for xsaveopt */
+ if (cpu_has_xsaveopt && eagerfpu != DISABLE)
+ eagerfpu = ENABLE;
+
+ if (xfeatures_mask & XSTATE_EAGER) {
+ if (eagerfpu == DISABLE) {
+ pr_err("x86/fpu: eagerfpu switching disabled, disabling the following xstate features: 0x%llx.\n",
+ xfeatures_mask & XSTATE_EAGER);
+ xfeatures_mask &= ~XSTATE_EAGER;
+ } else {
+ eagerfpu = ENABLE;
+ }
+ }
+
+ if (eagerfpu == ENABLE)
+ setup_force_cpu_cap(X86_FEATURE_EAGER_FPU);
+
+ printk(KERN_INFO "x86/fpu: Using '%s' FPU context switches.\n", eagerfpu == ENABLE ? "eager" : "lazy");
+}
+
+/*
+ * Called on the boot CPU once per system bootup, to set up the initial
+ * FPU state that is later cloned into all processes:
+ */
+void __init fpu__init_system(struct cpuinfo_x86 *c)
+{
+ fpu__init_system_early_generic(c);
+
+ /*
+ * The FPU has to be operational for some of the
+ * later FPU init activities:
+ */
+ fpu__init_cpu();
+
+ /*
+ * But don't leave CR0::TS set yet, as some of the FPU setup
+ * methods depend on being able to execute FPU instructions
+ * that will fault on a set TS, such as the FXSAVE in
+ * fpu__init_system_mxcsr().
+ */
+ clts();
+
+ fpu__init_system_generic();
+ fpu__init_system_xstate_size_legacy();
+ fpu__init_system_xstate();
+ fpu__init_task_struct_size();
+
+ fpu__init_system_ctx_switch();
+}
+
+/*
+ * Boot parameter to turn off FPU support and fall back to math-emu:
+ */
+static int __init no_387(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_FPU);
+ return 1;
+}
+__setup("no387", no_387);
+
+/*
+ * Disable all xstate CPU features:
+ */
+static int __init x86_noxsave_setup(char *s)
+{
+ if (strlen(s))
+ return 0;
+
+ setup_clear_cpu_cap(X86_FEATURE_XSAVE);
+ setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);
+ setup_clear_cpu_cap(X86_FEATURE_XSAVEC);
+ setup_clear_cpu_cap(X86_FEATURE_XSAVES);
+ setup_clear_cpu_cap(X86_FEATURE_AVX);
+ setup_clear_cpu_cap(X86_FEATURE_AVX2);
+ setup_clear_cpu_cap(X86_FEATURE_AVX512F);
+ setup_clear_cpu_cap(X86_FEATURE_AVX512PF);
+ setup_clear_cpu_cap(X86_FEATURE_AVX512ER);
+ setup_clear_cpu_cap(X86_FEATURE_AVX512CD);
+ setup_clear_cpu_cap(X86_FEATURE_MPX);
+
+ return 1;
+}
+__setup("noxsave", x86_noxsave_setup);
+
+/*
+ * Disable the XSAVEOPT instruction specifically:
+ */
+static int __init x86_noxsaveopt_setup(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_XSAVEOPT);
+
+ return 1;
+}
+__setup("noxsaveopt", x86_noxsaveopt_setup);
+
+/*
+ * Disable the XSAVES instruction:
+ */
+static int __init x86_noxsaves_setup(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_XSAVES);
+
+ return 1;
+}
+__setup("noxsaves", x86_noxsaves_setup);
+
+/*
+ * Disable FX save/restore and SSE support:
+ */
+static int __init x86_nofxsr_setup(char *s)
+{
+ setup_clear_cpu_cap(X86_FEATURE_FXSR);
+ setup_clear_cpu_cap(X86_FEATURE_FXSR_OPT);
+ setup_clear_cpu_cap(X86_FEATURE_XMM);
+
+ return 1;
+}
+__setup("nofxsr", x86_nofxsr_setup);
diff --git a/arch/x86/kernel/fpu/regset.c b/arch/x86/kernel/fpu/regset.c
new file mode 100644
index 000000000..dc60810c1
--- /dev/null
+++ b/arch/x86/kernel/fpu/regset.c
@@ -0,0 +1,356 @@
+/*
+ * FPU register's regset abstraction, for ptrace, core dumps, etc.
+ */
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+/*
+ * The xstateregs_active() routine is the same as the regset_fpregs_active() routine,
+ * as the "regset->n" for the xstate regset will be updated based on the feature
+ * capabilites supported by the xsave.
+ */
+int regset_fpregs_active(struct task_struct *target, const struct user_regset *regset)
+{
+ struct fpu *target_fpu = &target->thread.fpu;
+
+ return target_fpu->fpstate_active ? regset->n : 0;
+}
+
+int regset_xregset_fpregs_active(struct task_struct *target, const struct user_regset *regset)
+{
+ struct fpu *target_fpu = &target->thread.fpu;
+
+ return (cpu_has_fxsr && target_fpu->fpstate_active) ? regset->n : 0;
+}
+
+int xfpregs_get(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ void *kbuf, void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+
+ if (!cpu_has_fxsr)
+ return -ENODEV;
+
+ fpu__activate_fpstate_read(fpu);
+ fpstate_sanitize_xstate(fpu);
+
+ return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fxsave, 0, -1);
+}
+
+int xfpregs_set(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ const void *kbuf, const void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ int ret;
+
+ if (!cpu_has_fxsr)
+ return -ENODEV;
+
+ fpu__activate_fpstate_write(fpu);
+ fpstate_sanitize_xstate(fpu);
+
+ ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fxsave, 0, -1);
+
+ /*
+ * mxcsr reserved bits must be masked to zero for security reasons.
