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#ifndef _ASM_IA64_UV_UV_H #define _ASM_IA64_UV_UV_H #include <asm/sn/simulator.h> static inline int is_uv_system(void) { /* temporary support for running on hardware simulator */ return IS_MEDUSA() || ia64_platform_is("uv"); } #endif /* _ASM_IA64_UV_UV_H */