summaryrefslogtreecommitdiff
path: root/libre
diff options
context:
space:
mode:
authorroot <root@rshg054.dnsready.net>2012-04-02 00:01:14 +0000
committerroot <root@rshg054.dnsready.net>2012-04-02 00:01:14 +0000
commit8ebbe4e4befac1396a153b356fc9793655dde4ff (patch)
treeb957bcef566f4da47b8d4a406c64837ec6e3b2e7 /libre
parent939efb693a8b362edc0c6ccba62c5ce54fb501af (diff)
Mon Apr 2 00:01:14 UTC 2012
Diffstat (limited to 'libre')
-rw-r--r--libre/sdl-libre/PKGBUILD6
-rw-r--r--libre/sdl-libre/riva_mmio.patch554
-rw-r--r--libre/sqlite3-libre/PKGBUILD63
-rw-r--r--libre/sqlite3-libre/license.txt33
4 files changed, 655 insertions, 1 deletions
diff --git a/libre/sdl-libre/PKGBUILD b/libre/sdl-libre/PKGBUILD
index ffc0ec5f4..3024bd9bf 100644
--- a/libre/sdl-libre/PKGBUILD
+++ b/libre/sdl-libre/PKGBUILD
@@ -3,10 +3,11 @@
# Contributor: dorphell <dorphell@archlinux.org>
# Maintainer (Connochaetos): Henry Jensen <hjensen@connochaetos.org>
# Maintainer (Parabola): André Silva <andre.paulista@adinet.com.uy>
+# Maintainer (Parabola): Márcio Silva <coadde@adinet.com.uy>
pkgname=sdl-libre
pkgver=1.2.15
-pkgrel=1
+pkgrel=1.1
pkgdesc="A library for portable low-level access to a video framebuffer, audio output, mouse, and keyboard"
arch=('i686' 'x86_64')
url="http://www.libsdl.org"
@@ -20,16 +21,19 @@ options=('!libtool')
source=(http://www.libsdl.org/release/SDL-${pkgver}.tar.gz
sdl-1.2.14-fix-mouse-clicking.patch
sdl-1.2.14-disable-mmx.patch
+ riva_mmio.patch
no-riva-accel.patch)
md5sums=('9d96df8417572a2afb781a7c4c811a85'
'04d8c179f125e04bcd4c9d60e013c2d7'
'e5c16b7611f62c7cb25f0534eff68852'
+ 'f5ab9ba6ba2bb8df74d0f768f9df3ea8'
'eb2f5899db608ad27b379faa5e0beb80')
build() {
cd ${srcdir}/SDL-${pkgver}
patch -Np1 -i $srcdir/sdl-1.2.14-fix-mouse-clicking.patch
patch -Np1 -i $srcdir/sdl-1.2.14-disable-mmx.patch
+ patch -Np0 -i $srcdir/riva_mmio.patch
patch -Np0 -i $srcdir/no-riva-accel.patch
./configure --prefix=/usr --disable-nasm --enable-alsa --enable-esd \
--with-x --disable-rpath --disable-static
diff --git a/libre/sdl-libre/riva_mmio.patch b/libre/sdl-libre/riva_mmio.patch
new file mode 100644
index 000000000..945d9bf9b
--- /dev/null
+++ b/libre/sdl-libre/riva_mmio.patch
@@ -0,0 +1,554 @@
+--- src/video/fbcon/riva_mmio.h 2012-01-19 04:30:06.000000000 -0200
++++ /dev/null 2012-04-01 13:58:27.776718756 -0300
+@@ -1,449 +0,0 @@
+-/***************************************************************************\
+-|* *|
+-|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *|
+-|* *|
+-|* NOTICE TO USER: The source code is copyrighted under U.S. and *|
+-|* international laws. Users and possessors of this source code are *|
+-|* hereby granted a nonexclusive, royalty-free copyright license to *|
+-|* use this code in individual and commercial software. *|
+-|* *|
+-|* Any use of this source code must include, in the user documenta- *|