+ */
+ fpu->state.fxsave.mxcsr &= mxcsr_feature_mask;
+
+ /*
+ * update the header bits in the xsave header, indicating the
+ * presence of FP and SSE state.
+ */
+ if (cpu_has_xsave)
+ fpu->state.xsave.header.xfeatures |= XSTATE_FPSSE;
+
+ return ret;
+}
+
+int xstateregs_get(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ void *kbuf, void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct xregs_state *xsave;
+ int ret;
+
+ if (!cpu_has_xsave)
+ return -ENODEV;
+
+ fpu__activate_fpstate_read(fpu);
+
+ xsave = &fpu->state.xsave;
+
+ /*
+ * Copy the 48bytes defined by the software first into the xstate
+ * memory layout in the thread struct, so that we can copy the entire
+ * xstateregs to the user using one user_regset_copyout().
+ */
+ memcpy(&xsave->i387.sw_reserved,
+ xstate_fx_sw_bytes, sizeof(xstate_fx_sw_bytes));
+ /*
+ * Copy the xstate memory layout.
+ */
+ ret = user_regset_copyout(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
+ return ret;
+}
+
+int xstateregs_set(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ const void *kbuf, const void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct xregs_state *xsave;
+ int ret;
+
+ if (!cpu_has_xsave)
+ return -ENODEV;
+
+ fpu__activate_fpstate_write(fpu);
+
+ xsave = &fpu->state.xsave;
+
+ ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, xsave, 0, -1);
+ /*
+ * mxcsr reserved bits must be masked to zero for security reasons.
+ */
+ xsave->i387.mxcsr &= mxcsr_feature_mask;
+ xsave->header.xfeatures &= xfeatures_mask;
+ /*
+ * These bits must be zero.
+ */
+ memset(&xsave->header.reserved, 0, 48);
+
+ return ret;
+}
+
+#if defined CONFIG_X86_32 || defined CONFIG_IA32_EMULATION
+
+/*
+ * FPU tag word conversions.
+ */
+
+static inline unsigned short twd_i387_to_fxsr(unsigned short twd)
+{
+ unsigned int tmp; /* to avoid 16 bit prefixes in the code */
+
+ /* Transform each pair of bits into 01 (valid) or 00 (empty) */
+ tmp = ~twd;
+ tmp = (tmp | (tmp>>1)) & 0x5555; /* 0V0V0V0V0V0V0V0V */
+ /* and move the valid bits to the lower byte. */
+ tmp = (tmp | (tmp >> 1)) & 0x3333; /* 00VV00VV00VV00VV */
+ tmp = (tmp | (tmp >> 2)) & 0x0f0f; /* 0000VVVV0000VVVV */
+ tmp = (tmp | (tmp >> 4)) & 0x00ff; /* 00000000VVVVVVVV */
+
+ return tmp;
+}
+
+#define FPREG_ADDR(f, n) ((void *)&(f)->st_space + (n) * 16)
+#define FP_EXP_TAG_VALID 0
+#define FP_EXP_TAG_ZERO 1
+#define FP_EXP_TAG_SPECIAL 2
+#define FP_EXP_TAG_EMPTY 3
+
+static inline u32 twd_fxsr_to_i387(struct fxregs_state *fxsave)
+{
+ struct _fpxreg *st;
+ u32 tos = (fxsave->swd >> 11) & 7;
+ u32 twd = (unsigned long) fxsave->twd;
+ u32 tag;
+ u32 ret = 0xffff0000u;
+ int i;
+
+ for (i = 0; i < 8; i++, twd >>= 1) {
+ if (twd & 0x1) {
+ st = FPREG_ADDR(fxsave, (i - tos) & 7);
+
+ switch (st->exponent & 0x7fff) {
+ case 0x7fff:
+ tag = FP_EXP_TAG_SPECIAL;
+ break;
+ case 0x0000:
+ if (!st->significand[0] &&
+ !st->significand[1] &&
+ !st->significand[2] &&
+ !st->significand[3])
+ tag = FP_EXP_TAG_ZERO;
+ else
+ tag = FP_EXP_TAG_SPECIAL;
+ break;
+ default:
+ if (st->significand[3] & 0x8000)
+ tag = FP_EXP_TAG_VALID;
+ else
+ tag = FP_EXP_TAG_SPECIAL;
+ break;
+ }
+ } else {
+ tag = FP_EXP_TAG_EMPTY;
+ }
+ ret |= tag << (2 * i);
+ }
+ return ret;
+}
+
+/*
+ * FXSR floating point environment conversions.
+ */
+
+void
+convert_from_fxsr(struct user_i387_ia32_struct *env, struct task_struct *tsk)
+{
+ struct fxregs_state *fxsave = &tsk->thread.fpu.state.fxsave;
+ struct _fpreg *to = (struct _fpreg *) &env->st_space[0];
+ struct _fpxreg *from = (struct _fpxreg *) &fxsave->st_space[0];
+ int i;
+
+ env->cwd = fxsave->cwd | 0xffff0000u;
+ env->swd = fxsave->swd | 0xffff0000u;
+ env->twd = twd_fxsr_to_i387(fxsave);
+
+#ifdef CONFIG_X86_64
+ env->fip = fxsave->rip;
+ env->foo = fxsave->rdp;
+ /*
+ * should be actually ds/cs at fpu exception time, but
+ * that information is not available in 64bit mode.
