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-rw-r--r--include/media/media-device.h469
1 files changed, 465 insertions, 4 deletions
diff --git a/include/media/media-device.h b/include/media/media-device.h
index 6e6db78f1..d3855898c 100644
--- a/include/media/media-device.h
+++ b/include/media/media-device.h
@@ -30,6 +30,238 @@
#include <media/media-devnode.h>
#include <media/media-entity.h>
+/**
+ * DOC: Media Controller
+ *
+ * The media controller userspace API is documented in DocBook format in
+ * Documentation/DocBook/media/v4l/media-controller.xml. This document focus
+ * on the kernel-side implementation of the media framework.
+ *
+ * * Abstract media device model:
+ *
+ * Discovering a device internal topology, and configuring it at runtime, is one
+ * of the goals of the media framework. To achieve this, hardware devices are
+ * modelled as an oriented graph of building blocks called entities connected
+ * through pads.
+ *
+ * An entity is a basic media hardware building block. It can correspond to
+ * a large variety of logical blocks such as physical hardware devices
+ * (CMOS sensor for instance), logical hardware devices (a building block
+ * in a System-on-Chip image processing pipeline), DMA channels or physical
+ * connectors.
+ *
+ * A pad is a connection endpoint through which an entity can interact with
+ * other entities. Data (not restricted to video) produced by an entity
+ * flows from the entity's output to one or more entity inputs. Pads should
+ * not be confused with physical pins at chip boundaries.
+ *
+ * A link is a point-to-point oriented connection between two pads, either
+ * on the same entity or on different entities. Data flows from a source
+ * pad to a sink pad.
+ *
+ *
+ * * Media device:
+ *
+ * A media device is represented by a struct &media_device instance, defined in
+ * include/media/media-device.h. Allocation of the structure is handled by the
+ * media device driver, usually by embedding the &media_device instance in a
+ * larger driver-specific structure.
+ *
+ * Drivers register media device instances by calling
+ * __media_device_register() via the macro media_device_register()
+ * and unregistered by calling
+ * media_device_unregister().
+ *
+ * * Entities, pads and links:
+ *
+ * - Entities
+ *
+ * Entities are represented by a struct &media_entity instance, defined in
+ * include/media/media-entity.h. The structure is usually embedded into a
+ * higher-level structure, such as a v4l2_subdev or video_device instance,
+ * although drivers can allocate entities directly.
+ *
+ * Drivers initialize entity pads by calling
+ * media_entity_pads_init().
+ *
+ * Drivers register entities with a media device by calling
+ * media_device_register_entity()
+ * and unregistred by calling
+ * media_device_unregister_entity().
+ *
+ * - Interfaces
+ *
+ * Interfaces are represented by a struct &media_interface instance, defined in
+ * include/media/media-entity.h. Currently, only one type of interface is
+ * defined: a device node. Such interfaces are represented by a struct
+ * &media_intf_devnode.
+ *
+ * Drivers initialize and create device node interfaces by calling
+ * media_devnode_create()
+ * and remove them by calling:
+ * media_devnode_remove().
+ *
+ * - Pads
+ *
+ * Pads are represented by a struct &media_pad instance, defined in
+ * include/media/media-entity.h. Each entity stores its pads in a pads array
+ * managed by the entity driver. Drivers usually embed the array in a
+ * driver-specific structure.
+ *
+ * Pads are identified by their entity and their 0-based index in the pads
+ * array.
+ * Both information are stored in the &media_pad structure, making the
+ * &media_pad pointer the canonical way to store and pass link references.
+ *
+ * Pads have flags that describe the pad capabilities and state.
+ *
+ * %MEDIA_PAD_FL_SINK indicates that the pad supports sinking data.
+ * %MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.
+ *
+ * NOTE: One and only one of %MEDIA_PAD_FL_SINK and %MEDIA_PAD_FL_SOURCE must
+ * be set for each pad.
