diff options
author | Anthony G. Basile <blueness@gentoo.org> | 2012-11-15 10:33:16 -0500 |
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committer | Anthony G. Basile <blueness@gentoo.org> | 2012-11-15 10:33:16 -0500 |
commit | 7d4a62f8c1404ed426500b97af03d4ef8d034a71 (patch) | |
tree | 2436cd4f0460a3a3d589875d4ffba55556f3c582 /src/core/unit.h | |
parent | 2944f347d087ff24ec808e4b70fe104a772a97a0 (diff) |
Isolation of udev code from remaining systemd
This commit is a first attempt to isolate the udev code from the
remaining code base. It intentionally does not modify any files
but purely delete files which, on a first examination, appear to
not be needed. This is a sweeping commit which may easily have
missed needed code. Files can be retrieved by doing a checkout
from the previous commit:
git checkout 2944f347d0 -- <filename>
Diffstat (limited to 'src/core/unit.h')
-rw-r--r-- | src/core/unit.h | 551 |
1 files changed, 0 insertions, 551 deletions
diff --git a/src/core/unit.h b/src/core/unit.h deleted file mode 100644 index bf961c2aac..0000000000 --- a/src/core/unit.h +++ /dev/null @@ -1,551 +0,0 @@ -/*-*- Mode: C; c-basic-offset: 8; indent-tabs-mode: nil -*-*/ - -#pragma once - -/*** - This file is part of systemd. - - Copyright 2010 Lennart Poettering - - systemd is free software; you can redistribute it and/or modify it - under the terms of the GNU Lesser General Public License as published by - the Free Software Foundation; either version 2.1 of the License, or - (at your option) any later version. - - systemd is distributed in the hope that it will be useful, but - WITHOUT ANY WARRANTY; without even the implied warranty of - MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - Lesser General Public License for more details. - - You should have received a copy of the GNU Lesser General Public License - along with systemd; If not, see <http://www.gnu.org/licenses/>. -***/ - -#include <stdbool.h> -#include <stdlib.h> - -typedef struct Unit Unit; -typedef struct UnitVTable UnitVTable; -typedef enum UnitActiveState UnitActiveState; -typedef enum UnitDependency UnitDependency; -typedef struct UnitRef UnitRef; -typedef struct UnitStatusMessageFormats UnitStatusMessageFormats; - -#include "set.h" -#include "util.h" -#include "list.h" -#include "socket-util.h" -#include "execute.h" -#include "condition.h" -#include "install.h" -#include "unit-name.h" - -enum UnitActiveState { - UNIT_ACTIVE, - UNIT_RELOADING, - UNIT_INACTIVE, - UNIT_FAILED, - UNIT_ACTIVATING, - UNIT_DEACTIVATING, - _UNIT_ACTIVE_STATE_MAX, - _UNIT_ACTIVE_STATE_INVALID = -1 -}; - -static inline bool UNIT_IS_ACTIVE_OR_RELOADING(UnitActiveState t) { - return t == UNIT_ACTIVE || t == UNIT_RELOADING; -} - -static inline bool UNIT_IS_ACTIVE_OR_ACTIVATING(UnitActiveState t) { - return t == UNIT_ACTIVE || t == UNIT_ACTIVATING || t == UNIT_RELOADING; -} - -static inline bool UNIT_IS_INACTIVE_OR_DEACTIVATING(UnitActiveState t) { - return t == UNIT_INACTIVE || t == UNIT_FAILED || t == UNIT_DEACTIVATING; -} - -static inline bool UNIT_IS_INACTIVE_OR_FAILED(UnitActiveState t) { - return t == UNIT_INACTIVE || t == UNIT_FAILED; -} - -enum UnitDependency { - /* Positive dependencies */ - UNIT_REQUIRES, - UNIT_REQUIRES_OVERRIDABLE, - UNIT_REQUISITE, - UNIT_REQUISITE_OVERRIDABLE, - UNIT_WANTS, - UNIT_BINDS_TO, - UNIT_PART_OF, - - /* Inverse of the above */ - UNIT_REQUIRED_BY, /* inverse of 'requires' and 'requisite' is 'required_by' */ - UNIT_REQUIRED_BY_OVERRIDABLE, /* inverse of 'requires_overridable' and 'requisite_overridable' is 