+ */
+ env->fcs = task_pt_regs(tsk)->cs;
+ if (tsk == current) {
+ savesegment(ds, env->fos);
+ } else {
+ env->fos = tsk->thread.ds;
+ }
+ env->fos |= 0xffff0000;
+#else
+ env->fip = fxsave->fip;
+ env->fcs = (u16) fxsave->fcs | ((u32) fxsave->fop << 16);
+ env->foo = fxsave->foo;
+ env->fos = fxsave->fos;
+#endif
+
+ for (i = 0; i < 8; ++i)
+ memcpy(&to[i], &from[i], sizeof(to[0]));
+}
+
+void convert_to_fxsr(struct task_struct *tsk,
+ const struct user_i387_ia32_struct *env)
+
+{
+ struct fxregs_state *fxsave = &tsk->thread.fpu.state.fxsave;
+ struct _fpreg *from = (struct _fpreg *) &env->st_space[0];
+ struct _fpxreg *to = (struct _fpxreg *) &fxsave->st_space[0];
+ int i;
+
+ fxsave->cwd = env->cwd;
+ fxsave->swd = env->swd;
+ fxsave->twd = twd_i387_to_fxsr(env->twd);
+ fxsave->fop = (u16) ((u32) env->fcs >> 16);
+#ifdef CONFIG_X86_64
+ fxsave->rip = env->fip;
+ fxsave->rdp = env->foo;
+ /* cs and ds ignored */
+#else
+ fxsave->fip = env->fip;
+ fxsave->fcs = (env->fcs & 0xffff);
+ fxsave->foo = env->foo;
+ fxsave->fos = env->fos;
+#endif
+
+ for (i = 0; i < 8; ++i)
+ memcpy(&to[i], &from[i], sizeof(from[0]));
+}
+
+int fpregs_get(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ void *kbuf, void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct user_i387_ia32_struct env;
+
+ fpu__activate_fpstate_read(fpu);
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_get(target, regset, pos, count, kbuf, ubuf);
+
+ if (!cpu_has_fxsr)
+ return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fsave, 0,
+ -1);
+
+ fpstate_sanitize_xstate(fpu);
+
+ if (kbuf && pos == 0 && count == sizeof(env)) {
+ convert_from_fxsr(kbuf, target);
+ return 0;
+ }
+
+ convert_from_fxsr(&env, target);
+
+ return user_regset_copyout(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
+}
+
+int fpregs_set(struct task_struct *target, const struct user_regset *regset,
+ unsigned int pos, unsigned int count,
+ const void *kbuf, const void __user *ubuf)
+{
+ struct fpu *fpu = &target->thread.fpu;
+ struct user_i387_ia32_struct env;
+ int ret;
+
+ fpu__activate_fpstate_write(fpu);
+ fpstate_sanitize_xstate(fpu);
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_set(target, regset, pos, count, kbuf, ubuf);
+
+ if (!cpu_has_fxsr)
+ return user_regset_copyin(&pos, &count, &kbuf, &ubuf,
+ &fpu->state.fsave, 0,
+ -1);
+
+ if (pos > 0 || count < sizeof(env))
+ convert_from_fxsr(&env, target);
+
+ ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf, &env, 0, -1);
+ if (!ret)
+ convert_to_fxsr(target, &env);
+
+ /*
+ * update the header bit in the xsave header, indicating the
+ * presence of FP.
+ */
+ if (cpu_has_xsave)
+ fpu->state.xsave.header.xfeatures |= XSTATE_FP;
+ return ret;
+}
+
+/*
+ * FPU state for core dumps.
+ * This is only used for a.out dumps now.
+ * It is declared generically using elf_fpregset_t (which is
+ * struct user_i387_struct) but is in fact only used for 32-bit
+ * dumps, so on 64-bit it is really struct user_i387_ia32_struct.
+ */
+int dump_fpu(struct pt_regs *regs, struct user_i387_struct *ufpu)
+{
+ struct task_struct *tsk = current;
+ struct fpu *fpu = &tsk->thread.fpu;
+ int fpvalid;
+
+ fpvalid = fpu->fpstate_active;
+ if (fpvalid)
+ fpvalid = !fpregs_get(tsk, NULL,
+ 0, sizeof(struct user_i387_ia32_struct),
+ ufpu, NULL);
+
+ return fpvalid;
+}
+EXPORT_SYMBOL(dump_fpu);
+
+#endif /* CONFIG_X86_32 || CONFIG_IA32_EMULATION */
diff --git a/arch/x86/kernel/fpu/signal.c b/arch/x86/kernel/fpu/signal.c
new file mode 100644
index 000000000..50ec9af1b
--- /dev/null
+++ b/arch/x86/kernel/fpu/signal.c
@@ -0,0 +1,404 @@
+/*
+ * FPU signal frame handling routines.
+ */
+
+#include <linux/compat.h>
+#include <linux/cpu.h>
+
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+#include <asm/sigframe.h>
+
+static struct _fpx_sw_bytes fx_sw_reserved, fx_sw_reserved_ia32;
+
+/*
+ * Check for the presence of extended state information in the
+ * user fpstate pointer in the sigcontext.
+ */
+static inline int check_for_xstate(struct fxregs_state __user *buf,
+ void __user *fpstate,
+ struct _fpx_sw_bytes *fx_sw)
+{
+ int min_xstate_size = sizeof(struct fxregs_state) +
+ sizeof(struct xstate_header);
+ unsigned int magic2;
+
+ if (__copy_from_user(fx_sw, &buf->sw_reserved[0], sizeof(*fx_sw)))
+ return -1;
+
+ /* Check for the first magic field and other error scenarios. */
+ if (fx_sw->magic1 != FP_XSTATE_MAGIC1 ||
+ fx_sw->xstate_size < min_xstate_size ||
+ fx_sw->xstate_size > xstate_size ||
+ fx_sw->xstate_size > fx_sw->extended_size)
+ return -1;
+
+ /*
+ * Check for the presence of second magic word at the end of memory
+ * layout. This detects the case where the user just copied the legacy
+ * fpstate layout with out copying the extended state information
+ * in the memory layout.
+ */
+ if (__get_user(magic2, (__u32 __user *)(fpstate + fx_sw->xstate_size))
+ || magic2 != FP_XSTATE_MAGIC2)
+ return -1;
+
+ return 0;
+}
+
+/*
+ * Signal frame handlers.
