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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2015-08-05 17:04:01 -0300
commit57f0f512b273f60d52568b8c6b77e17f5636edc0 (patch)
tree5e910f0e82173f4ef4f51111366a3f1299037a7b /block/bfq-iosched.c
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+/*
+ * Budget Fair Queueing (BFQ) disk scheduler.
+ *
+ * Based on ideas and code from CFQ:
+ * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk>
+ *
+ * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it>
+ * Paolo Valente <paolo.valente@unimore.it>
+ *
+ * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it>
+ *
+ * Licensed under the GPL-2 as detailed in the accompanying COPYING.BFQ
+ * file.
+ *
+ * BFQ is a proportional-share storage-I/O scheduling algorithm based on
+ * the slice-by-slice service scheme of CFQ. But BFQ assigns budgets,
+ * measured in number of sectors, to processes instead of time slices. The
+ * device is not granted to the in-service process for a given time slice,
+ * but until it has exhausted its assigned budget. This change from the time
+ * to the service domain allows BFQ to distribute the device throughput
+ * among processes as desired, without any distortion due to ZBR, workload
+ * fluctuations or other factors. BFQ uses an ad hoc internal scheduler,
+ * called B-WF2Q+, to schedule processes according to their budgets. More
+ * precisely, BFQ schedules queues associated to processes. Thanks to the
+ * accurate policy of B-WF2Q+, BFQ can afford to assign high budgets to
+ * I/O-bound processes issuing sequential requests (to boost the
+ * throughput), and yet guarantee a low latency to interactive and soft
+ * real-time applications.
+ *
+ * BFQ is described in [1], where also a reference to the initial, more
+ * theoretical paper on BFQ can be found. The interested reader can find
+ * in the latter paper full details on the main algorithm, as well as
+ * formulas of the guarantees and formal proofs of all the properties.
+ * With respect to the version of BFQ presented in these papers, this
+ * implementation adds a few more heuristics, such as the one that
+ * guarantees a low latency to soft real-time applications, and a
+ * hierarchical extension based on H-WF2Q+.
+ *
+ * B-WF2Q+ is based on WF2Q+, that is described in [2], together with
+ * H-WF2Q+, while the augmented tree used to implement B-WF2Q+ with O(log N)
+ * complexity derives from the one introduced with EEVDF in [3].
+ *
+ * [1] P. Valente and M. Andreolini, ``Improving Application Responsiveness
+ * with the BFQ Disk I/O Scheduler'',
+ * Proceedings of the 5th Annual International Systems and Storage
+ * Conference (SYSTOR '12), June 2012.
+ *
+ * http://algogroup.unimo.it/people/paolo/disk_sched/bf1-v1-suite-results.pdf
+ *
+ * [2] Jon C.R. Bennett and H. Zhang, ``Hierarchical Packet Fair Queueing
+ * Algorithms,'' IEEE/ACM Transactions on Networking, 5(5):675-689,
+ * Oct 1997.
+ *
+ * http://www.cs.cmu.edu/~hzhang/papers/TON-97-Oct.ps.gz
+ *
+ * [3] I. Stoica and H. Abdel-Wahab, ``Earliest Eligible Virtual Deadline
+ * First: A Flexible and Accurate Mechanism for Proportional Share
+ * Resource Allocation,'' technical report.
+ *
+ * http://www.cs.berkeley.edu/~istoica/papers/eevdf-tr-95.pdf
+ */
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/blkdev.h>
+#include <linux/cgroup.h>
+#include <linux/elevator.h>
+#include <linux/jiffies.h>
+#include <linux/rbtree.h>
+#include <linux/ioprio.h>
+#include "bfq.h"
+#include "blk.h"
+
+/* Expiration time of sync (0) and async (1) requests, in jiffies. */
+static const int bfq_fifo_expire[2] = { HZ / 4, HZ / 8 };
+
+/* Maximum backwards seek, in KiB. */
+static const int bfq_back_max = 16 * 1024;
+
+/* Penalty of a backwards seek, in number of sectors. */
+static const int bfq_back_penalty = 2;
+
+/* Idling period duration, in jiffies. */
+static int bfq_slice_idle = HZ / 125;
+
+/* Default maximum budget values, in sectors and number of requests. */
+static const int bfq_default_max_budget = 16 * 1024;
+static const int bfq_max_budget_async_rq = 4;
+
+/*
+ * Async to sync throughput distribution is controlled as follows:
+ * when an async request is served, the entity is charged the number
+ * of sectors of the request, multiplied by the factor below
+ */
+static const int bfq_async_charge_factor = 10;
+
+/* Default timeout values, in jiffies, approximating CFQ defaults. */
+static const int bfq_timeout_sync = HZ / 8;
+static int bfq_timeout_async = HZ / 25;
+
+struct kmem_cache *bfq_pool;
+
+/* Below this threshold (in ms), we consider thinktime immediate. */
+#define BFQ_MIN_TT 2
+
+/* hw_tag detection: parallel requests threshold and min samples needed. */
+#define BFQ_HW_QUEUE_THRESHOLD 4
+#define BFQ_HW_QUEUE_SAMPLES 32
+
+#define BFQQ_SEEK_THR (sector_t)(8 * 1024)
+#define BFQQ_SEEKY(bfqq) ((bfqq)->seek_mean > BFQQ_SEEK_THR)
+
+/* Min samples used for peak rate estimation (for autotuning). */
+#define BFQ_PEAK_RATE_SAMPLES 32
+
+/* Shift used for peak rate fixed precision calculations. */
+#define BFQ_RATE_SHIFT 16
+
+/*
+ * By default, BFQ computes the duration of the weight raising for
+ * interactive applications automatically, using the following formula:
+ * duration = (R / r) * T, where r is the peak rate of the device, and
+ * R and T are two reference parameters.
+ * In particular, R is the peak rate of the reference device (see below),
+ * and T is a reference time: given the systems that are likely to be
+ * installed on the reference device according to its speed class, T is
+ * about the maximum time needed, under BFQ and while reading two files in
+ * parallel, to load typical large applications on these systems.
+ * In practice, the slower/faster the device at hand is, the more/less it
+ * takes to load applications with respect to the reference device.
+ * Accordingly, the longer/shorter BFQ grants weight raising to interactive
+ * applications.
+ *
+ * BFQ uses four different reference pairs (R, T), depending on:
+ * . whether the device is rotational or non-rotational;
+ * . whether the device is slow, such as old or portable HDDs, as well as
+ * SD cards, or fast, such as newer HDDs and SSDs.
+ *
+ * The device's speed class is dynamically (re)detected in
+ * bfq_update_peak_rate() every time the estimated peak rate is updated.
+ *
+ * In the following definitions, R_slow[0]/R_fast[0] and T_slow[0]/T_fast[0]
+ * are the reference values for a slow/fast rotational device, whereas
+ * R_slow[1]/R_fast[1] and T_slow[1]/T_fast[1] are the reference values for
+ * a slow/fast non-rotational device. Finally, device_speed_thresh are the
+ * thresholds used to switch between speed classes.
+ * Both the reference peak rates and the thresholds are measured in
+ * sectors/usec, left-shifted by BFQ_RATE_SHIFT.
+ */
+static int R_slow[2] = {1536, 10752};
+static int R_fast[2] = {17415, 34791};
+/*
+ * To improve readability, a conversion function is used to initialize the
+ * following arrays, which entails that they can be initialized only in a
+ * function.
+ */
+static int T_slow[2];
+static int T_fast[2];
+static int device_speed_thresh[2];
+
+#define BFQ_SERVICE_TREE_INIT ((struct bfq_service_tree) \
+ { RB_ROOT, RB_ROOT, NULL, NULL, 0, 0 })
+
+#define RQ_BIC(rq) ((struct bfq_io_cq *) (rq)->elv.priv[0])
+#define RQ_BFQQ(rq) ((rq)->elv.priv[1])
+
+static inline void bfq_schedule_dispatch(struct bfq_data *bfqd);
+
+#include "bfq-ioc.c"
+#include "bfq-sched.c"
+#include "bfq-cgroup.c"
+
+#define bfq_class_idle(bfqq) ((bfqq)->entity.ioprio_class ==\
+ IOPRIO_CLASS_IDLE)
+#define bfq_class_rt(bfqq) ((bfqq)->entity.ioprio_class ==\
+ IOPRIO_CLASS_RT)
+
+#define bfq_sample_valid(samples) ((samples) > 80)
+
+/*
+ * The following macro groups conditions that need to be evaluated when
+ * checking if existing queues and groups form a symmetric scenario
+ * and therefore idling can be reduced or disabled for some of the
+ * queues. See the comment to the function bfq_bfqq_must_not_expire()
+ * for further details.
+ */
+#ifdef CONFIG_CGROUP_BFQIO
+#define symmetric_scenario (!bfqd->active_numerous_groups && \
+ !bfq_differentiated_weights(bfqd))
+#else
+#define symmetric_scenario (!bfq_differentiated_weights(bfqd))
+#endif
+
+/*
+ * We regard a request as SYNC, if either it's a read or has the SYNC bit
+ * set (in which case it could also be a direct WRITE).
+ */
+static inline int bfq_bio_sync(struct bio *bio)
+{
+ if (bio_data_dir(bio) == READ || (bio->bi_rw & REQ_SYNC))
+ return 1;
+
+ return 0;
+}
+
+/*
+ * Scheduler run of queue, if there are requests pending and no one in the
+ * driver that will restart queueing.
+ */
+static inline void bfq_schedule_dispatch(struct bfq_data *bfqd)
+{
+ if (bfqd->queued != 0) {
+ bfq_log(bfqd, "schedule dispatch");
+ kblockd_schedule_work(&bfqd->unplug_work);
+ }
+}
+
+/*
+ * Lifted from AS - choose which of rq1 and rq2 that is best served now.
+ * We choose the request that is closesr to the head right now. Distance
+ * behind the head is penalized and only allowed to a certain extent.
+ */
+static struct request *bfq_choose_req(struct bfq_data *bfqd,
+ struct request *rq1,
+ struct request *rq2,
+ sector_t last)
+{
+ sector_t s1, s2, d1 = 0, d2 = 0;
+ unsigned long back_max;
+#define BFQ_RQ1_WRAP 0x01 /* request 1 wraps */
+#define BFQ_RQ2_WRAP 0x02 /* request 2 wraps */
+ unsigned wrap = 0; /* bit mask: requests behind the disk head? */
+
+ if (rq1 == NULL || rq1 == rq2)
+ return rq2;
+ if (rq2 == NULL)
+ return rq1;
+
+ if (rq_is_sync(rq1) && !rq_is_sync(rq2))
+ return rq1;
+ else if (rq_is_sync(rq2) && !rq_is_sync(rq1))
+ return rq2;
+ if ((rq1->cmd_flags & REQ_META) && !(rq2->cmd_flags & REQ_META))
+ return rq1;
+ else if ((rq2->cmd_flags & REQ_META) && !(rq1->cmd_flags & REQ_META))
+ return rq2;
+
+ s1 = blk_rq_pos(rq1);
+ s2 = blk_rq_pos(rq2);
+
+ /*
+ * By definition, 1KiB is 2 sectors.
+ */
+ back_max = bfqd->bfq_back_max * 2;
+
+ /*
+ * Strict one way elevator _except_ in the case where we allow
+ * short backward seeks which are biased as twice the cost of a
+ * similar forward seek.
+ */
+ if (s1 >= last)
+ d1 = s1 - last;
+ else if (s1 + back_max >= last)
+ d1 = (last - s1) * bfqd->bfq_back_penalty;
+ else
+ wrap |= BFQ_RQ1_WRAP;
+
+ if (s2 >= last)
+ d2 = s2 - last;
+ else if (s2 + back_max >= last)
+ d2 = (last - s2) * bfqd->bfq_back_penalty;
+ else
+ wrap |= BFQ_RQ2_WRAP;
+
+ /* Found required data */
+
+ /*
+ * By doing switch() on the bit mask "wrap" we avoid having to
+ * check two variables for all permutations: --> faster!
+ */
+ switch (wrap) {
+ case 0: /* common case for CFQ: rq1 and rq2 not wrapped */
+ if (d1 < d2)
+ return rq1;
+ else if (d2 < d1)
+ return rq2;
+ else {
+ if (s1 >= s2)
+ return rq1;
+ else
+ return rq2;
+ }
+
+ case BFQ_RQ2_WRAP:
+ return rq1;
+ case BFQ_RQ1_WRAP:
+ return rq2;
+ case (BFQ_RQ1_WRAP|BFQ_RQ2_WRAP): /* both rqs wrapped */
+ default:
+ /*
+ * Since both rqs are wrapped,
+ * start with the one that's further behind head
+ * (--> only *one* back seek required),
+ * since back seek takes more time than forward.
+ */
+ if (s1 <= s2)
+ return rq1;
+ else
+ return rq2;
+ }
+}
+
+static struct bfq_queue *
+bfq_rq_pos_tree_lookup(struct bfq_data *bfqd, struct rb_root *root,
+ sector_t sector, struct rb_node **ret_parent,
+ struct rb_node ***rb_link)
+{
+ struct rb_node **p, *parent;
+ struct bfq_queue *bfqq = NULL;
+
+ parent = NULL;
+ p = &root->rb_node;
+ while (*p) {
+ struct rb_node **n;
+
+ parent = *p;
+ bfqq = rb_entry(parent, struct bfq_queue, pos_node);
+
+ /*
+ * Sort strictly based on sector. Smallest to the left,
+ * largest to the right.
+ */
+ if (sector > blk_rq_pos(bfqq->next_rq))
+ n = &(*p)->rb_right;
+ else if (sector < blk_rq_pos(bfqq->next_rq))
+ n = &(*p)->rb_left;
+ else
+ break;
+ p = n;
+ bfqq = NULL;
+ }
+
+ *ret_parent = parent;
+ if (rb_link)
+ *rb_link = p;
+
+ bfq_log(bfqd, "rq_pos_tree_lookup %llu: returning %d",
+ (long long unsigned)sector,
+ bfqq != NULL ? bfqq->pid : 0);
+
+ return bfqq;
+}
+
+static void bfq_rq_pos_tree_add(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ struct rb_node **p, *parent;
+ struct bfq_queue *__bfqq;
+
+ if (bfqq->pos_root != NULL) {
+ rb_erase(&bfqq->pos_node, bfqq->pos_root);
+ bfqq->pos_root = NULL;
+ }
+
+ if (bfq_class_idle(bfqq))
+ return;
+ if (!bfqq->next_rq)
+ return;
+
+ bfqq->pos_root = &bfqd->rq_pos_tree;
+ __bfqq = bfq_rq_pos_tree_lookup(bfqd, bfqq->pos_root,
+ blk_rq_pos(bfqq->next_rq), &parent, &p);
+ if (__bfqq == NULL) {
+ rb_link_node(&bfqq->pos_node, parent, p);
+ rb_insert_color(&bfqq->pos_node, bfqq->pos_root);
+ } else
+ bfqq->pos_root = NULL;
+}
+
+/*
+ * Tell whether there are active queues or groups with differentiated weights.
+ */
+static inline bool bfq_differentiated_weights(struct bfq_data *bfqd)
+{
+ /*
+ * For weights to differ, at least one of the trees must contain
+ * at least two nodes.
+ */
+ return (!RB_EMPTY_ROOT(&bfqd->queue_weights_tree) &&
+ (bfqd->queue_weights_tree.rb_node->rb_left ||
+ bfqd->queue_weights_tree.rb_node->rb_right)
+#ifdef CONFIG_CGROUP_BFQIO
+ ) ||
+ (!RB_EMPTY_ROOT(&bfqd->group_weights_tree) &&
+ (bfqd->group_weights_tree.rb_node->rb_left ||
+ bfqd->group_weights_tree.rb_node->rb_right)
+#endif
+ );
+}
+
+/*
+ * If the weight-counter tree passed as input contains no counter for
+ * the weight of the input entity, then add that counter; otherwise just
+ * increment the existing counter.
+ *
+ * Note that weight-counter trees contain few nodes in mostly symmetric
+ * scenarios. For example, if all queues have the same weight, then the
+ * weight-counter tree for the queues may contain at most one node.
+ * This holds even if low_latency is on, because weight-raised queues
+ * are not inserted in the tree.
+ * In most scenarios, the rate at which nodes are created/destroyed
+ * should be low too.
+ */
+static void bfq_weights_tree_add(struct bfq_data *bfqd,
+ struct bfq_entity *entity,
+ struct rb_root *root)
+{
+ struct rb_node **new = &(root->rb_node), *parent = NULL;
+
+ /*
+ * Do not insert if the entity is already associated with a
+ * counter, which happens if:
+ * 1) the entity is associated with a queue,
+ * 2) a request arrival has caused the queue to become both
+ * non-weight-raised, and hence change its weight, and
+ * backlogged; in this respect, each of the two events
+ * causes an invocation of this function,
+ * 3) this is the invocation of this function caused by the
+ * second event. This second invocation is actually useless,
+ * and we handle this fact by exiting immediately. More
+ * efficient or clearer solutions might possibly be adopted.
+ */
+ if (entity->weight_counter)
+ return;
+
+ while (*new) {
+ struct bfq_weight_counter *__counter = container_of(*new,
+ struct bfq_weight_counter,
+ weights_node);
+ parent = *new;
+
+ if (entity->weight == __counter->weight) {
+ entity->weight_counter = __counter;
+ goto inc_counter;
+ }
+ if (entity->weight < __counter->weight)
+ new = &((*new)->rb_left);
+ else
+ new = &((*new)->rb_right);
+ }
+
+ entity->weight_counter = kzalloc(sizeof(struct bfq_weight_counter),
+ GFP_ATOMIC);
+ entity->weight_counter->weight = entity->weight;
+ rb_link_node(&entity->weight_counter->weights_node, parent, new);
+ rb_insert_color(&entity->weight_counter->weights_node, root);
+
+inc_counter:
+ entity->weight_counter->num_active++;
+}
+
+/*
+ * Decrement the weight counter associated with the entity, and, if the
+ * counter reaches 0, remove the counter from the tree.
+ * See the comments to the function bfq_weights_tree_add() for considerations
+ * about overhead.
+ */
+static void bfq_weights_tree_remove(struct bfq_data *bfqd,
+ struct bfq_entity *entity,
+ struct rb_root *root)
+{
+ if (!entity->weight_counter)
+ return;
+
+ BUG_ON(RB_EMPTY_ROOT(root));
+ BUG_ON(entity->weight_counter->weight != entity->weight);
+
+ BUG_ON(!entity->weight_counter->num_active);
+ entity->weight_counter->num_active--;
+ if (entity->weight_counter->num_active > 0)
+ goto reset_entity_pointer;
+
+ rb_erase(&entity->weight_counter->weights_node, root);
+ kfree(entity->weight_counter);
+
+reset_entity_pointer:
+ entity->weight_counter = NULL;
+}
+
+static struct request *bfq_find_next_rq(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ struct request *last)
+{
+ struct rb_node *rbnext = rb_next(&last->rb_node);
+ struct rb_node *rbprev = rb_prev(&last->rb_node);
+ struct request *next = NULL, *prev = NULL;
+
+ BUG_ON(RB_EMPTY_NODE(&last->rb_node));
+
+ if (rbprev != NULL)
+ prev = rb_entry_rq(rbprev);
+
+ if (rbnext != NULL)
+ next = rb_entry_rq(rbnext);
+ else {
+ rbnext = rb_first(&bfqq->sort_list);
+ if (rbnext && rbnext != &last->rb_node)
+ next = rb_entry_rq(rbnext);
+ }
+
+ return bfq_choose_req(bfqd, next, prev, blk_rq_pos(last));
+}
+
+/* see the definition of bfq_async_charge_factor for details */
+static inline unsigned long bfq_serv_to_charge(struct request *rq,
+ struct bfq_queue *bfqq)
+{
+ return blk_rq_sectors(rq) *
+ (1 + ((!bfq_bfqq_sync(bfqq)) * (bfqq->wr_coeff == 1) *
+ bfq_async_charge_factor));
+}
+
+/**
+ * bfq_updated_next_req - update the queue after a new next_rq selection.
+ * @bfqd: the device data the queue belongs to.
+ * @bfqq: the queue to update.
+ *
+ * If the first request of a queue changes we make sure that the queue
+ * has enough budget to serve at least its first request (if the
+ * request has grown). We do this because if the queue has not enough
+ * budget for its first request, it has to go through two dispatch
+ * rounds to actually get it dispatched.
+ */
+static void bfq_updated_next_req(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+ struct bfq_service_tree *st = bfq_entity_service_tree(entity);
+ struct request *next_rq = bfqq->next_rq;
+ unsigned long new_budget;
+
+ if (next_rq == NULL)
+ return;
+
+ if (bfqq == bfqd->in_service_queue)
+ /*
+ * In order not to break guarantees, budgets cannot be
+ * changed after an entity has been selected.