'soft_required_by' */ - UNIT_WANTED_BY, /* inverse of 'wants' */ - UNIT_BOUND_BY, /* inverse of 'binds_to' */ - UNIT_CONSISTS_OF, /* inverse of 'part_of' */ - - /* Negative dependencies */ - UNIT_CONFLICTS, /* inverse of 'conflicts' is 'conflicted_by' */ - UNIT_CONFLICTED_BY, - - /* Order */ - UNIT_BEFORE, /* inverse of 'before' is 'after' and vice versa */ - UNIT_AFTER, - - /* On Failure */ - UNIT_ON_FAILURE, - - /* Triggers (i.e. a socket triggers a service) */ - UNIT_TRIGGERS, - UNIT_TRIGGERED_BY, - - /* Propagate reloads */ - UNIT_PROPAGATES_RELOAD_TO, - UNIT_RELOAD_PROPAGATED_FROM, - - /* Reference information for GC logic */ - UNIT_REFERENCES, /* Inverse of 'references' is 'referenced_by' */ - UNIT_REFERENCED_BY, - - _UNIT_DEPENDENCY_MAX, - _UNIT_DEPENDENCY_INVALID = -1 -}; - -#include "manager.h" -#include "job.h" -#include "cgroup.h" -#include "cgroup-attr.h" - -struct Unit { - Manager *manager; - - UnitType type; - UnitLoadState load_state; - Unit *merged_into; - - char *id; /* One name is special because we use it for identification. Points to an entry in the names set */ - char *instance; - - Set *names; - Set *dependencies[_UNIT_DEPENDENCY_MAX]; - - char **requires_mounts_for; - - char *description; - char **documentation; - - char *fragment_path; /* if loaded from a config file this is the primary path to it */ - char *source_path; /* if converted, the source file */ - usec_t fragment_mtime; - usec_t source_mtime; - - /* If there is something to do with this unit, then this is the installed job for it */ - Job *job; - - /* JOB_NOP jobs are special and can be installed without disturbing the real job. */ - Job *nop_job; - - usec_t job_timeout; - - /* References to this */ - LIST_HEAD(UnitRef, refs); - - /* Conditions to check */ - LIST_HEAD(Condition, conditions); - - dual_timestamp condition_timestamp; - - dual_timestamp inactive_exit_timestamp; - dual_timestamp active_enter_timestamp; - dual_timestamp active_exit_timestamp; - dual_timestamp inactive_enter_timestamp; - - /* Counterparts in the cgroup filesystem */ - CGroupBonding *cgroup_bondings; - CGroupAttribute *cgroup_attributes; - - /* Per type list */ - LIST_FIELDS(Unit, units_by_type); - - /* All units which have requires_mounts_for set */ - LIST_FIELDS(Unit, has_requires_mounts_for); - - /* Load queue */ - LIST_FIELDS(Unit, load_queue); - - /* D-Bus queue */ - LIST_FIELDS(Unit, dbus_queue); - - /* Cleanup queue */ - LIST_FIELDS(Unit, cleanup_queue); - - /* GC queue */ - LIST_FIELDS(Unit, gc_queue); - - /* Used during GC sweeps */ - unsigned gc_marker; - - /* When deserializing, temporarily store the job type for this - * unit here, if there was a job scheduled. - * Only for deserializing from a legacy version. New style uses full - * serialized jobs. */ - int deserialized_job; /* This is actually of type JobType */ - - /* Error code when we didn't manage to load the unit (negative) */ - int load_error; - - /* Cached unit file state */ - UnitFileState unit_file_state; - - /* Garbage collect us we nobody wants or requires us anymore */ - bool stop_when_unneeded; - - /* Create default dependencies */ - bool default_dependencies; - - /* Refuse manual starting, allow starting only indirectly via dependency. */ - bool refuse_manual_start; - - /* Don't allow the user to stop this unit manually, allow stopping only indirectly via dependency. */ - bool refuse_manual_stop; - - /* Allow isolation requests */ - bool allow_isolate; - - /* Isolate OnFailure unit */ - bool on_failure_isolate; - - /* Ignore this unit when