+ */
+static inline int save_fsave_header(struct task_struct *tsk, void __user *buf)
+{
+ if (use_fxsr()) {
+ struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
+ struct user_i387_ia32_struct env;
+ struct _fpstate_ia32 __user *fp = buf;
+
+ convert_from_fxsr(&env, tsk);
+
+ if (__copy_to_user(buf, &env, sizeof(env)) ||
+ __put_user(xsave->i387.swd, &fp->status) ||
+ __put_user(X86_FXSR_MAGIC, &fp->magic))
+ return -1;
+ } else {
+ struct fregs_state __user *fp = buf;
+ u32 swd;
+ if (__get_user(swd, &fp->swd) || __put_user(swd, &fp->status))
+ return -1;
+ }
+
+ return 0;
+}
+
+static inline int save_xstate_epilog(void __user *buf, int ia32_frame)
+{
+ struct xregs_state __user *x = buf;
+ struct _fpx_sw_bytes *sw_bytes;
+ u32 xfeatures;
+ int err;
+
+ /* Setup the bytes not touched by the [f]xsave and reserved for SW. */
+ sw_bytes = ia32_frame ? &fx_sw_reserved_ia32 : &fx_sw_reserved;
+ err = __copy_to_user(&x->i387.sw_reserved, sw_bytes, sizeof(*sw_bytes));
+
+ if (!use_xsave())
+ return err;
+
+ err |= __put_user(FP_XSTATE_MAGIC2, (__u32 *)(buf + xstate_size));
+
+ /*
+ * Read the xfeatures which we copied (directly from the cpu or
+ * from the state in task struct) to the user buffers.
+ */
+ err |= __get_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+ /*
+ * For legacy compatible, we always set FP/SSE bits in the bit
+ * vector while saving the state to the user context. This will
+ * enable us capturing any changes(during sigreturn) to
+ * the FP/SSE bits by the legacy applications which don't touch
+ * xfeatures in the xsave header.
+ *
+ * xsave aware apps can change the xfeatures in the xsave
+ * header as well as change any contents in the memory layout.
+ * xrestore as part of sigreturn will capture all the changes.
+ */
+ xfeatures |= XSTATE_FPSSE;
+
+ err |= __put_user(xfeatures, (__u32 *)&x->header.xfeatures);
+
+ return err;
+}
+
+static inline int copy_fpregs_to_sigframe(struct xregs_state __user *buf)
+{
+ int err;
+
+ if (use_xsave())
+ err = copy_xregs_to_user(buf);
+ else if (use_fxsr())
+ err = copy_fxregs_to_user((struct fxregs_state __user *) buf);
+ else
+ err = copy_fregs_to_user((struct fregs_state __user *) buf);
+
+ if (unlikely(err) && __clear_user(buf, xstate_size))
+ err = -EFAULT;
+ return err;
+}
+
+/*
+ * Save the fpu, extended register state to the user signal frame.
+ *
+ * 'buf_fx' is the 64-byte aligned pointer at which the [f|fx|x]save
+ * state is copied.
+ * 'buf' points to the 'buf_fx' or to the fsave header followed by 'buf_fx'.
+ *
+ * buf == buf_fx for 64-bit frames and 32-bit fsave frame.
+ * buf != buf_fx for 32-bit frames with fxstate.
+ *
+ * If the fpu, extended register state is live, save the state directly
+ * to the user frame pointed by the aligned pointer 'buf_fx'. Otherwise,
+ * copy the thread's fpu state to the user frame starting at 'buf_fx'.
+ *
+ * If this is a 32-bit frame with fxstate, put a fsave header before
+ * the aligned state at 'buf_fx'.
+ *
+ * For [f]xsave state, update the SW reserved fields in the [f]xsave frame
+ * indicating the absence/presence of the extended state to the user.
+ */
+int copy_fpstate_to_sigframe(void __user *buf, void __user *buf_fx, int size)
+{
+ struct xregs_state *xsave = &current->thread.fpu.state.xsave;
+ struct task_struct *tsk = current;
+ int ia32_fxstate = (buf != buf_fx);
+
+ ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+ config_enabled(CONFIG_IA32_EMULATION));
+
+ if (!access_ok(VERIFY_WRITE, buf, size))
+ return -EACCES;
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_get(current, NULL, 0,
+ sizeof(struct user_i387_ia32_struct), NULL,
+ (struct _fpstate_ia32 __user *) buf) ? -1 : 1;
+
+ if (fpregs_active()) {
+ /* Save the live register state to the user directly. */
+ if (copy_fpregs_to_sigframe(buf_fx))
+ return -1;
+ /* Update the thread's fxstate to save the fsave header. */
+ if (ia32_fxstate)
+ copy_fxregs_to_kernel(&tsk->thread.fpu);
+ } else {
+ fpstate_sanitize_xstate(&tsk->thread.fpu);
+ if (__copy_to_user(buf_fx, xsave, xstate_size))
+ return -1;
+ }
+
+ /* Save the fsave header for the 32-bit frames. */
+ if ((ia32_fxstate || !use_fxsr()) && save_fsave_header(tsk, buf))
+ return -1;
+
+ if (use_fxsr() && save_xstate_epilog(buf_fx, ia32_fxstate))
+ return -1;
+
+ return 0;
+}
+
+static inline void
+sanitize_restored_xstate(struct task_struct *tsk,
+ struct user_i387_ia32_struct *ia32_env,
+ u64 xfeatures, int fx_only)
+{
+ struct xregs_state *xsave = &tsk->thread.fpu.state.xsave;
+ struct xstate_header *header = &xsave->header;
+
+ if (use_xsave()) {
+ /* These bits must be zero. */
+ memset(header->reserved, 0, 48);
+
+ /*
+ * Init the state that is not present in the memory
+ * layout and not enabled by the OS.