+ *
+ * - Links
+ *
+ * Links are represented by a struct &media_link instance, defined in
+ * include/media/media-entity.h. There are two types of links:
+ *
+ * 1. pad to pad links:
+ *
+ * Associate two entities via their PADs. Each entity has a list that points
+ * to all links originating at or targeting any of its pads.
+ * A given link is thus stored twice, once in the source entity and once in
+ * the target entity.
+ *
+ * Drivers create pad to pad links by calling:
+ * media_create_pad_link() and remove with media_entity_remove_links().
+ *
+ * 2. interface to entity links:
+ *
+ * Associate one interface to a Link.
+ *
+ * Drivers create interface to entity links by calling:
+ * media_create_intf_link() and remove with media_remove_intf_links().
+ *
+ * NOTE:
+ *
+ * Links can only be created after having both ends already created.
+ *
+ * Links have flags that describe the link capabilities and state. The
+ * valid values are described at media_create_pad_link() and
+ * media_create_intf_link().
+ *
+ * Graph traversal:
+ *
+ * The media framework provides APIs to iterate over entities in a graph.
+ *
+ * To iterate over all entities belonging to a media device, drivers can use
+ * the media_device_for_each_entity macro, defined in
+ * include/media/media-device.h.
+ *
+ * struct media_entity *entity;
+ *
+ * media_device_for_each_entity(entity, mdev) {
+ * // entity will point to each entity in turn
+ * ...
+ * }
+ *
+ * Drivers might also need to iterate over all entities in a graph that can be
+ * reached only through enabled links starting at a given entity. The media
+ * framework provides a depth-first graph traversal API for that purpose.
+ *
+ * Note that graphs with cycles (whether directed or undirected) are *NOT*
+ * supported by the graph traversal API. To prevent infinite loops, the graph
+ * traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH,
+ * currently defined as 16.
+ *
+ * Drivers initiate a graph traversal by calling
+ * media_entity_graph_walk_start()
+ *
+ * The graph structure, provided by the caller, is initialized to start graph
+ * traversal at the given entity.
+ *
+ * Drivers can then retrieve the next entity by calling
+ * media_entity_graph_walk_next()
+ *
+ * When the graph traversal is complete the function will return NULL.
+ *
+ * Graph traversal can be interrupted at any moment. No cleanup function call
+ * is required and the graph structure can be freed normally.
+ *
+ * Helper functions can be used to find a link between two given pads, or a pad
+ * connected to another pad through an enabled link
+ * media_entity_find_link() and media_entity_remote_pad()
+ *
+ * Use count and power handling:
+ *
+ * Due to the wide differences between drivers regarding power management
+ * needs, the media controller does not implement power management. However,
+ * the &media_entity structure includes a use_count field that media drivers
+ * can use to track the number of users of every entity for power management
+ * needs.
+ *
+ * The &media_entity.@use_count field is owned by media drivers and must not be
+ * touched by entity drivers. Access to the field must be protected by the
+ * &media_device.@graph_mutex lock.
+ *
+ * Links setup:
+ *
+ * Link properties can be modified at runtime by calling
+ * media_entity_setup_link()
+ *
+ * Pipelines and media streams:
+ *
+ * When starting streaming, drivers must notify all entities in the pipeline to
+ * prevent link states from being modified during streaming by calling
+ * media_entity_pipeline_start().
+ *
+ * The function will mark all entities connected to the given entity through
+ * enabled links, either directly or indirectly, as streaming.
+ *
+ * The &media_pipeline instance pointed to by the pipe argument will be stored
+ * in every entity in the pipeline. Drivers should embed the &media_pipeline
+ * structure in higher-level pipeline structures and can then access the
+ * pipeline through the &media_entity pipe field.
+ *
+ * Calls to media_entity_pipeline_start() can be nested. The pipeline pointer
+ * must be identical for all nested calls to the function.
+ *
+ * media_entity_pipeline_start() may return an error. In that case, it will
+ * clean up any of the changes it did by itself.