isolating */ - bool ignore_on_isolate; - - /* Ignore this unit when snapshotting */ - bool ignore_on_snapshot; - - /* Did the last condition check succeed? */ - bool condition_result; - - bool in_load_queue:1; - bool in_dbus_queue:1; - bool in_cleanup_queue:1; - bool in_gc_queue:1; - - bool sent_dbus_new_signal:1; - - bool no_gc:1; - - bool in_audit:1; -}; - -struct UnitRef { - /* Keeps tracks of references to a unit. This is useful so - * that we can merge two units if necessary and correct all - * references to them */ - - Unit* unit; - LIST_FIELDS(UnitRef, refs); -}; - -struct UnitStatusMessageFormats { - const char *starting_stopping[2]; - const char *finished_start_job[_JOB_RESULT_MAX]; - const char *finished_stop_job[_JOB_RESULT_MAX]; -}; - -#include "service.h" -#include "timer.h" -#include "socket.h" -#include "target.h" -#include "device.h" -#include "mount.h" -#include "automount.h" -#include "snapshot.h" -#include "swap.h" -#include "path.h" - -struct UnitVTable { - /* How much memory does an object of this unit type need */ - size_t object_size; - - /* If greater than 0, the offset into the object where - * ExecContext is found, if the unit type has that */ - size_t exec_context_offset; - - /* Config file sections this unit type understands, separated - * by NUL chars */ - const char *sections; - - /* This should reset all type-specific variables. This should - * not allocate memory, and is called with zero-initialized - * data. It should hence only initialize variables that need - * to be set != 0. */ - void (*init)(Unit *u); - - /* This should free all type-specific variables. It should be - * idempotent. */ - void (*done)(Unit *u); - - /* Actually load data from disk. This may fail, and should set - * load_state to UNIT_LOADED, UNIT_MERGED or leave it at - * UNIT_STUB if no configuration could be found. */ - int (*load)(Unit *u); - - /* If a lot of units got created via enumerate(), this is - * where to actually set the state and call unit_notify(). */ - int (*coldplug)(Unit *u); - - void (*dump)(Unit *u, FILE *f, const char *prefix); - - int (*start)(Unit *u); - int (*stop)(Unit *u); - int (*reload)(Unit *u); - - int (*kill)(Unit *u, KillWho w, int signo, DBusError *error); - - bool (*can_reload)(Unit *u); - - /* Write all data that cannot be restored from other sources - * away using unit_serialize_item() */ - int (*serialize)(Unit *u, FILE *f, FDSet *fds); - - /* Restore one item from the serialization */ - int (*deserialize_item)(Unit *u, const char *key, const char *data, FDSet *fds); - - /* Boils down the more complex internal state of this unit to - * a simpler one that the engine can understand */ - UnitActiveState (*active_state)(Unit *u); - - /* Returns the substate specific to this unit type as - * string. This is purely information so that we can give the - * user a more fine grained explanation in which actual state a - * unit is in. */ - const char* (*sub_state_to_string)(Unit *u); - - /* Return true when there is reason to keep this entry around - * even nothing references it and it isn't active in any - * way */ - bool (*check_gc)(Unit *u); - - /* Return true when this unit is suitable for snapshotting */ - bool (*check_snapshot)(Unit *u); - - void (*fd_event)(Unit *u, int fd, uint32_t events, Watch *w); - void (*sigchld_event)(Unit *u, pid_t pid, int code, int status); - void (*timer_event)(Unit *u, uint64_t n_elapsed, Watch *w); - - /* Reset failed state if we are in failed state */ - void (*reset_failed)(Unit *u); - - /* Called whenever any of the cgroups