+ */
+ if (fx_only)
+ header->xfeatures = XSTATE_FPSSE;
+ else
+ header->xfeatures &= (xfeatures_mask & xfeatures);
+ }
+
+ if (use_fxsr()) {
+ /*
+ * mscsr reserved bits must be masked to zero for security
+ * reasons.
+ */
+ xsave->i387.mxcsr &= mxcsr_feature_mask;
+
+ convert_to_fxsr(tsk, ia32_env);
+ }
+}
+
+/*
+ * Restore the extended state if present. Otherwise, restore the FP/SSE state.
+ */
+static inline int copy_user_to_fpregs_zeroing(void __user *buf, u64 xbv, int fx_only)
+{
+ if (use_xsave()) {
+ if ((unsigned long)buf % 64 || fx_only) {
+ u64 init_bv = xfeatures_mask & ~XSTATE_FPSSE;
+ copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+ return copy_user_to_fxregs(buf);
+ } else {
+ u64 init_bv = xfeatures_mask & ~xbv;
+ if (unlikely(init_bv))
+ copy_kernel_to_xregs(&init_fpstate.xsave, init_bv);
+ return copy_user_to_xregs(buf, xbv);
+ }
+ } else if (use_fxsr()) {
+ return copy_user_to_fxregs(buf);
+ } else
+ return copy_user_to_fregs(buf);
+}
+
+static int __fpu__restore_sig(void __user *buf, void __user *buf_fx, int size)
+{
+ int ia32_fxstate = (buf != buf_fx);
+ struct task_struct *tsk = current;
+ struct fpu *fpu = &tsk->thread.fpu;
+ int state_size = xstate_size;
+ u64 xfeatures = 0;
+ int fx_only = 0;
+
+ ia32_fxstate &= (config_enabled(CONFIG_X86_32) ||
+ config_enabled(CONFIG_IA32_EMULATION));
+
+ if (!buf) {
+ fpu__clear(fpu);
+ return 0;
+ }
+
+ if (!access_ok(VERIFY_READ, buf, size))
+ return -EACCES;
+
+ fpu__activate_curr(fpu);
+
+ if (!static_cpu_has(X86_FEATURE_FPU))
+ return fpregs_soft_set(current, NULL,
+ 0, sizeof(struct user_i387_ia32_struct),
+ NULL, buf) != 0;
+
+ if (use_xsave()) {
+ struct _fpx_sw_bytes fx_sw_user;
+ if (unlikely(check_for_xstate(buf_fx, buf_fx, &fx_sw_user))) {
+ /*
+ * Couldn't find the extended state information in the
+ * memory layout. Restore just the FP/SSE and init all
+ * the other extended state.
+ */
+ state_size = sizeof(struct fxregs_state);
+ fx_only = 1;
+ } else {
+ state_size = fx_sw_user.xstate_size;
+ xfeatures = fx_sw_user.xfeatures;
+ }
+ }
+
+ if (ia32_fxstate) {
+ /*
+ * For 32-bit frames with fxstate, copy the user state to the
+ * thread's fpu state, reconstruct fxstate from the fsave
+ * header. Sanitize the copied state etc.
+ */
+ struct fpu *fpu = &tsk->thread.fpu;
+ struct user_i387_ia32_struct env;
+ int err = 0;
+
+ /*
+ * Drop the current fpu which clears fpu->fpstate_active. This ensures
+ * that any context-switch during the copy of the new state,
+ * avoids the intermediate state from getting restored/saved.
+ * Thus avoiding the new restored state from getting corrupted.
+ * We will be ready to restore/save the state only after
+ * fpu->fpstate_active is again set.
+ */
+ fpu__drop(fpu);
+
+ if (__copy_from_user(&fpu->state.xsave, buf_fx, state_size) ||
+ __copy_from_user(&env, buf, sizeof(env))) {
+ fpstate_init(&fpu->state);
+ err = -1;
+ } else {
+ sanitize_restored_xstate(tsk, &env, xfeatures, fx_only);
+ }
+
+ fpu->fpstate_active = 1;
+ if (use_eager_fpu()) {
+ preempt_disable();
+ fpu__restore(fpu);
+ preempt_enable();
+ }
+
+ return err;
+ } else {
+ /*
+ * For 64-bit frames and 32-bit fsave frames, restore the user
+ * state to the registers directly (with exceptions handled).
+ */
+ user_fpu_begin();
+ if (copy_user_to_fpregs_zeroing(buf_fx, xfeatures, fx_only)) {
+ fpu__clear(fpu);
+ return -1;
+ }
+ }
+
+ return 0;
+}
+
+static inline int xstate_sigframe_size(void)
+{
+ return use_xsave() ? xstate_size + FP_XSTATE_MAGIC2_SIZE : xstate_size;
+}
+
+/*
+ * Restore FPU state from a sigframe:
+ */
+int fpu__restore_sig(void __user *buf, int ia32_frame)
+{
+ void __user *buf_fx = buf;
+ int size = xstate_sigframe_size();
+
+ if (ia32_frame && use_fxsr()) {
+ buf_fx = buf + sizeof(struct fregs_state);
+ size += sizeof(struct fregs_state);
+ }
+
+ return __fpu__restore_sig(buf, buf_fx, size);
+}
+
+unsigned long
+fpu__alloc_mathframe(unsigned long sp, int ia32_frame,
+ unsigned long *buf_fx, unsigned long *size)
+{
+ unsigned long frame_size = xstate_sigframe_size();
+
+ *buf_fx = sp = round_down(sp - frame_size, 64);
+ if (ia32_frame && use_fxsr()) {
+ frame_size += sizeof(struct fregs_state);
+ sp -= sizeof(struct fregs_state);
+ }
+
+ *size = frame_size;
+
+ return sp;
+}
+/*
+ * Prepare the SW reserved portion of the fxsave memory layout, indicating
+ * the presence of the extended state information in the memory layout
+ * pointed by the fpstate pointer in the sigcontext.
