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return {
screen = {
default = {
width = 240,
height = 192,
fps = 29.97,
origin = {
x = 0,
y = 0,
},
},
pal = {
width = 240,
height = 192,
fps = 25,
origin = {
x = 0,
y = 0,
},
},
},
colors = {
'5bpp',
limit = '4bpp',
transparent = 'colorKey',
},
mesh = false,
api = false,
shader = {
false,
fragment = false,
},
physic = false,
sprite = {
true,
colors = '0bpp',
limits = {
true,
screen = 32,
line = 4,
},
rotate = false,
scale = false,
shear = false,
affine = false,
size = {
default = {
width = 8,
height = 8,
},
big = {
width = 16,
height = 16,
},
},
},
tile = {
layers = 1,
a = {
tilesSet = 'width',
colors = '1bpp',
specifyColors = false,
moveIndividual = false,
independent = 'bc',
mirror = false,
rotate = false,
scale = false,
shear = false,
affine = false,
size = {
default = {
width = 6,
height = 8,
},
},
},
b = {
tilesSet = 'width',
colors = '1bpp',
specifyColors = false,
moveIndividual = false,
independent = 'ac',
mirror = false,
rotate = false,
scale = false,
shear = false,
affine = false,
size = {
default = {
width = 6,
height = 8,
},
},
},
c = {
tilesSet = 'width',
colors = '1bpp',
specifyColors = false,
moveIndividual = false,
independent = 'ab',
mirror = false,
rotate = false,
scale = false,
shear = false,
affine = false,
size = {
default = {
width = 6,
height = 8,
},
},
},
},
}
|