+ *
+ * When stopping the stream, drivers must notify the entities with
+ * media_entity_pipeline_stop().
+ *
+ * If multiple calls to media_entity_pipeline_start() have been made the same
+ * number of media_entity_pipeline_stop() calls are required to stop streaming.
+ * The &media_entity pipe field is reset to NULL on the last nested stop call.
+ *
+ * Link configuration will fail with -%EBUSY by default if either end of the
+ * link is a streaming entity. Links that can be modified while streaming must
+ * be marked with the %MEDIA_LNK_FL_DYNAMIC flag.
+ *
+ * If other operations need to be disallowed on streaming entities (such as
+ * changing entities configuration parameters) drivers can explicitly check the
+ * media_entity stream_count field to find out if an entity is streaming. This
+ * operation must be done with the media_device graph_mutex held.
+ *
+ * Link validation:
+ *
+ * Link validation is performed by media_entity_pipeline_start() for any
+ * entity which has sink pads in the pipeline. The
+ * &media_entity.@link_validate() callback is used for that purpose. In
+ * @link_validate() callback, entity driver should check that the properties of
+ * the source pad of the connected entity and its own sink pad match. It is up
+ * to the type of the entity (and in the end, the properties of the hardware)
+ * what matching actually means.
+ *
+ * Subsystems should facilitate link validation by providing subsystem specific
+ * helper functions to provide easy access for commonly needed information, and
+ * in the end provide a way to use driver-specific callbacks.
+ */
+
+struct ida;
struct device;
/**
@@ -41,8 +273,16 @@ struct device;
* @bus_info: Unique and stable device location identifier
* @hw_revision: Hardware device revision
* @driver_version: Device driver version
- * @entity_id: ID of the next entity to be registered
+ * @topology_version: Monotonic counter for storing the version of the graph
+ * topology. Should be incremented each time the topology changes.
+ * @id: Unique ID used on the last registered graph object
+ * @entity_internal_idx: Unique internal entity ID used by the graph traversal
+ * algorithms
+ * @entity_internal_idx_max: Allocated internal entity indices
* @entities: List of registered entities
+ * @interfaces: List of registered interfaces
+ * @pads: List of registered pads
+ * @links: List of registered links
* @lock: Entities list lock
* @graph_mutex: Entities graph operation lock
* @link_notify: Link state change notification callback
@@ -68,10 +308,18 @@ struct media_device {
u32 hw_revision;
u32 driver_version;
- u32 entity_id;
+ u32 topology_version;
+
+ u32 id;
+ struct ida entity_internal_idx;
+ int entity_internal_idx_max;
+
struct list_head entities;
+ struct list_head interfaces;
+ struct list_head pads;
+ struct list_head links;
- /* Protects the entities list */
+ /* Protects the graph objects creation/removal */
spinlock_t lock;
/* Serializes graph operations. */
struct mutex graph_mutex;
@@ -80,6 +328,8 @@ struct media_device {
unsigned int notification);
};
+#ifdef CONFIG_MEDIA_CONTROLLER
+
/* Supported link_notify @notification values. */
#define MEDIA_DEV_NOTIFY_PRE_LINK_CH 0
#define MEDIA_DEV_NOTIFY_POST_LINK_CH 1
@@ -87,17 +337,228 @@ struct media_device {
/* media_devnode to media_device */
#define to_media_device(node) container_of(node, struct media_device, devnode)
+/**
+ * media_entity_enum_init - Initialise an entity enumeration
+ *
+ * @ent_enum: Entity enumeration to be initialised
+ * @mdev: The related media device
+ *
+ * Returns zero on success or a negative error code.
+ */
+static inline __must_check int media_entity_enum_init(
+ struct media_entity_enum *ent_enum, struct media_device *mdev)
+{
+ return __media_entity_enum_init(ent_enum,
+ mdev->entity_internal_idx_max + 1);
+}
+
+/**
+ * media_device_init() - Initializes a media device element
+ *
+ * @mdev: pointer to struct &media_device
+ *
+ * This function initializes the media device prior to its registration.