+-|* tion and internal comments to the code, notices to the end user *|
+-|* as follows: *|
+-|* *|
+-|* Copyright 1993-1999 NVIDIA, Corporation. All rights reserved. *|
+-|* *|
+-|* NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY *|
+-|* OF THIS SOURCE CODE FOR ANY PURPOSE. IT IS PROVIDED "AS IS" *|
+-|* WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND. NVIDIA, CORPOR- *|
+-|* ATION DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOURCE CODE, *|
+-|* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE- *|
+-|* MENT, AND FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL *|
+-|* NVIDIA, CORPORATION BE LIABLE FOR ANY SPECIAL, INDIRECT, INCI- *|
+-|* DENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RE- *|
+-|* SULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION *|
+-|* OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF *|
+-|* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE. *|
+-|* *|
+-|* U.S. Government End Users. This source code is a "commercial *|
+-|* item," as that term is defined at 48 C.F.R. 2.101 (OCT 1995), *|
+-|* consisting of "commercial computer software" and "commercial *|
+-|* computer software documentation," as such terms are used in *|
+-|* 48 C.F.R. 12.212 (SEPT 1995) and is provided to the U.S. Govern- *|
+-|* ment only as a commercial end item. Consistent with 48 C.F.R. *|
+-|* 12.212 and 48 C.F.R. 227.7202-1 through 227.7202-4 (JUNE 1995), *|
+-|* all U.S. Government End Users acquire the source code with only *|
+-|* those rights set forth herein. *|
+-|* *|
+-\***************************************************************************/
+-
+-#ifndef __RIVA_HW_H__
+-#define __RIVA_HW_H__
+-#define RIVA_SW_VERSION 0x00010003
+-
+-/*
+- * Typedefs to force certain sized values.
+- */
+-typedef Uint8 U008;
+-typedef Uint16 U016;
+-typedef Uint32 U032;
+-
+-/*
+- * HW access macros.
+- */
+-#define NV_WR08(p,i,d) (((U008 *)(p))[i]=(d))
+-#define NV_RD08(p,i) (((U008 *)(p))[i])
+-#define NV_WR16(p,i,d) (((U016 *)(p))[(i)/2]=(d))
+-#define NV_RD16(p,i) (((U016 *)(p))[(i)/2])
+-#define NV_WR32(p,i,d) (((U032 *)(p))[(i)/4]=(d))
+-#define NV_RD32(p,i) (((U032 *)(p))[(i)/4])
+-#define VGA_WR08(p,i,d) NV_WR08(p,i,d)
+-#define VGA_RD08(p,i) NV_RD08(p,i)
+-
+-/*
+- * Define supported architectures.
+- */
+-#define NV_ARCH_03 0x03
+-#define NV_ARCH_04 0x04
+-#define NV_ARCH_10 0x10
+-/***************************************************************************\
+-* *
+-* FIFO registers. *
+-* *
+-\***************************************************************************/
+-
+-/*
+- * Raster OPeration. Windows style ROP3.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BB];
+- U032 Rop3;
+-} RivaRop;
+-/*
+- * 8X8 Monochrome pattern.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BD];
+- U032 Shape;
+- U032 reserved03[0x001];
+- U032 Color0;
+- U032 Color1;
+- U032 Monochrome[2];
+-} RivaPattern;