this unit watches for - * ran empty */ - void (*cgroup_notify_empty)(Unit *u); - - /* Called whenever a process of this unit sends us a message */ - void (*notify_message)(Unit *u, pid_t pid, char **tags); - - /* Called whenever a name thus Unit registered for comes or - * goes away. */ - void (*bus_name_owner_change)(Unit *u, const char *name, const char *old_owner, const char *new_owner); - - /* Called whenever a bus PID lookup finishes */ - void (*bus_query_pid_done)(Unit *u, const char *name, pid_t pid); - - /* Called for each message received on the bus */ - DBusHandlerResult (*bus_message_handler)(Unit *u, DBusConnection *c, DBusMessage *message); - - /* Return the unit this unit is following */ - Unit *(*following)(Unit *u); - - /* Return the set of units that are following each other */ - int (*following_set)(Unit *u, Set **s); - - /* This is called for each unit type and should be used to - * enumerate existing devices and load them. However, - * everything that is loaded here should still stay in - * inactive state. It is the job of the coldplug() call above - * to put the units into the initial state. */ - int (*enumerate)(Manager *m); - - /* Type specific cleanups. */ - void (*shutdown)(Manager *m); - - /* When sending out PropertiesChanged signal, which properties - * shall be invalidated? This is a NUL separated list of - * strings, to minimize relocations a little. */ - const char *bus_invalidating_properties; - - /* The interface name */ - const char *bus_interface; - - UnitStatusMessageFormats status_message_formats; - - /* Can units of this type have multiple names? */ - bool no_alias:1; - - /* Instances make no sense for this type */ - bool no_instances:1; - - /* Exclude from automatic gc */ - bool no_gc:1; -}; - -extern const UnitVTable * const unit_vtable[_UNIT_TYPE_MAX]; - -#define UNIT_VTABLE(u) unit_vtable[(u)->type] - -/* For casting a unit into the various unit types */ -#define DEFINE_CAST(UPPERCASE, MixedCase) \ - static inline MixedCase* UPPERCASE(Unit *u) { \ - if (_unlikely_(!u || u->type != UNIT_##UPPERCASE)) \ - return NULL; \ - \ - return (MixedCase*) u; \ - } - -/* For casting the various unit types into a unit */ -#define UNIT(u) (&(u)->meta) - -DEFINE_CAST(SOCKET, Socket); -DEFINE_CAST(TIMER, Timer); -DEFINE_CAST(SERVICE, Service); -DEFINE_CAST(TARGET, Target); -DEFINE_CAST(DEVICE, Device); -DEFINE_CAST(MOUNT, Mount); -DEFINE_CAST(AUTOMOUNT, Automount); -DEFINE_CAST(SNAPSHOT, Snapshot); -DEFINE_CAST(SWAP, Swap); -DEFINE_CAST(PATH, Path); - -Unit *unit_new(Manager *m, size_t size); -void unit_free(Unit *u); - -int unit_add_name(Unit *u, const char *name); - -int unit_add_dependency(Unit *u, UnitDependency d, Unit *other, bool add_reference); -int unit_add_two_dependencies(Unit *u, UnitDependency d, UnitDependency e, Unit *other, bool add_reference); - -int unit_add_dependency_by_name(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); -int unit_add_two_dependencies_by_name(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); - -int unit_add_dependency_by_name_inverse(Unit *u, UnitDependency d, const char *name, const char *filename, bool add_reference); -int unit_add_two_dependencies_by_name_inverse(Unit *u, UnitDependency d, UnitDependency e, const char *name, const char *path, bool add_reference); - -int unit_add_exec_dependencies(Unit *u, ExecContext *c); - -int unit_add_cgroup(Unit *u, CGroupBonding *b); -int unit_add_cgroup_from_text(Unit *u, const char *name); -int unit_add_default_cgroups(Unit *u); -CGroupBonding* unit_get_default_cgroup(Unit *u); -int unit_add_cgroup_attribute(Unit *u, const char *controller, const char *name, const char *value, CGroupAttributeMapCallback map_callback); - -int unit_choose_id(Unit *u, const char *name); -int unit_set_description(Unit *u, const char *description); - -bool unit_check_gc(Unit *u); - -void unit_add_to_load_queue(Unit *u); -void unit_add_to_dbus_queue(Unit *u); -void unit_add_to_cleanup_queue(Unit *u); -void unit_add_to_gc_queue(Unit *u); - -int unit_merge(Unit *u, Unit *other); -int unit_merge_by_name(Unit *u, const char *other); - -Unit *unit_follow_merge(Unit *u); - -int unit_load_fragment_and_dropin(Unit *u); -int unit_load_fragment_and_dropin_optional(Unit *u); -int unit_load(Unit *unit); - -const char *unit_description(Unit *u); - -bool unit_has_name(Unit *u, const char *name); - -UnitActiveState unit_active_state(Unit *u); - -const char* unit_sub_state_to_string(Unit *u); - -void unit_dump(Unit *u, FILE *f, const char *prefix); - -bool unit_can_reload(Unit *u); -bool unit_can_start(Unit *u); -bool unit_can_isolate(Unit *u); - -int unit_start(Unit *u); -int unit_stop(Unit *u); -int unit_reload(Unit *u); - -int unit_kill(Unit *u, KillWho w, int signo, DBusError *error); - -void unit_notify(Unit *u, UnitActiveState os, UnitActiveState ns, bool reload_success); - -int unit_watch_fd(Unit *u, int fd, uint32_t events, Watch *w); -void unit_unwatch_fd(Unit *u, Watch *w); - -int unit_watch_pid(Unit *u, pid_t pid); -void unit_unwatch_pid(Unit *u, pid_t pid); - -int unit_watch_timer(Unit *u, usec_t delay, Watch *w); -void unit_unwatch_timer(Unit *u, Watch *w); - -int unit_watch_bus_name(Unit *u, const char *name); -void unit_unwatch_bus_name(Unit *u, const char *name); - -bool unit_job_is_applicable(Unit *u, JobType j); - -int set_unit_path(const char *p); - -char *unit_dbus_path(Unit *u); - -int unit_load_related_unit(Unit *u, const char *type, Unit **_found); -int unit_get_related_unit(Unit *u, const char *type, Unit **_found); - -bool unit_can_serialize(Unit *u); -int unit_serialize(Unit *u, FILE *f, FDSet *fds, bool serialize_jobs); -void unit_serialize_item_format(Unit *u, FILE *f, const char *key, const char *value, ...) _printf_attr_(4,5); -void unit_serialize_item(Unit *u, FILE *f, const char *key, const char *value); -int unit_deserialize(Unit *u, FILE *f, FDSet *fds); - -int unit_add_node_link(Unit *u, const char *what, bool wants); - -int unit_coldplug(Unit *u); - -void unit_status_printf(Unit *u, const char *status, const char *format, ...); - -bool unit_need_daemon_reload(Unit *u); - -void unit_reset_failed(Unit *u); - -Unit *unit_following(Unit *u); - -bool unit_pending_inactive(Unit *u); -bool unit_pending_active(Unit *u); - -int unit_add_default_target_dependency(Unit *u, Unit *target); - -char *unit_default_cgroup_path(Unit *u); - -int unit_following_set(Unit *u, Set **s); - -void unit_trigger_on_failure(Unit *u); - -bool unit_condition_test(Unit *u); - -UnitFileState unit_get_unit_file_state(Unit *u); - -Unit* unit_ref_set(UnitRef *ref, Unit *u); -void unit_ref_unset(UnitRef *ref); - -#define UNIT_DEREF(ref) ((ref).unit) - -int unit_add_one_mount_link(Unit *u, Mount *m); -int unit_add_mount_links(Unit *u); - -int unit_exec_context_defaults(Unit *u, ExecContext *c); - -ExecContext *unit_get_exec_context(Unit *u); - -const char *unit_active_state_to_string(UnitActiveState i); -UnitActiveState unit_active_state_from_string(const char *s); - -const char *unit_dependency_to_string(UnitDependency i); -UnitDependency unit_dependency_from_string(const char *s); |