+ * The media device initialization and registration is split in two functions
+ * to avoid race conditions and make the media device available to user-space
+ * before the media graph has been completed.
+ *
+ * So drivers need to first initialize the media device, register any entity
+ * within the media device, create pad to pad links and then finally register
+ * the media device by calling media_device_register() as a final step.
+ */
+void media_device_init(struct media_device *mdev);
+
+/**
+ * media_device_cleanup() - Cleanups a media device element
+ *
+ * @mdev: pointer to struct &media_device
+ *
+ * This function that will destroy the graph_mutex that is
+ * initialized in media_device_init().
+ */
+void media_device_cleanup(struct media_device *mdev);
+
+/**
+ * __media_device_register() - Registers a media device element
+ *
+ * @mdev: pointer to struct &media_device
+ * @owner: should be filled with %THIS_MODULE
+ *
+ * Users, should, instead, call the media_device_register() macro.
+ *
+ * The caller is responsible for initializing the media_device structure before
+ * registration. The following fields must be set:
+ *
+ * - dev must point to the parent device (usually a &pci_dev, &usb_interface or
+ * &platform_device instance).
+ *
+ * - model must be filled with the device model name as a NUL-terminated UTF-8
+ * string. The device/model revision must not be stored in this field.
+ *
+ * The following fields are optional:
+ *
+ * - serial is a unique serial number stored as a NUL-terminated ASCII string.
+ * The field is big enough to store a GUID in text form. If the hardware
+ * doesn't provide a unique serial number this field must be left empty.
+ *
+ * - bus_info represents the location of the device in the system as a
+ * NUL-terminated ASCII string. For PCI/PCIe devices bus_info must be set to
+ * "PCI:" (or "PCIe:") followed by the value of pci_name(). For USB devices,
+ * the usb_make_path() function must be used. This field is used by
+ * applications to distinguish between otherwise identical devices that don't
+ * provide a serial number.
+ *
+ * - hw_revision is the hardware device revision in a driver-specific format.
+ * When possible the revision should be formatted with the KERNEL_VERSION
+ * macro.
+ *
+ * - driver_version is formatted with the KERNEL_VERSION macro. The version
+ * minor must be incremented when new features are added to the userspace API
+ * without breaking binary compatibility. The version major must be
+ * incremented when binary compatibility is broken.
+ *
+ * Notes:
+ *
+ * Upon successful registration a character device named media[0-9]+ is created.
+ * The device major and minor numbers are dynamic. The model name is exported as
+ * a sysfs attribute.
+ *
+ * Unregistering a media device that hasn't been registered is *NOT* safe.
+ *
+ * Return: returns zero on success or a negative error code.
+ */
int __must_check __media_device_register(struct media_device *mdev,
struct module *owner);
#define media_device_register(mdev) __media_device_register(mdev, THIS_MODULE)
+
+/**
+ * __media_device_unregister() - Unegisters a media device element
+ *
+ * @mdev: pointer to struct &media_device
+ *
+ *
+ * It is safe to call this function on an unregistered (but initialised)
+ * media device.
+ */
void media_device_unregister(struct media_device *mdev);
+/**
+ * media_device_register_entity() - registers a media entity inside a
+ * previously registered media device.
+ *
+ * @mdev: pointer to struct &media_device
+ * @entity: pointer to struct &media_entity to be registered
+ *
+ * Entities are identified by a unique positive integer ID. The media
+ * controller framework will such ID automatically. IDs are not guaranteed
+ * to be contiguous, and the ID number can change on newer Kernel versions.
+ * So, neither the driver nor userspace should hardcode ID numbers to refer
+ * to the entities, but, instead, use the framework to find the ID, when
+ * needed.
