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-rw-r--r--extra/gnome-games/gnome-sudoku-fix.patch29
1 files changed, 0 insertions, 29 deletions
diff --git a/extra/gnome-games/gnome-sudoku-fix.patch b/extra/gnome-games/gnome-sudoku-fix.patch
deleted file mode 100644
index ec29f34ab..000000000
--- a/extra/gnome-games/gnome-sudoku-fix.patch
+++ /dev/null
@@ -1,29 +0,0 @@
-From 8ab5a3a28281e6b1b649d9ef93628b3433ddd887 Mon Sep 17 00:00:00 2001
-From: John (J5) Palmieri <johnp@redhat.com>
-Date: Mon, 02 Jan 2012 18:39:05 +0000
-Subject: fix type check so gnome-sudoku works with pygobject >= 3.0.3
-
-gnome-sudoku was using if type(grid) == str to check if it needed
-to convert the game board to a list. Unicode fixes in the latest
-pygobject returns unicode strings for any string stored in a
-TreeStore. The fix was to correctly check for any string using
-isinstance(grid, basestring)
-
-Note this will not work in python3 so needs to be looked at when
-porting
----
-diff --git a/gnome-sudoku/src/lib/sudoku.py b/gnome-sudoku/src/lib/sudoku.py
-index a345593..7d28608 100644
---- a/gnome-sudoku/src/lib/sudoku.py
-+++ b/gnome-sudoku/src/lib/sudoku.py
-@@ -130,7 +130,7 @@ class SudokuGrid(object):
- for n, col in enumerate([[(x, y) for y in range(self.group_size)] for x in range(self.group_size)]):
- self.col_coords[n] = col
- if grid:
-- if type(grid) == str:
-+ if isinstance(grid, basestring):
- g = re.split("\s+", grid)
- side = int(math.sqrt(len(g)))
- grid = []
---
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