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<refentry id="vidioc-subdev-g-selection">
  <refmeta>
    <refentrytitle>ioctl VIDIOC_SUBDEV_G_SELECTION, VIDIOC_SUBDEV_S_SELECTION</refentrytitle>
    &manvol;
  </refmeta>

  <refnamediv>
    <refname>VIDIOC_SUBDEV_G_SELECTION</refname>
    <refname>VIDIOC_SUBDEV_S_SELECTION</refname>
    <refpurpose>Get or set selection rectangles on a subdev pad</refpurpose>
  </refnamediv>

  <refsynopsisdiv>
    <funcsynopsis>
      <funcprototype>
	<funcdef>int <function>ioctl</function></funcdef>
	<paramdef>int <parameter>fd</parameter></paramdef>
	<paramdef>int <parameter>request</parameter></paramdef>
	<paramdef>struct v4l2_subdev_selection *<parameter>argp</parameter></paramdef>
      </funcprototype>
    </funcsynopsis>
  </refsynopsisdiv>

  <refsect1>
    <title>Arguments</title>

    <variablelist>
      <varlistentry>
	<term><parameter>fd</parameter></term>
	<listitem>
	  <para>&fd;</para>
	</listitem>
      </varlistentry>
      <varlistentry>
	<term><parameter>request</parameter></term>
	<listitem>
	  <para>VIDIOC_SUBDEV_G_SELECTION, VIDIOC_SUBDEV_S_SELECTION</para>
	</listitem>
      </varlistentry>
      <varlistentry>
	<term><parameter>argp</parameter></term>
	<listitem>
	  <para></para>
	</listitem>
      </varlistentry>
    </variablelist>
  </refsect1>

  <refsect1>
    <title>Description</title>

    <para>The selections are used to configure various image
    processing functionality performed by the subdevs which affect the
    image size. This currently includes cropping, scaling and
    composition.</para>

    <para>The selection API replaces <link
    linkend="vidioc-subdev-g-crop">the old subdev crop API</link>. All
    the function of the crop API, and more, are supported by the
    selections API.</para>

    <para>See <xref linkend="subdev"></xref> for
    more information on how each selection target affects the image
    processing pipeline inside the subdevice.</para>

    <refsect2>
      <title>Types of selection targets</title>

      <para>There are two types of selection targets: actual and bounds. The
      actual targets are the targets which configure the hardware. The BOUNDS
      target will return a rectangle that contain all possible actual
      rectangles.</para>
    </refsect2>

    <refsect2>
      <title>Discovering supported features</title>

      <para>To discover which targets are supported, the user can
      perform <constant>VIDIOC_SUBDEV_G_SELECTION</constant> on them.
      Any unsupported target will return
      <constant>EINVAL</constant>.</para>

    <para>Selection targets and flags are documented in <xref
    linkend="v4l2-selections-common"/>.</para>

    <table pgwide="1" frame="none" id="v4l2-subdev-selection">
      <title>struct <structname>v4l2_subdev_selection</structname></title>
      <tgroup cols="3">
        &cs-str;
	<tbody valign="top">
	  <row>
	    <entry>__u32</entry>
	    <entry><structfield>which</structfield></entry>
	    <entry>Active or try selection, from
	    &v4l2-subdev-format-whence;.</entry>
	  </row>
	  <row>
	    <entry>__u32</entry>
	    <entry><structfield>pad</structfield></entry>
	    <entry>Pad number as reported by the media framework.</entry>
	  </row>
	  <row>
	    <entry>__u32</entry>
	    <entry><structfield>target</structfield></entry>
	    <entry>Target selection rectangle. See
	    <xref linkend="v4l2-selections-common" />.</entry>
	  </row>
	  <row>
	    <entry>__u32</entry>
	    <entry><structfield>flags</structfield></entry>
	    <entry>Flags. See
	    <xref linkend="v4l2-selection-flags" />.</entry>
	  </row>
	  <row>
	    <entry>&v4l2-rect;</entry>
	    <entry><structfield>r</structfield></entry>
	    <entry>Selection rectangle, in pixels.</entry>
	  </row>
	  <row>
	    <entry>__u32</entry>
	    <entry><structfield>reserved</structfield>[8]</entry>
	    <entry>Reserved for future extensions. Applications and drivers must
	    set the array to zero.</entry>
	  </row>
	</tbody>
      </tgroup>
    </table>
    </refsect2>

  </refsect1>

  <refsect1>
    &return-value;

    <variablelist>
      <varlistentry>
	<term><errorcode>EBUSY</errorcode></term>
	<listitem>
	  <para>The selection rectangle can't be changed because the
	  pad is currently busy. This can be caused, for instance, by
	  an active video stream on the pad. The ioctl must not be
	  retried without performing another action to fix the problem
	  first. Only returned by
	  <constant>VIDIOC_SUBDEV_S_SELECTION</constant></para>
	</listitem>
      </varlistentry>
      <varlistentry>
	<term><errorcode>EINVAL</errorcode></term>
	<listitem>
	  <para>The &v4l2-subdev-selection;
	  <structfield>pad</structfield> references a non-existing
	  pad, the <structfield>which</structfield> field references a
	  non-existing format, or the selection target is not
	  supported on the given subdev pad.</para>
	</listitem>
      </varlistentry>
    </variablelist>
  </refsect1>
</refentry>