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-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua
index 61f0ce0..d9e0e68 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/bola/motion.lua
@@ -1,7 +1,7 @@
local motionModule = {}
function motionModule.motion(dt)
- if love.keyboard.isDown(button.left) or love.keyboard.isScancodeDown(button.right) or love.keyboard.isScancodeDown(button.up) or love.keyboard.isScancodeDown(button.down) then
+ if love.keyboard.isDown(button.left, button.right, button.up, button.down) then
if love.keyboard.isDown(button.left) then
walkLeft(dt)
elseif love.keyboard.isScancodeDown(button.right) then