+ */
+ return;
+
+ BUG_ON(entity->tree != &st->active);
+ BUG_ON(entity == entity->sched_data->in_service_entity);
+
+ new_budget = max_t(unsigned long, bfqq->max_budget,
+ bfq_serv_to_charge(next_rq, bfqq));
+ if (entity->budget != new_budget) {
+ entity->budget = new_budget;
+ bfq_log_bfqq(bfqd, bfqq, "updated next rq: new budget %lu",
+ new_budget);
+ bfq_activate_bfqq(bfqd, bfqq);
+ }
+}
+
+static inline unsigned int bfq_wr_duration(struct bfq_data *bfqd)
+{
+ u64 dur;
+
+ if (bfqd->bfq_wr_max_time > 0)
+ return bfqd->bfq_wr_max_time;
+
+ dur = bfqd->RT_prod;
+ do_div(dur, bfqd->peak_rate);
+
+ return dur;
+}
+
+static inline unsigned
+bfq_bfqq_cooperations(struct bfq_queue *bfqq)
+{
+ return bfqq->bic ? bfqq->bic->cooperations : 0;
+}
+
+static inline void
+bfq_bfqq_resume_state(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
+{
+ if (bic->saved_idle_window)
+ bfq_mark_bfqq_idle_window(bfqq);
+ else
+ bfq_clear_bfqq_idle_window(bfqq);
+ if (bic->saved_IO_bound)
+ bfq_mark_bfqq_IO_bound(bfqq);
+ else
+ bfq_clear_bfqq_IO_bound(bfqq);
+ /* Assuming that the flag in_large_burst is already correctly set */
+ if (bic->wr_time_left && bfqq->bfqd->low_latency &&
+ !bfq_bfqq_in_large_burst(bfqq) &&
+ bic->cooperations < bfqq->bfqd->bfq_coop_thresh) {
+ /*
+ * Start a weight raising period with the duration given by
+ * the raising_time_left snapshot.
+ */
+ if (bfq_bfqq_busy(bfqq))
+ bfqq->bfqd->wr_busy_queues++;
+ bfqq->wr_coeff = bfqq->bfqd->bfq_wr_coeff;
+ bfqq->wr_cur_max_time = bic->wr_time_left;
+ bfqq->last_wr_start_finish = jiffies;
+ bfqq->entity.ioprio_changed = 1;
+ }
+ /*
+ * Clear wr_time_left to prevent bfq_bfqq_save_state() from
+ * getting confused about the queue's need of a weight-raising
+ * period.
+ */
+ bic->wr_time_left = 0;
+}
+
+/* Must be called with the queue_lock held. */
+static int bfqq_process_refs(struct bfq_queue *bfqq)
+{
+ int process_refs, io_refs;
+
+ io_refs = bfqq->allocated[READ] + bfqq->allocated[WRITE];
+ process_refs = atomic_read(&bfqq->ref) - io_refs - bfqq->entity.on_st;
+ BUG_ON(process_refs < 0);
+ return process_refs;
+}
+
+/* Empty burst list and add just bfqq (see comments to bfq_handle_burst) */
+static inline void bfq_reset_burst_list(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ struct bfq_queue *item;
+ struct hlist_node *n;
+
+ hlist_for_each_entry_safe(item, n, &bfqd->burst_list, burst_list_node)
+ hlist_del_init(&item->burst_list_node);
+ hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
+ bfqd->burst_size = 1;
+}
+
+/* Add bfqq to the list of queues in current burst (see bfq_handle_burst) */
+static void bfq_add_to_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ /* Increment burst size to take into account also bfqq */
+ bfqd->burst_size++;
+
+ if (bfqd->burst_size == bfqd->bfq_large_burst_thresh) {
+ struct bfq_queue *pos, *bfqq_item;
+ struct hlist_node *n;
+
+ /*
+ * Enough queues have been activated shortly after each
+ * other to consider this burst as large.
+ */
+ bfqd->large_burst = true;
+
+ /*
+ * We can now mark all queues in the burst list as
+ * belonging to a large burst.
+ */
+ hlist_for_each_entry(bfqq_item, &bfqd->burst_list,
+ burst_list_node)
+ bfq_mark_bfqq_in_large_burst(bfqq_item);
+ bfq_mark_bfqq_in_large_burst(bfqq);
+
+ /*
+ * From now on, and until the current burst finishes, any
+ * new queue being activated shortly after the last queue
+ * was inserted in the burst can be immediately marked as
+ * belonging to a large burst. So the burst list is not
+ * needed any more. Remove it.
+ */
+ hlist_for_each_entry_safe(pos, n, &bfqd->burst_list,
+ burst_list_node)
+ hlist_del_init(&pos->burst_list_node);
+ } else /* burst not yet large: add bfqq to the burst list */
+ hlist_add_head(&bfqq->burst_list_node, &bfqd->burst_list);
+}
+
+/*
+ * If many queues happen to become active shortly after each other, then,
+ * to help the processes associated to these queues get their job done as
+ * soon as possible, it is usually better to not grant either weight-raising
+ * or device idling to these queues. In this comment we describe, firstly,
+ * the reasons why this fact holds, and, secondly, the next function, which
+ * implements the main steps needed to properly mark these queues so that
+ * they can then be treated in a different way.
+ *
+ * As for the terminology, we say that a queue becomes active, i.e.,
+ * switches from idle to backlogged, either when it is created (as a
+ * consequence of the arrival of an I/O request), or, if already existing,
+ * when a new request for the queue arrives while the queue is idle.
+ * Bursts of activations, i.e., activations of different queues occurring
+ * shortly after each other, are typically caused by services or applications
+ * that spawn or reactivate many parallel threads/processes. Examples are
+ * systemd during boot or git grep.
+ *
+ * These services or applications benefit mostly from a high throughput:
+ * the quicker the requests of the activated queues are cumulatively served,
+ * the sooner the target job of these queues gets completed. As a consequence,
+ * weight-raising any of these queues, which also implies idling the device
+ * for it, is almost always counterproductive: in most cases it just lowers
+ * throughput.
+ *
+ * On the other hand, a burst of activations may be also caused by the start
+ * of an application that does not consist in a lot of parallel I/O-bound
+ * threads. In fact, with a complex application, the burst may be just a
+ * consequence of the fact that several processes need to be executed to
+ * start-up the application. To start an application as quickly as possible,
+ * the best thing to do is to privilege the I/O related to the application
+ * with respect to all other I/O. Therefore, the best strategy to start as
+ * quickly as possible an application that causes a burst of activations is
+ * to weight-raise all the queues activated during the burst. This is the
+ * exact opposite of the best strategy for the other type of bursts.
+ *
+ * In the end, to take the best action for each of the two cases, the two
+ * types of bursts need to be distinguished. Fortunately, this seems
+ * relatively easy to do, by looking at the sizes of the bursts. In
+ * particular, we found a threshold such that bursts with a larger size
+ * than that threshold are apparently caused only by services or commands
+ * such as systemd or git grep. For brevity, hereafter we call just 'large'
+ * these bursts. BFQ *does not* weight-raise queues whose activations occur
+ * in a large burst. In addition, for each of these queues BFQ performs or
+ * does not perform idling depending on which choice boosts the throughput
+ * most. The exact choice depends on the device and request pattern at
+ * hand.
+ *
+ * Turning back to the next function, it implements all the steps needed
+ * to detect the occurrence of a large burst and to properly mark all the
+ * queues belonging to it (so that they can then be treated in a different
+ * way). This goal is achieved by maintaining a special "burst list" that
+ * holds, temporarily, the queues that belong to the burst in progress. The
+ * list is then used to mark these queues as belonging to a large burst if
+ * the burst does become large. The main steps are the following.
+ *
+ * . when the very first queue is activated, the queue is inserted into the
+ * list (as it could be the first queue in a possible burst)
+ *
+ * . if the current burst has not yet become large, and a queue Q that does
+ * not yet belong to the burst is activated shortly after the last time
+ * at which a new queue entered the burst list, then the function appends
+ * Q to the burst list
+ *
+ * . if, as a consequence of the previous step, the burst size reaches
+ * the large-burst threshold, then
+ *
+ * . all the queues in the burst list are marked as belonging to a
+ * large burst
+ *
+ * . the burst list is deleted; in fact, the burst list already served
+ * its purpose (keeping temporarily track of the queues in a burst,
+ * so as to be able to mark them as belonging to a large burst in the
+ * previous sub-step), and now is not needed any more
+ *
+ * . the device enters a large-burst mode
+ *
+ * . if a queue Q that does not belong to the burst is activated while
+ * the device is in large-burst mode and shortly after the last time
+ * at which a queue either entered the burst list or was marked as
+ * belonging to the current large burst, then Q is immediately marked
+ * as belonging to a large burst.
+ *
+ * . if a queue Q that does not belong to the burst is activated a while
+ * later, i.e., not shortly after, than the last time at which a queue
+ * either entered the burst list or was marked as belonging to the
+ * current large burst, then the current burst is deemed as finished and:
+ *
+ * . the large-burst mode is reset if set
+ *
+ * . the burst list is emptied
+ *
+ * . Q is inserted in the burst list, as Q may be the first queue
+ * in a possible new burst (then the burst list contains just Q
+ * after this step).
+ */
+static void bfq_handle_burst(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ bool idle_for_long_time)
+{
+ /*
+ * If bfqq happened to be activated in a burst, but has been idle
+ * for at least as long as an interactive queue, then we assume
+ * that, in the overall I/O initiated in the burst, the I/O
+ * associated to bfqq is finished. So bfqq does not need to be
+ * treated as a queue belonging to a burst anymore. Accordingly,
+ * we reset bfqq's in_large_burst flag if set, and remove bfqq
+ * from the burst list if it's there. We do not decrement instead
+ * burst_size, because the fact that bfqq does not need to belong
+ * to the burst list any more does not invalidate the fact that
+ * bfqq may have been activated during the current burst.
+ */
+ if (idle_for_long_time) {
+ hlist_del_init(&bfqq->burst_list_node);
+ bfq_clear_bfqq_in_large_burst(bfqq);
+ }
+
+ /*
+ * If bfqq is already in the burst list or is part of a large
+ * burst, then there is nothing else to do.
+ */
+ if (!hlist_unhashed(&bfqq->burst_list_node) ||
+ bfq_bfqq_in_large_burst(bfqq))
+ return;
+
+ /*
+ * If bfqq's activation happens late enough, then the current
+ * burst is finished, and related data structures must be reset.
+ *
+ * In this respect, consider the special case where bfqq is the very
+ * first queue being activated. In this case, last_ins_in_burst is
+ * not yet significant when we get here. But it is easy to verify
+ * that, whether or not the following condition is true, bfqq will
+ * end up being inserted into the burst list. In particular the
+ * list will happen to contain only bfqq. And this is exactly what
+ * has to happen, as bfqq may be the first queue in a possible
+ * burst.
+ */
+ if (time_is_before_jiffies(bfqd->last_ins_in_burst +
+ bfqd->bfq_burst_interval)) {
+ bfqd->large_burst = false;
+ bfq_reset_burst_list(bfqd, bfqq);
+ return;
+ }
+
+ /*
+ * If we get here, then bfqq is being activated shortly after the
+ * last queue. So, if the current burst is also large, we can mark
+ * bfqq as belonging to this large burst immediately.
+ */
+ if (bfqd->large_burst) {
+ bfq_mark_bfqq_in_large_burst(bfqq);
+ return;
+ }
+
+ /*
+ * If we get here, then a large-burst state has not yet been
+ * reached, but bfqq is being activated shortly after the last
+ * queue. Then we add bfqq to the burst.
+ */
+ bfq_add_to_burst(bfqd, bfqq);
+}
+
+static void bfq_add_request(struct request *rq)
+{
+ struct bfq_queue *bfqq = RQ_BFQQ(rq);
+ struct bfq_entity *entity = &bfqq->entity;
+ struct bfq_data *bfqd = bfqq->bfqd;
+ struct request *next_rq, *prev;
+ unsigned long old_wr_coeff = bfqq->wr_coeff;
+ bool interactive = false;
+
+ bfq_log_bfqq(bfqd, bfqq, "add_request %d", rq_is_sync(rq));
+ bfqq->queued[rq_is_sync(rq)]++;
+ bfqd->queued++;
+
+ elv_rb_add(&bfqq->sort_list, rq);
+
+ /*
+ * Check if this request is a better next-serve candidate.
+ */
+ prev = bfqq->next_rq;
+ next_rq = bfq_choose_req(bfqd, bfqq->next_rq, rq, bfqd->last_position);
+ BUG_ON(next_rq == NULL);
+ bfqq->next_rq = next_rq;
+
+ /*
+ * Adjust priority tree position, if next_rq changes.
+ */
+ if (prev != bfqq->next_rq)
+ bfq_rq_pos_tree_add(bfqd, bfqq);
+
+ if (!bfq_bfqq_busy(bfqq)) {
+ bool soft_rt, coop_or_in_burst,
+ idle_for_long_time = time_is_before_jiffies(
+ bfqq->budget_timeout +
+ bfqd->bfq_wr_min_idle_time);
+
+ if (bfq_bfqq_sync(bfqq)) {
+ bool already_in_burst =
+ !hlist_unhashed(&bfqq->burst_list_node) ||
+ bfq_bfqq_in_large_burst(bfqq);
+ bfq_handle_burst(bfqd, bfqq, idle_for_long_time);
+ /*
+ * If bfqq was not already in the current burst,
+ * then, at this point, bfqq either has been
+ * added to the current burst or has caused the
+ * current burst to terminate. In particular, in
+ * the second case, bfqq has become the first
+ * queue in a possible new burst.
+ * In both cases last_ins_in_burst needs to be
+ * moved forward.
+ */
+ if (!already_in_burst)
+ bfqd->last_ins_in_burst = jiffies;
+ }
+
+ coop_or_in_burst = bfq_bfqq_in_large_burst(bfqq) ||
+ bfq_bfqq_cooperations(bfqq) >= bfqd->bfq_coop_thresh;
+ soft_rt = bfqd->bfq_wr_max_softrt_rate > 0 &&
+ !coop_or_in_burst &&
+ time_is_before_jiffies(bfqq->soft_rt_next_start);
+ interactive = !coop_or_in_burst && idle_for_long_time;
+ entity->budget = max_t(unsigned long, bfqq->max_budget,
+ bfq_serv_to_charge(next_rq, bfqq));
+
+ if (!bfq_bfqq_IO_bound(bfqq)) {
+ if (time_before(jiffies,
+ RQ_BIC(rq)->ttime.last_end_request +
+ bfqd->bfq_slice_idle)) {
+ bfqq->requests_within_timer++;
+ if (bfqq->requests_within_timer >=
+ bfqd->bfq_requests_within_timer)
+ bfq_mark_bfqq_IO_bound(bfqq);
+ } else
+ bfqq->requests_within_timer = 0;
+ }
+
+ if (!bfqd->low_latency)
+ goto add_bfqq_busy;
+
+ if (bfq_bfqq_just_split(bfqq))
+ goto set_ioprio_changed;
+
+ /*
+ * If the queue:
+ * - is not being boosted,
+ * - has been idle for enough time,
+ * - is not a sync queue or is linked to a bfq_io_cq (it is
+ * shared "for its nature" or it is not shared and its
+ * requests have not been redirected to a shared queue)
+ * start a weight-raising period.
+ */
+ if (old_wr_coeff == 1 && (interactive || soft_rt) &&
+ (!bfq_bfqq_sync(bfqq) || bfqq->bic != NULL)) {
+ bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+ if (interactive)
+ bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+ else
+ bfqq->wr_cur_max_time =
+ bfqd->bfq_wr_rt_max_time;
+ bfq_log_bfqq(bfqd, bfqq,
+ "wrais starting at %lu, rais_max_time %u",
+ jiffies,
+ jiffies_to_msecs(bfqq->wr_cur_max_time));
+ } else if (old_wr_coeff > 1) {
+ if (interactive)
+ bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+ else if (coop_or_in_burst ||
+ (bfqq->wr_cur_max_time ==
+ bfqd->bfq_wr_rt_max_time &&
+ !soft_rt)) {
+ bfqq->wr_coeff = 1;
+ bfq_log_bfqq(bfqd, bfqq,
+ "wrais ending at %lu, rais_max_time %u",
+ jiffies,
+ jiffies_to_msecs(bfqq->
+ wr_cur_max_time));
+ } else if (time_before(
+ bfqq->last_wr_start_finish +
+ bfqq->wr_cur_max_time,
+ jiffies +
+ bfqd->bfq_wr_rt_max_time) &&
+ soft_rt) {
+ /*
+ *
+ * The remaining weight-raising time is lower
+ * than bfqd->bfq_wr_rt_max_time, which means
+ * that the application is enjoying weight
+ * raising either because deemed soft-rt in
+ * the near past, or because deemed interactive
+ * a long ago.
+ * In both cases, resetting now the current
+ * remaining weight-raising time for the
+ * application to the weight-raising duration
+ * for soft rt applications would not cause any
+ * latency increase for the application (as the
+ * new duration would be higher than the
+ * remaining time).
+ *
+ * In addition, the application is now meeting
+ * the requirements for being deemed soft rt.
+ * In the end we can correctly and safely
+ * (re)charge the weight-raising duration for
+ * the application with the weight-raising
+ * duration for soft rt applications.
+ *
+ * In particular, doing this recharge now, i.e.,
+ * before the weight-raising period for the
+ * application finishes, reduces the probability
+ * of the following negative scenario:
+ * 1) the weight of a soft rt application is
+ * raised at startup (as for any newly
+ * created application),
+ * 2) since the application is not interactive,
+ * at a certain time weight-raising is
+ * stopped for the application,
+ * 3) at that time the application happens to
+ * still have pending requests, and hence
+ * is destined to not have a chance to be
+ * deemed soft rt before these requests are
+ * completed (see the comments to the
+ * function bfq_bfqq_softrt_next_start()
+ * for details on soft rt detection),
+ * 4) these pending requests experience a high
+ * latency because the application is not
+ * weight-raised while they are pending.
+ */
+ bfqq->last_wr_start_finish = jiffies;
+ bfqq->wr_cur_max_time =
+ bfqd->bfq_wr_rt_max_time;
+ }
+ }
+set_ioprio_changed:
+ if (old_wr_coeff != bfqq->wr_coeff)
+ entity->ioprio_changed = 1;
+add_bfqq_busy:
+ bfqq->last_idle_bklogged = jiffies;
+ bfqq->service_from_backlogged = 0;
+ bfq_clear_bfqq_softrt_update(bfqq);
+ bfq_add_bfqq_busy(bfqd, bfqq);
+ } else {
+ if (bfqd->low_latency && old_wr_coeff == 1 && !rq_is_sync(rq) &&
+ time_is_before_jiffies(
+ bfqq->last_wr_start_finish +
+ bfqd->bfq_wr_min_inter_arr_async)) {
+ bfqq->wr_coeff = bfqd->bfq_wr_coeff;
+ bfqq->wr_cur_max_time = bfq_wr_duration(bfqd);
+
+ bfqd->wr_busy_queues++;
+ entity->ioprio_changed = 1;
+ bfq_log_bfqq(bfqd, bfqq,
+ "non-idle wrais starting at %lu, rais_max_time %u",
+ jiffies,
+ jiffies_to_msecs(bfqq->wr_cur_max_time));
+ }
+ if (prev != bfqq->next_rq)
+ bfq_updated_next_req(bfqd, bfqq);
+ }
+
+ if (bfqd->low_latency &&
+ (old_wr_coeff == 1 || bfqq->wr_coeff == 1 || interactive))
+ bfqq->last_wr_start_finish = jiffies;
+}
+
+static struct request *bfq_find_rq_fmerge(struct bfq_data *bfqd,
+ struct bio *bio)
+{
+ struct task_struct *tsk = current;
+ struct bfq_io_cq *bic;
+ struct bfq_queue *bfqq;
+
+ bic = bfq_bic_lookup(bfqd, tsk->io_context);
+ if (bic == NULL)
+ return NULL;
+
+ bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
+ if (bfqq != NULL)
+ return elv_rb_find(&bfqq->sort_list, bio_end_sector(bio));
+
+ return NULL;
+}
+
+static void bfq_activate_request(struct request_queue *q, struct request *rq)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+
+ bfqd->rq_in_driver++;
+ bfqd->last_position = blk_rq_pos(rq) + blk_rq_sectors(rq);
+ bfq_log(bfqd, "activate_request: new bfqd->last_position %llu",
+ (long long unsigned)bfqd->last_position);
+}
+
+static inline void bfq_deactivate_request(struct request_queue *q,
+ struct request *rq)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+
+ BUG_ON(bfqd->rq_in_driver == 0);
+ bfqd->rq_in_driver--;
+}
+
+static void bfq_remove_request(struct request *rq)
+{
+ struct bfq_queue *bfqq = RQ_BFQQ(rq);
+ struct bfq_data *bfqd = bfqq->bfqd;
+ const int sync = rq_is_sync(rq);
+
+ if (bfqq->next_rq == rq) {
+ bfqq->next_rq = bfq_find_next_rq(bfqd, bfqq, rq);
+ bfq_updated_next_req(bfqd, bfqq);
+ }
+
+ if (rq->queuelist.prev != &rq->queuelist)
+ list_del_init(&rq->queuelist);
+ BUG_ON(bfqq->queued[sync] == 0);
+ bfqq->queued[sync]--;
+ bfqd->queued--;
+ elv_rb_del(&bfqq->sort_list, rq);
+
+ if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
+ if (bfq_bfqq_busy(bfqq) && bfqq != bfqd->in_service_queue)
+ bfq_del_bfqq_busy(bfqd, bfqq, 1);
+ /*
+ * Remove queue from request-position tree as it is empty.