+ * This will be saved when ever the FP and extended state context is
+ * saved on the user stack during the signal handler delivery to the user.
+ */
+void fpu__init_prepare_fx_sw_frame(void)
+{
+ int fsave_header_size = sizeof(struct fregs_state);
+ int size = xstate_size + FP_XSTATE_MAGIC2_SIZE;
+
+ if (config_enabled(CONFIG_X86_32))
+ size += fsave_header_size;
+
+ fx_sw_reserved.magic1 = FP_XSTATE_MAGIC1;
+ fx_sw_reserved.extended_size = size;
+ fx_sw_reserved.xfeatures = xfeatures_mask;
+ fx_sw_reserved.xstate_size = xstate_size;
+
+ if (config_enabled(CONFIG_IA32_EMULATION)) {
+ fx_sw_reserved_ia32 = fx_sw_reserved;
+ fx_sw_reserved_ia32.extended_size += fsave_header_size;
+ }
+}
+
diff --git a/arch/x86/kernel/fpu/xstate.c b/arch/x86/kernel/fpu/xstate.c
new file mode 100644
index 000000000..62fc001c7
--- /dev/null
+++ b/arch/x86/kernel/fpu/xstate.c
@@ -0,0 +1,461 @@
+/*
+ * xsave/xrstor support.
+ *
+ * Author: Suresh Siddha <suresh.b.siddha@intel.com>
+ */
+#include <linux/compat.h>
+#include <linux/cpu.h>
+
+#include <asm/fpu/api.h>
+#include <asm/fpu/internal.h>
+#include <asm/fpu/signal.h>
+#include <asm/fpu/regset.h>
+
+#include <asm/tlbflush.h>
+
+static const char *xfeature_names[] =
+{
+ "x87 floating point registers" ,
+ "SSE registers" ,
+ "AVX registers" ,
+ "MPX bounds registers" ,
+ "MPX CSR" ,
+ "AVX-512 opmask" ,
+ "AVX-512 Hi256" ,
+ "AVX-512 ZMM_Hi256" ,
+ "unknown xstate feature" ,
+};
+
+/*
+ * Mask of xstate features supported by the CPU and the kernel:
+ */
+u64 xfeatures_mask __read_mostly;
+
+static unsigned int xstate_offsets[XFEATURES_NR_MAX] = { [ 0 ... XFEATURES_NR_MAX - 1] = -1};
+static unsigned int xstate_sizes[XFEATURES_NR_MAX] = { [ 0 ... XFEATURES_NR_MAX - 1] = -1};
+static unsigned int xstate_comp_offsets[sizeof(xfeatures_mask)*8];
+
+/* The number of supported xfeatures in xfeatures_mask: */
+static unsigned int xfeatures_nr;
+
+/*
+ * Return whether the system supports a given xfeature.
+ *
+ * Also return the name of the (most advanced) feature that the caller requested:
+ */
+int cpu_has_xfeatures(u64 xfeatures_needed, const char **feature_name)
+{
+ u64 xfeatures_missing = xfeatures_needed & ~xfeatures_mask;
+
+ if (unlikely(feature_name)) {
+ long xfeature_idx, max_idx;
+ u64 xfeatures_print;
+ /*
+ * So we use FLS here to be able to print the most advanced
+ * feature that was requested but is missing. So if a driver
+ * asks about "XSTATE_SSE | XSTATE_YMM" we'll print the
+ * missing AVX feature - this is the most informative message
+ * to users:
+ */
+ if (xfeatures_missing)
+ xfeatures_print = xfeatures_missing;
+ else
+ xfeatures_print = xfeatures_needed;
+
+ xfeature_idx = fls64(xfeatures_print)-1;
+ max_idx = ARRAY_SIZE(xfeature_names)-1;
+ xfeature_idx = min(xfeature_idx, max_idx);
+
+ *feature_name = xfeature_names[xfeature_idx];
+ }
+
+ if (xfeatures_missing)
+ return 0;
+
+ return 1;
+}
+EXPORT_SYMBOL_GPL(cpu_has_xfeatures);
+
+/*
+ * When executing XSAVEOPT (or other optimized XSAVE instructions), if
+ * a processor implementation detects that an FPU state component is still
+ * (or is again) in its initialized state, it may clear the corresponding
+ * bit in the header.xfeatures field, and can skip the writeout of registers
+ * to the corresponding memory layout.
+ *
+ * This means that when the bit is zero, the state component might still contain
+ * some previous - non-initialized register state.
+ *
+ * Before writing xstate information to user-space we sanitize those components,
+ * to always ensure that the memory layout of a feature will be in the init state
+ * if the corresponding header bit is zero. This is to ensure that user-space doesn't
+ * see some stale state in the memory layout during signal handling, debugging etc.
+ */
+void fpstate_sanitize_xstate(struct fpu *fpu)
+{
+ struct fxregs_state *fx = &fpu->state.fxsave;
+ int feature_bit;
+ u64 xfeatures;
+
+ if (!use_xsaveopt())
+ return;
+
+ xfeatures = fpu->state.xsave.header.xfeatures;
+
+ /*
+ * None of the feature bits are in init state. So nothing else
+ * to do for us, as the memory layout is up to date.
