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-# File: Makefile.std
-
-# This is not a very "nice" Makefile, but it usually works.
-
-#
-# Note that you may have to make modifications below according
-# to your machine, available libraries, compilation options,
-# and your "visual module" of choice. This Makefile is intended
-# for use with Unix machines running X11, gtk, (n)curses, termcap,
-# or VT100, Slang, Linux VCS or SVGA library,
-# or possibly for "Atari" or "Amiga" computers with "Curses" ports,
-# see below for more information.
-#
-# Note that "main-mac.c", the visual module for the Macintosh,
-# must be compiled in a special way, see elsewhere.
-#
-# Note that "main-win.c", the visual module for Windows,
-# must be compiled in a special way, see elsewhere.
-#
-# Note that "main-ibm.c", "main-dos.c", and "main-emx.c",
-# the visual modules for various types of IBM-PC computers,
-# must be compiled with special Makefiles, see elsewhere.
-#
-# Note that "main-ros.c", the visual module for RISC OS,
-# must be compiled with "Makefile.ros", see elsewhere.
-#
-# Note that "main-ami.c", the visual module for the Amiga,
-# must be compiled with "Makefile.ami", see elsewhere.
-#
-# If you are able to construct "main-xxx.c" and/or "Makefile.xxx"
-# files for a currently unsupported system, please send them to
-# Robert Ruehlmann < rr9@thangorodrim.net > for inclusion in future
-# versions.
-#
-# This Makefile comes with "default" dependencies that may be obsolete.
-#
-
-
-#
-# The "source" and "object" files.
-#
-
-SRCS = \
- z-util.c z-virt.c z-form.c z-rand.c z-term.c \
- variable.c tables.c util.c cave.c \
- object1.c object2.c monster1.c monster2.c \
- xtra1.c xtra2.c spells1.c spells2.c \
- melee1.c melee2.c save.c effects.c feature.c files.c \
- cmd1.c cmd2.c cmd3.c cmd4.c cmd5.c cmd6.c \
- store.c birth.c load.c quest.c squelch.c \
- wizard1.c wizard2.c obj-info.c \
- generate.c dungeon.c init1.c init2.c randart.c \
- main-cap.c main-gcu.c main-x11.c main-xaw.c main.c \
- main-gtk.c main-lsl.c main-sla.c main-vcs.c main-xpj.c main-lfb.c \
- maid-x11.c \
- use-obj.c
-
-OBJS = \
- z-util.o z-virt.o z-form.o z-rand.o z-term.o \
- variable.o tables.o util.o cave.o \
- object1.o object2.o monster1.o monster2.o \
- xtra1.o xtra2.o spells1.o spells2.o \
- melee1.o melee2.o save.o effects.o feature.o files.o \
- cmd1.o cmd2.o cmd3.o cmd4.o cmd5.o cmd6.o \
- store.o birth.o load.o quest.o squelch.o \
- wizard1.o wizard2.o obj-info.o \
- generate.o dungeon.o init1.o init2.o randart.o \
- main-cap.o main-gcu.o main-x11.o main-xaw.o main.o \
- main-gtk.o main-lsl.o main-sla.o main-vcs.o main-xpj.o main-lfb.o \
- maid-x11.o \
- use-obj.o
-
-
-
-##
-## Following are some "system" definitions
-##
-## No changes are needed to compile a version that will run on both
-## X11 and Curses, in debugging mode, with maximal warnings, on many
-## normal Unix machines of the Sun OS variety (non-solaris).
-##
-## To use an "alternative" definition, simply "modify" (or "replace")
-## the definition below with one that you like. For example, you can
-## change the compiler to "cc", or remove the "debugging" options, or
-## remove the X11 or Curses support, etc, as desired.
-##
-## With X11, XAW or GTK, you can add -D"USE_XPJ" to CFLAGS to get the
-## 3d-projection module "xpj".
-##
-## See also "config.h" and "h-config.h" for important information.