+ */
+ if (bfqq->pos_root != NULL) {
+ rb_erase(&bfqq->pos_node, bfqq->pos_root);
+ bfqq->pos_root = NULL;
+ }
+ }
+
+ if (rq->cmd_flags & REQ_META) {
+ BUG_ON(bfqq->meta_pending == 0);
+ bfqq->meta_pending--;
+ }
+}
+
+static int bfq_merge(struct request_queue *q, struct request **req,
+ struct bio *bio)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+ struct request *__rq;
+
+ __rq = bfq_find_rq_fmerge(bfqd, bio);
+ if (__rq != NULL && elv_rq_merge_ok(__rq, bio)) {
+ *req = __rq;
+ return ELEVATOR_FRONT_MERGE;
+ }
+
+ return ELEVATOR_NO_MERGE;
+}
+
+static void bfq_merged_request(struct request_queue *q, struct request *req,
+ int type)
+{
+ if (type == ELEVATOR_FRONT_MERGE &&
+ rb_prev(&req->rb_node) &&
+ blk_rq_pos(req) <
+ blk_rq_pos(container_of(rb_prev(&req->rb_node),
+ struct request, rb_node))) {
+ struct bfq_queue *bfqq = RQ_BFQQ(req);
+ struct bfq_data *bfqd = bfqq->bfqd;
+ struct request *prev, *next_rq;
+
+ /* Reposition request in its sort_list */
+ elv_rb_del(&bfqq->sort_list, req);
+ elv_rb_add(&bfqq->sort_list, req);
+ /* Choose next request to be served for bfqq */
+ prev = bfqq->next_rq;
+ next_rq = bfq_choose_req(bfqd, bfqq->next_rq, req,
+ bfqd->last_position);
+ BUG_ON(next_rq == NULL);
+ bfqq->next_rq = next_rq;
+ /*
+ * If next_rq changes, update both the queue's budget to
+ * fit the new request and the queue's position in its
+ * rq_pos_tree.
+ */
+ if (prev != bfqq->next_rq) {
+ bfq_updated_next_req(bfqd, bfqq);
+ bfq_rq_pos_tree_add(bfqd, bfqq);
+ }
+ }
+}
+
+static void bfq_merged_requests(struct request_queue *q, struct request *rq,
+ struct request *next)
+{
+ struct bfq_queue *bfqq = RQ_BFQQ(rq), *next_bfqq = RQ_BFQQ(next);
+
+ /*
+ * If next and rq belong to the same bfq_queue and next is older
+ * than rq, then reposition rq in the fifo (by substituting next
+ * with rq). Otherwise, if next and rq belong to different
+ * bfq_queues, never reposition rq: in fact, we would have to
+ * reposition it with respect to next's position in its own fifo,
+ * which would most certainly be too expensive with respect to
+ * the benefits.
+ */
+ if (bfqq == next_bfqq &&
+ !list_empty(&rq->queuelist) && !list_empty(&next->queuelist) &&
+ time_before(next->fifo_time, rq->fifo_time)) {
+ list_del_init(&rq->queuelist);
+ list_replace_init(&next->queuelist, &rq->queuelist);
+ rq->fifo_time = next->fifo_time;
+ }
+
+ if (bfqq->next_rq == next)
+ bfqq->next_rq = rq;
+
+ bfq_remove_request(next);
+}
+
+/* Must be called with bfqq != NULL */
+static inline void bfq_bfqq_end_wr(struct bfq_queue *bfqq)
+{
+ BUG_ON(bfqq == NULL);
+ if (bfq_bfqq_busy(bfqq))
+ bfqq->bfqd->wr_busy_queues--;
+ bfqq->wr_coeff = 1;
+ bfqq->wr_cur_max_time = 0;
+ /* Trigger a weight change on the next activation of the queue */
+ bfqq->entity.ioprio_changed = 1;
+}
+
+static void bfq_end_wr_async_queues(struct bfq_data *bfqd,
+ struct bfq_group *bfqg)
+{
+ int i, j;
+
+ for (i = 0; i < 2; i++)
+ for (j = 0; j < IOPRIO_BE_NR; j++)
+ if (bfqg->async_bfqq[i][j] != NULL)
+ bfq_bfqq_end_wr(bfqg->async_bfqq[i][j]);
+ if (bfqg->async_idle_bfqq != NULL)
+ bfq_bfqq_end_wr(bfqg->async_idle_bfqq);
+}
+
+static void bfq_end_wr(struct bfq_data *bfqd)
+{
+ struct bfq_queue *bfqq;
+
+ spin_lock_irq(bfqd->queue->queue_lock);
+
+ list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list)
+ bfq_bfqq_end_wr(bfqq);
+ list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list)
+ bfq_bfqq_end_wr(bfqq);
+ bfq_end_wr_async(bfqd);
+
+ spin_unlock_irq(bfqd->queue->queue_lock);
+}
+
+static inline sector_t bfq_io_struct_pos(void *io_struct, bool request)
+{
+ if (request)
+ return blk_rq_pos(io_struct);
+ else
+ return ((struct bio *)io_struct)->bi_iter.bi_sector;
+}
+
+static inline sector_t bfq_dist_from(sector_t pos1,
+ sector_t pos2)
+{
+ if (pos1 >= pos2)
+ return pos1 - pos2;
+ else
+ return pos2 - pos1;
+}
+
+static inline int bfq_rq_close_to_sector(void *io_struct, bool request,
+ sector_t sector)
+{
+ return bfq_dist_from(bfq_io_struct_pos(io_struct, request), sector) <=
+ BFQQ_SEEK_THR;
+}
+
+static struct bfq_queue *bfqq_close(struct bfq_data *bfqd, sector_t sector)
+{
+ struct rb_root *root = &bfqd->rq_pos_tree;
+ struct rb_node *parent, *node;
+ struct bfq_queue *__bfqq;
+
+ if (RB_EMPTY_ROOT(root))
+ return NULL;
+
+ /*
+ * First, if we find a request starting at the end of the last
+ * request, choose it.
+ */
+ __bfqq = bfq_rq_pos_tree_lookup(bfqd, root, sector, &parent, NULL);
+ if (__bfqq != NULL)
+ return __bfqq;
+
+ /*
+ * If the exact sector wasn't found, the parent of the NULL leaf
+ * will contain the closest sector (rq_pos_tree sorted by
+ * next_request position).
+ */
+ __bfqq = rb_entry(parent, struct bfq_queue, pos_node);
+ if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
+ return __bfqq;
+
+ if (blk_rq_pos(__bfqq->next_rq) < sector)
+ node = rb_next(&__bfqq->pos_node);
+ else
+ node = rb_prev(&__bfqq->pos_node);
+ if (node == NULL)
+ return NULL;
+
+ __bfqq = rb_entry(node, struct bfq_queue, pos_node);
+ if (bfq_rq_close_to_sector(__bfqq->next_rq, true, sector))
+ return __bfqq;
+
+ return NULL;
+}
+
+/*
+ * bfqd - obvious
+ * cur_bfqq - passed in so that we don't decide that the current queue
+ * is closely cooperating with itself
+ * sector - used as a reference point to search for a close queue
+ */
+static struct bfq_queue *bfq_close_cooperator(struct bfq_data *bfqd,
+ struct bfq_queue *cur_bfqq,
+ sector_t sector)
+{
+ struct bfq_queue *bfqq;
+
+ if (bfq_class_idle(cur_bfqq))
+ return NULL;
+ if (!bfq_bfqq_sync(cur_bfqq))
+ return NULL;
+ if (BFQQ_SEEKY(cur_bfqq))
+ return NULL;
+
+ /* If device has only one backlogged bfq_queue, don't search. */
+ if (bfqd->busy_queues == 1)
+ return NULL;
+
+ /*
+ * We should notice if some of the queues are cooperating, e.g.
+ * working closely on the same area of the disk. In that case,
+ * we can group them together and don't waste time idling.
+ */
+ bfqq = bfqq_close(bfqd, sector);
+ if (bfqq == NULL || bfqq == cur_bfqq)
+ return NULL;
+
+ /*
+ * Do not merge queues from different bfq_groups.
+ */
+ if (bfqq->entity.parent != cur_bfqq->entity.parent)
+ return NULL;
+
+ /*
+ * It only makes sense to merge sync queues.
+ */
+ if (!bfq_bfqq_sync(bfqq))
+ return NULL;
+ if (BFQQ_SEEKY(bfqq))
+ return NULL;
+
+ /*
+ * Do not merge queues of different priority classes.
+ */
+ if (bfq_class_rt(bfqq) != bfq_class_rt(cur_bfqq))
+ return NULL;
+
+ return bfqq;
+}
+
+static struct bfq_queue *
+bfq_setup_merge(struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
+{
+ int process_refs, new_process_refs;
+ struct bfq_queue *__bfqq;
+
+ /*
+ * If there are no process references on the new_bfqq, then it is
+ * unsafe to follow the ->new_bfqq chain as other bfqq's in the chain
+ * may have dropped their last reference (not just their last process
+ * reference).
+ */
+ if (!bfqq_process_refs(new_bfqq))
+ return NULL;
+
+ /* Avoid a circular list and skip interim queue merges. */
+ while ((__bfqq = new_bfqq->new_bfqq)) {
+ if (__bfqq == bfqq)
+ return NULL;
+ new_bfqq = __bfqq;
+ }
+
+ process_refs = bfqq_process_refs(bfqq);
+ new_process_refs = bfqq_process_refs(new_bfqq);
+ /*
+ * If the process for the bfqq has gone away, there is no
+ * sense in merging the queues.
+ */
+ if (process_refs == 0 || new_process_refs == 0)
+ return NULL;
+
+ bfq_log_bfqq(bfqq->bfqd, bfqq, "scheduling merge with queue %d",
+ new_bfqq->pid);
+
+ /*
+ * Merging is just a redirection: the requests of the process
+ * owning one of the two queues are redirected to the other queue.
+ * The latter queue, in its turn, is set as shared if this is the
+ * first time that the requests of some process are redirected to
+ * it.
+ *
+ * We redirect bfqq to new_bfqq and not the opposite, because we
+ * are in the context of the process owning bfqq, hence we have
+ * the io_cq of this process. So we can immediately configure this
+ * io_cq to redirect the requests of the process to new_bfqq.
+ *
+ * NOTE, even if new_bfqq coincides with the in-service queue, the
+ * io_cq of new_bfqq is not available, because, if the in-service
+ * queue is shared, bfqd->in_service_bic may not point to the
+ * io_cq of the in-service queue.
+ * Redirecting the requests of the process owning bfqq to the
+ * currently in-service queue is in any case the best option, as
+ * we feed the in-service queue with new requests close to the
+ * last request served and, by doing so, hopefully increase the
+ * throughput.
+ */
+ bfqq->new_bfqq = new_bfqq;
+ atomic_add(process_refs, &new_bfqq->ref);
+ return new_bfqq;
+}
+
+/*
+ * Attempt to schedule a merge of bfqq with the currently in-service queue
+ * or with a close queue among the scheduled queues.
+ * Return NULL if no merge was scheduled, a pointer to the shared bfq_queue
+ * structure otherwise.
+ *
+ * The OOM queue is not allowed to participate to cooperation: in fact, since
+ * the requests temporarily redirected to the OOM queue could be redirected
+ * again to dedicated queues at any time, the state needed to correctly
+ * handle merging with the OOM queue would be quite complex and expensive
+ * to maintain. Besides, in such a critical condition as an out of memory,
+ * the benefits of queue merging may be little relevant, or even negligible.
+ */
+static struct bfq_queue *
+bfq_setup_cooperator(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ void *io_struct, bool request)
+{
+ struct bfq_queue *in_service_bfqq, *new_bfqq;
+
+ if (bfqq->new_bfqq)
+ return bfqq->new_bfqq;
+
+ if (!io_struct || unlikely(bfqq == &bfqd->oom_bfqq))
+ return NULL;
+
+ in_service_bfqq = bfqd->in_service_queue;
+
+ if (in_service_bfqq == NULL || in_service_bfqq == bfqq ||
+ !bfqd->in_service_bic ||
+ unlikely(in_service_bfqq == &bfqd->oom_bfqq))
+ goto check_scheduled;
+
+ if (bfq_class_idle(in_service_bfqq) || bfq_class_idle(bfqq))
+ goto check_scheduled;
+
+ if (bfq_class_rt(in_service_bfqq) != bfq_class_rt(bfqq))
+ goto check_scheduled;
+
+ if (in_service_bfqq->entity.parent != bfqq->entity.parent)
+ goto check_scheduled;
+
+ if (bfq_rq_close_to_sector(io_struct, request, bfqd->last_position) &&
+ bfq_bfqq_sync(in_service_bfqq) && bfq_bfqq_sync(bfqq)) {
+ new_bfqq = bfq_setup_merge(bfqq, in_service_bfqq);
+ if (new_bfqq != NULL)
+ return new_bfqq; /* Merge with in-service queue */
+ }
+
+ /*
+ * Check whether there is a cooperator among currently scheduled
+ * queues. The only thing we need is that the bio/request is not
+ * NULL, as we need it to establish whether a cooperator exists.
+ */
+check_scheduled:
+ new_bfqq = bfq_close_cooperator(bfqd, bfqq,
+ bfq_io_struct_pos(io_struct, request));
+ if (new_bfqq && likely(new_bfqq != &bfqd->oom_bfqq))
+ return bfq_setup_merge(bfqq, new_bfqq);
+
+ return NULL;
+}
+
+static inline void
+bfq_bfqq_save_state(struct bfq_queue *bfqq)
+{
+ /*
+ * If bfqq->bic == NULL, the queue is already shared or its requests
+ * have already been redirected to a shared queue; both idle window
+ * and weight raising state have already been saved. Do nothing.
+ */
+ if (bfqq->bic == NULL)
+ return;
+ if (bfqq->bic->wr_time_left)
+ /*
+ * This is the queue of a just-started process, and would
+ * deserve weight raising: we set wr_time_left to the full
+ * weight-raising duration to trigger weight-raising when
+ * and if the queue is split and the first request of the
+ * queue is enqueued.
+ */
+ bfqq->bic->wr_time_left = bfq_wr_duration(bfqq->bfqd);
+ else if (bfqq->wr_coeff > 1) {
+ unsigned long wr_duration =
+ jiffies - bfqq->last_wr_start_finish;
+ /*
+ * It may happen that a queue's weight raising period lasts
+ * longer than its wr_cur_max_time, as weight raising is
+ * handled only when a request is enqueued or dispatched (it
+ * does not use any timer). If the weight raising period is
+ * about to end, don't save it.
+ */
+ if (bfqq->wr_cur_max_time <= wr_duration)
+ bfqq->bic->wr_time_left = 0;
+ else
+ bfqq->bic->wr_time_left =
+ bfqq->wr_cur_max_time - wr_duration;
+ /*
+ * The bfq_queue is becoming shared or the requests of the
+ * process owning the queue are being redirected to a shared
+ * queue. Stop the weight raising period of the queue, as in
+ * both cases it should not be owned by an interactive or
+ * soft real-time application.
+ */
+ bfq_bfqq_end_wr(bfqq);
+ } else
+ bfqq->bic->wr_time_left = 0;
+ bfqq->bic->saved_idle_window = bfq_bfqq_idle_window(bfqq);
+ bfqq->bic->saved_IO_bound = bfq_bfqq_IO_bound(bfqq);
+ bfqq->bic->saved_in_large_burst = bfq_bfqq_in_large_burst(bfqq);
+ bfqq->bic->was_in_burst_list = !hlist_unhashed(&bfqq->burst_list_node);
+ bfqq->bic->cooperations++;
+ bfqq->bic->failed_cooperations = 0;
+}
+
+static inline void
+bfq_get_bic_reference(struct bfq_queue *bfqq)
+{
+ /*
+ * If bfqq->bic has a non-NULL value, the bic to which it belongs
+ * is about to begin using a shared bfq_queue.
+ */
+ if (bfqq->bic)
+ atomic_long_inc(&bfqq->bic->icq.ioc->refcount);
+}
+
+static void
+bfq_merge_bfqqs(struct bfq_data *bfqd, struct bfq_io_cq *bic,
+ struct bfq_queue *bfqq, struct bfq_queue *new_bfqq)
+{
+ bfq_log_bfqq(bfqd, bfqq, "merging with queue %lu",
+ (long unsigned)new_bfqq->pid);
+ /* Save weight raising and idle window of the merged queues */
+ bfq_bfqq_save_state(bfqq);
+ bfq_bfqq_save_state(new_bfqq);
+ if (bfq_bfqq_IO_bound(bfqq))
+ bfq_mark_bfqq_IO_bound(new_bfqq);
+ bfq_clear_bfqq_IO_bound(bfqq);
+ /*
+ * Grab a reference to the bic, to prevent it from being destroyed
+ * before being possibly touched by a bfq_split_bfqq().
+ */
+ bfq_get_bic_reference(bfqq);
+ bfq_get_bic_reference(new_bfqq);
+ /*
+ * Merge queues (that is, let bic redirect its requests to new_bfqq)
+ */
+ bic_set_bfqq(bic, new_bfqq, 1);
+ bfq_mark_bfqq_coop(new_bfqq);
+ /*
+ * new_bfqq now belongs to at least two bics (it is a shared queue):
+ * set new_bfqq->bic to NULL. bfqq either:
+ * - does not belong to any bic any more, and hence bfqq->bic must
+ * be set to NULL, or
+ * - is a queue whose owning bics have already been redirected to a
+ * different queue, hence the queue is destined to not belong to
+ * any bic soon and bfqq->bic is already NULL (therefore the next
+ * assignment causes no harm).
+ */
+ new_bfqq->bic = NULL;
+ bfqq->bic = NULL;
+ bfq_put_queue(bfqq);
+}
+
+static inline void bfq_bfqq_increase_failed_cooperations(struct bfq_queue *bfqq)
+{
+ struct bfq_io_cq *bic = bfqq->bic;
+ struct bfq_data *bfqd = bfqq->bfqd;
+
+ if (bic && bfq_bfqq_cooperations(bfqq) >= bfqd->bfq_coop_thresh) {
+ bic->failed_cooperations++;
+ if (bic->failed_cooperations >= bfqd->bfq_failed_cooperations)
+ bic->cooperations = 0;
+ }
+}
+
+static int bfq_allow_merge(struct request_queue *q, struct request *rq,
+ struct bio *bio)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+ struct bfq_io_cq *bic;
+ struct bfq_queue *bfqq, *new_bfqq;
+
+ /*
+ * Disallow merge of a sync bio into an async request.
+ */
+ if (bfq_bio_sync(bio) && !rq_is_sync(rq))
+ return 0;
+
+ /*
+ * Lookup the bfqq that this bio will be queued with. Allow
+ * merge only if rq is queued there.
+ * Queue lock is held here.
+ */
+ bic = bfq_bic_lookup(bfqd, current->io_context);
+ if (bic == NULL)
+ return 0;
+
+ bfqq = bic_to_bfqq(bic, bfq_bio_sync(bio));
+ /*
+ * We take advantage of this function to perform an early merge
+ * of the queues of possible cooperating processes.
+ */
+ if (bfqq != NULL) {
+ new_bfqq = bfq_setup_cooperator(bfqd, bfqq, bio, false);
+ if (new_bfqq != NULL) {
+ bfq_merge_bfqqs(bfqd, bic, bfqq, new_bfqq);
+ /*
+ * If we get here, the bio will be queued in the
+ * shared queue, i.e., new_bfqq, so use new_bfqq
+ * to decide whether bio and rq can be merged.
