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path: root/src/information_only/scripts/load/graphics/mali400.lua
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return {
  screen = {
    default = {
      width  = 1920,
      height = 1080,
      fps    = 30,
      origin = {
        x = 0,
        y = 0,
      },
    },
    big     = {
      width  = 3840,
      height = 2160,
      fps    = 30,
      origin = {
        x = 0,
        y = 0,
      },
    },
  },
  colors = {
    '32bpp',
    transparent = 'alpha',
  },
  mesh   = true,
  api    = 'opengl_es_2_0',
  shader = {
    true,
    fragment = true,
  },
  physic = true,
  sprite = {
    true,
    colors = '32bpp',
    limits = {
     false,
     screen = false,
     line   = false,
    },
    rotate = true,
    scale  = true,
    shear  = true,
    affine = true,
    size   = {
      default  = {
        width  =  'free',
        height =  'free',
      },
      },
    },
  },
  tile   = {
    layer = {
      free = {
        colors         = 'free',
        specifyColors  = true,
        moveIndividual = true,
        rotate         = true,
        scale          = true,
        shear          = true,
        affine         = true,
        size           = {
          default = {
            width  = 'free',
            height = 'free',
          },
        },
      },
    },
  },
}