+-/*
+- * Scissor clip rectangle.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BB];
+- U032 TopLeft;
+- U032 WidthHeight;
+-} RivaClip;
+-/*
+- * 2D filled rectangle.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop[1];
+- U032 reserved01[0x0BC];
+- U032 Color;
+- U032 reserved03[0x03E];
+- U032 TopLeft;
+- U032 WidthHeight;
+-} RivaRectangle;
+-/*
+- * 2D screen-screen BLT.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BB];
+- U032 TopLeftSrc;
+- U032 TopLeftDst;
+- U032 WidthHeight;
+-} RivaScreenBlt;
+-/*
+- * 2D pixel BLT.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop[1];
+- U032 reserved01[0x0BC];
+- U032 TopLeft;
+- U032 WidthHeight;
+- U032 WidthHeightIn;
+- U032 reserved02[0x03C];
+- U032 Pixels;
+-} RivaPixmap;
+-/*
+- * Filled rectangle combined with monochrome expand. Useful for glyphs.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BB];
+- U032 reserved03[(0x040)-1];
+- U032 Color1A;
+- struct
+- {
+- U032 TopLeft;
+- U032 WidthHeight;
+- } UnclippedRectangle[64];
+- U032 reserved04[(0x080)-3];
+- struct
+- {
+- U032 TopLeft;
+- U032 BottomRight;
+- } ClipB;
+- U032 Color1B;
+- struct
+- {
+- U032 TopLeft;
+- U032 BottomRight;
+- } ClippedRectangle[64];
+- U032 reserved05[(0x080)-5];
+- struct
+- {
+- U032 TopLeft;
+- U032 BottomRight;
+- } ClipC;
+- U032 Color1C;
+- U032 WidthHeightC;
+- U032 PointC;
+- U032 MonochromeData1C;
+- U032 reserved06[(0x080)+121];
+- struct
+- {
+- U032 TopLeft;
+- U032 BottomRight;
+- } ClipD;
+- U032 Color1D;
+- U032 WidthHeightInD;
+- U032 WidthHeightOutD;
+- U032 PointD;
+- U032 MonochromeData1D;
+- U032 reserved07[(0x080)+120];
+- struct
+- {
+- U032 TopLeft;
+- U032 BottomRight;
+- } ClipE;
+- U032 Color0E;
+- U032 Color1E;
+- U032 WidthHeightInE;
+- U032 WidthHeightOutE;
+- U032 PointE;
+- U032 MonochromeData01E;
+-} RivaBitmap;
+-/*
+- * 3D textured, Z buffered triangle.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BC];
+- U032 TextureOffset;
+- U032 TextureFormat;
+- U032 TextureFilter;
+- U032 FogColor;
+-/* This is a problem on LynxOS */
+-#ifdef Control
+-#undef Control
+-#endif
+- U032 Control;
+- U032 AlphaTest;
+- U032 reserved02[0x339];
+- U032 FogAndIndex;
+- U032 Color;
+- float ScreenX;
+- float ScreenY;
+- float ScreenZ;
+- float EyeM;
+- float TextureS;
+- float TextureT;
+-} RivaTexturedTriangle03;
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BB];
+- U032 ColorKey;
+- U032 TextureOffset;
+- U032 TextureFormat;
+- U032 TextureFilter;
+- U032 Blend;
+-/* This is a problem on LynxOS */
+-#ifdef Control
+-#undef Control
+-#endif
+- U032 Control;
+- U032 FogColor;
+- U032 reserved02[0x39];
+- struct
+- {
+- float ScreenX;
+- float ScreenY;
+- float ScreenZ;
+- float EyeM;
+- U032 Color;
+- U032 Specular;
+- float TextureS;
+- float TextureT;
+- } Vertex[16];
+- U032 DrawTriangle3D;
+-} RivaTexturedTriangle05;
+-/*
+- * 2D line.