+ *
+ * The media_entity name, type and flags fields should be initialized before
+ * calling media_device_register_entity(). Entities embedded in higher-level
+ * standard structures can have some of those fields set by the higher-level
+ * framework.
+ *
+ * If the device has pads, media_entity_pads_init() should be called before
+ * this function. Otherwise, the &media_entity.@pad and &media_entity.@num_pads
+ * should be zeroed before calling this function.
+ *
+ * Entities have flags that describe the entity capabilities and state:
+ *
+ * %MEDIA_ENT_FL_DEFAULT indicates the default entity for a given type.
+ * This can be used to report the default audio and video devices or the
+ * default camera sensor.
+ *
+ * NOTE: Drivers should set the entity function before calling this function.
+ * Please notice that the values %MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN and
+ * %MEDIA_ENT_F_UNKNOWN should not be used by the drivers.
+ */
int __must_check media_device_register_entity(struct media_device *mdev,
struct media_entity *entity);
+
+/*
+ * media_device_unregister_entity() - unregisters a media entity.
+ *
+ * @entity: pointer to struct &media_entity to be unregistered
+ *
+ * All links associated with the entity and all PADs are automatically
+ * unregistered from the media_device when this function is called.
+ *
+ * Unregistering an entity will not change the IDs of the other entities and
+ * the previoully used ID will never be reused for a newly registered entities.
+ *
+ * When a media device is unregistered, all its entities are unregistered
+ * automatically. No manual entities unregistration is then required.
+ *
+ * Note: the media_entity instance itself must be freed explicitly by
+ * the driver if required.
+ */
void media_device_unregister_entity(struct media_entity *entity);
+/**
+ * media_device_get_devres() - get media device as device resource
+ * creates if one doesn't exist
+ *
+ * @dev: pointer to struct &device.
+ *
+ * Sometimes, the media controller &media_device needs to be shared by more
+ * than one driver. This function adds support for that, by dynamically
+ * allocating the &media_device and allowing it to be obtained from the
+ * struct &device associated with the common device where all sub-device
+ * components belong. So, for example, on an USB device with multiple
+ * interfaces, each interface may be handled by a separate per-interface
+ * drivers. While each interface have its own &device, they all share a
+ * common &device associated with the hole USB device.
+ */
+struct media_device *media_device_get_devres(struct device *dev);
+
+/**
+ * media_device_find_devres() - find media device as device resource
+ *
+ * @dev: pointer to struct &device.
+ */
+struct media_device *media_device_find_devres(struct device *dev);
+
/* Iterate over all entities. */
#define media_device_for_each_entity(entity, mdev) \
- list_for_each_entry(entity, &(mdev)->entities, list)
+ list_for_each_entry(entity, &(mdev)->entities, graph_obj.list)
+
+/* Iterate over all interfaces. */
+#define media_device_for_each_intf(intf, mdev) \
+ list_for_each_entry(intf, &(mdev)->interfaces, graph_obj.list)
+
+/* Iterate over all pads. */
+#define media_device_for_each_pad(pad, mdev) \
+ list_for_each_entry(pad, &(mdev)->pads, graph_obj.list)
+/* Iterate over all links. */
+#define media_device_for_each_link(link, mdev) \
+ list_for_each_entry(link, &(mdev)->links, graph_obj.list)
+#else
+static inline int media_device_register(struct media_device *mdev)
+{
+ return 0;
+}
+static inline void media_device_unregister(struct media_device *mdev)
+{
+}
+static inline int media_device_register_entity(struct media_device *mdev,
+ struct media_entity *entity)
+{
+ return 0;
+}
+static inline void media_device_unregister_entity(struct media_entity *entity)
+{
+}
+static inline struct media_device *media_device_get_devres(struct device *dev)
+{
+ return NULL;
+}
+static inline struct media_device *media_device_find_devres(struct device *dev)
+{
+ return NULL;
+}
+#endif /* CONFIG_MEDIA_CONTROLLER */
#endif