diff options
Diffstat (limited to 'extra/mesa')
-rw-r--r-- | extra/mesa/PKGBUILD | 12 | ||||
-rw-r--r-- | extra/mesa/git_fixes.patch | 476 |
2 files changed, 485 insertions, 3 deletions
diff --git a/extra/mesa/PKGBUILD b/extra/mesa/PKGBUILD index a22906d59..d544f0ab8 100644 --- a/extra/mesa/PKGBUILD +++ b/extra/mesa/PKGBUILD @@ -1,11 +1,11 @@ -# $Id: PKGBUILD 189755 2013-07-07 09:05:23Z andyrtr $ +# $Id: PKGBUILD 190055 2013-07-13 17:35:09Z andyrtr $ # Maintainer: Jan de Groot <jgc@archlinux.org> # Maintainer: Andreas Radke <andyrtr@archlinux.org> pkgbase=mesa pkgname=('mesa' 'mesa-libgl') pkgver=9.1.4 -pkgrel=3 +pkgrel=5 arch=('i686' 'x86_64' 'mips64el') makedepends=('python2' 'libxml2' 'libx11' 'glproto' 'libdrm' 'dri2proto' 'libxxf86vm' 'libxdamage' 'wayland' 'systemd') @@ -17,10 +17,17 @@ url="http://mesa3d.sourceforge.net" license=('custom') options=('!libtool') source=(ftp://ftp.freedesktop.org/pub/mesa/${pkgver}/MesaLib-${pkgver}.tar.bz2 + git_fixes.patch LICENSE) md5sums=('a2c4e25d0e27918bc67f61bae04d0cb8' + '8ec30e1bd7abe5e8e540df4fa618540f' '5c65a0fe315dd347e09b1f2826a1df5a') +prepare() { + cd ?esa-* + patch -Np1 -i ../git_fixes.patch +} + build() { cd ${srcdir}/?esa-* @@ -55,7 +62,6 @@ build() { --enable-vdpau \ $extraconf # --help - # --with-llvm-shared-libs \ # enabling this would force us to move llvm-amdgpu-snapshot from community to extra, delay it until llvm 3.3 / Mesa 9.2/10.0 make # fake installation diff --git a/extra/mesa/git_fixes.patch b/extra/mesa/git_fixes.patch new file mode 100644 index 000000000..51b0b8f8e --- /dev/null +++ b/extra/mesa/git_fixes.patch @@ -0,0 +1,476 @@ +From 6194644a49f841488e23ce021e7817ec02927eef Mon Sep 17 00:00:00 2001 +From: Ian Romanick <ian.d.romanick@intel.com> +Date: Mon, 01 Jul 2013 21:31:03 +0000 +Subject: docs: Add 9.1.4 release md5sums + +Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> +--- +diff --git a/docs/relnotes-9.1.4.html b/docs/relnotes-9.1.4.html +index 48e421b..fa6fe67 100644 +--- a/docs/relnotes-9.1.4.html ++++ b/docs/relnotes-9.1.4.html +@@ -30,7 +30,9 @@ because GL_ARB_compatibility is not supported. + + <h2>MD5 checksums</h2> + <pre> +-TBD ++a2c4e25d0e27918bc67f61bae04d0cb8 MesaLib-9.1.4.tar.bz2 ++8c7e9ce5b05cb2223f0587396dd9dc08 MesaLib-9.1.4.tar.gz ++020459c5793d4279bdcb2daa1f7dd9f6 MesaLib-9.1.4.zip + </pre> + + <h2>New features</h2> +-- +cgit v0.9.0.2-2-gbebe + +From e94a89de4deeabd0f8347795385b2f098aa35365 Mon Sep 17 00:00:00 2001 +From: Vinson Lee <vlee@freedesktop.org> +Date: Fri, 01 Feb 2013 07:28:41 +0000 +Subject: swrast: Fix memory leak. + +Fixes resource leak defect reported by Coverity. + +Signed-off-by: Vinson Lee <vlee@freedesktop.org> +Reviewed-by: Brian Paul <brianp@vmware.com> +(cherry picked from commit 985e710c0d1f4f3bbd18448f04e611bd57ae9100) +--- +diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c +index 9638271..b380de3 100644 +--- a/src/mesa/drivers/dri/swrast/swrast.c ++++ b/src/mesa/drivers/dri/swrast/swrast.c +@@ -363,6 +363,7 @@ swrast_new_renderbuffer(const struct gl_config *visual, __DRIdrawable *dPriv, + xrb->bpp = 8; + break; + default: ++ free(xrb); + return NULL; + } + +-- +cgit v0.9.0.2-2-gbebe + +From ab159327a7dc2dd41f9887d053d4abb3de69d195 Mon Sep 17 00:00:00 2001 +From: Ian Romanick <ian.d.romanick@intel.com> +Date: Mon, 10 Jun 2013 17:33:59 +0000 +Subject: glsl: Add a gl_shader_program parameter to _mesa_uniform_{merge,split}_location_offset + +This will be used in the next commit. + +NOTE: This is a candidate for stable release branches. + +Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> +Reviewed-by: Brian Paul <brianp@vmware.com> +Reviewed-and-tested-by: Chad Versace <chad.versace@linux.intel.com> +(cherry picked from commit 5097f358419c067a71e96e39764b3bb0a716bdbb) +--- +diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp +index b8335fe..fbbe577 100644 +--- a/src/mesa/main/uniform_query.cpp ++++ b/src/mesa/main/uniform_query.cpp +@@ -234,7 +234,7 @@ validate_uniform_parameters(struct gl_context *ctx, + return false; + } + +- _mesa_uniform_split_location_offset(location, loc, array_index); ++ _mesa_uniform_split_location_offset(shProg, location, loc, array_index); + + if (*loc >= shProg->NumUserUniformStorage) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)", +diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c +index d902407..cee57a7 100644 +--- a/src/mesa/main/uniforms.c ++++ b/src/mesa/main/uniforms.c +@@ -532,7 +532,7 @@ _mesa_GetUniformLocation(GLhandleARB programObj, const GLcharARB *name) + if (shProg->UniformStorage[index].block_index != -1) + return -1; + +- return _mesa_uniform_merge_location_offset(index, offset); ++ return _mesa_uniform_merge_location_offset(shProg, index, offset); + } + + GLuint GLAPIENTRY +diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h +index a12ad9b..853a27c 100644 +--- a/src/mesa/main/uniforms.h ++++ b/src/mesa/main/uniforms.h +@@ -268,7 +268,8 @@ struct gl_builtin_uniform_desc { + * Combine the uniform's base location and the offset + */ + static inline GLint +-_mesa_uniform_merge_location_offset(unsigned base_location, unsigned offset) ++_mesa_uniform_merge_location_offset(const struct gl_shader_program *prog, ++ unsigned base_location, unsigned offset) + { + return (base_location << 16) | offset; + } +@@ -277,7 +278,8 @@ _mesa_uniform_merge_location_offset(unsigned base_location, unsigned offset) + * Separate the uniform base location and parameter offset + */ + static inline void +-_mesa_uniform_split_location_offset(GLint location, unsigned *base_location, ++_mesa_uniform_split_location_offset(const struct gl_shader_program *prog, ++ GLint location, unsigned *base_location, + unsigned *offset) + { + *offset = location & 0xffff; +diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +index 4286f0e..1e04f64 100644 +--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp ++++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +@@ -3052,7 +3052,7 @@ set_uniform_initializer(struct gl_context *ctx, void *mem_ctx, + "Couldn't find uniform for initializer %s\n", name); + return; + } +- int loc = _mesa_uniform_merge_location_offset(index, offset); ++ int loc = _mesa_uniform_merge_location_offset(shader_program, index, offset); + + for (unsigned int i = 0; i < (type->is_array() ? type->length : 1); i++) { + ir_constant *element; +-- +cgit v0.9.0.2-2-gbebe + +From 4d12a9c67c850ff2c92f301317bc3fae0bcb448a Mon Sep 17 00:00:00 2001 +From: Ian Romanick <ian.d.romanick@intel.com> +Date: Mon, 10 Jun 2013 17:35:05 +0000 +Subject: glsl: Add gl_shader_program::UniformLocationBaseScale + +This is used by _mesa_uniform_merge_location_offset and +_mesa_uniform_split_location_offset to determine how the base and offset +are packed. Previously, this value was hard coded as (1U<<16) in those +functions via the shift and mask contained therein. The value is still +(1U<<16), but it can be changed in the future. + +The next patch dynamically generates this value. + +NOTE: This is a candidate for stable release branches. + +Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> +Reviewed-by: Brian Paul <brianp@vmware.com> +Reviewed-and-tested-by: Chad Versace <chad.versace@linux.intel.com> +(cherry picked from commit 26d86d26f9f972b19c7040bdb1b1daf48537ef3e) +--- +diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp +index d457e4d..ac726f4 100644 +--- a/src/glsl/link_uniforms.cpp ++++ b/src/glsl/link_uniforms.cpp +@@ -730,6 +730,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog) + + assert(sizeof(prog->SamplerTargets) == sizeof(parcel.targets)); + memcpy(prog->SamplerTargets, parcel.targets, sizeof(prog->SamplerTargets)); ++ prog->UniformLocationBaseScale = (1U<<16); + + #ifndef NDEBUG + for (unsigned i = 0; i < num_user_uniforms; i++) { +diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h +index 23c3a0d..3e440f5 100644 +--- a/src/mesa/main/mtypes.h ++++ b/src/mesa/main/mtypes.h +@@ -2419,6 +2419,21 @@ struct gl_shader_program + unsigned NumUniformBlocks; + + /** ++ * Scale factor for the uniform base location ++ * ++ * This is used to generate locations (returned by \c glGetUniformLocation) ++ * of uniforms. The base location of the uniform is multiplied by this ++ * value, and the array index is added. ++ * ++ * \note ++ * Must be >= 1. ++ * ++ * \sa ++ * _mesa_uniform_merge_location_offset, _mesa_uniform_split_location_offset ++ */ ++ unsigned UniformLocationBaseScale; ++ ++ /** + * Indices into the _LinkedShaders's UniformBlocks[] array for each stage + * they're used in, or -1. + * +diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c +index 59daff5..0494320 100644 +--- a/src/mesa/main/shaderobj.c ++++ b/src/mesa/main/shaderobj.c +@@ -283,6 +283,7 @@ _mesa_clear_shader_program_data(struct gl_context *ctx, + ralloc_free(shProg->UniformStorage); + shProg->NumUserUniformStorage = 0; + shProg->UniformStorage = NULL; ++ shProg->UniformLocationBaseScale = 0; + } + + if (shProg->UniformHash) { +diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h +index 853a27c..421232d 100644 +--- a/src/mesa/main/uniforms.h ++++ b/src/mesa/main/uniforms.h +@@ -271,7 +271,9 @@ static inline GLint + _mesa_uniform_merge_location_offset(const struct gl_shader_program *prog, + unsigned base_location, unsigned offset) + { +- return (base_location << 16) | offset; ++ assert(prog->UniformLocationBaseScale >= 0); ++ assert(offset < prog->UniformLocationBaseScale); ++ return (base_location * prog->UniformLocationBaseScale) + offset; + } + + /** +@@ -282,8 +284,8 @@ _mesa_uniform_split_location_offset(const struct gl_shader_program *prog, + GLint location, unsigned *base_location, + unsigned *offset) + { +- *offset = location & 0xffff; +- *base_location = location >> 16; ++ *offset = location % prog->UniformLocationBaseScale; ++ *base_location = location / prog->UniformLocationBaseScale; + } + /*@}*/ + +-- +cgit v0.9.0.2-2-gbebe + +From 307a703c759263bb37285b0919721ff2c413fc56 Mon Sep 17 00:00:00 2001 +From: Ian Romanick <ian.d.romanick@intel.com> +Date: Mon, 10 Jun 2013 17:39:28 +0000 +Subject: glsl: Generate smaller values for uniform locations + +Previously we would generate uniform locations as (slot << 16) + +array_index. We do this to handle applications that assume the location +of a[2] will be +1 from the location of a[1]. This resulted in every +uniform location being at least 0x10000. The OpenGL 4.3 spec was +amended to require this behavior, but previous versions did not require +locations of array (or structure) members be sequential. + +We've now encountered two applications that assume uniform values will +be "small." As far as we can tell, these applications store the GLint +returned by glGetUniformLocation in a int16_t or possibly an int8_t. + +THIS BEHAVIOR IS NOT GUARANTEED OR IMPLIED BY ANY VERSION OF OpenGL. + +Other implementations happen to have both these behaviors (sequential +array elements and small values) since OpenGL 2.0, so let's just match +their behavior. + +Fixes "3D Bowling" on Android. + +NOTE: This is a candidate for stable release branches. + +Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> +Reviewed-by: Brian Paul <brianp@vmware.com> +Reviewed-and-tested-by: Chad Versace <chad.versace@linux.intel.com> +(cherry picked from commit cfa3c5ad828f56559a6cc2de299f993b8e748ea4) +--- +diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp +index ac726f4..8e01d2e 100644 +--- a/src/glsl/link_uniforms.cpp ++++ b/src/glsl/link_uniforms.cpp +@@ -730,7 +730,20 @@ link_assign_uniform_locations(struct