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop[1];
+- U032 reserved01[0x0BC];
+- U032 Color; /* source color 0304-0307*/
+- U032 Reserved02[0x03e];
+- struct { /* start aliased methods in array 0400- */
+- U032 point0; /* y_x S16_S16 in pixels 0- 3*/
+- U032 point1; /* y_x S16_S16 in pixels 4- 7*/
+- } Lin[16]; /* end of aliased methods in array -047f*/
+- struct { /* start aliased methods in array 0480- */
+- U032 point0X; /* in pixels, 0 at left 0- 3*/
+- U032 point0Y; /* in pixels, 0 at top 4- 7*/
+- U032 point1X; /* in pixels, 0 at left 8- b*/
+- U032 point1Y; /* in pixels, 0 at top c- f*/
+- } Lin32[8]; /* end of aliased methods in array -04ff*/
+- U032 PolyLin[32]; /* y_x S16_S16 in pixels 0500-057f*/
+- struct { /* start aliased methods in array 0580- */
+- U032 x; /* in pixels, 0 at left 0- 3*/
+- U032 y; /* in pixels, 0 at top 4- 7*/
+- } PolyLin32[16]; /* end of aliased methods in array -05ff*/
+- struct { /* start aliased methods in array 0600- */
+- U032 color; /* source color 0- 3*/
+- U032 point; /* y_x S16_S16 in pixels 4- 7*/
+- } ColorPolyLin[16]; /* end of aliased methods in array -067f*/
+-} RivaLine;
+-/*
+- * 2D/3D surfaces
+- */
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BE];
+- U032 Offset;
+-} RivaSurface;
+-typedef volatile struct
+-{
+- U032 reserved00[4];
+- U016 FifoFree;
+- U016 Nop;
+- U032 reserved01[0x0BD];
+- U032 Pitch;
+- U032 RenderBufferOffset;
+- U032 ZBufferOffset;
+-} RivaSurface3D;
+-
+-/***************************************************************************\
+-* *
+-* Virtualized RIVA H/W interface. *
+-* *
+-\***************************************************************************/
+-
+-struct _riva_hw_inst;
+-struct _riva_hw_state;
+-/*
+- * Virtialized chip interface. Makes RIVA 128 and TNT look alike.
+- */
+-typedef struct _riva_hw_inst
+-{
+- /*
+- * Chip specific settings.
+- */
+- U032 Architecture;
+- U032 Version;
+- U032 CrystalFreqKHz;
+- U032 RamAmountKBytes;
+- U032 MaxVClockFreqKHz;
+- U032 RamBandwidthKBytesPerSec;
+- U032 EnableIRQ;
+- U032 IO;
+- U032 VBlankBit;
+- U032 FifoFreeCount;
+- U032 FifoEmptyCount;
+- /*
+- * Non-FIFO registers.
+- */
+- volatile U032 *PCRTC;
+- volatile U032 *PRAMDAC;
+- volatile U032 *PFB;
+- volatile U032 *PFIFO;
+- volatile U032 *PGRAPH;
+- volatile U032 *PEXTDEV;
+- volatile U032 *PTIMER;
+- volatile U032 *PMC;
+- volatile U032 *PRAMIN;
+- volatile U032 *FIFO;
+- volatile U032 *CURSOR;
+- volatile U032 *CURSORPOS;
+- volatile U032 *VBLANKENABLE;
+- volatile U032 *VBLANK;
+- volatile U008 *PCIO;
+- volatile U008 *PVIO;
+- volatile U008 *PDIO;
+- /*
+- * Common chip functions.
+- */
+- int (*Busy)(struct _riva_hw_inst *);
+- void (*CalcStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *,int,int,int,int,int,int,int,int,int,int,int,int,int);
+- void (*LoadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *);
+- void (*UnloadStateExt)(struct _riva_hw_inst *,struct _riva_hw_state *);
+- void (*SetStartAddress)(struct _riva_hw_inst *,U032);
+- void (*SetSurfaces2D)(struct _riva_hw_inst *,U032,U032);
+- void (*SetSurfaces3D)(struct _riva_hw_inst *,U032,U032);
+- int (*ShowHideCursor)(struct _riva_hw_inst *,int);
+- void (*LockUnlock)(struct _riva_hw_inst *, int);
+- /*
+- * Current extended mode settings.
+- */
+- struct _riva_hw_state *CurrentState;
+- /*
+- * FIFO registers.