+ */
+ bfqq = new_bfqq;
+ } else
+ bfq_bfqq_increase_failed_cooperations(bfqq);
+ }
+
+ return bfqq == RQ_BFQQ(rq);
+}
+
+static void __bfq_set_in_service_queue(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ if (bfqq != NULL) {
+ bfq_mark_bfqq_must_alloc(bfqq);
+ bfq_mark_bfqq_budget_new(bfqq);
+ bfq_clear_bfqq_fifo_expire(bfqq);
+
+ bfqd->budgets_assigned = (bfqd->budgets_assigned*7 + 256) / 8;
+
+ bfq_log_bfqq(bfqd, bfqq,
+ "set_in_service_queue, cur-budget = %lu",
+ bfqq->entity.budget);
+ }
+
+ bfqd->in_service_queue = bfqq;
+}
+
+/*
+ * Get and set a new queue for service.
+ */
+static struct bfq_queue *bfq_set_in_service_queue(struct bfq_data *bfqd)
+{
+ struct bfq_queue *bfqq = bfq_get_next_queue(bfqd);
+
+ __bfq_set_in_service_queue(bfqd, bfqq);
+ return bfqq;
+}
+
+/*
+ * If enough samples have been computed, return the current max budget
+ * stored in bfqd, which is dynamically updated according to the
+ * estimated disk peak rate; otherwise return the default max budget
+ */
+static inline unsigned long bfq_max_budget(struct bfq_data *bfqd)
+{
+ if (bfqd->budgets_assigned < 194)
+ return bfq_default_max_budget;
+ else
+ return bfqd->bfq_max_budget;
+}
+
+/*
+ * Return min budget, which is a fraction of the current or default
+ * max budget (trying with 1/32)
+ */
+static inline unsigned long bfq_min_budget(struct bfq_data *bfqd)
+{
+ if (bfqd->budgets_assigned < 194)
+ return bfq_default_max_budget / 32;
+ else
+ return bfqd->bfq_max_budget / 32;
+}
+
+static void bfq_arm_slice_timer(struct bfq_data *bfqd)
+{
+ struct bfq_queue *bfqq = bfqd->in_service_queue;
+ struct bfq_io_cq *bic;
+ unsigned long sl;
+
+ BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list));
+
+ /* Processes have exited, don't wait. */
+ bic = bfqd->in_service_bic;
+ if (bic == NULL || atomic_read(&bic->icq.ioc->active_ref) == 0)
+ return;
+
+ bfq_mark_bfqq_wait_request(bfqq);
+
+ /*
+ * We don't want to idle for seeks, but we do want to allow
+ * fair distribution of slice time for a process doing back-to-back
+ * seeks. So allow a little bit of time for him to submit a new rq.
+ *
+ * To prevent processes with (partly) seeky workloads from
+ * being too ill-treated, grant them a small fraction of the
+ * assigned budget before reducing the waiting time to
+ * BFQ_MIN_TT. This happened to help reduce latency.
+ */
+ sl = bfqd->bfq_slice_idle;
+ /*
+ * Unless the queue is being weight-raised or the scenario is
+ * asymmetric, grant only minimum idle time if the queue either
+ * has been seeky for long enough or has already proved to be
+ * constantly seeky.
+ */
+ if (bfq_sample_valid(bfqq->seek_samples) &&
+ ((BFQQ_SEEKY(bfqq) && bfqq->entity.service >
+ bfq_max_budget(bfqq->bfqd) / 8) ||
+ bfq_bfqq_constantly_seeky(bfqq)) && bfqq->wr_coeff == 1 &&
+ symmetric_scenario)
+ sl = min(sl, msecs_to_jiffies(BFQ_MIN_TT));
+ else if (bfqq->wr_coeff > 1)
+ sl = sl * 3;
+ bfqd->last_idling_start = ktime_get();
+ mod_timer(&bfqd->idle_slice_timer, jiffies + sl);
+ bfq_log(bfqd, "arm idle: %u/%u ms",
+ jiffies_to_msecs(sl), jiffies_to_msecs(bfqd->bfq_slice_idle));
+}
+
+/*
+ * Set the maximum time for the in-service queue to consume its
+ * budget. This prevents seeky processes from lowering the disk
+ * throughput (always guaranteed with a time slice scheme as in CFQ).
+ */
+static void bfq_set_budget_timeout(struct bfq_data *bfqd)
+{
+ struct bfq_queue *bfqq = bfqd->in_service_queue;
+ unsigned int timeout_coeff;
+ if (bfqq->wr_cur_max_time == bfqd->bfq_wr_rt_max_time)
+ timeout_coeff = 1;
+ else
+ timeout_coeff = bfqq->entity.weight / bfqq->entity.orig_weight;
+
+ bfqd->last_budget_start = ktime_get();
+
+ bfq_clear_bfqq_budget_new(bfqq);
+ bfqq->budget_timeout = jiffies +
+ bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] * timeout_coeff;
+
+ bfq_log_bfqq(bfqd, bfqq, "set budget_timeout %u",
+ jiffies_to_msecs(bfqd->bfq_timeout[bfq_bfqq_sync(bfqq)] *
+ timeout_coeff));
+}
+
+/*
+ * Move request from internal lists to the request queue dispatch list.
+ */
+static void bfq_dispatch_insert(struct request_queue *q, struct request *rq)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+ struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+ /*
+ * For consistency, the next instruction should have been executed
+ * after removing the request from the queue and dispatching it.
+ * We execute instead this instruction before bfq_remove_request()
+ * (and hence introduce a temporary inconsistency), for efficiency.
+ * In fact, in a forced_dispatch, this prevents two counters related
+ * to bfqq->dispatched to risk to be uselessly decremented if bfqq
+ * is not in service, and then to be incremented again after
+ * incrementing bfqq->dispatched.
+ */
+ bfqq->dispatched++;
+ bfq_remove_request(rq);
+ elv_dispatch_sort(q, rq);
+
+ if (bfq_bfqq_sync(bfqq))
+ bfqd->sync_flight++;
+}
+
+/*
+ * Return expired entry, or NULL to just start from scratch in rbtree.
+ */
+static struct request *bfq_check_fifo(struct bfq_queue *bfqq)
+{
+ struct request *rq = NULL;
+
+ if (bfq_bfqq_fifo_expire(bfqq))
+ return NULL;
+
+ bfq_mark_bfqq_fifo_expire(bfqq);
+
+ if (list_empty(&bfqq->fifo))
+ return NULL;
+
+ rq = rq_entry_fifo(bfqq->fifo.next);
+
+ if (time_before(jiffies, rq->fifo_time))
+ return NULL;
+
+ return rq;
+}
+
+static inline unsigned long bfq_bfqq_budget_left(struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+ return entity->budget - entity->service;
+}
+
+static void __bfq_bfqq_expire(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ BUG_ON(bfqq != bfqd->in_service_queue);
+
+ __bfq_bfqd_reset_in_service(bfqd);
+
+ /*
+ * If this bfqq is shared between multiple processes, check
+ * to make sure that those processes are still issuing I/Os
+ * within the mean seek distance. If not, it may be time to
+ * break the queues apart again.
+ */
+ if (bfq_bfqq_coop(bfqq) && BFQQ_SEEKY(bfqq))
+ bfq_mark_bfqq_split_coop(bfqq);
+
+ if (RB_EMPTY_ROOT(&bfqq->sort_list)) {
+ /*
+ * Overloading budget_timeout field to store the time
+ * at which the queue remains with no backlog; used by
+ * the weight-raising mechanism.
+ */
+ bfqq->budget_timeout = jiffies;
+ bfq_del_bfqq_busy(bfqd, bfqq, 1);
+ } else {
+ bfq_activate_bfqq(bfqd, bfqq);
+ /*
+ * Resort priority tree of potential close cooperators.
+ */
+ bfq_rq_pos_tree_add(bfqd, bfqq);
+ }
+}
+
+/**
+ * __bfq_bfqq_recalc_budget - try to adapt the budget to the @bfqq behavior.
+ * @bfqd: device data.
+ * @bfqq: queue to update.
+ * @reason: reason for expiration.
+ *
+ * Handle the feedback on @bfqq budget. See the body for detailed
+ * comments.
+ */
+static void __bfq_bfqq_recalc_budget(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ enum bfqq_expiration reason)
+{
+ struct request *next_rq;
+ unsigned long budget, min_budget;
+
+ budget = bfqq->max_budget;
+ min_budget = bfq_min_budget(bfqd);
+
+ BUG_ON(bfqq != bfqd->in_service_queue);
+
+ bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last budg %lu, budg left %lu",
+ bfqq->entity.budget, bfq_bfqq_budget_left(bfqq));
+ bfq_log_bfqq(bfqd, bfqq, "recalc_budg: last max_budg %lu, min budg %lu",
+ budget, bfq_min_budget(bfqd));
+ bfq_log_bfqq(bfqd, bfqq, "recalc_budg: sync %d, seeky %d",
+ bfq_bfqq_sync(bfqq), BFQQ_SEEKY(bfqd->in_service_queue));
+
+ if (bfq_bfqq_sync(bfqq)) {
+ switch (reason) {
+ /*
+ * Caveat: in all the following cases we trade latency
+ * for throughput.
+ */
+ case BFQ_BFQQ_TOO_IDLE:
+ /*
+ * This is the only case where we may reduce
+ * the budget: if there is no request of the
+ * process still waiting for completion, then
+ * we assume (tentatively) that the timer has
+ * expired because the batch of requests of
+ * the process could have been served with a
+ * smaller budget. Hence, betting that
+ * process will behave in the same way when it
+ * becomes backlogged again, we reduce its
+ * next budget. As long as we guess right,
+ * this budget cut reduces the latency
+ * experienced by the process.
+ *
+ * However, if there are still outstanding
+ * requests, then the process may have not yet
+ * issued its next request just because it is
+ * still waiting for the completion of some of
+ * the still outstanding ones. So in this
+ * subcase we do not reduce its budget, on the
+ * contrary we increase it to possibly boost
+ * the throughput, as discussed in the
+ * comments to the BUDGET_TIMEOUT case.
+ */
+ if (bfqq->dispatched > 0) /* still outstanding reqs */
+ budget = min(budget * 2, bfqd->bfq_max_budget);
+ else {
+ if (budget > 5 * min_budget)
+ budget -= 4 * min_budget;
+ else
+ budget = min_budget;
+ }
+ break;
+ case BFQ_BFQQ_BUDGET_TIMEOUT:
+ /*
+ * We double the budget here because: 1) it
+ * gives the chance to boost the throughput if
+ * this is not a seeky process (which may have
+ * bumped into this timeout because of, e.g.,
+ * ZBR), 2) together with charge_full_budget
+ * it helps give seeky processes higher
+ * timestamps, and hence be served less
+ * frequently.
+ */
+ budget = min(budget * 2, bfqd->bfq_max_budget);
+ break;
+ case BFQ_BFQQ_BUDGET_EXHAUSTED:
+ /*
+ * The process still has backlog, and did not
+ * let either the budget timeout or the disk
+ * idling timeout expire. Hence it is not
+ * seeky, has a short thinktime and may be
+ * happy with a higher budget too. So
+ * definitely increase the budget of this good
+ * candidate to boost the disk throughput.
+ */
+ budget = min(budget * 4, bfqd->bfq_max_budget);
+ break;
+ case BFQ_BFQQ_NO_MORE_REQUESTS:
+ /*
+ * Leave the budget unchanged.
+ */
+ default:
+ return;
+ }
+ } else /* async queue */
+ /* async queues get always the maximum possible budget
+ * (their ability to dispatch is limited by
+ * @bfqd->bfq_max_budget_async_rq).
+ */
+ budget = bfqd->bfq_max_budget;
+
+ bfqq->max_budget = budget;
+
+ if (bfqd->budgets_assigned >= 194 && bfqd->bfq_user_max_budget == 0 &&
+ bfqq->max_budget > bfqd->bfq_max_budget)
+ bfqq->max_budget = bfqd->bfq_max_budget;
+
+ /*
+ * Make sure that we have enough budget for the next request.
+ * Since the finish time of the bfqq must be kept in sync with
+ * the budget, be sure to call __bfq_bfqq_expire() after the
+ * update.
+ */
+ next_rq = bfqq->next_rq;
+ if (next_rq != NULL)
+ bfqq->entity.budget = max_t(unsigned long, bfqq->max_budget,
+ bfq_serv_to_charge(next_rq, bfqq));
+ else
+ bfqq->entity.budget = bfqq->max_budget;
+
+ bfq_log_bfqq(bfqd, bfqq, "head sect: %u, new budget %lu",
+ next_rq != NULL ? blk_rq_sectors(next_rq) : 0,
+ bfqq->entity.budget);
+}
+
+static unsigned long bfq_calc_max_budget(u64 peak_rate, u64 timeout)
+{
+ unsigned long max_budget;
+
+ /*
+ * The max_budget calculated when autotuning is equal to the
+ * amount of sectors transfered in timeout_sync at the
+ * estimated peak rate.
+ */
+ max_budget = (unsigned long)(peak_rate * 1000 *
+ timeout >> BFQ_RATE_SHIFT);
+
+ return max_budget;
+}
+
+/*
+ * In addition to updating the peak rate, checks whether the process
+ * is "slow", and returns 1 if so. This slow flag is used, in addition
+ * to the budget timeout, to reduce the amount of service provided to
+ * seeky processes, and hence reduce their chances to lower the
+ * throughput. See the code for more details.
+ */
+static int bfq_update_peak_rate(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ int compensate, enum bfqq_expiration reason)
+{
+ u64 bw, usecs, expected, timeout;
+ ktime_t delta;
+ int update = 0;
+
+ if (!bfq_bfqq_sync(bfqq) || bfq_bfqq_budget_new(bfqq))
+ return 0;
+
+ if (compensate)
+ delta = bfqd->last_idling_start;
+ else
+ delta = ktime_get();
+ delta = ktime_sub(delta, bfqd->last_budget_start);
+ usecs = ktime_to_us(delta);
+
+ /* Don't trust short/unrealistic values. */
+ if (usecs < 100 || usecs >= LONG_MAX)
+ return 0;
+
+ /*
+ * Calculate the bandwidth for the last slice. We use a 64 bit
+ * value to store the peak rate, in sectors per usec in fixed
+ * point math. We do so to have enough precision in the estimate
+ * and to avoid overflows.
+ */
+ bw = (u64)bfqq->entity.service << BFQ_RATE_SHIFT;
+ do_div(bw, (unsigned long)usecs);
+
+ timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]);
+
+ /*
+ * Use only long (> 20ms) intervals to filter out spikes for
+ * the peak rate estimation.
+ */
+ if (usecs > 20000) {
+ if (bw > bfqd->peak_rate ||
+ (!BFQQ_SEEKY(bfqq) &&
+ reason == BFQ_BFQQ_BUDGET_TIMEOUT)) {
+ bfq_log(bfqd, "measured bw =%llu", bw);
+ /*
+ * To smooth oscillations use a low-pass filter with
+ * alpha=7/8, i.e.,
+ * new_rate = (7/8) * old_rate + (1/8) * bw
+ */
+ do_div(bw, 8);
+ if (bw == 0)
+ return 0;
+ bfqd->peak_rate *= 7;
+ do_div(bfqd->peak_rate, 8);
+ bfqd->peak_rate += bw;
+ update = 1;
+ bfq_log(bfqd, "new peak_rate=%llu", bfqd->peak_rate);
+ }
+
+ update |= bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES - 1;
+
+ if (bfqd->peak_rate_samples < BFQ_PEAK_RATE_SAMPLES)
+ bfqd->peak_rate_samples++;
+
+ if (bfqd->peak_rate_samples == BFQ_PEAK_RATE_SAMPLES &&
+ update) {
+ int dev_type = blk_queue_nonrot(bfqd->queue);
+ if (bfqd->bfq_user_max_budget == 0) {
+ bfqd->bfq_max_budget =
+ bfq_calc_max_budget(bfqd->peak_rate,
+ timeout);
+ bfq_log(bfqd, "new max_budget=%lu",
+ bfqd->bfq_max_budget);
+ }
+ if (bfqd->device_speed == BFQ_BFQD_FAST &&
+ bfqd->peak_rate < device_speed_thresh[dev_type]) {
+ bfqd->device_speed = BFQ_BFQD_SLOW;
+ bfqd->RT_prod = R_slow[dev_type] *
+ T_slow[dev_type];
+ } else if (bfqd->device_speed == BFQ_BFQD_SLOW &&
+ bfqd->peak_rate > device_speed_thresh[dev_type]) {
+ bfqd->device_speed = BFQ_BFQD_FAST;
+ bfqd->RT_prod = R_fast[dev_type] *
+ T_fast[dev_type];
+ }
+ }
+ }
+
+ /*
+ * If the process has been served for a too short time
+ * interval to let its possible sequential accesses prevail on
+ * the initial seek time needed to move the disk head on the
+ * first sector it requested, then give the process a chance
+ * and for the moment return false.
+ */
+ if (bfqq->entity.budget <= bfq_max_budget(bfqd) / 8)
+ return 0;
+
+ /*
+ * A process is considered ``slow'' (i.e., seeky, so that we
+ * cannot treat it fairly in the service domain, as it would
+ * slow down too much the other processes) if, when a slice
+ * ends for whatever reason, it has received service at a
+ * rate that would not be high enough to complete the budget
+ * before the budget timeout expiration.
+ */
+ expected = bw * 1000 * timeout >> BFQ_RATE_SHIFT;
+
+ /*
+ * Caveat: processes doing IO in the slower disk zones will
+ * tend to be slow(er) even if not seeky. And the estimated
+ * peak rate will actually be an average over the disk
+ * surface. Hence, to not be too harsh with unlucky processes,
+ * we keep a budget/3 margin of safety before declaring a
+ * process slow.
+ */
+ return expected > (4 * bfqq->entity.budget) / 3;
+}
+
+/*
+ * To be deemed as soft real-time, an application must meet two
+ * requirements. First, the application must not require an average
+ * bandwidth higher than the approximate bandwidth required to playback or
+ * record a compressed high-definition video.
+ * The next function is invoked on the completion of the last request of a
+ * batch, to compute the next-start time instant, soft_rt_next_start, such
+ * that, if the next request of the application does not arrive before
+ * soft_rt_next_start, then the above requirement on the bandwidth is met.
+ *
+ * The second requirement is that the request pattern of the application is
+ * isochronous, i.e., that, after issuing a request or a batch of requests,
+ * the application stops issuing new requests until all its pending requests
+ * have been completed. After that, the application may issue a new batch,
+ * and so on.
+ * For this reason the next function is invoked to compute
+ * soft_rt_next_start only for applications that meet this requirement,
+ * whereas soft_rt_next_start is set to infinity for applications that do
+ * not.
+ *
+ * Unfortunately, even a greedy application may happen to behave in an
+ * isochronous way if the CPU load is high. In fact, the application may
+ * stop issuing requests while the CPUs are busy serving other processes,
+ * then restart, then stop again for a while, and so on. In addition, if
+ * the disk achieves a low enough throughput with the request pattern
+ * issued by the application (e.g., because the request pattern is random
+ * and/or the device is slow), then the application may meet the above
+ * bandwidth requirement too. To prevent such a greedy application to be
+ * deemed as soft real-time, a further rule is used in the computation of
+ * soft_rt_next_start: soft_rt_next_start must be higher than the current
+ * time plus the maximum time for which the arrival of a request is waited
+ * for when a sync queue becomes idle, namely bfqd->bfq_slice_idle.
+ * This filters out greedy applications, as the latter issue instead their
+ * next request as soon as possible after the last one has been completed
+ * (in contrast, when a batch of requests is completed, a soft real-time
+ * application spends some time processing data).
+ *
+ * Unfortunately, the last filter may easily generate false positives if
+ * only bfqd->bfq_slice_idle is used as a reference time interval and one
+ * or both the following cases occur:
+ * 1) HZ is so low that the duration of a jiffy is comparable to or higher
+ * than bfqd->bfq_slice_idle. This happens, e.g., on slow devices with
+ * HZ=100.
+ * 2) jiffies, instead of increasing at a constant rate, may stop increasing
+ * for a while, then suddenly 'jump' by several units to recover the lost
+ * increments. This seems to happen, e.g., inside virtual machines.
+ * To address this issue, we do not use as a reference time interval just
+ * bfqd->bfq_slice_idle, but bfqd->bfq_slice_idle plus a few jiffies. In
+ * particular we add the minimum number of jiffies for which the filter
+ * seems to be quite precise also in embedded systems and KVM/QEMU virtual
+ * machines.
+ */
+static inline unsigned long bfq_bfqq_softrt_next_start(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ return max(bfqq->last_idle_bklogged +
+ HZ * bfqq->service_from_backlogged /
+ bfqd->bfq_wr_max_softrt_rate,
+ jiffies + bfqq->bfqd->bfq_slice_idle + 4);
+}
+
+/*
+ * Return the largest-possible time instant such that, for as long as possible,
+ * the current time will be lower than this time instant according to the macro
+ * time_is_before_jiffies().
+ */
+static inline unsigned long bfq_infinity_from_now(unsigned long now)
+{
+ return now + ULONG_MAX / 2;
+}
+
+/**
+ * bfq_bfqq_expire - expire a queue.