gl_shader_program *prog) + + assert(sizeof(prog->SamplerTargets) == sizeof(parcel.targets)); + memcpy(prog->SamplerTargets, parcel.targets, sizeof(prog->SamplerTargets)); +- prog->UniformLocationBaseScale = (1U<<16); ++ ++ /* Determine the size of the largest uniform array queryable via ++ * glGetUniformLocation. Using this as the location scale guarantees that ++ * there is enough "room" for the array index to be stored in the low order ++ * part of the uniform location. It also makes the locations be more ++ * tightly packed. ++ */ ++ unsigned max_array_size = 1; ++ for (unsigned i = 0; i < num_user_uniforms; i++) { ++ if (uniforms[i].array_elements > max_array_size) ++ max_array_size = uniforms[i].array_elements; ++ } ++ ++ prog->UniformLocationBaseScale = max_array_size; + + #ifndef NDEBUG + for (unsigned i = 0; i < num_user_uniforms; i++) { +-- +cgit v0.9.0.2-2-gbebe + +From 2cfc0072a80cfd9503be7e57a1d8375d64d7eb98 Mon Sep 17 00:00:00 2001 +From: Richard Sandiford <r.sandiford@uk.ibm.com> +Date: Mon, 17 Jun 2013 16:10:49 +0000 +Subject: st/xlib Fix XIMage bytes-per-pixel calculation + +Fixes a crash seen while running gnome on a 16-bit screen over vnc. + +NOTE: This is a candidate for stable release branches. + +Reviewed-by: Brian Paul <brianp@vmware.com> +Signed-off-by: Richard Sandiford <rsandifo@linux.vnet.ibm.com> +(cherry picked from commit 876fefe2ff8901ae4b908cff89ac5dd4324f4fe5) +--- +diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c +index 5c6d6a7..4f99e23 100644 +--- a/src/gallium/state_trackers/glx/xlib/xm_api.c ++++ b/src/gallium/state_trackers/glx/xlib/xm_api.c +@@ -1392,9 +1392,8 @@ XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, + return; + } + +- /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. +- We assume 32 bit pixels. */ +- ximage_stride = w * 4; ++ /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */ ++ ximage_stride = w * ((img->bits_per_pixel + 7) / 8); + + for (line = 0; line < h; line++) + memcpy(&map[line * tex_xfer->stride], +-- +cgit v0.9.0.2-2-gbebe + +From 8ed60f7f7fb060ccf939328bb03c9714b207236f Mon Sep 17 00:00:00 2001 +From: Richard Sandiford <r.sandiford@uk.ibm.com> +Date: Mon, 17 Jun 2013 16:13:25 +0000 +Subject: st/xlib: Fix XImage stride calculation + +Fixes window skew seen while running gnome on a 16-bit screen over vnc. + +NOTE: This is a candidate for stable release branches. + +Reviewed-by: Brian Paul <brianp@vmware.com> +Signed-off-by: Richard Sandiford <rsandifo@linux.vnet.ibm.com> +(cherry picked from commit c132c2978b02da7140462a633605a0127dfcceb4) +--- +diff --git a/src/gallium/state_trackers/glx/xlib/xm_api.c b/src/gallium/state_trackers/glx/xlib/xm_api.c +index 4f99e23..9bfd372 100644 +--- a/src/gallium/state_trackers/glx/xlib/xm_api.c ++++ b/src/gallium/state_trackers/glx/xlib/xm_api.c +@@ -1366,7 +1366,7 @@ XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, + enum pipe_format internal_format = res->format; + struct pipe_transfer *tex_xfer; + char *map; +- int line, ximage_stride; ++ int line, byte_width; + XImage *img; + + internal_format = choose_pixel_format(drawable->xm_visual); +@@ -1393,12 +1393,12 @@ XMesaBindTexImage(Display *dpy, XMesaBuffer drawable, int buffer, + } + + /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */ +- ximage_stride = w * ((img->bits_per_pixel + 7) / 8); ++ byte_width = w * ((img->bits_per_pixel + 7) / 8); + + for (line = 0; line < h; line++) + memcpy(&map[line * tex_xfer->stride], +- &img->data[line * ximage_stride], +- ximage_stride); ++ &img->data[line * img->bytes_per_line], ++ byte_width); + + pipe_transfer_unmap(pipe, tex_xfer); + +-- +cgit v0.9.0.2-2-gbebe + +From 5412ae63dca1b1a6c43fccb5bafe56a0cd9c9a88 Mon Sep 17 00:00:00 2001 +From: Kristian Høgsberg <krh@bitplanet.net> +Date: Tue, 18 Jun 2013 20:53:46 +0000 +Subject: wayland: Handle global_remove event as well + +We need to set up a handler for the global_remove event that gets sent +out when a global gets removed. Without the handler we end up calling +a NULL pointer. + +https://bugs.freedesktop.org/show_bug.cgi?id=65910 + +NOTE: This is a candidate for the stable branches. + +Signed-off-by: Kristian Høgsberg <krh@bitplanet.net> +(cherry picked from commit 712269d6744a8849d1d0cf01fa0132d969b79ed4) +--- +diff --git a/src/egl/drivers/dri2/platform_wayland.c b/src/egl/drivers/dri2/platform_wayland.c +index 99d8729..e106dc2 100644 +--- a/src/egl/drivers/dri2/platform_wayland.c ++++ b/src/egl/drivers/dri2/platform_wayland.c +@@ -643,8 +643,15 @@ registry_handle_global(void *data, struct wl_registry *registry, uint32_t name, + } + } + ++static void ++registry_handle_global_remove(void *data, struct wl_registry *registry, ++ uint32_t name) ++{ ++} ++ + static const struct wl_registry_listener registry_listener = { +- registry_handle_global ++ registry_handle_global, ++ registry_handle_global_remove + }; + + EGLBoolean +-- +cgit v0.9.0.2-2-gbebe + +From cda92f5191cd2ed4782dbdd41143d520857861c9 Mon Sep 17 00:00:00 2001 +From: Richard Sandiford <rsandifo@linux.vnet.ibm.com> +Date: Tue, 18 Jun 2013 15:41:43 +0000 +Subject: st/dri/sw: Fix pitch calculation in drisw_update_tex_buffer + +swrastGetImage rounds the pitch up to 4 bytes for compatibility reasons +that are explained in drisw_glx.c:bytes_per_line, so drisw_update_tex_buffer +must do the same. + +Fixes window skew seen while running firefox over vnc on a 16-bit screen. + +NOTE: This is a candidate for the stable branches. + +[ajax: fixed typo in comment] + +Reviewed-by: Stéphane Marchesin <marcheu@chromium.org> +Signed-off-by: Richard Sandiford <rsandifo@linux.vnet.ibm.com> +(cherry picked from commit 5a0556f061d9db00dd7637433d393beead3b3d85) +--- +diff --git a/src/gallium/state_trackers/dri/sw/drisw.c b/src/gallium/state_trackers/dri/sw/drisw.c +index 7a5f797..41f66d5 100644 +--- a/src/gallium/state_trackers/dri/sw/drisw.c ++++ b/src/gallium/state_trackers/dri/sw/drisw.c +@@ -265,8 +265,9 @@ drisw_update_tex_buffer(struct dri_drawable *drawable, + /* Copy the Drawable content to the mapped texture buffer */ + get_image(dPriv, x, y, w, h, map); + +- /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. */ +- ximage_stride = w * cpp; ++ /* The pipe transfer has a pitch rounded up to the nearest 64 pixels. ++ get_image() has a pitch rounded up to 4 bytes. */ ++ ximage_stride = ((w * cpp) + 3) & -4; + for (line = h-1; line; --line) { + memmove(&map[line * transfer->stride], + &map[line * ximage_stride], +-- +cgit v0.9.0.2-2-gbebe + +From 26f802d0635fc247bbc3ebf6f7e9bf126b6b5e69 Mon Sep 17 00:00:00 2001 +From: Brian Paul <brianp@vmware.com> +Date: Thu, 31 Jan 2013 00:44:25 +0000 +Subject: svga: check for NaN shader immediates + +The svga device doesn't handle them. Replace with zeros. +Fixes several piglit tests, such as "glsl-const-builtin-inversesqrt". + +Reviewed-by: Reviewed-by: José Fonseca <jfonseca@vmware.com> +(cherry picked from commit 3cb491534493a52e9a88cb88d31727569afb8167) +--- +diff --git a/src/gallium/drivers/svga/svga_tgsi_insn.c b/src/gallium/drivers/svga/svga_tgsi_insn.c +index 36ed008..d439e5b 100644 +--- a/src/gallium/drivers/svga/svga_tgsi_insn.c ++++ b/src/gallium/drivers/svga/svga_tgsi_insn.c +@@ -2716,8 +2716,10 @@ static boolean svga_emit_immediate( struct svga_shader_emitter *emit, + unsigned i; + + assert(1 <= imm->Immediate.NrTokens && imm->Immediate.NrTokens <= 5); +- for (i = 0; i < imm->Immediate.NrTokens - 1; i++) +- value[i] = imm->u[i].Float; ++ for (i = 0; i < imm->Immediate.NrTokens - 1; i++) { ++ float f = imm->u[i].Float; ++ value[i] = util_is_inf_or_nan(f) ? 0.0f : f; ++ } + + for ( ; i < 4; i++ ) + value[i] = id[i]; +-- +cgit v0.9.0.2-2-gbebe + |