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+LICENSE
+=======
+
+Sauerbraten game engine source code, any release.
+
+Copyright (C) 2001-2006 Wouter van Oortmerssen.
+
+This software is provided 'as-is', without any express or implied
+warranty. In no event will the authors be held liable for any damages
+arising from the use of this software.
+
+Permission is granted to anyone to use this software for any purpose,
+including commercial applications, and to alter it and redistribute it
+freely, subject to the following restrictions:
+
+1. The origin of this software must not be misrepresented; you must not
+ claim that you wrote the original software. If you use this software
+ in a product, an acknowledgment in the product documentation would be
+ appreciated but is not required.
+2. Altered source versions must be plainly marked as such, and must not be
+ misrepresented as being the original software.
+3. This notice may not be removed or altered from any source distribution.
+
+
+LICENSE NOTES
+=============
+The license covers the source code found in the "src" directory of this
+archive, the included enet network library which sauerbraten uses is covered by
+an MIT-style license, which is however compatible with the above license for all
+practical purposes.
+
+Game media included in the game (maps, textures, sounds, models etc.)
+are NOT covered by this license, and may have individual copyrights and
+distribution restrictions (see individual readmes).