+ * @bfqd: device owning the queue.
+ * @bfqq: the queue to expire.
+ * @compensate: if true, compensate for the time spent idling.
+ * @reason: the reason causing the expiration.
+ *
+ *
+ * If the process associated to the queue is slow (i.e., seeky), or in
+ * case of budget timeout, or, finally, if it is async, we
+ * artificially charge it an entire budget (independently of the
+ * actual service it received). As a consequence, the queue will get
+ * higher timestamps than the correct ones upon reactivation, and
+ * hence it will be rescheduled as if it had received more service
+ * than what it actually received. In the end, this class of processes
+ * will receive less service in proportion to how slowly they consume
+ * their budgets (and hence how seriously they tend to lower the
+ * throughput).
+ *
+ * In contrast, when a queue expires because it has been idling for
+ * too much or because it exhausted its budget, we do not touch the
+ * amount of service it has received. Hence when the queue will be
+ * reactivated and its timestamps updated, the latter will be in sync
+ * with the actual service received by the queue until expiration.
+ *
+ * Charging a full budget to the first type of queues and the exact
+ * service to the others has the effect of using the WF2Q+ policy to
+ * schedule the former on a timeslice basis, without violating the
+ * service domain guarantees of the latter.
+ */
+static void bfq_bfqq_expire(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ int compensate,
+ enum bfqq_expiration reason)
+{
+ int slow;
+ BUG_ON(bfqq != bfqd->in_service_queue);
+
+ /* Update disk peak rate for autotuning and check whether the
+ * process is slow (see bfq_update_peak_rate).
+ */
+ slow = bfq_update_peak_rate(bfqd, bfqq, compensate, reason);
+
+ /*
+ * As above explained, 'punish' slow (i.e., seeky), timed-out
+ * and async queues, to favor sequential sync workloads.
+ *
+ * Processes doing I/O in the slower disk zones will tend to be
+ * slow(er) even if not seeky. Hence, since the estimated peak
+ * rate is actually an average over the disk surface, these
+ * processes may timeout just for bad luck. To avoid punishing
+ * them we do not charge a full budget to a process that
+ * succeeded in consuming at least 2/3 of its budget.
+ */
+ if (slow || (reason == BFQ_BFQQ_BUDGET_TIMEOUT &&
+ bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3))
+ bfq_bfqq_charge_full_budget(bfqq);
+
+ bfqq->service_from_backlogged += bfqq->entity.service;
+
+ if (BFQQ_SEEKY(bfqq) && reason == BFQ_BFQQ_BUDGET_TIMEOUT &&
+ !bfq_bfqq_constantly_seeky(bfqq)) {
+ bfq_mark_bfqq_constantly_seeky(bfqq);
+ if (!blk_queue_nonrot(bfqd->queue))
+ bfqd->const_seeky_busy_in_flight_queues++;
+ }
+
+ if (reason == BFQ_BFQQ_TOO_IDLE &&
+ bfqq->entity.service <= 2 * bfqq->entity.budget / 10 )
+ bfq_clear_bfqq_IO_bound(bfqq);
+
+ if (bfqd->low_latency && bfqq->wr_coeff == 1)
+ bfqq->last_wr_start_finish = jiffies;
+
+ if (bfqd->low_latency && bfqd->bfq_wr_max_softrt_rate > 0 &&
+ RB_EMPTY_ROOT(&bfqq->sort_list)) {
+ /*
+ * If we get here, and there are no outstanding requests,
+ * then the request pattern is isochronous (see the comments
+ * to the function bfq_bfqq_softrt_next_start()). Hence we
+ * can compute soft_rt_next_start. If, instead, the queue
+ * still has outstanding requests, then we have to wait
+ * for the completion of all the outstanding requests to
+ * discover whether the request pattern is actually
+ * isochronous.
+ */
+ if (bfqq->dispatched == 0)
+ bfqq->soft_rt_next_start =
+ bfq_bfqq_softrt_next_start(bfqd, bfqq);
+ else {
+ /*
+ * The application is still waiting for the
+ * completion of one or more requests:
+ * prevent it from possibly being incorrectly
+ * deemed as soft real-time by setting its
+ * soft_rt_next_start to infinity. In fact,
+ * without this assignment, the application
+ * would be incorrectly deemed as soft
+ * real-time if:
+ * 1) it issued a new request before the
+ * completion of all its in-flight
+ * requests, and
+ * 2) at that time, its soft_rt_next_start
+ * happened to be in the past.
+ */
+ bfqq->soft_rt_next_start =
+ bfq_infinity_from_now(jiffies);
+ /*
+ * Schedule an update of soft_rt_next_start to when
+ * the task may be discovered to be isochronous.
+ */
+ bfq_mark_bfqq_softrt_update(bfqq);
+ }
+ }
+
+ bfq_log_bfqq(bfqd, bfqq,
+ "expire (%d, slow %d, num_disp %d, idle_win %d)", reason,
+ slow, bfqq->dispatched, bfq_bfqq_idle_window(bfqq));
+
+ /*
+ * Increase, decrease or leave budget unchanged according to
+ * reason.
+ */
+ __bfq_bfqq_recalc_budget(bfqd, bfqq, reason);
+ __bfq_bfqq_expire(bfqd, bfqq);
+}
+
+/*
+ * Budget timeout is not implemented through a dedicated timer, but
+ * just checked on request arrivals and completions, as well as on
+ * idle timer expirations.
+ */
+static int bfq_bfqq_budget_timeout(struct bfq_queue *bfqq)
+{
+ if (bfq_bfqq_budget_new(bfqq) ||
+ time_before(jiffies, bfqq->budget_timeout))
+ return 0;
+ return 1;
+}
+
+/*
+ * If we expire a queue that is waiting for the arrival of a new
+ * request, we may prevent the fictitious timestamp back-shifting that
+ * allows the guarantees of the queue to be preserved (see [1] for
+ * this tricky aspect). Hence we return true only if this condition
+ * does not hold, or if the queue is slow enough to deserve only to be
+ * kicked off for preserving a high throughput.
+*/
+static inline int bfq_may_expire_for_budg_timeout(struct bfq_queue *bfqq)
+{
+ bfq_log_bfqq(bfqq->bfqd, bfqq,
+ "may_budget_timeout: wait_request %d left %d timeout %d",
+ bfq_bfqq_wait_request(bfqq),
+ bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3,
+ bfq_bfqq_budget_timeout(bfqq));
+
+ return (!bfq_bfqq_wait_request(bfqq) ||
+ bfq_bfqq_budget_left(bfqq) >= bfqq->entity.budget / 3)
+ &&
+ bfq_bfqq_budget_timeout(bfqq);
+}
+
+/*
+ * Device idling is allowed only for the queues for which this function
+ * returns true. For this reason, the return value of this function plays a
+ * critical role for both throughput boosting and service guarantees. The
+ * return value is computed through a logical expression. In this rather
+ * long comment, we try to briefly describe all the details and motivations
+ * behind the components of this logical expression.
+ *
+ * First, the expression is false if bfqq is not sync, or if: bfqq happened
+ * to become active during a large burst of queue activations, and the
+ * pattern of requests bfqq contains boosts the throughput if bfqq is
+ * expired. In fact, queues that became active during a large burst benefit
+ * only from throughput, as discussed in the comments to bfq_handle_burst.
+ * In this respect, expiring bfqq certainly boosts the throughput on NCQ-
+ * capable flash-based devices, whereas, on rotational devices, it boosts
+ * the throughput only if bfqq contains random requests.
+ *
+ * On the opposite end, if (a) bfqq is sync, (b) the above burst-related
+ * condition does not hold, and (c) bfqq is being weight-raised, then the
+ * expression always evaluates to true, as device idling is instrumental
+ * for preserving low-latency guarantees (see [1]). If, instead, conditions
+ * (a) and (b) do hold, but (c) does not, then the expression evaluates to
+ * true only if: (1) bfqq is I/O-bound and has a non-null idle window, and
+ * (2) at least one of the following two conditions holds.
+ * The first condition is that the device is not performing NCQ, because
+ * idling the device most certainly boosts the throughput if this condition
+ * holds and bfqq is I/O-bound and has been granted a non-null idle window.
+ * The second compound condition is made of the logical AND of two components.
+ *
+ * The first component is true only if there is no weight-raised busy
+ * queue. This guarantees that the device is not idled for a sync non-
+ * weight-raised queue when there are busy weight-raised queues. The former
+ * is then expired immediately if empty. Combined with the timestamping
+ * rules of BFQ (see [1] for details), this causes sync non-weight-raised
+ * queues to get a lower number of requests served, and hence to ask for a
+ * lower number of requests from the request pool, before the busy weight-
+ * raised queues get served again.
+ *
+ * This is beneficial for the processes associated with weight-raised
+ * queues, when the request pool is saturated (e.g., in the presence of
+ * write hogs). In fact, if the processes associated with the other queues
+ * ask for requests at a lower rate, then weight-raised processes have a
+ * higher probability to get a request from the pool immediately (or at
+ * least soon) when they need one. Hence they have a higher probability to
+ * actually get a fraction of the disk throughput proportional to their
+ * high weight. This is especially true with NCQ-capable drives, which
+ * enqueue several requests in advance and further reorder internally-
+ * queued requests.
+ *
+ * In the end, mistreating non-weight-raised queues when there are busy
+ * weight-raised queues seems to mitigate starvation problems in the
+ * presence of heavy write workloads and NCQ, and hence to guarantee a
+ * higher application and system responsiveness in these hostile scenarios.
+ *
+ * If the first component of the compound condition is instead true, i.e.,
+ * there is no weight-raised busy queue, then the second component of the
+ * compound condition takes into account service-guarantee and throughput
+ * issues related to NCQ (recall that the compound condition is evaluated
+ * only if the device is detected as supporting NCQ).
+ *
+ * As for service guarantees, allowing the drive to enqueue more than one
+ * request at a time, and hence delegating de facto final scheduling
+ * decisions to the drive's internal scheduler, causes loss of control on
+ * the actual request service order. In this respect, when the drive is
+ * allowed to enqueue more than one request at a time, the service
+ * distribution enforced by the drive's internal scheduler is likely to
+ * coincide with the desired device-throughput distribution only in the
+ * following, perfectly symmetric, scenario:
+ * 1) all active queues have the same weight,
+ * 2) all active groups at the same level in the groups tree have the same
+ * weight,
+ * 3) all active groups at the same level in the groups tree have the same
+ * number of children.
+ *
+ * Even in such a scenario, sequential I/O may still receive a preferential
+ * treatment, but this is not likely to be a big issue with flash-based
+ * devices, because of their non-dramatic loss of throughput with random
+ * I/O. Things do differ with HDDs, for which additional care is taken, as
+ * explained after completing the discussion for flash-based devices.
+ *
+ * Unfortunately, keeping the necessary state for evaluating exactly the
+ * above symmetry conditions would be quite complex and time-consuming.
+ * Therefore BFQ evaluates instead the following stronger sub-conditions,
+ * for which it is much easier to maintain the needed state:
+ * 1) all active queues have the same weight,
+ * 2) all active groups have the same weight,
+ * 3) all active groups have at most one active child each.
+ * In particular, the last two conditions are always true if hierarchical
+ * support and the cgroups interface are not enabled, hence no state needs
+ * to be maintained in this case.
+ *
+ * According to the above considerations, the second component of the
+ * compound condition evaluates to true if any of the above symmetry
+ * sub-condition does not hold, or the device is not flash-based. Therefore,
+ * if also the first component is true, then idling is allowed for a sync
+ * queue. These are the only sub-conditions considered if the device is
+ * flash-based, as, for such a device, it is sensible to force idling only
+ * for service-guarantee issues. In fact, as for throughput, idling
+ * NCQ-capable flash-based devices would not boost the throughput even
+ * with sequential I/O; rather it would lower the throughput in proportion
+ * to how fast the device is. In the end, (only) if all the three
+ * sub-conditions hold and the device is flash-based, the compound
+ * condition evaluates to false and therefore no idling is performed.
+ *
+ * As already said, things change with a rotational device, where idling
+ * boosts the throughput with sequential I/O (even with NCQ). Hence, for
+ * such a device the second component of the compound condition evaluates
+ * to true also if the following additional sub-condition does not hold:
+ * the queue is constantly seeky. Unfortunately, this different behavior
+ * with respect to flash-based devices causes an additional asymmetry: if
+ * some sync queues enjoy idling and some other sync queues do not, then
+ * the latter get a low share of the device throughput, simply because the
+ * former get many requests served after being set as in service, whereas
+ * the latter do not. As a consequence, to guarantee the desired throughput
+ * distribution, on HDDs the compound expression evaluates to true (and
+ * hence device idling is performed) also if the following last symmetry
+ * condition does not hold: no other queue is benefiting from idling. Also
+ * this last condition is actually replaced with a simpler-to-maintain and
+ * stronger condition: there is no busy queue which is not constantly seeky
+ * (and hence may also benefit from idling).
+ *
+ * To sum up, when all the required symmetry and throughput-boosting
+ * sub-conditions hold, the second component of the compound condition
+ * evaluates to false, and hence no idling is performed. This helps to
+ * keep the drives' internal queues full on NCQ-capable devices, and hence
+ * to boost the throughput, without causing 'almost' any loss of service
+ * guarantees. The 'almost' follows from the fact that, if the internal
+ * queue of one such device is filled while all the sub-conditions hold,
+ * but at some point in time some sub-condition stops to hold, then it may
+ * become impossible to let requests be served in the new desired order
+ * until all the requests already queued in the device have been served.
+ */
+static inline bool bfq_bfqq_must_not_expire(struct bfq_queue *bfqq)
+{
+ struct bfq_data *bfqd = bfqq->bfqd;
+#define cond_for_seeky_on_ncq_hdd (bfq_bfqq_constantly_seeky(bfqq) && \
+ bfqd->busy_in_flight_queues == \
+ bfqd->const_seeky_busy_in_flight_queues)
+
+#define cond_for_expiring_in_burst (bfq_bfqq_in_large_burst(bfqq) && \
+ bfqd->hw_tag && \
+ (blk_queue_nonrot(bfqd->queue) || \
+ bfq_bfqq_constantly_seeky(bfqq)))
+
+/*
+ * Condition for expiring a non-weight-raised queue (and hence not idling
+ * the device).
+ */
+#define cond_for_expiring_non_wr (bfqd->hw_tag && \
+ (bfqd->wr_busy_queues > 0 || \
+ (blk_queue_nonrot(bfqd->queue) || \
+ cond_for_seeky_on_ncq_hdd)))
+
+ return bfq_bfqq_sync(bfqq) &&
+ !cond_for_expiring_in_burst &&
+ (bfqq->wr_coeff > 1 || !symmetric_scenario ||
+ (bfq_bfqq_IO_bound(bfqq) && bfq_bfqq_idle_window(bfqq) &&
+ !cond_for_expiring_non_wr)
+ );
+}
+
+/*
+ * If the in-service queue is empty but sync, and the function
+ * bfq_bfqq_must_not_expire returns true, then:
+ * 1) the queue must remain in service and cannot be expired, and
+ * 2) the disk must be idled to wait for the possible arrival of a new
+ * request for the queue.
+ * See the comments to the function bfq_bfqq_must_not_expire for the reasons
+ * why performing device idling is the best choice to boost the throughput
+ * and preserve service guarantees when bfq_bfqq_must_not_expire itself
+ * returns true.
+ */
+static inline bool bfq_bfqq_must_idle(struct bfq_queue *bfqq)
+{
+ struct bfq_data *bfqd = bfqq->bfqd;
+
+ return RB_EMPTY_ROOT(&bfqq->sort_list) && bfqd->bfq_slice_idle != 0 &&
+ bfq_bfqq_must_not_expire(bfqq);
+}
+
+/*
+ * Select a queue for service. If we have a current queue in service,
+ * check whether to continue servicing it, or retrieve and set a new one.
+ */
+static struct bfq_queue *bfq_select_queue(struct bfq_data *bfqd)
+{
+ struct bfq_queue *bfqq;
+ struct request *next_rq;
+ enum bfqq_expiration reason = BFQ_BFQQ_BUDGET_TIMEOUT;
+
+ bfqq = bfqd->in_service_queue;
+ if (bfqq == NULL)
+ goto new_queue;
+
+ bfq_log_bfqq(bfqd, bfqq, "select_queue: already in-service queue");
+
+ if (bfq_may_expire_for_budg_timeout(bfqq) &&
+ !timer_pending(&bfqd->idle_slice_timer) &&
+ !bfq_bfqq_must_idle(bfqq))
+ goto expire;
+
+ next_rq = bfqq->next_rq;
+ /*
+ * If bfqq has requests queued and it has enough budget left to
+ * serve them, keep the queue, otherwise expire it.
+ */
+ if (next_rq != NULL) {
+ if (bfq_serv_to_charge(next_rq, bfqq) >
+ bfq_bfqq_budget_left(bfqq)) {
+ reason = BFQ_BFQQ_BUDGET_EXHAUSTED;
+ goto expire;
+ } else {
+ /*
+ * The idle timer may be pending because we may
+ * not disable disk idling even when a new request
+ * arrives.
+ */
+ if (timer_pending(&bfqd->idle_slice_timer)) {
+ /*
+ * If we get here: 1) at least a new request
+ * has arrived but we have not disabled the
+ * timer because the request was too small,
+ * 2) then the block layer has unplugged
+ * the device, causing the dispatch to be
+ * invoked.
+ *
+ * Since the device is unplugged, now the
+ * requests are probably large enough to
+ * provide a reasonable throughput.
+ * So we disable idling.
+ */
+ bfq_clear_bfqq_wait_request(bfqq);
+ del_timer(&bfqd->idle_slice_timer);
+ }
+ goto keep_queue;
+ }
+ }
+
+ /*
+ * No requests pending. However, if the in-service queue is idling
+ * for a new request, or has requests waiting for a completion and
+ * may idle after their completion, then keep it anyway.
+ */
+ if (timer_pending(&bfqd->idle_slice_timer) ||
+ (bfqq->dispatched != 0 && bfq_bfqq_must_not_expire(bfqq))) {
+ bfqq = NULL;
+ goto keep_queue;
+ }
+
+ reason = BFQ_BFQQ_NO_MORE_REQUESTS;
+expire:
+ bfq_bfqq_expire(bfqd, bfqq, 0, reason);
+new_queue:
+ bfqq = bfq_set_in_service_queue(bfqd);
+ bfq_log(bfqd, "select_queue: new queue %d returned",
+ bfqq != NULL ? bfqq->pid : 0);
+keep_queue:
+ return bfqq;
+}
+
+static void bfq_update_wr_data(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ struct bfq_entity *entity = &bfqq->entity;
+ if (bfqq->wr_coeff > 1) { /* queue is being weight-raised */
+ bfq_log_bfqq(bfqd, bfqq,
+ "raising period dur %u/%u msec, old coeff %u, w %d(%d)",
+ jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
+ jiffies_to_msecs(bfqq->wr_cur_max_time),
+ bfqq->wr_coeff,
+ bfqq->entity.weight, bfqq->entity.orig_weight);
+
+ BUG_ON(bfqq != bfqd->in_service_queue && entity->weight !=
+ entity->orig_weight * bfqq->wr_coeff);
+ if (entity->ioprio_changed)
+ bfq_log_bfqq(bfqd, bfqq, "WARN: pending prio change");
+
+ /*
+ * If the queue was activated in a burst, or
+ * too much time has elapsed from the beginning
+ * of this weight-raising period, or the queue has
+ * exceeded the acceptable number of cooperations,
+ * then end weight raising.
+ */
+ if (bfq_bfqq_in_large_burst(bfqq) ||
+ bfq_bfqq_cooperations(bfqq) >= bfqd->bfq_coop_thresh ||
+ time_is_before_jiffies(bfqq->last_wr_start_finish +
+ bfqq->wr_cur_max_time)) {
+ bfqq->last_wr_start_finish = jiffies;
+ bfq_log_bfqq(bfqd, bfqq,
+ "wrais ending at %lu, rais_max_time %u",
+ bfqq->last_wr_start_finish,
+ jiffies_to_msecs(bfqq->wr_cur_max_time));
+ bfq_bfqq_end_wr(bfqq);
+ }
+ }
+ /* Update weight both if it must be raised and if it must be lowered */
+ if ((entity->weight > entity->orig_weight) != (bfqq->wr_coeff > 1))
+ __bfq_entity_update_weight_prio(
+ bfq_entity_service_tree(entity),
+ entity);
+}
+
+/*
+ * Dispatch one request from bfqq, moving it to the request queue
+ * dispatch list.