+- */
+- RivaRop *Rop;
+- RivaPattern *Patt;
+- RivaClip *Clip;
+- RivaPixmap *Pixmap;
+- RivaScreenBlt *Blt;
+- RivaBitmap *Bitmap;
+- RivaLine *Line;
+- RivaTexturedTriangle03 *Tri03;
+- RivaTexturedTriangle05 *Tri05;
+-} RIVA_HW_INST;
+-/*
+- * Extended mode state information.
+- */
+-typedef struct _riva_hw_state
+-{
+- U032 bpp;
+- U032 width;
+- U032 height;
+- U032 repaint0;
+- U032 repaint1;
+- U032 screen;
+- U032 pixel;
+- U032 horiz;
+- U032 arbitration0;
+- U032 arbitration1;
+- U032 vpll;
+- U032 pllsel;
+- U032 general;
+- U032 config;
+- U032 cursor0;
+- U032 cursor1;
+- U032 cursor2;
+- U032 offset0;
+- U032 offset1;
+- U032 offset2;
+- U032 offset3;
+- U032 pitch0;
+- U032 pitch1;
+- U032 pitch2;
+- U032 pitch3;
+-} RIVA_HW_STATE;
+-
+-/*
+- * FIFO Free Count. Should attempt to yield processor if RIVA is busy.
+- */
+-
+-#define RIVA_FIFO_FREE(hwptr,cnt) \
+-{ \
+- while (FifoFreeCount < (cnt)) \
+- FifoFreeCount = hwptr->FifoFree >> 2; \
+- FifoFreeCount -= (cnt); \
+-}
+-#endif /* __RIVA_HW_H__ */
+-
+--- src/video/fbcon/SDL_fbriva.c 2012-01-19 04:30:06.000000000 -0200
++++ src/video/fbcon/SDL_fbriva.c 2012-04-01 15:10:10.108451467 -0300
+@@ -24,12 +24,10 @@
+ #include "SDL_video.h"
+ #include "../SDL_blit.h"
+ #include "SDL_fbriva.h"
+-#include "riva_mmio.h"
+ #include "riva_regs.h"
+
+
+ static int FifoEmptyCount = 0;
+-static int FifoFreeCount = 0;
+
+ /* Wait for vertical retrace */
+ static void WaitVBL(_THIS)
+@@ -41,20 +39,6 @@
+ while ( !(*port & 0x08) )
+ ;
+ }
+-static void NV3WaitIdle(_THIS)
+-{
+- RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET);
+- while ( (Rop->FifoFree < FifoEmptyCount) ||
+- (*(mapped_io + PGRAPH_OFFSET + 0x000006B0) & 0x01) )
+- ;
+-}
+-static void NV4WaitIdle(_THIS)
+-{
+- RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET);
+- while ( (Rop->FifoFree < FifoEmptyCount) ||
+- (*(mapped_io + PGRAPH_OFFSET + 0x00000700) & 0x01) )
+- ;
+-}
+
+ #if 0 /* Not yet implemented? */
+ /* Sets video mem colorkey and accelerated blit function */
+@@ -74,7 +58,6 @@
+ {
+ int dstX, dstY;
+ int dstW, dstH;
+- RivaBitmap *Bitmap = (RivaBitmap *)(mapped_io + BITMAP_OFFSET);
+
+ /* Don't blit to the display surface when switched away */
+ if ( switched_away ) {
+@@ -93,13 +76,6 @@
+ dstX += rect->x;
+ dstY += rect->y;
+
+- RIVA_FIFO_FREE(Bitmap, 1);
+- Bitmap->Color1A = color;
+-
+- RIVA_FIFO_FREE(Bitmap, 2);
+- Bitmap->UnclippedRectangle[0].TopLeft = (dstX << 16) | dstY;
+- Bitmap->UnclippedRectangle[0].WidthHeight = (dstW << 16) | dstH;
+-
+ FB_AddBusySurface(dst);
+
+ if ( dst == this->screen ) {
+@@ -115,7 +91,6 @@
+ int srcX, srcY;
+ int dstX, dstY;
+ int dstW, dstH;
+- RivaScreenBlt *Blt = (RivaScreenBlt *)(mapped_io + BLT_OFFSET);
+
+ /* FIXME: For now, only blit to display surface */
+ if ( dst->pitch != SDL_VideoSurface->pitch ) {
+@@ -142,11 +117,6 @@
+ dstX += dstrect->x;
+ dstY += dstrect->y;
+
+- RIVA_FIFO_FREE(Blt, 3);
+- Blt->TopLeftSrc = (srcY << 16) | srcX;
+- Blt->TopLeftDst = (dstY << 16) | dstX;
+- Blt->WidthHeight = (dstH << 16) | dstW;
+-
+ FB_AddBusySurface(src);
+ FB_AddBusySurface(dst);
+
+@@ -185,23 +155,15 @@
+
+ void FB_RivaAccel(_THIS, __u32 card)
