diff options
author | Nicolás Reynolds <fauno@endefensadelsl.org> | 2014-01-12 03:39:46 +0000 |
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committer | Nicolás Reynolds <fauno@endefensadelsl.org> | 2014-01-12 03:39:46 +0000 |
commit | 61e090957dbc6b062f3a1af7eeb0d58478c6657d (patch) | |
tree | 768f076ead75d57e34580da0d78ff9f5afe170fd /pcr/nppangband-libre/sound.patch | |
parent | b8322aaddc0dc6b249457dd19ab7fb246b92c997 (diff) |
Sun Jan 12 03:35:50 UTC 2014
Diffstat (limited to 'pcr/nppangband-libre/sound.patch')
-rw-r--r-- | pcr/nppangband-libre/sound.patch | 241 |
1 files changed, 0 insertions, 241 deletions
diff --git a/pcr/nppangband-libre/sound.patch b/pcr/nppangband-libre/sound.patch deleted file mode 100644 index 9de2b0177..000000000 --- a/pcr/nppangband-libre/sound.patch +++ /dev/null @@ -1,241 +0,0 @@ -# Made by Israfel <israfel@lavabit.com> for the Parabola GNU/Linux-Libre "nppangband-libre" package -# The Angband "adjust-sound-dir" patch by Chris Carr <rantingman@gmail.com> served as a reference for what files to edit -diff -crB npp-6.1.2-src/COPYING npp-6.1.2-src-libre/COPYING -*** npp-6.1.2-src/COPYING 2013-03-29 14:37:32.000000000 -0400 ---- npp-6.1.2-src-libre/COPYING 2013-06-29 16:22:09.154804370 -0400 -*************** -*** 13,20 **** - * David Gervais' (32x32) graphics, including modifications and additional tiles by Jeff Greene, Thacker and Rob Fiala for NPPAngband may be redistributed, - modified, and used only under the terms of the Creative Commons Attribution 3.0 licence: http://creativecommons.org/licenses/by/3.0/ - -- * the sounds are freeware, whatever that means. -- - * the font files are under the licences noted in lib/xtra/font/copying.txt, - all of which are OSI-compliant. - ---- 13,18 ---- -Only in npp-6.1.2-src/lib/xtra/sound: breath.wav -Only in npp-6.1.2-src/lib/xtra/sound: clunk.wav -Only in npp-6.1.2-src/lib/xtra/sound: death.wav -Only in npp-6.1.2-src/lib/xtra/sound: destroy.wav -Only in npp-6.1.2-src/lib/xtra/sound: drop.wav -Only in npp-6.1.2-src/lib/xtra/sound: eat.wav -Only in npp-6.1.2-src/lib/xtra/sound: flee.wav -Only in npp-6.1.2-src/lib/xtra/sound: hallu.wav -Only in npp-6.1.2-src/lib/xtra/sound: hit1.wav -Only in npp-6.1.2-src/lib/xtra/sound: hit.wav -Only in npp-6.1.2-src/lib/xtra/sound: kill1.wav -Only in npp-6.1.2-src/lib/xtra/sound: kill.wav -Only in npp-6.1.2-src/lib/xtra/sound: level.wav -diff -crB npp-6.1.2-src/lib/xtra/sound/Makefile npp-6.1.2-src-libre/lib/xtra/sound/Makefile -*** npp-6.1.2-src/lib/xtra/sound/Makefile 2013-03-29 14:37:36.000000000 -0400 ---- npp-6.1.2-src-libre/lib/xtra/sound/Makefile 2013-06-29 16:21:53.525414705 -0400 -*************** -*** 1,10 **** - MKPATH=../../../mk/ - include $(MKPATH)buildsys.mk - -! LIBDATA = sound.cfg breath.wav clunk.wav death.wav destroy.wav \ -! drop.wav eat.wav flee.wav hallu.wav hit.wav hit1.wav kill.wav \ -! kill1.wav level.wav miss.wav miss1.wav money.wav opendoor.wav \ -! shutdoor.wav thump.wav vomit.wav \ - - PACKAGE = xtra/sound - ---- 1,7 ---- - MKPATH=../../../mk/ - include $(MKPATH)buildsys.mk - -! LIBDATA = sound.cfg - - PACKAGE = xtra/sound - -Only in npp-6.1.2-src/lib/xtra/sound: miss1.wav -Only in npp-6.1.2-src/lib/xtra/sound: miss.wav -Only in npp-6.1.2-src/lib/xtra/sound: money.wav -Only in npp-6.1.2-src/lib/xtra/sound: opendoor.wav -Only in npp-6.1.2-src/lib/xtra/sound: shutdoor.wav -diff -crB npp-6.1.2-src/lib/xtra/sound/sound.cfg npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg -*** npp-6.1.2-src/lib/xtra/sound/sound.cfg 2013-03-29 14:37:38.000000000 -0400 ---- npp-6.1.2-src-libre/lib/xtra/sound/sound.cfg 2013-06-29 16:20:47.241336459 -0400 -*************** -*** 41,59 **** - # - - # The shopkeep bought a worthless item. -! store1 = money.wav - - # The shopkeep paid too much for an item. -! store2 = money.wav - - # The shopkeep got away with a good bargain. -! store3 = money.wav - - # The shopkeep got away with a great bargain. -! store4 = money.wav - - # You make a normal transaction (buying or selling). -! store5 = money.wav - - # You enter a store. - store_enter = ---- 41,59 ---- - # - - # The shopkeep bought a worthless item. -! store1 = - - # The shopkeep paid too much for an item. -! store2 = - - # The shopkeep got away with a good bargain. -! store3 = - - # The shopkeep got away with a great bargain. -! store4 = - - # You make a normal transaction (buying or selling). -! store5 = - - # You enter a store. - store_enter = -*************** -*** 69,75 **** - # - - # You succeed in a melee attack against a monster. -! hit = hit.wav drop.wav hit1.wav - - # It was a good hit! - hit_good = ---- 69,75 ---- - # - - # You succeed in a melee attack against a monster. -! hit = - - # It was a good hit! - hit_good = -*************** -*** 87,93 **** - hit_hi_superb = - - # You miss a melee attack against a monster. -! miss = miss.wav miss1.wav - - # You fire a missile. - shoot = ---- 87,93 ---- - hit_hi_superb = - - # You miss a melee attack against a monster. -! miss = - - # You fire a missile. - shoot = -*************** -*** 99,105 **** - hitpoint_warn = - - # You die. -! death = death.wav - - # - # Player sounds - status changes ---- 99,105 ---- - hitpoint_warn = - - # You die. -! death = - - # - # Player sounds - status changes -*************** -*** 197,206 **** - money3 = - - # You (or a monster) drop something on the ground. -! drop = clunk.wav - - # You gain (or regain) a level. -! level = level.wav - - # You successfully study a spell or prayer. - study = ---- 197,206 ---- - money3 = - - # You (or a monster) drop something on the ground. -! drop = - - # You gain (or regain) a level. -! level = - - # You successfully study a spell or prayer. - study = -*************** -*** 224,242 **** - hitwall = - - # You eat something. -! eat = eat.wav - - # You successfully dig through something. -! dig = thump.wav - - # You open a door. -! opendoor = opendoor.wav - - # You shut a door. -! shutdoor = shutdoor.wav - - # You teleport from a level (including via recall). -! tplevel = teleport.wav - - # Default "bell" sound for system messages. - bell = ---- 224,242 ---- - hitwall = - - # You eat something. -! eat = - - # You successfully dig through something. -! dig = - - # You open a door. -! opendoor = - - # You shut a door. -! shutdoor = - - # You teleport from a level (including via recall). -! tplevel = - - # Default "bell" sound for system messages. - bell = -*************** -*** 291,300 **** - # - - # A monster flees in terror. -! flee = flee.wav - - # A monster is killed. -! kill = kill.wav destroy.wav kill1.wav - - # A unique is killed. - kill_unique = ---- 291,300 ---- - # - - # A monster flees in terror. -! flee = - - # A monster is killed. -! kill = - - # A unique is killed. - kill_unique = -Only in npp-6.1.2-src/lib/xtra/sound: thump.wav -Only in npp-6.1.2-src/lib/xtra/sound: vomit.wav |