+ */
+static int bfq_dispatch_request(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq)
+{
+ int dispatched = 0;
+ struct request *rq;
+ unsigned long service_to_charge;
+
+ BUG_ON(RB_EMPTY_ROOT(&bfqq->sort_list));
+
+ /* Follow expired path, else get first next available. */
+ rq = bfq_check_fifo(bfqq);
+ if (rq == NULL)
+ rq = bfqq->next_rq;
+ service_to_charge = bfq_serv_to_charge(rq, bfqq);
+
+ if (service_to_charge > bfq_bfqq_budget_left(bfqq)) {
+ /*
+ * This may happen if the next rq is chosen in fifo order
+ * instead of sector order. The budget is properly
+ * dimensioned to be always sufficient to serve the next
+ * request only if it is chosen in sector order. The reason
+ * is that it would be quite inefficient and little useful
+ * to always make sure that the budget is large enough to
+ * serve even the possible next rq in fifo order.
+ * In fact, requests are seldom served in fifo order.
+ *
+ * Expire the queue for budget exhaustion, and make sure
+ * that the next act_budget is enough to serve the next
+ * request, even if it comes from the fifo expired path.
+ */
+ bfqq->next_rq = rq;
+ /*
+ * Since this dispatch is failed, make sure that
+ * a new one will be performed
+ */
+ if (!bfqd->rq_in_driver)
+ bfq_schedule_dispatch(bfqd);
+ goto expire;
+ }
+
+ /* Finally, insert request into driver dispatch list. */
+ bfq_bfqq_served(bfqq, service_to_charge);
+ bfq_dispatch_insert(bfqd->queue, rq);
+
+ bfq_update_wr_data(bfqd, bfqq);
+
+ bfq_log_bfqq(bfqd, bfqq,
+ "dispatched %u sec req (%llu), budg left %lu",
+ blk_rq_sectors(rq),
+ (long long unsigned)blk_rq_pos(rq),
+ bfq_bfqq_budget_left(bfqq));
+
+ dispatched++;
+
+ if (bfqd->in_service_bic == NULL) {
+ atomic_long_inc(&RQ_BIC(rq)->icq.ioc->refcount);
+ bfqd->in_service_bic = RQ_BIC(rq);
+ }
+
+ if (bfqd->busy_queues > 1 && ((!bfq_bfqq_sync(bfqq) &&
+ dispatched >= bfqd->bfq_max_budget_async_rq) ||
+ bfq_class_idle(bfqq)))
+ goto expire;
+
+ return dispatched;
+
+expire:
+ bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_EXHAUSTED);
+ return dispatched;
+}
+
+static int __bfq_forced_dispatch_bfqq(struct bfq_queue *bfqq)
+{
+ int dispatched = 0;
+
+ while (bfqq->next_rq != NULL) {
+ bfq_dispatch_insert(bfqq->bfqd->queue, bfqq->next_rq);
+ dispatched++;
+ }
+
+ BUG_ON(!list_empty(&bfqq->fifo));
+ return dispatched;
+}
+
+/*
+ * Drain our current requests.
+ * Used for barriers and when switching io schedulers on-the-fly.
+ */
+static int bfq_forced_dispatch(struct bfq_data *bfqd)
+{
+ struct bfq_queue *bfqq, *n;
+ struct bfq_service_tree *st;
+ int dispatched = 0;
+
+ bfqq = bfqd->in_service_queue;
+ if (bfqq != NULL)
+ __bfq_bfqq_expire(bfqd, bfqq);
+
+ /*
+ * Loop through classes, and be careful to leave the scheduler
+ * in a consistent state, as feedback mechanisms and vtime
+ * updates cannot be disabled during the process.
+ */
+ list_for_each_entry_safe(bfqq, n, &bfqd->active_list, bfqq_list) {
+ st = bfq_entity_service_tree(&bfqq->entity);
+
+ dispatched += __bfq_forced_dispatch_bfqq(bfqq);
+ bfqq->max_budget = bfq_max_budget(bfqd);
+
+ bfq_forget_idle(st);
+ }
+
+ BUG_ON(bfqd->busy_queues != 0);
+
+ return dispatched;
+}
+
+static int bfq_dispatch_requests(struct request_queue *q, int force)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+ struct bfq_queue *bfqq;
+ int max_dispatch;
+
+ bfq_log(bfqd, "dispatch requests: %d busy queues", bfqd->busy_queues);
+ if (bfqd->busy_queues == 0)
+ return 0;
+
+ if (unlikely(force))
+ return bfq_forced_dispatch(bfqd);
+
+ bfqq = bfq_select_queue(bfqd);
+ if (bfqq == NULL)
+ return 0;
+
+ if (bfq_class_idle(bfqq))
+ max_dispatch = 1;
+
+ if (!bfq_bfqq_sync(bfqq))
+ max_dispatch = bfqd->bfq_max_budget_async_rq;
+
+ if (!bfq_bfqq_sync(bfqq) && bfqq->dispatched >= max_dispatch) {
+ if (bfqd->busy_queues > 1)
+ return 0;
+ if (bfqq->dispatched >= 4 * max_dispatch)
+ return 0;
+ }
+
+ if (bfqd->sync_flight != 0 && !bfq_bfqq_sync(bfqq))
+ return 0;
+
+ bfq_clear_bfqq_wait_request(bfqq);
+ BUG_ON(timer_pending(&bfqd->idle_slice_timer));
+
+ if (!bfq_dispatch_request(bfqd, bfqq))
+ return 0;
+
+ bfq_log_bfqq(bfqd, bfqq, "dispatched %s request",
+ bfq_bfqq_sync(bfqq) ? "sync" : "async");
+
+ return 1;
+}
+
+/*
+ * Task holds one reference to the queue, dropped when task exits. Each rq
+ * in-flight on this queue also holds a reference, dropped when rq is freed.
+ *
+ * Queue lock must be held here.
+ */
+static void bfq_put_queue(struct bfq_queue *bfqq)
+{
+ struct bfq_data *bfqd = bfqq->bfqd;
+
+ BUG_ON(atomic_read(&bfqq->ref) <= 0);
+
+ bfq_log_bfqq(bfqd, bfqq, "put_queue: %p %d", bfqq,
+ atomic_read(&bfqq->ref));
+ if (!atomic_dec_and_test(&bfqq->ref))
+ return;
+
+ BUG_ON(rb_first(&bfqq->sort_list) != NULL);
+ BUG_ON(bfqq->allocated[READ] + bfqq->allocated[WRITE] != 0);
+ BUG_ON(bfqq->entity.tree != NULL);
+ BUG_ON(bfq_bfqq_busy(bfqq));
+ BUG_ON(bfqd->in_service_queue == bfqq);
+
+ if (bfq_bfqq_sync(bfqq))
+ /*
+ * The fact that this queue is being destroyed does not
+ * invalidate the fact that this queue may have been
+ * activated during the current burst. As a consequence,
+ * although the queue does not exist anymore, and hence
+ * needs to be removed from the burst list if there,
+ * the burst size has not to be decremented.
+ */
+ hlist_del_init(&bfqq->burst_list_node);
+
+ bfq_log_bfqq(bfqd, bfqq, "put_queue: %p freed", bfqq);
+
+ kmem_cache_free(bfq_pool, bfqq);
+}
+
+static void bfq_put_cooperator(struct bfq_queue *bfqq)
+{
+ struct bfq_queue *__bfqq, *next;
+
+ /*
+ * If this queue was scheduled to merge with another queue, be
+ * sure to drop the reference taken on that queue (and others in
+ * the merge chain). See bfq_setup_merge and bfq_merge_bfqqs.
+ */
+ __bfqq = bfqq->new_bfqq;
+ while (__bfqq) {
+ if (__bfqq == bfqq)
+ break;
+ next = __bfqq->new_bfqq;
+ bfq_put_queue(__bfqq);
+ __bfqq = next;
+ }
+}
+
+static void bfq_exit_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq)
+{
+ if (bfqq == bfqd->in_service_queue) {
+ __bfq_bfqq_expire(bfqd, bfqq);
+ bfq_schedule_dispatch(bfqd);
+ }
+
+ bfq_log_bfqq(bfqd, bfqq, "exit_bfqq: %p, %d", bfqq,
+ atomic_read(&bfqq->ref));
+
+ bfq_put_cooperator(bfqq);
+
+ bfq_put_queue(bfqq);
+}
+
+static inline void bfq_init_icq(struct io_cq *icq)
+{
+ struct bfq_io_cq *bic = icq_to_bic(icq);
+
+ bic->ttime.last_end_request = jiffies;
+ /*
+ * A newly created bic indicates that the process has just
+ * started doing I/O, and is probably mapping into memory its
+ * executable and libraries: it definitely needs weight raising.
+ * There is however the possibility that the process performs,
+ * for a while, I/O close to some other process. EQM intercepts
+ * this behavior and may merge the queue corresponding to the
+ * process with some other queue, BEFORE the weight of the queue
+ * is raised. Merged queues are not weight-raised (they are assumed
+ * to belong to processes that benefit only from high throughput).
+ * If the merge is basically the consequence of an accident, then
+ * the queue will be split soon and will get back its old weight.
+ * It is then important to write down somewhere that this queue
+ * does need weight raising, even if it did not make it to get its
+ * weight raised before being merged. To this purpose, we overload
+ * the field raising_time_left and assign 1 to it, to mark the queue
+ * as needing weight raising.
+ */
+ bic->wr_time_left = 1;
+}
+
+static void bfq_exit_icq(struct io_cq *icq)
+{
+ struct bfq_io_cq *bic = icq_to_bic(icq);
+ struct bfq_data *bfqd = bic_to_bfqd(bic);
+
+ if (bic->bfqq[BLK_RW_ASYNC]) {
+ bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_ASYNC]);
+ bic->bfqq[BLK_RW_ASYNC] = NULL;
+ }
+
+ if (bic->bfqq[BLK_RW_SYNC]) {
+ /*
+ * If the bic is using a shared queue, put the reference
+ * taken on the io_context when the bic started using a
+ * shared bfq_queue.
+ */
+ if (bfq_bfqq_coop(bic->bfqq[BLK_RW_SYNC]))
+ put_io_context(icq->ioc);
+ bfq_exit_bfqq(bfqd, bic->bfqq[BLK_RW_SYNC]);
+ bic->bfqq[BLK_RW_SYNC] = NULL;
+ }
+}
+
+/*
+ * Update the entity prio values; note that the new values will not
+ * be used until the next (re)activation.
+ */
+static void bfq_set_next_ioprio_data(struct bfq_queue *bfqq, struct bfq_io_cq *bic)
+{
+ struct task_struct *tsk = current;
+ int ioprio_class;
+
+ ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+ switch (ioprio_class) {
+ default:
+ dev_err(bfqq->bfqd->queue->backing_dev_info.dev,
+ "bfq: bad prio class %d\n", ioprio_class);
+ case IOPRIO_CLASS_NONE:
+ /*
+ * No prio set, inherit CPU scheduling settings.
+ */
+ bfqq->entity.new_ioprio = task_nice_ioprio(tsk);
+ bfqq->entity.new_ioprio_class = task_nice_ioclass(tsk);
+ break;
+ case IOPRIO_CLASS_RT:
+ bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+ bfqq->entity.new_ioprio_class = IOPRIO_CLASS_RT;
+ break;
+ case IOPRIO_CLASS_BE:
+ bfqq->entity.new_ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+ bfqq->entity.new_ioprio_class = IOPRIO_CLASS_BE;
+ break;
+ case IOPRIO_CLASS_IDLE:
+ bfqq->entity.new_ioprio_class = IOPRIO_CLASS_IDLE;
+ bfqq->entity.new_ioprio = 7;
+ bfq_clear_bfqq_idle_window(bfqq);
+ break;
+ }
+
+ if (bfqq->entity.new_ioprio < 0 ||
+ bfqq->entity.new_ioprio >= IOPRIO_BE_NR) {
+ printk(KERN_CRIT "bfq_set_next_ioprio_data: new_ioprio %d\n",
+ bfqq->entity.new_ioprio);
+ BUG();
+ }
+
+ bfqq->entity.new_weight = bfq_ioprio_to_weight(bfqq->entity.new_ioprio);
+ bfqq->entity.ioprio_changed = 1;
+}
+
+static void bfq_check_ioprio_change(struct bfq_io_cq *bic)
+{
+ struct bfq_data *bfqd;
+ struct bfq_queue *bfqq, *new_bfqq;
+ struct bfq_group *bfqg;
+ unsigned long uninitialized_var(flags);
+ int ioprio = bic->icq.ioc->ioprio;
+
+ bfqd = bfq_get_bfqd_locked(&(bic->icq.q->elevator->elevator_data),
+ &flags);
+ /*
+ * This condition may trigger on a newly created bic, be sure to
+ * drop the lock before returning.
+ */
+ if (unlikely(bfqd == NULL) || likely(bic->ioprio == ioprio))
+ goto out;
+
+ bic->ioprio = ioprio;
+
+ bfqq = bic->bfqq[BLK_RW_ASYNC];
+ if (bfqq != NULL) {
+ bfqg = container_of(bfqq->entity.sched_data, struct bfq_group,
+ sched_data);
+ new_bfqq = bfq_get_queue(bfqd, bfqg, BLK_RW_ASYNC, bic,
+ GFP_ATOMIC);
+ if (new_bfqq != NULL) {
+ bic->bfqq[BLK_RW_ASYNC] = new_bfqq;
+ bfq_log_bfqq(bfqd, bfqq,
+ "check_ioprio_change: bfqq %p %d",
+ bfqq, atomic_read(&bfqq->ref));
+ bfq_put_queue(bfqq);
+ }
+ }
+
+ bfqq = bic->bfqq[BLK_RW_SYNC];
+ if (bfqq != NULL)
+ bfq_set_next_ioprio_data(bfqq, bic);
+
+out:
+ bfq_put_bfqd_unlock(bfqd, &flags);
+}
+
+static void bfq_init_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ struct bfq_io_cq *bic, pid_t pid, int is_sync)
+{
+ RB_CLEAR_NODE(&bfqq->entity.rb_node);
+ INIT_LIST_HEAD(&bfqq->fifo);
+ INIT_HLIST_NODE(&bfqq->burst_list_node);
+
+ atomic_set(&bfqq->ref, 0);
+ bfqq->bfqd = bfqd;
+
+ if (bic)
+ bfq_set_next_ioprio_data(bfqq, bic);
+
+ if (is_sync) {
+ if (!bfq_class_idle(bfqq))
+ bfq_mark_bfqq_idle_window(bfqq);
+ bfq_mark_bfqq_sync(bfqq);
+ }
+ bfq_mark_bfqq_IO_bound(bfqq);
+
+ /* Tentative initial value to trade off between thr and lat */
+ bfqq->max_budget = (2 * bfq_max_budget(bfqd)) / 3;
+ bfqq->pid = pid;
+
+ bfqq->wr_coeff = 1;
+ bfqq->last_wr_start_finish = 0;
+ /*
+ * Set to the value for which bfqq will not be deemed as
+ * soft rt when it becomes backlogged.
+ */
+ bfqq->soft_rt_next_start = bfq_infinity_from_now(jiffies);
+}
+
+static struct bfq_queue *bfq_find_alloc_queue(struct bfq_data *bfqd,
+ struct bfq_group *bfqg,
+ int is_sync,
+ struct bfq_io_cq *bic,
+ gfp_t gfp_mask)
+{
+ struct bfq_queue *bfqq, *new_bfqq = NULL;
+
+retry:
+ /* bic always exists here */
+ bfqq = bic_to_bfqq(bic, is_sync);
+
+ /*
+ * Always try a new alloc if we fall back to the OOM bfqq
+ * originally, since it should just be a temporary situation.
+ */
+ if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) {
+ bfqq = NULL;
+ if (new_bfqq != NULL) {
+ bfqq = new_bfqq;
+ new_bfqq = NULL;
+ } else if (gfp_mask & __GFP_WAIT) {
+ spin_unlock_irq(bfqd->queue->queue_lock);
+ new_bfqq = kmem_cache_alloc_node(bfq_pool,
+ gfp_mask | __GFP_ZERO,
+ bfqd->queue->node);
+ spin_lock_irq(bfqd->queue->queue_lock);
+ if (new_bfqq != NULL)
+ goto retry;
+ } else {
+ bfqq = kmem_cache_alloc_node(bfq_pool,
+ gfp_mask | __GFP_ZERO,
+ bfqd->queue->node);
+ }
+
+ if (bfqq != NULL) {
+ bfq_init_bfqq(bfqd, bfqq, bic, current->pid,
+ is_sync);
+ bfq_init_entity(&bfqq->entity, bfqg);
+ bfq_log_bfqq(bfqd, bfqq, "allocated");
+ } else {
+ bfqq = &bfqd->oom_bfqq;
+ bfq_log_bfqq(bfqd, bfqq, "using oom bfqq");
+ }
+ }
+
+ if (new_bfqq != NULL)
+ kmem_cache_free(bfq_pool, new_bfqq);
+
+ return bfqq;
+}
+
+static struct bfq_queue **bfq_async_queue_prio(struct bfq_data *bfqd,
+ struct bfq_group *bfqg,
+ int ioprio_class, int ioprio)
+{
+ switch (ioprio_class) {
+ case IOPRIO_CLASS_RT:
+ return &bfqg->async_bfqq[0][ioprio];
+ case IOPRIO_CLASS_NONE:
+ ioprio = IOPRIO_NORM;
+ /* fall through */
+ case IOPRIO_CLASS_BE:
+ return &bfqg->async_bfqq[1][ioprio];
+ case IOPRIO_CLASS_IDLE:
+ return &bfqg->async_idle_bfqq;
+ default:
+ BUG();
+ }
+}
+
+static struct bfq_queue *bfq_get_queue(struct bfq_data *bfqd,
+ struct bfq_group *bfqg, int is_sync,
+ struct bfq_io_cq *bic, gfp_t gfp_mask)
+{
+ const int ioprio = IOPRIO_PRIO_DATA(bic->ioprio);
+ const int ioprio_class = IOPRIO_PRIO_CLASS(bic->ioprio);
+ struct bfq_queue **async_bfqq = NULL;
+ struct bfq_queue *bfqq = NULL;
+
+ if (!is_sync) {
+ async_bfqq = bfq_async_queue_prio(bfqd, bfqg, ioprio_class,
+ ioprio);
+ bfqq = *async_bfqq;
+ }
+
+ if (bfqq == NULL)
+ bfqq = bfq_find_alloc_queue(bfqd, bfqg, is_sync, bic, gfp_mask);
+
+ /*
+ * Pin the queue now that it's allocated, scheduler exit will
+ * prune it.
+ */
+ if (!is_sync && *async_bfqq == NULL) {
+ atomic_inc(&bfqq->ref);
+ bfq_log_bfqq(bfqd, bfqq, "get_queue, bfqq not in async: %p, %d",
+ bfqq, atomic_read(&bfqq->ref));
+ *async_bfqq = bfqq;
+ }
+
+ atomic_inc(&bfqq->ref);
+ bfq_log_bfqq(bfqd, bfqq, "get_queue, at end: %p, %d", bfqq,
+ atomic_read(&bfqq->ref));
+ return bfqq;
+}
+
+static void bfq_update_io_thinktime(struct bfq_data *bfqd,
+ struct bfq_io_cq *bic)
+{
+ unsigned long elapsed = jiffies - bic->ttime.last_end_request;
+ unsigned long ttime = min(elapsed, 2UL * bfqd->bfq_slice_idle);
+
+ bic->ttime.ttime_samples = (7*bic->ttime.ttime_samples + 256) / 8;
+ bic->ttime.ttime_total = (7*bic->ttime.ttime_total + 256*ttime) / 8;
+ bic->ttime.ttime_mean = (bic->ttime.ttime_total + 128) /
+ bic->ttime.ttime_samples;
+}
+
+static void bfq_update_io_seektime(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ struct request *rq)
+{
+ sector_t sdist;
+ u64 total;
+
+ if (bfqq->last_request_pos < blk_rq_pos(rq))
+ sdist = blk_rq_pos(rq) - bfqq->last_request_pos;
+ else
+ sdist = bfqq->last_request_pos - blk_rq_pos(rq);
+
+ /*
+ * Don't allow the seek distance to get too large from the
+ * odd fragment, pagein, etc.
+ */
+ if (bfqq->seek_samples == 0) /* first request, not really a seek */
+ sdist = 0;
+ else if (bfqq->seek_samples <= 60) /* second & third seek */
+ sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*1024);
+ else
+ sdist = min(sdist, (bfqq->seek_mean * 4) + 2*1024*64);
+
+ bfqq->seek_samples = (7*bfqq->seek_samples + 256) / 8;
+ bfqq->seek_total = (7*bfqq->seek_total + (u64)256*sdist) / 8;
+ total = bfqq->seek_total + (bfqq->seek_samples/2);
+ do_div(total, bfqq->seek_samples);
+ bfqq->seek_mean = (sector_t)total;
+
+ bfq_log_bfqq(bfqd, bfqq, "dist=%llu mean=%llu", (u64)sdist,
+ (u64)bfqq->seek_mean);
+}
+
+/*
+ * Disable idle window if the process thinks too long or seeks so much that
+ * it doesn't matter.