+ {
+- RivaRop *Rop = (RivaRop *)(mapped_io + ROP_OFFSET);
+
+ /* We have hardware accelerated surface functions */
+ this->CheckHWBlit = CheckHWBlit;
+ wait_vbl = WaitVBL;
+ switch (card) {
+- case FB_ACCEL_NV3:
+- wait_idle = NV3WaitIdle;
+- break;
+- case FB_ACCEL_NV4:
+- wait_idle = NV4WaitIdle;
+- break;
+ default:
+ /* Hmm... FIXME */
+ break;
+ }
+- FifoEmptyCount = Rop->FifoFree;
+
+ /* The Riva has an accelerated color fill */
+ this->info.blit_fill = 1;
diff --git a/libre/sqlite3-libre/PKGBUILD b/libre/sqlite3-libre/PKGBUILD
new file mode 100644
index 000000000..569538fbf
--- /dev/null
+++ b/libre/sqlite3-libre/PKGBUILD
@@ -0,0 +1,63 @@
+# $Id: PKGBUILD 154652 2012-03-30 14:26:35Z andyrtr $
+# Maintainer: Andreas Radke <andyrtr@archlinux.org>
+# Contributor: Tom Newsom <Jeepster@gmx.co.uk>
+
+pkgbase="sqlite3"
+pkgname=('sqlite3' 'sqlite3-tcl')
+_amalgamationver=3071100
+_amalgamationver2=${_amalgamationver/00/}
+#pkgver=${_amalgamationver2//0/.}
+pkgver=3.7.11
+pkgrel=1.1
+pkgdesc="A C library that implements an SQL database engine"
+arch=('i686' 'x86_64' 'mips64el')
+license=('custom')
+url="http://www.sqlite.org/"
+makedepends=('tcl' 'readline>=6.0.00')
+source=( # tarball containing the amalgamation for SQLite 3.7.5 together with a configure script and makefile for building it; includes now also the Tcl Extension Architecture (TEA)
+ http://www.sqlite.org/sqlite-autoconf-$_amalgamationver.tar.gz
+ license.txt)
+options=('!libtool' '!emptydirs')
+md5sums=('0552d71bda98ebdcaea305cd6058221b'
+ 'c1cdbc5544034d9012e421e75a5e4890')
+
+build() {
+ export CFLAGS="$CFLAGS -DSQLITE_ENABLE_FTS3=1 -DSQLITE_ENABLE_COLUMN_METADATA=1 -DSQLITE_ENABLE_UNLOCK_NOTIFY -DSQLITE_SECURE_DELETE"
+
+ # build sqlite
+ cd "$srcdir"/sqlite-autoconf-$_amalgamationver
+ ./configure --prefix=/usr \
+ --disable-static
+ make
+
+ # build the tcl extension
+ cd "$srcdir"/sqlite-autoconf-$_amalgamationver/tea
+ ./configure --prefix=/usr \
+ --with-system-sqlite
+ make
+
+}
+
+package_sqlite3() {
+
+ pkgdesc="A C library that implements an SQL database engine"
+ depends=('readline>=6.0.00')
+ conflicts=('sqlite' 'sqlite3')
+ replaces=('sqlite' 'sqlite3')
+ provides=("sqlite3=$pkgver")
+
+ cd ${srcdir}/sqlite-autoconf-$_amalgamationver
+ make DESTDIR=${pkgdir} install
+
+ # license
+ install -D -m644 ${srcdir}/license.txt ${pkgdir}/usr/share/licenses/${pkgname}/license.txt
+}
+
+package_sqlite3-tcl() {
+
+ pkgdesc="sqlite3 Tcl Extension Architecture (TEA)"
+ depends=('sqlite3>=3.7.5')
+
+ cd ${srcdir}/sqlite-autoconf-$_amalgamationver/tea
+ make DESTDIR=${pkgdir} install
+}
diff --git a/libre/sqlite3-libre/license.txt b/libre/sqlite3-libre/license.txt
new file mode 100644
index 000000000..118c5d5e6
--- /dev/null
+++ b/libre/sqlite3-libre/license.txt
@@ -0,0 +1,33 @@
+SQLite Copyright
+SQLite is in the
+Public Domain
+
+
+All of the deliverable code in SQLite has been dedicated to the public domain by the authors. All code authors, and representatives of the companies they work for, have signed affidavits dedicating their contributions to the public domain and originals of those signed affidavits are stored in a firesafe at the main offices of Hwaci. Anyone is free to copy, modify, publish, use, compile, sell, or distribute the original SQLite code, either in source code form or as a compiled binary, for any purpose, commercial or non-commercial, and by any means.