+ */
+ if ((xfeatures & xfeatures_mask) == xfeatures_mask)
+ return;
+
+ /*
+ * FP is in init state
+ */
+ if (!(xfeatures & XSTATE_FP)) {
+ fx->cwd = 0x37f;
+ fx->swd = 0;
+ fx->twd = 0;
+ fx->fop = 0;
+ fx->rip = 0;
+ fx->rdp = 0;
+ memset(&fx->st_space[0], 0, 128);
+ }
+
+ /*
+ * SSE is in init state
+ */
+ if (!(xfeatures & XSTATE_SSE))
+ memset(&fx->xmm_space[0], 0, 256);
+
+ /*
+ * First two features are FPU and SSE, which above we handled
+ * in a special way already:
+ */
+ feature_bit = 0x2;
+ xfeatures = (xfeatures_mask & ~xfeatures) >> 2;
+
+ /*
+ * Update all the remaining memory layouts according to their
+ * standard xstate layout, if their header bit is in the init
+ * state:
+ */
+ while (xfeatures) {
+ if (xfeatures & 0x1) {
+ int offset = xstate_offsets[feature_bit];
+ int size = xstate_sizes[feature_bit];
+
+ memcpy((void *)fx + offset,
+ (void *)&init_fpstate.xsave + offset,
+ size);
+ }
+
+ xfeatures >>= 1;
+ feature_bit++;
+ }
+}
+
+/*
+ * Enable the extended processor state save/restore feature.
+ * Called once per CPU onlining.
+ */
+void fpu__init_cpu_xstate(void)
+{
+ if (!cpu_has_xsave || !xfeatures_mask)
+ return;
+
+ cr4_set_bits(X86_CR4_OSXSAVE);
+ xsetbv(XCR_XFEATURE_ENABLED_MASK, xfeatures_mask);
+}
+
+/*
+ * Record the offsets and sizes of various xstates contained
+ * in the XSAVE state memory layout.
+ *
+ * ( Note that certain features might be non-present, for them
+ * we'll have 0 offset and 0 size. )
+ */
+static void __init setup_xstate_features(void)
+{
+ u32 eax, ebx, ecx, edx, leaf;
+
+ xfeatures_nr = fls64(xfeatures_mask);
+
+ for (leaf = 2; leaf < xfeatures_nr; leaf++) {
+ cpuid_count(XSTATE_CPUID, leaf, &eax, &ebx, &ecx, &edx);
+
+ xstate_offsets[leaf] = ebx;
+ xstate_sizes[leaf] = eax;
+
+ printk(KERN_INFO "x86/fpu: xstate_offset[%d]: %04x, xstate_sizes[%d]: %04x\n", leaf, ebx, leaf, eax);
+ }
+}
+
+static void __init print_xstate_feature(u64 xstate_mask)
+{
+ const char *feature_name;
+
+ if (cpu_has_xfeatures(xstate_mask, &feature_name))
+ pr_info("x86/fpu: Supporting XSAVE feature 0x%02Lx: '%s'\n", xstate_mask, feature_name);
+}
+
+/*
+ * Print out all the supported xstate features:
+ */
+static void __init print_xstate_features(void)
+{
+ print_xstate_feature(XSTATE_FP);
+ print_xstate_feature(XSTATE_SSE);
+ print_xstate_feature(XSTATE_YMM);
+ print_xstate_feature(XSTATE_BNDREGS);
+ print_xstate_feature(XSTATE_BNDCSR);
+ print_xstate_feature(XSTATE_OPMASK);
+ print_xstate_feature(XSTATE_ZMM_Hi256);
+ print_xstate_feature(XSTATE_Hi16_ZMM);
+}
+
+/*
+ * This function sets up offsets and sizes of all extended states in
+ * xsave area. This supports both standard format and compacted format
+ * of the xsave aread.
+ */
+static void __init setup_xstate_comp(void)
+{
+ unsigned int xstate_comp_sizes[sizeof(xfeatures_mask)*8];
+ int i;
+
+ /*
+ * The FP xstates and SSE xstates are legacy states. They are always
+ * in the fixed offsets in the xsave area in either compacted form
+ * or standard form.
+ */
+ xstate_comp_offsets[0] = 0;
+ xstate_comp_offsets[1] = offsetof(struct fxregs_state, xmm_space);
+
+ if (!cpu_has_xsaves) {
+ for (i = 2; i < xfeatures_nr; i++) {
+ if (test_bit(i, (unsigned long *)&xfeatures_mask)) {
+ xstate_comp_offsets[i] = xstate_offsets[i];
+ xstate_comp_sizes[i] = xstate_sizes[i];
+ }
+ }
+ return;
+ }
+
+ xstate_comp_offsets[2] = FXSAVE_SIZE + XSAVE_HDR_SIZE;
+
+ for (i = 2; i < xfeatures_nr; i++) {
+ if (test_bit(i, (unsigned long *)&xfeatures_mask))
+ xstate_comp_sizes[i] = xstate_sizes[i];
+ else
+ xstate_comp_sizes[i] = 0;
+
+ if (i > 2)
+ xstate_comp_offsets[i] = xstate_comp_offsets[i-1]
+ + xstate_comp_sizes[i-1];
+
+ }
+}
+
+/*
+ * setup the xstate image representing the init state
+ */
+static void __init setup_init_fpu_buf(void)
+{
+ static int on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ if (!cpu_has_xsave)
+ return;
+
+ setup_xstate_features();
+ print_xstate_features();
+
+ if (cpu_has_xsaves) {
+ init_fpstate.xsave.header.xcomp_bv = (u64)1 << 63 | xfeatures_mask;
+ init_fpstate.xsave.header.xfeatures = xfeatures_mask;
+ }
+
+ /*
+ * Init all the features state with header_bv being 0x0
+ */
+ copy_kernel_to_xregs_booting(&init_fpstate.xsave);
+
+ /*
+ * Dump the init state again. This is to identify the init state
+ * of any feature which is not represented by all zero's.
+ */
+ copy_xregs_to_kernel_booting(&init_fpstate.xsave);
+}
+
+/*
+ * Calculate total size of enabled xstates in XCR0/xfeatures_mask.