+ */
+static void bfq_update_idle_window(struct bfq_data *bfqd,
+ struct bfq_queue *bfqq,
+ struct bfq_io_cq *bic)
+{
+ int enable_idle;
+
+ /* Don't idle for async or idle io prio class. */
+ if (!bfq_bfqq_sync(bfqq) || bfq_class_idle(bfqq))
+ return;
+
+ /* Idle window just restored, statistics are meaningless. */
+ if (bfq_bfqq_just_split(bfqq))
+ return;
+
+ enable_idle = bfq_bfqq_idle_window(bfqq);
+
+ if (atomic_read(&bic->icq.ioc->active_ref) == 0 ||
+ bfqd->bfq_slice_idle == 0 ||
+ (bfqd->hw_tag && BFQQ_SEEKY(bfqq) &&
+ bfqq->wr_coeff == 1))
+ enable_idle = 0;
+ else if (bfq_sample_valid(bic->ttime.ttime_samples)) {
+ if (bic->ttime.ttime_mean > bfqd->bfq_slice_idle &&
+ bfqq->wr_coeff == 1)
+ enable_idle = 0;
+ else
+ enable_idle = 1;
+ }
+ bfq_log_bfqq(bfqd, bfqq, "update_idle_window: enable_idle %d",
+ enable_idle);
+
+ if (enable_idle)
+ bfq_mark_bfqq_idle_window(bfqq);
+ else
+ bfq_clear_bfqq_idle_window(bfqq);
+}
+
+/*
+ * Called when a new fs request (rq) is added to bfqq. Check if there's
+ * something we should do about it.
+ */
+static void bfq_rq_enqueued(struct bfq_data *bfqd, struct bfq_queue *bfqq,
+ struct request *rq)
+{
+ struct bfq_io_cq *bic = RQ_BIC(rq);
+
+ if (rq->cmd_flags & REQ_META)
+ bfqq->meta_pending++;
+
+ bfq_update_io_thinktime(bfqd, bic);
+ bfq_update_io_seektime(bfqd, bfqq, rq);
+ if (!BFQQ_SEEKY(bfqq) && bfq_bfqq_constantly_seeky(bfqq)) {
+ bfq_clear_bfqq_constantly_seeky(bfqq);
+ if (!blk_queue_nonrot(bfqd->queue)) {
+ BUG_ON(!bfqd->const_seeky_busy_in_flight_queues);
+ bfqd->const_seeky_busy_in_flight_queues--;
+ }
+ }
+ if (bfqq->entity.service > bfq_max_budget(bfqd) / 8 ||
+ !BFQQ_SEEKY(bfqq))
+ bfq_update_idle_window(bfqd, bfqq, bic);
+ bfq_clear_bfqq_just_split(bfqq);
+
+ bfq_log_bfqq(bfqd, bfqq,
+ "rq_enqueued: idle_window=%d (seeky %d, mean %llu)",
+ bfq_bfqq_idle_window(bfqq), BFQQ_SEEKY(bfqq),
+ (long long unsigned)bfqq->seek_mean);
+
+ bfqq->last_request_pos = blk_rq_pos(rq) + blk_rq_sectors(rq);
+
+ if (bfqq == bfqd->in_service_queue && bfq_bfqq_wait_request(bfqq)) {
+ int small_req = bfqq->queued[rq_is_sync(rq)] == 1 &&
+ blk_rq_sectors(rq) < 32;
+ int budget_timeout = bfq_bfqq_budget_timeout(bfqq);
+
+ /*
+ * There is just this request queued: if the request
+ * is small and the queue is not to be expired, then
+ * just exit.
+ *
+ * In this way, if the disk is being idled to wait for
+ * a new request from the in-service queue, we avoid
+ * unplugging the device and committing the disk to serve
+ * just a small request. On the contrary, we wait for
+ * the block layer to decide when to unplug the device:
+ * hopefully, new requests will be merged to this one
+ * quickly, then the device will be unplugged and
+ * larger requests will be dispatched.
+ */
+ if (small_req && !budget_timeout)
+ return;
+
+ /*
+ * A large enough request arrived, or the queue is to
+ * be expired: in both cases disk idling is to be
+ * stopped, so clear wait_request flag and reset
+ * timer.
+ */
+ bfq_clear_bfqq_wait_request(bfqq);
+ del_timer(&bfqd->idle_slice_timer);
+
+ /*
+ * The queue is not empty, because a new request just
+ * arrived. Hence we can safely expire the queue, in
+ * case of budget timeout, without risking that the
+ * timestamps of the queue are not updated correctly.
+ * See [1] for more details.
+ */
+ if (budget_timeout)
+ bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT);
+
+ /*
+ * Let the request rip immediately, or let a new queue be
+ * selected if bfqq has just been expired.
+ */
+ __blk_run_queue(bfqd->queue);
+ }
+}
+
+static void bfq_insert_request(struct request_queue *q, struct request *rq)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+ struct bfq_queue *bfqq = RQ_BFQQ(rq), *new_bfqq;
+
+ assert_spin_locked(bfqd->queue->queue_lock);
+
+ /*
+ * An unplug may trigger a requeue of a request from the device
+ * driver: make sure we are in process context while trying to
+ * merge two bfq_queues.
+ */
+ if (!in_interrupt()) {
+ new_bfqq = bfq_setup_cooperator(bfqd, bfqq, rq, true);
+ if (new_bfqq != NULL) {
+ if (bic_to_bfqq(RQ_BIC(rq), 1) != bfqq)
+ new_bfqq = bic_to_bfqq(RQ_BIC(rq), 1);
+ /*
+ * Release the request's reference to the old bfqq
+ * and make sure one is taken to the shared queue.
+ */
+ new_bfqq->allocated[rq_data_dir(rq)]++;
+ bfqq->allocated[rq_data_dir(rq)]--;
+ atomic_inc(&new_bfqq->ref);
+ bfq_put_queue(bfqq);
+ if (bic_to_bfqq(RQ_BIC(rq), 1) == bfqq)
+ bfq_merge_bfqqs(bfqd, RQ_BIC(rq),
+ bfqq, new_bfqq);
+ rq->elv.priv[1] = new_bfqq;
+ bfqq = new_bfqq;
+ } else
+ bfq_bfqq_increase_failed_cooperations(bfqq);
+ }
+
+ bfq_add_request(rq);
+
+ /*
+ * Here a newly-created bfq_queue has already started a weight-raising
+ * period: clear raising_time_left to prevent bfq_bfqq_save_state()
+ * from assigning it a full weight-raising period. See the detailed
+ * comments about this field in bfq_init_icq().
+ */
+ if (bfqq->bic != NULL)
+ bfqq->bic->wr_time_left = 0;
+ rq->fifo_time = jiffies + bfqd->bfq_fifo_expire[rq_is_sync(rq)];
+ list_add_tail(&rq->queuelist, &bfqq->fifo);
+
+ bfq_rq_enqueued(bfqd, bfqq, rq);
+}
+
+static void bfq_update_hw_tag(struct bfq_data *bfqd)
+{
+ bfqd->max_rq_in_driver = max(bfqd->max_rq_in_driver,
+ bfqd->rq_in_driver);
+
+ if (bfqd->hw_tag == 1)
+ return;
+
+ /*
+ * This sample is valid if the number of outstanding requests
+ * is large enough to allow a queueing behavior. Note that the
+ * sum is not exact, as it's not taking into account deactivated
+ * requests.
+ */
+ if (bfqd->rq_in_driver + bfqd->queued < BFQ_HW_QUEUE_THRESHOLD)
+ return;
+
+ if (bfqd->hw_tag_samples++ < BFQ_HW_QUEUE_SAMPLES)
+ return;
+
+ bfqd->hw_tag = bfqd->max_rq_in_driver > BFQ_HW_QUEUE_THRESHOLD;
+ bfqd->max_rq_in_driver = 0;
+ bfqd->hw_tag_samples = 0;
+}
+
+static void bfq_completed_request(struct request_queue *q, struct request *rq)
+{
+ struct bfq_queue *bfqq = RQ_BFQQ(rq);
+ struct bfq_data *bfqd = bfqq->bfqd;
+ bool sync = bfq_bfqq_sync(bfqq);
+
+ bfq_log_bfqq(bfqd, bfqq, "completed one req with %u sects left (%d)",
+ blk_rq_sectors(rq), sync);
+
+ bfq_update_hw_tag(bfqd);
+
+ BUG_ON(!bfqd->rq_in_driver);
+ BUG_ON(!bfqq->dispatched);
+ bfqd->rq_in_driver--;
+ bfqq->dispatched--;
+
+ if (!bfqq->dispatched && !bfq_bfqq_busy(bfqq)) {
+ bfq_weights_tree_remove(bfqd, &bfqq->entity,
+ &bfqd->queue_weights_tree);
+ if (!blk_queue_nonrot(bfqd->queue)) {
+ BUG_ON(!bfqd->busy_in_flight_queues);
+ bfqd->busy_in_flight_queues--;
+ if (bfq_bfqq_constantly_seeky(bfqq)) {
+ BUG_ON(!bfqd->
+ const_seeky_busy_in_flight_queues);
+ bfqd->const_seeky_busy_in_flight_queues--;
+ }
+ }
+ }
+
+ if (sync) {
+ bfqd->sync_flight--;
+ RQ_BIC(rq)->ttime.last_end_request = jiffies;
+ }
+
+ /*
+ * If we are waiting to discover whether the request pattern of the
+ * task associated with the queue is actually isochronous, and
+ * both requisites for this condition to hold are satisfied, then
+ * compute soft_rt_next_start (see the comments to the function
+ * bfq_bfqq_softrt_next_start()).
+ */
+ if (bfq_bfqq_softrt_update(bfqq) && bfqq->dispatched == 0 &&
+ RB_EMPTY_ROOT(&bfqq->sort_list))
+ bfqq->soft_rt_next_start =
+ bfq_bfqq_softrt_next_start(bfqd, bfqq);
+
+ /*
+ * If this is the in-service queue, check if it needs to be expired,
+ * or if we want to idle in case it has no pending requests.
+ */
+ if (bfqd->in_service_queue == bfqq) {
+ if (bfq_bfqq_budget_new(bfqq))
+ bfq_set_budget_timeout(bfqd);
+
+ if (bfq_bfqq_must_idle(bfqq)) {
+ bfq_arm_slice_timer(bfqd);
+ goto out;
+ } else if (bfq_may_expire_for_budg_timeout(bfqq))
+ bfq_bfqq_expire(bfqd, bfqq, 0, BFQ_BFQQ_BUDGET_TIMEOUT);
+ else if (RB_EMPTY_ROOT(&bfqq->sort_list) &&
+ (bfqq->dispatched == 0 ||
+ !bfq_bfqq_must_not_expire(bfqq)))
+ bfq_bfqq_expire(bfqd, bfqq, 0,
+ BFQ_BFQQ_NO_MORE_REQUESTS);
+ }
+
+ if (!bfqd->rq_in_driver)
+ bfq_schedule_dispatch(bfqd);
+
+out:
+ return;
+}
+
+static inline int __bfq_may_queue(struct bfq_queue *bfqq)
+{
+ if (bfq_bfqq_wait_request(bfqq) && bfq_bfqq_must_alloc(bfqq)) {
+ bfq_clear_bfqq_must_alloc(bfqq);
+ return ELV_MQUEUE_MUST;
+ }
+
+ return ELV_MQUEUE_MAY;
+}
+
+static int bfq_may_queue(struct request_queue *q, int rw)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+ struct task_struct *tsk = current;
+ struct bfq_io_cq *bic;
+ struct bfq_queue *bfqq;
+
+ /*
+ * Don't force setup of a queue from here, as a call to may_queue
+ * does not necessarily imply that a request actually will be
+ * queued. So just lookup a possibly existing queue, or return
+ * 'may queue' if that fails.
+ */
+ bic = bfq_bic_lookup(bfqd, tsk->io_context);
+ if (bic == NULL)
+ return ELV_MQUEUE_MAY;
+
+ bfqq = bic_to_bfqq(bic, rw_is_sync(rw));
+ if (bfqq != NULL)
+ return __bfq_may_queue(bfqq);
+
+ return ELV_MQUEUE_MAY;
+}
+
+/*
+ * Queue lock held here.
+ */
+static void bfq_put_request(struct request *rq)
+{
+ struct bfq_queue *bfqq = RQ_BFQQ(rq);
+
+ if (bfqq != NULL) {
+ const int rw = rq_data_dir(rq);
+
+ BUG_ON(!bfqq->allocated[rw]);
+ bfqq->allocated[rw]--;
+
+ rq->elv.priv[0] = NULL;
+ rq->elv.priv[1] = NULL;
+
+ bfq_log_bfqq(bfqq->bfqd, bfqq, "put_request %p, %d",
+ bfqq, atomic_read(&bfqq->ref));
+ bfq_put_queue(bfqq);
+ }
+}
+
+/*
+ * Returns NULL if a new bfqq should be allocated, or the old bfqq if this
+ * was the last process referring to said bfqq.
+ */
+static struct bfq_queue *
+bfq_split_bfqq(struct bfq_io_cq *bic, struct bfq_queue *bfqq)
+{
+ bfq_log_bfqq(bfqq->bfqd, bfqq, "splitting queue");
+
+ put_io_context(bic->icq.ioc);
+
+ if (bfqq_process_refs(bfqq) == 1) {
+ bfqq->pid = current->pid;
+ bfq_clear_bfqq_coop(bfqq);
+ bfq_clear_bfqq_split_coop(bfqq);
+ return bfqq;
+ }
+
+ bic_set_bfqq(bic, NULL, 1);
+
+ bfq_put_cooperator(bfqq);
+
+ bfq_put_queue(bfqq);
+ return NULL;
+}
+
+/*
+ * Allocate bfq data structures associated with this request.
+ */
+static int bfq_set_request(struct request_queue *q, struct request *rq,
+ struct bio *bio, gfp_t gfp_mask)
+{
+ struct bfq_data *bfqd = q->elevator->elevator_data;
+ struct bfq_io_cq *bic = icq_to_bic(rq->elv.icq);
+ const int rw = rq_data_dir(rq);
+ const int is_sync = rq_is_sync(rq);
+ struct bfq_queue *bfqq;
+ struct bfq_group *bfqg;
+ unsigned long flags;
+ bool split = false;
+
+ might_sleep_if(gfp_mask & __GFP_WAIT);
+
+ bfq_check_ioprio_change(bic);
+
+ spin_lock_irqsave(q->queue_lock, flags);
+
+ if (bic == NULL)
+ goto queue_fail;
+
+ bfqg = bfq_bic_update_cgroup(bic);
+
+new_queue:
+ bfqq = bic_to_bfqq(bic, is_sync);
+ if (bfqq == NULL || bfqq == &bfqd->oom_bfqq) {
+ bfqq = bfq_get_queue(bfqd, bfqg, is_sync, bic, gfp_mask);
+ bic_set_bfqq(bic, bfqq, is_sync);
+ if (split && is_sync) {
+ if ((bic->was_in_burst_list && bfqd->large_burst) ||
+ bic->saved_in_large_burst)
+ bfq_mark_bfqq_in_large_burst(bfqq);
+ else {
+ bfq_clear_bfqq_in_large_burst(bfqq);
+ if (bic->was_in_burst_list)
+ hlist_add_head(&bfqq->burst_list_node,
+ &bfqd->burst_list);
+ }
+ }
+ } else {
+ /* If the queue was seeky for too long, break it apart. */
+ if (bfq_bfqq_coop(bfqq) && bfq_bfqq_split_coop(bfqq)) {
+ bfq_log_bfqq(bfqd, bfqq, "breaking apart bfqq");
+ bfqq = bfq_split_bfqq(bic, bfqq);
+ split = true;
+ if (!bfqq)
+ goto new_queue;
+ }
+ }
+
+ bfqq->allocated[rw]++;
+ atomic_inc(&bfqq->ref);
+ bfq_log_bfqq(bfqd, bfqq, "set_request: bfqq %p, %d", bfqq,
+ atomic_read(&bfqq->ref));
+
+ rq->elv.priv[0] = bic;
+ rq->elv.priv[1] = bfqq;
+
+ /*
+ * If a bfq_queue has only one process reference, it is owned
+ * by only one bfq_io_cq: we can set the bic field of the
+ * bfq_queue to the address of that structure. Also, if the
+ * queue has just been split, mark a flag so that the
+ * information is available to the other scheduler hooks.
+ */
+ if (likely(bfqq != &bfqd->oom_bfqq) && bfqq_process_refs(bfqq) == 1) {
+ bfqq->bic = bic;
+ if (split) {
+ bfq_mark_bfqq_just_split(bfqq);
+ /*
+ * If the queue has just been split from a shared
+ * queue, restore the idle window and the possible
+ * weight raising period.
+ */
+ bfq_bfqq_resume_state(bfqq, bic);
+ }
+ }
+
+ spin_unlock_irqrestore(q->queue_lock, flags);
+
+ return 0;
+
+queue_fail:
+ bfq_schedule_dispatch(bfqd);
+ spin_unlock_irqrestore(q->queue_lock, flags);
+
+ return 1;
+}
+
+static void bfq_kick_queue(struct work_struct *work)
+{
+ struct bfq_data *bfqd =
+ container_of(work, struct bfq_data, unplug_work);
+ struct request_queue *q = bfqd->queue;
+
+ spin_lock_irq(q->queue_lock);
+ __blk_run_queue(q);
+ spin_unlock_irq(q->queue_lock);
+}
+
+/*
+ * Handler of the expiration of the timer running if the in-service queue
+ * is idling inside its time slice.
+ */
+static void bfq_idle_slice_timer(unsigned long data)
+{
+ struct bfq_data *bfqd = (struct bfq_data *)data;
+ struct bfq_queue *bfqq;
+ unsigned long flags;
+ enum bfqq_expiration reason;
+
+ spin_lock_irqsave(bfqd->queue->queue_lock, flags);
+
+ bfqq = bfqd->in_service_queue;
+ /*
+ * Theoretical race here: the in-service queue can be NULL or
+ * different from the queue that was idling if the timer handler
+ * spins on the queue_lock and a new request arrives for the
+ * current queue and there is a full dispatch cycle that changes
+ * the in-service queue. This can hardly happen, but in the worst
+ * case we just expire a queue too early.
+ */
+ if (bfqq != NULL) {
+ bfq_log_bfqq(bfqd, bfqq, "slice_timer expired");
+ if (bfq_bfqq_budget_timeout(bfqq))
+ /*
+ * Also here the queue can be safely expired
+ * for budget timeout without wasting
+ * guarantees
+ */
+ reason = BFQ_BFQQ_BUDGET_TIMEOUT;
+ else if (bfqq->queued[0] == 0 && bfqq->queued[1] == 0)
+ /*
+ * The queue may not be empty upon timer expiration,
+ * because we may not disable the timer when the
+ * first request of the in-service queue arrives
+ * during disk idling.
+ */
+ reason = BFQ_BFQQ_TOO_IDLE;
+ else
+ goto schedule_dispatch;
+
+ bfq_bfqq_expire(bfqd, bfqq, 1, reason);
+ }
+
+schedule_dispatch:
+ bfq_schedule_dispatch(bfqd);
+
+ spin_unlock_irqrestore(bfqd->queue->queue_lock, flags);
+}
+
+static void bfq_shutdown_timer_wq(struct bfq_data *bfqd)
+{
+ del_timer_sync(&bfqd->idle_slice_timer);
+ cancel_work_sync(&bfqd->unplug_work);
+}
+
+static inline void __bfq_put_async_bfqq(struct bfq_data *bfqd,
+ struct bfq_queue **bfqq_ptr)
+{
+ struct bfq_group *root_group = bfqd->root_group;
+ struct bfq_queue *bfqq = *bfqq_ptr;
+
+ bfq_log(bfqd, "put_async_bfqq: %p", bfqq);
+ if (bfqq != NULL) {
+ bfq_bfqq_move(bfqd, bfqq, &bfqq->entity, root_group);
+ bfq_log_bfqq(bfqd, bfqq, "put_async_bfqq: putting %p, %d",
+ bfqq, atomic_read(&bfqq->ref));
+ bfq_put_queue(bfqq);
+ *bfqq_ptr = NULL;
+ }
+}
+
+/*
+ * Release all the bfqg references to its async queues. If we are
+ * deallocating the group these queues may still contain requests, so
+ * we reparent them to the root cgroup (i.e., the only one that will
+ * exist for sure until all the requests on a device are gone).