+
+The previous paragraph applies to the deliverable code in SQLite - those parts of the SQLite library that you actually bundle and ship with a larger application. Portions of the documentation and some code used as part of the build process might fall under other licenses. The details here are unclear. We do not worry about the licensing of the documentation and build code so much because none of these things are part of the core deliverable SQLite library.
+
+All of the deliverable code in SQLite has been written from scratch. No code has been taken from other projects or from the open internet. Every line of code can be traced back to its original author, and all of those authors have public domain dedications on file. So the SQLite code base is clean and is uncontaminated with licensed code from other projects.
+Obtaining An Explicit License To Use SQLite
+
+Even though SQLite is in the public domain and does not require a license, some users want to obtain a license anyway. Some reasons for obtaining a license include:
+You are using SQLite in a jurisdiction that does not recognize the public domain.
+You are using SQLite in a jurisdiction that does not recognize the right of an author to dedicate their work to the public domain.
+You want to hold a tangible legal document as evidence that you have the legal right to use and distribute SQLite.
+Your legal department tells you that you have to purchase a license.
+
+If you feel like you really have to purchase a license for SQLite, Hwaci, the company that employs the architect and principal developers of SQLite, will sell you one.
+Contributed Code
+
+In order to keep SQLite completely free and unencumbered by copyright, all new contributors to the SQLite code base are asked to dedicate their contributions to the public domain. If you want to send a patch or enhancement for possible inclusion in the SQLite source tree, please accompany the patch with the following statement:
+The author or authors of this code dedicate any and all copyright interest in this code to the public domain. We make this dedication for the benefit of the public at large and to the detriment of our heirs and successors. We intend this dedication to be an overt act of relinquishment in perpetuity of all present and future rights to this code under copyright law.
+
+We are not able to accept patches or changes to SQLite that are not accompanied by a statement such as the above. In addition, if you make changes or enhancements as an employee, then a simple statement such as the above is insufficient. You must also send by surface mail a copyright release signed by a company officer. A signed original of the copyright release should be mailed to:
+Hwaci
+6200 Maple Cove Lane
+Charlotte, NC 28269
+USA
+
+A template copyright release is available in PDF or HTML. You can use this release to make future changes.
+
+see http://www.sqlite.org/copyright.html \ No newline at end of file