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|
-- Information: --
-- Video Mode 3 (official) --
-- --
-- Scroll Mode and Static Mode, --
-- can be changed by compilation. --
-- Default value is: --
-- SCROLLING=0 (Static Mode) --
-- Available values are: --
-- SCROLLING=0 (Static Mode) --
-- SCROLLING=1 (Scroll Mode) --
-- --
-- Horizontal tiles on screen and/or VRAM, --
-- can be changed by compilation, --
-- but is not recomended. --
-- Default value is: --
-- {SCREEN,VRAM}_TILES_H=30 if SCROLLING=0 --
-- and SCREEN_TILES_H == VRAM_TILES_H --
-- SCREEN_TILES_H=28 if SCROLLING=1 --
-- VRAM_TILES_H=32 if SCROLLING=1 --
-- --
-- Vertical tiles on screen and/or VRAM, --
-- can be changed by compilation, --
-- but is not recomended. --
-- Default value is: --
-- {SCREEN,VRAM}_TILES_V=28 if SCROLLING=0 --
-- and SCREEN_TILES_V == VRAM_TILES_V --
-- SCREEN_TILES_V=28 if SCROLLING=1 --
-- VRAM_TILES_V=32 if SCROLLING=1 --
-- Available value is: --
-- VRAM_TILES_V=32 if SCROLLING=1 --
-- VRAM_TILES_V=24 if SCROLLING=1 --
-- VRAM_TILES_V=16 if SCROLLING=1 --
-- --
-- Tile width size in pixels, --
-- can be changed by compilation, --
-- more that 224 pixels is not recommended. --
-- Default value is: --
-- TILE_WIDTH=8 --
-- Available value is: --
-- TILE_WIDTH=1 to TILE_WIDTH=224 or more --
-- --
-- Tile height size in pixels, --
-- can be changed by compilation, --
-- more that 224 pixels with scrolling or --
-- 240 pixels without scrolling is not --
-- recommended. --
-- Default value is: --
-- TILE_HEIGHT=8 --
-- Available value is: --
-- TILE_HEIGHT=1 to TILE_HEIGHT=224 or more --
-- if SCROLLING=1 --
-- TILE_HEIGHT=1 to TILE_HEIGHT=240 or more --
-- if SCROLLING=0 --
-- --
-- Numbers of video lines to render, --
-- can be changed by compilation, --
-- but is not recommended, changes the --
-- CPU cyles. --
-- Default value is: --
-- FRAME_LINES=SCREEN_TILES_V*TILE_HEIGHT --
-- --
-- First render line is used to adjust --
-- vertical centering if the value --
-- FRAME_LINES is changed. --
-- Can be changed by compilation. --
-- Default value is: --
-- FIRST_RENDER_LINE=20 --
-- Sites:
-- http://uzebox.org/wiki/index.php?title=Video_Modes
-- http://uzebox.org/wiki/index.php?title=Video_Mode_3
-- http://uzebox.org/wiki/index.php?title=Ram_Tile_Effects_Primer
-- http://uzebox.org/wiki/index.php?title=Sprite_Techniques
-- http://uzebox.org/wiki/index.php?title=Hello_World
-- https://github.com/Uzebox/uzebox
-- https://raw.githubusercontent.com/Uzebox/uzebox/master/kernel/videoMode2/videoMode2.def.h
-- https://raw.githubusercontent.com/Uzebox/uzebox/master/kernel/videoMode2/videoMode2.s
return {
screen = {
width = 224,
height = 224,
vsync = 60,
origin = {
x = 0,
y = 0,
},
-- Total of unique texels, pixels and vertices on VRAM --
pixels = 17664,
texels = 276,
vertices = false,
},
colours = {
total = 256,
limit = false,
transparent = {
sprite = colourKey,
tile = false,
},
palettes = false,
},
meshes = false,
shaders = {
api = false,
version = false,
fragment = false,
vectex = false,
geometry = false,
tessellation = false,
},
physic = false,
sprites = {
-- Limit sprites on screen --
onScreen = 20,
-- Limit sprites on line (scanline) without flickering (undocumented, but is visible with 10 or more) --
onLine = false,
transform = {
move = true,
rotate = false,
scale = 'flip',
shear = false,
affine = false,
},
-- Sprite sizes in pixels --
sizes = {
{
width = 8,
height = 8,
},
},
},
tiles = {
layers = {
{
-- Total tiles and pixels on VRAM --
onVRAM = {
screenSections = {
all = {
Xtiles = 32,
Ytiles = 32,
tiles = 1024,
pixels = 65536,
},
},
tiles = 'screenSections',
pixels = 'screenSections',
},
-- Total tiles and pixels on screen --
onScreen = {
screenSections = {
-- On screen section with support scrolling X and/or Y, --
-- will be include one tile by axis --
all = {
Xtiles = 28+1,
Ytiles = 28+1,
tiles = 784+28+28+1,
pixels = 50176,
},
},
tiles = 'screenSections',
pixels = 'screenSections',
},
-- Total of unique tiles on VRAM --
unique = 256,
screenSections = {
mirror = false,
main = {
optional = false,
moveSection = false,
{
startSection = {
x = 'startVRAM',
y = 'startVRAM',
},
endSection = {
x = 'endVRAM',
y = 'endVRAM',
},
size = {
-- Tile size in pixels --
width = 8,
height = 8,
},
transform = {
move = true,
rotate = false,
scale = false,
shear = false,
affine = false,
},
},
},
overlay = {
optional = true,
moveSection = false,
{
startSection = {
x = 'free',
y = 'free',
},
endSection = {
x = 'free',
y = 'free',
},
size = {
-- Tile size in pixels --
width = 8,
height = 8,
},
transform = {
move = false,
rotate = false,
scale = false,
shear = false,
affine = false,
},
},
},
},
},
},
},
}
|