+ */
+static void bfq_put_async_queues(struct bfq_data *bfqd, struct bfq_group *bfqg)
+{
+ int i, j;
+
+ for (i = 0; i < 2; i++)
+ for (j = 0; j < IOPRIO_BE_NR; j++)
+ __bfq_put_async_bfqq(bfqd, &bfqg->async_bfqq[i][j]);
+
+ __bfq_put_async_bfqq(bfqd, &bfqg->async_idle_bfqq);
+}
+
+static void bfq_exit_queue(struct elevator_queue *e)
+{
+ struct bfq_data *bfqd = e->elevator_data;
+ struct request_queue *q = bfqd->queue;
+ struct bfq_queue *bfqq, *n;
+
+ bfq_shutdown_timer_wq(bfqd);
+
+ spin_lock_irq(q->queue_lock);
+
+ BUG_ON(bfqd->in_service_queue != NULL);
+ list_for_each_entry_safe(bfqq, n, &bfqd->idle_list, bfqq_list)
+ bfq_deactivate_bfqq(bfqd, bfqq, 0);
+
+ bfq_disconnect_groups(bfqd);
+ spin_unlock_irq(q->queue_lock);
+
+ bfq_shutdown_timer_wq(bfqd);
+
+ synchronize_rcu();
+
+ BUG_ON(timer_pending(&bfqd->idle_slice_timer));
+
+ bfq_free_root_group(bfqd);
+ kfree(bfqd);
+}
+
+static int bfq_init_queue(struct request_queue *q, struct elevator_type *e)
+{
+ struct bfq_group *bfqg;
+ struct bfq_data *bfqd;
+ struct elevator_queue *eq;
+
+ eq = elevator_alloc(q, e);
+ if (eq == NULL)
+ return -ENOMEM;
+
+ bfqd = kzalloc_node(sizeof(*bfqd), GFP_KERNEL, q->node);
+ if (bfqd == NULL) {
+ kobject_put(&eq->kobj);
+ return -ENOMEM;
+ }
+ eq->elevator_data = bfqd;
+
+ /*
+ * Our fallback bfqq if bfq_find_alloc_queue() runs into OOM issues.
+ * Grab a permanent reference to it, so that the normal code flow
+ * will not attempt to free it.
+ */
+ bfq_init_bfqq(bfqd, &bfqd->oom_bfqq, NULL, 1, 0);
+ atomic_inc(&bfqd->oom_bfqq.ref);
+ bfqd->oom_bfqq.entity.new_ioprio = BFQ_DEFAULT_QUEUE_IOPRIO;
+ bfqd->oom_bfqq.entity.new_ioprio_class = IOPRIO_CLASS_BE;
+ bfqd->oom_bfqq.entity.new_weight =
+ bfq_ioprio_to_weight(bfqd->oom_bfqq.entity.new_ioprio);
+ /*
+ * Trigger weight initialization, according to ioprio, at the
+ * oom_bfqq's first activation. The oom_bfqq's ioprio and ioprio
+ * class won't be changed any more.
+ */
+ bfqd->oom_bfqq.entity.ioprio_changed = 1;
+
+ bfqd->queue = q;
+
+ spin_lock_irq(q->queue_lock);
+ q->elevator = eq;
+ spin_unlock_irq(q->queue_lock);
+
+ bfqg = bfq_alloc_root_group(bfqd, q->node);
+ if (bfqg == NULL) {
+ kfree(bfqd);
+ kobject_put(&eq->kobj);
+ return -ENOMEM;
+ }
+
+ bfqd->root_group = bfqg;
+ bfq_init_entity(&bfqd->oom_bfqq.entity, bfqd->root_group);
+#ifdef CONFIG_CGROUP_BFQIO
+ bfqd->active_numerous_groups = 0;
+#endif
+
+ init_timer(&bfqd->idle_slice_timer);
+ bfqd->idle_slice_timer.function = bfq_idle_slice_timer;
+ bfqd->idle_slice_timer.data = (unsigned long)bfqd;
+
+ bfqd->rq_pos_tree = RB_ROOT;
+ bfqd->queue_weights_tree = RB_ROOT;
+ bfqd->group_weights_tree = RB_ROOT;
+
+ INIT_WORK(&bfqd->unplug_work, bfq_kick_queue);
+
+ INIT_LIST_HEAD(&bfqd->active_list);
+ INIT_LIST_HEAD(&bfqd->idle_list);
+ INIT_HLIST_HEAD(&bfqd->burst_list);
+
+ bfqd->hw_tag = -1;
+
+ bfqd->bfq_max_budget = bfq_default_max_budget;
+
+ bfqd->bfq_fifo_expire[0] = bfq_fifo_expire[0];
+ bfqd->bfq_fifo_expire[1] = bfq_fifo_expire[1];
+ bfqd->bfq_back_max = bfq_back_max;
+ bfqd->bfq_back_penalty = bfq_back_penalty;
+ bfqd->bfq_slice_idle = bfq_slice_idle;
+ bfqd->bfq_class_idle_last_service = 0;
+ bfqd->bfq_max_budget_async_rq = bfq_max_budget_async_rq;
+ bfqd->bfq_timeout[BLK_RW_ASYNC] = bfq_timeout_async;
+ bfqd->bfq_timeout[BLK_RW_SYNC] = bfq_timeout_sync;
+
+ bfqd->bfq_coop_thresh = 2;
+ bfqd->bfq_failed_cooperations = 7000;
+ bfqd->bfq_requests_within_timer = 120;
+
+ bfqd->bfq_large_burst_thresh = 11;
+ bfqd->bfq_burst_interval = msecs_to_jiffies(500);
+
+ bfqd->low_latency = true;
+
+ bfqd->bfq_wr_coeff = 20;
+ bfqd->bfq_wr_rt_max_time = msecs_to_jiffies(300);
+ bfqd->bfq_wr_max_time = 0;
+ bfqd->bfq_wr_min_idle_time = msecs_to_jiffies(2000);
+ bfqd->bfq_wr_min_inter_arr_async = msecs_to_jiffies(500);
+ bfqd->bfq_wr_max_softrt_rate = 7000; /*
+ * Approximate rate required
+ * to playback or record a
+ * high-definition compressed
+ * video.
+ */
+ bfqd->wr_busy_queues = 0;
+ bfqd->busy_in_flight_queues = 0;
+ bfqd->const_seeky_busy_in_flight_queues = 0;
+
+ /*
+ * Begin by assuming, optimistically, that the device peak rate is
+ * equal to the highest reference rate.
+ */
+ bfqd->RT_prod = R_fast[blk_queue_nonrot(bfqd->queue)] *
+ T_fast[blk_queue_nonrot(bfqd->queue)];
+ bfqd->peak_rate = R_fast[blk_queue_nonrot(bfqd->queue)];
+ bfqd->device_speed = BFQ_BFQD_FAST;
+
+ return 0;
+}
+
+static void bfq_slab_kill(void)
+{
+ if (bfq_pool != NULL)
+ kmem_cache_destroy(bfq_pool);
+}
+
+static int __init bfq_slab_setup(void)
+{
+ bfq_pool = KMEM_CACHE(bfq_queue, 0);
+ if (bfq_pool == NULL)
+ return -ENOMEM;
+ return 0;
+}
+
+static ssize_t bfq_var_show(unsigned int var, char *page)
+{
+ return sprintf(page, "%d\n", var);
+}
+
+static ssize_t bfq_var_store(unsigned long *var, const char *page,
+ size_t count)
+{
+ unsigned long new_val;
+ int ret = kstrtoul(page, 10, &new_val);
+
+ if (ret == 0)
+ *var = new_val;
+
+ return count;
+}
+
+static ssize_t bfq_wr_max_time_show(struct elevator_queue *e, char *page)
+{
+ struct bfq_data *bfqd = e->elevator_data;
+ return sprintf(page, "%d\n", bfqd->bfq_wr_max_time > 0 ?
+ jiffies_to_msecs(bfqd->bfq_wr_max_time) :
+ jiffies_to_msecs(bfq_wr_duration(bfqd)));
+}
+
+static ssize_t bfq_weights_show(struct elevator_queue *e, char *page)
+{
+ struct bfq_queue *bfqq;
+ struct bfq_data *bfqd = e->elevator_data;
+ ssize_t num_char = 0;
+
+ num_char += sprintf(page + num_char, "Tot reqs queued %d\n\n",
+ bfqd->queued);
+
+ spin_lock_irq(bfqd->queue->queue_lock);
+
+ num_char += sprintf(page + num_char, "Active:\n");
+ list_for_each_entry(bfqq, &bfqd->active_list, bfqq_list) {
+ num_char += sprintf(page + num_char,
+ "pid%d: weight %hu, nr_queued %d %d, dur %d/%u\n",
+ bfqq->pid,
+ bfqq->entity.weight,
+ bfqq->queued[0],
+ bfqq->queued[1],
+ jiffies_to_msecs(jiffies - bfqq->last_wr_start_finish),
+ jiffies_to_msecs(bfqq->wr_cur_max_time));
+ }
+
+ num_char += sprintf(page + num_char, "Idle:\n");
+ list_for_each_entry(bfqq, &bfqd->idle_list, bfqq_list) {
+ num_char += sprintf(page + num_char,
+ "pid%d: weight %hu, dur %d/%u\n",
+ bfqq->pid,
+ bfqq->entity.weight,
+ jiffies_to_msecs(jiffies -
+ bfqq->last_wr_start_finish),
+ jiffies_to_msecs(bfqq->wr_cur_max_time));
+ }
+
+ spin_unlock_irq(bfqd->queue->queue_lock);
+
+ return num_char;
+}
+
+#define SHOW_FUNCTION(__FUNC, __VAR, __CONV) \
+static ssize_t __FUNC(struct elevator_queue *e, char *page) \
+{ \
+ struct bfq_data *bfqd = e->elevator_data; \
+ unsigned int __data = __VAR; \
+ if (__CONV) \
+ __data = jiffies_to_msecs(__data); \
+ return bfq_var_show(__data, (page)); \
+}
+SHOW_FUNCTION(bfq_fifo_expire_sync_show, bfqd->bfq_fifo_expire[1], 1);
+SHOW_FUNCTION(bfq_fifo_expire_async_show, bfqd->bfq_fifo_expire[0], 1);
+SHOW_FUNCTION(bfq_back_seek_max_show, bfqd->bfq_back_max, 0);
+SHOW_FUNCTION(bfq_back_seek_penalty_show, bfqd->bfq_back_penalty, 0);
+SHOW_FUNCTION(bfq_slice_idle_show, bfqd->bfq_slice_idle, 1);
+SHOW_FUNCTION(bfq_max_budget_show, bfqd->bfq_user_max_budget, 0);
+SHOW_FUNCTION(bfq_max_budget_async_rq_show,
+ bfqd->bfq_max_budget_async_rq, 0);
+SHOW_FUNCTION(bfq_timeout_sync_show, bfqd->bfq_timeout[BLK_RW_SYNC], 1);
+SHOW_FUNCTION(bfq_timeout_async_show, bfqd->bfq_timeout[BLK_RW_ASYNC], 1);
+SHOW_FUNCTION(bfq_low_latency_show, bfqd->low_latency, 0);
+SHOW_FUNCTION(bfq_wr_coeff_show, bfqd->bfq_wr_coeff, 0);
+SHOW_FUNCTION(bfq_wr_rt_max_time_show, bfqd->bfq_wr_rt_max_time, 1);
+SHOW_FUNCTION(bfq_wr_min_idle_time_show, bfqd->bfq_wr_min_idle_time, 1);
+SHOW_FUNCTION(bfq_wr_min_inter_arr_async_show, bfqd->bfq_wr_min_inter_arr_async,
+ 1);
+SHOW_FUNCTION(bfq_wr_max_softrt_rate_show, bfqd->bfq_wr_max_softrt_rate, 0);
+#undef SHOW_FUNCTION
+
+#define STORE_FUNCTION(__FUNC, __PTR, MIN, MAX, __CONV) \
+static ssize_t \
+__FUNC(struct elevator_queue *e, const char *page, size_t count) \
+{ \
+ struct bfq_data *bfqd = e->elevator_data; \
+ unsigned long uninitialized_var(__data); \
+ int ret = bfq_var_store(&__data, (page), count); \
+ if (__data < (MIN)) \
+ __data = (MIN); \
+ else if (__data > (MAX)) \
+ __data = (MAX); \
+ if (__CONV) \
+ *(__PTR) = msecs_to_jiffies(__data); \
+ else \
+ *(__PTR) = __data; \
+ return ret; \
+}
+STORE_FUNCTION(bfq_fifo_expire_sync_store, &bfqd->bfq_fifo_expire[1], 1,
+ INT_MAX, 1);
+STORE_FUNCTION(bfq_fifo_expire_async_store, &bfqd->bfq_fifo_expire[0], 1,
+ INT_MAX, 1);
+STORE_FUNCTION(bfq_back_seek_max_store, &bfqd->bfq_back_max, 0, INT_MAX, 0);
+STORE_FUNCTION(bfq_back_seek_penalty_store, &bfqd->bfq_back_penalty, 1,
+ INT_MAX, 0);
+STORE_FUNCTION(bfq_slice_idle_store, &bfqd->bfq_slice_idle, 0, INT_MAX, 1);
+STORE_FUNCTION(bfq_max_budget_async_rq_store, &bfqd->bfq_max_budget_async_rq,
+ 1, INT_MAX, 0);
+STORE_FUNCTION(bfq_timeout_async_store, &bfqd->bfq_timeout[BLK_RW_ASYNC], 0,
+ INT_MAX, 1);
+STORE_FUNCTION(bfq_wr_coeff_store, &bfqd->bfq_wr_coeff, 1, INT_MAX, 0);
+STORE_FUNCTION(bfq_wr_max_time_store, &bfqd->bfq_wr_max_time, 0, INT_MAX, 1);
+STORE_FUNCTION(bfq_wr_rt_max_time_store, &bfqd->bfq_wr_rt_max_time, 0, INT_MAX,
+ 1);
+STORE_FUNCTION(bfq_wr_min_idle_time_store, &bfqd->bfq_wr_min_idle_time, 0,
+ INT_MAX, 1);
+STORE_FUNCTION(bfq_wr_min_inter_arr_async_store,
+ &bfqd->bfq_wr_min_inter_arr_async, 0, INT_MAX, 1);
+STORE_FUNCTION(bfq_wr_max_softrt_rate_store, &bfqd->bfq_wr_max_softrt_rate, 0,
+ INT_MAX, 0);
+#undef STORE_FUNCTION
+
+/* do nothing for the moment */
+static ssize_t bfq_weights_store(struct elevator_queue *e,
+ const char *page, size_t count)
+{
+ return count;
+}
+
+static inline unsigned long bfq_estimated_max_budget(struct bfq_data *bfqd)
+{
+ u64 timeout = jiffies_to_msecs(bfqd->bfq_timeout[BLK_RW_SYNC]);
+
+ if (bfqd->peak_rate_samples >= BFQ_PEAK_RATE_SAMPLES)
+ return bfq_calc_max_budget(bfqd->peak_rate, timeout);
+ else
+ return bfq_default_max_budget;
+}
+
+static ssize_t bfq_max_budget_store(struct elevator_queue *e,
+ const char *page, size_t count)
+{
+ struct bfq_data *bfqd = e->elevator_data;
+ unsigned long uninitialized_var(__data);
+ int ret = bfq_var_store(&__data, (page), count);
+
+ if (__data == 0)
+ bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
+ else {
+ if (__data > INT_MAX)
+ __data = INT_MAX;
+ bfqd->bfq_max_budget = __data;
+ }
+
+ bfqd->bfq_user_max_budget = __data;
+
+ return ret;
+}
+
+static ssize_t bfq_timeout_sync_store(struct elevator_queue *e,
+ const char *page, size_t count)
+{
+ struct bfq_data *bfqd = e->elevator_data;
+ unsigned long uninitialized_var(__data);
+ int ret = bfq_var_store(&__data, (page), count);
+
+ if (__data < 1)
+ __data = 1;
+ else if (__data > INT_MAX)
+ __data = INT_MAX;
+
+ bfqd->bfq_timeout[BLK_RW_SYNC] = msecs_to_jiffies(__data);
+ if (bfqd->bfq_user_max_budget == 0)
+ bfqd->bfq_max_budget = bfq_estimated_max_budget(bfqd);
+
+ return ret;
+}
+
+static ssize_t bfq_low_latency_store(struct elevator_queue *e,
+ const char *page, size_t count)
+{
+ struct bfq_data *bfqd = e->elevator_data;
+ unsigned long uninitialized_var(__data);
+ int ret = bfq_var_store(&__data, (page), count);
+
+ if (__data > 1)
+ __data = 1;
+ if (__data == 0 && bfqd->low_latency != 0)
+ bfq_end_wr(bfqd);
+ bfqd->low_latency = __data;
+
+ return ret;
+}
+
+#define BFQ_ATTR(name) \
+ __ATTR(name, S_IRUGO|S_IWUSR, bfq_##name##_show, bfq_##name##_store)
+
+static struct elv_fs_entry bfq_attrs[] = {
+ BFQ_ATTR(fifo_expire_sync),
+ BFQ_ATTR(fifo_expire_async),
+ BFQ_ATTR(back_seek_max),
+ BFQ_ATTR(back_seek_penalty),
+ BFQ_ATTR(slice_idle),
+ BFQ_ATTR(max_budget),
+ BFQ_ATTR(max_budget_async_rq),
+ BFQ_ATTR(timeout_sync),
+ BFQ_ATTR(timeout_async),
+ BFQ_ATTR(low_latency),
+ BFQ_ATTR(wr_coeff),
+ BFQ_ATTR(wr_max_time),
+ BFQ_ATTR(wr_rt_max_time),
+ BFQ_ATTR(wr_min_idle_time),
+ BFQ_ATTR(wr_min_inter_arr_async),
+ BFQ_ATTR(wr_max_softrt_rate),
+ BFQ_ATTR(weights),
+ __ATTR_NULL
+};
+
+static struct elevator_type iosched_bfq = {
+ .ops = {
+ .elevator_merge_fn = bfq_merge,
+ .elevator_merged_fn = bfq_merged_request,
+ .elevator_merge_req_fn = bfq_merged_requests,
+ .elevator_allow_merge_fn = bfq_allow_merge,
+ .elevator_dispatch_fn = bfq_dispatch_requests,
+ .elevator_add_req_fn = bfq_insert_request,
+ .elevator_activate_req_fn = bfq_activate_request,
+ .elevator_deactivate_req_fn = bfq_deactivate_request,
+ .elevator_completed_req_fn = bfq_completed_request,
+ .elevator_former_req_fn = elv_rb_former_request,
+ .elevator_latter_req_fn = elv_rb_latter_request,
+ .elevator_init_icq_fn = bfq_init_icq,
+ .elevator_exit_icq_fn = bfq_exit_icq,
+ .elevator_set_req_fn = bfq_set_request,
+ .elevator_put_req_fn = bfq_put_request,
+ .elevator_may_queue_fn = bfq_may_queue,
+ .elevator_init_fn = bfq_init_queue,
+ .elevator_exit_fn = bfq_exit_queue,
+ },
+ .icq_size = sizeof(struct bfq_io_cq),
+ .icq_align = __alignof__(struct bfq_io_cq),
+ .elevator_attrs = bfq_attrs,
+ .elevator_name = "bfq",
+ .elevator_owner = THIS_MODULE,
+};
+
+static int __init bfq_init(void)
+{
+ /*
+ * Can be 0 on HZ < 1000 setups.
+ */
+ if (bfq_slice_idle == 0)
+ bfq_slice_idle = 1;
+
+ if (bfq_timeout_async == 0)
+ bfq_timeout_async = 1;
+
+ if (bfq_slab_setup())
+ return -ENOMEM;
+
+ /*
+ * Times to load large popular applications for the typical systems
+ * installed on the reference devices (see the comments before the
+ * definitions of the two arrays).
+ */
+ T_slow[0] = msecs_to_jiffies(2600);
+ T_slow[1] = msecs_to_jiffies(1000);
+ T_fast[0] = msecs_to_jiffies(5500);
+ T_fast[1] = msecs_to_jiffies(2000);
+
+ /*
+ * Thresholds that determine the switch between speed classes (see
+ * the comments before the definition of the array).
+ */
+ device_speed_thresh[0] = (R_fast[0] + R_slow[0]) / 2;
+ device_speed_thresh[1] = (R_fast[1] + R_slow[1]) / 2;
+
+ elv_register(&iosched_bfq);
+ pr_info("BFQ I/O-scheduler: v7r8");
+
+ return 0;
+}
+
+static void __exit bfq_exit(void)
+{
+ elv_unregister(&iosched_bfq);
+ bfq_slab_kill();
+}
+
+module_init(bfq_init);
+module_exit(bfq_exit);
+
+MODULE_AUTHOR("Fabio Checconi, Paolo Valente");
+MODULE_LICENSE("GPL");