+ */
+static void __init init_xstate_size(void)
+{
+ unsigned int eax, ebx, ecx, edx;
+ int i;
+
+ if (!cpu_has_xsaves) {
+ cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx);
+ xstate_size = ebx;
+ return;
+ }
+
+ xstate_size = FXSAVE_SIZE + XSAVE_HDR_SIZE;
+ for (i = 2; i < 64; i++) {
+ if (test_bit(i, (unsigned long *)&xfeatures_mask)) {
+ cpuid_count(XSTATE_CPUID, i, &eax, &ebx, &ecx, &edx);
+ xstate_size += eax;
+ }
+ }
+}
+
+/*
+ * Enable and initialize the xsave feature.
+ * Called once per system bootup.
+ */
+void __init fpu__init_system_xstate(void)
+{
+ unsigned int eax, ebx, ecx, edx;
+ static int on_boot_cpu = 1;
+
+ WARN_ON_FPU(!on_boot_cpu);
+ on_boot_cpu = 0;
+
+ if (!cpu_has_xsave) {
+ pr_info("x86/fpu: Legacy x87 FPU detected.\n");
+ return;
+ }
+
+ if (boot_cpu_data.cpuid_level < XSTATE_CPUID) {
+ WARN_ON_FPU(1);
+ return;
+ }
+
+ cpuid_count(XSTATE_CPUID, 0, &eax, &ebx, &ecx, &edx);
+ xfeatures_mask = eax + ((u64)edx << 32);
+
+ if ((xfeatures_mask & XSTATE_FPSSE) != XSTATE_FPSSE) {
+ pr_err("x86/fpu: FP/SSE not present amongst the CPU's xstate features: 0x%llx.\n", xfeatures_mask);
+ BUG();
+ }
+
+ /* Support only the state known to the OS: */
+ xfeatures_mask = xfeatures_mask & XCNTXT_MASK;
+
+ /* Enable xstate instructions to be able to continue with initialization: */
+ fpu__init_cpu_xstate();
+
+ /* Recompute the context size for enabled features: */
+ init_xstate_size();
+
+ update_regset_xstate_info(xstate_size, xfeatures_mask);
+ fpu__init_prepare_fx_sw_frame();
+ setup_init_fpu_buf();
+ setup_xstate_comp();
+
+ pr_info("x86/fpu: Enabled xstate features 0x%llx, context size is 0x%x bytes, using '%s' format.\n",
+ xfeatures_mask,
+ xstate_size,
+ cpu_has_xsaves ? "compacted" : "standard");
+}
+
+/*
+ * Restore minimal FPU state after suspend:
+ */
+void fpu__resume_cpu(void)
+{
+ /*
+ * Restore XCR0 on xsave capable CPUs:
+ */
+ if (cpu_has_xsave)
+ xsetbv(XCR_XFEATURE_ENABLED_MASK, xfeatures_mask);
+}
+
+/*
+ * Given the xsave area and a state inside, this function returns the
+ * address of the state.
+ *
+ * This is the API that is called to get xstate address in either
+ * standard format or compacted format of xsave area.
+ *
+ * Note that if there is no data for the field in the xsave buffer
+ * this will return NULL.
+ *
+ * Inputs:
+ * xstate: the thread's storage area for all FPU data
+ * xstate_feature: state which is defined in xsave.h (e.g.
+ * XSTATE_FP, XSTATE_SSE, etc...)
+ * Output:
+ * address of the state in the xsave area, or NULL if the
+ * field is not present in the xsave buffer.
+ */
+void *get_xsave_addr(struct xregs_state *xsave, int xstate_feature)
+{
+ int feature_nr = fls64(xstate_feature) - 1;
+ /*
+ * Do we even *have* xsave state?
+ */
+ if (!boot_cpu_has(X86_FEATURE_XSAVE))
+ return NULL;
+
+ xsave = &current->thread.fpu.state.xsave;
+ /*
+ * We should not ever be requesting features that we
+ * have not enabled. Remember that pcntxt_mask is
+ * what we write to the XCR0 register.
+ */
+ WARN_ONCE(!(xfeatures_mask & xstate_feature),
+ "get of unsupported state");
+ /*
+ * This assumes the last 'xsave*' instruction to
+ * have requested that 'xstate_feature' be saved.
+ * If it did not, we might be seeing and old value
+ * of the field in the buffer.
+ *
+ * This can happen because the last 'xsave' did not
+ * request that this feature be saved (unlikely)
+ * or because the "init optimization" caused it
+ * to not be saved.
+ */
+ if (!(xsave->header.xfeatures & xstate_feature))
+ return NULL;
+
+ return (void *)xsave + xstate_comp_offsets[feature_nr];
+}
+EXPORT_SYMBOL_GPL(get_xsave_addr);
+
+/*
+ * This wraps up the common operations that need to occur when retrieving
+ * data from xsave state. It first ensures that the current task was
+ * using the FPU and retrieves the data in to a buffer. It then calculates
+ * the offset of the requested field in the buffer.
+ *
+ * This function is safe to call whether the FPU is in use or not.
+ *
+ * Note that this only works on the current task.
+ *
+ * Inputs:
+ * @xsave_state: state which is defined in xsave.h (e.g. XSTATE_FP,
+ * XSTATE_SSE, etc...)
+ * Output:
+ * address of the state in the xsave area or NULL if the state
+ * is not present or is in its 'init state'.
+ */
+const void *get_xsave_field_ptr(int xsave_state)
+{
+ struct fpu *fpu = &current->thread.fpu;
+
+ if (!fpu->fpstate_active)
+ return NULL;
+ /*
+ * fpu__save() takes the CPU's xstate registers
+ * and saves them off to the 'fpu memory buffer.
+ */
+ fpu__save(fpu);
+
+ return get_xsave_addr(&fpu->state.xsave, xsave_state);
+}