-##
-## Some "examples" are given below, they can be used by simply
-## removing the FIRST column of "#" signs from the "block" of lines
-## you wish to use, and commenting out "standard" block below.
-##
-## This is not intended to be a "good" Makefile, just a "simple" one.
-##
-
-
-#
-# This is my compiler of choice, it seems to work most everywhere.
-#
-CC = gcc
-
-
-#
-# Standard version (see main-x11.c and main-gcu.c)
-#
-# This version supports both "X11" and "curses" in a single executable.
-#
-# You may have to add various X11 include/library directories to the
-# "CFLAGS", if your machine places files in a weird location.
-#
-# You may be able to remove "-ltermcap" on some machines (ex: Solaris).
-#
-# You may have to replace "-lcurses" with "-lncurses" to use the
-# "new curses" library instead of the "old curses" library, and
-# you may have to add "-I/usr/include/ncurses" to the "CFLAGS".
-#
-# See "main-gcu.c" and "config.h" for some optional "curses" defines,
-# including "USE_GETCH" and "USE_CURS_SET". Note that "config.h" will
-# attempt to "guess" at many of these flags based on your system.
-#
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU"
-#LIBS = -lX11 -lcurses -ltermcap
-
-
-##
-## Variation -- Only support "main-x11.c" (not "main-gcu.c")
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11"
-#LIBS = -lX11
-
-
-##
-## Variation -- Only support "main-gcu.c" (not "main-x11.c")
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_GCU"
-#LIBS = -lcurses -ltermcap
-
-
-##
-## Variation -- Use "main-xaw.c" instead of "main-x11.c"
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_XAW" -D"USE_GCU"
-#LIBS = -lXaw -lXmu -lXt -lX11 -lcurses -ltermcap
-
-
-##
-## Variation -- Use "main-gtk.c" instead of "main-x11.c"
-## Note: gtk-config adds GTK and X11 includes and libraries as appropriate.
-##
-#CFLAGS = -Wall -O `gtk-config --cflags` -g -D"USE_GTK" -D"USE_GCU"
-#LIBS = `gtk-config --libs` -lcurses -ltermcap
-
-
-##
-## Variation -- Use "main-cap.c" instead of "main-gcu.c"
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_CAP"
-#LIBS = -lX11 -ltermcap
-
-
-##
-## Variation -- Only work on simple vt100 terminals
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_CAP" -D"USE_HARDCODE"
-
-
-##
-## Variation -- compile for Linux
-##
-## Allows the use of Angband in the console using ncurses,
-## as well as under X11.
-##
-#CFLAGS = -I/usr/X11R6/include -I/usr/include/ncurses -Wall \
- # -O2 -fno-strength-reduce -D"HAVE_MKSTEMP" \
- # -D"USE_X11" -D"USE_GCU" -D"USE_NCURSES" -g
-#LIBS = -L/usr/X11R6/lib -lXaw -lXext -lSM -lICE -lXmu -lXt -lX11 -lncurses
-
-
-##
-## Variation -- compile for Linux
-##
-## Allows the use of Angband in the console using curses.
-##
-#CFLAGS = -Wall -O2 -fno-strength-reduce -pipe -D"USE_GCU"
-#LIBS = -lcurses
-
-
-##
-## Variation -- compile for Linux
-##
-## Allows the use of Angband in X11 using the Athena Widget set.
-##
-#CFLAGS = -Wall -O2 -fno-strength-reduce -pipe -g -D"USE_XAW"
-#LIBS = -L/usr/X11R6/lib -lXaw -lXext -lSM -lICE -lXmu -lXt -lX11
-
-
-##
-## Variation -- this might work better than the suggestion above
-##
-CFLAGS = -I/usr/include/ncurses \
- -Wall -O2 -fno-strength-reduce -fomit-frame-pointer \
- -D"USE_X11" -D"USE_GCU" \
- -D"USE_TPOSIX" -D"USE_CURS_SET"
-LIBS = -lX11 -lncurses
-LDFLAGS = -s
-
-
-##
-## Variation -- compile for Solaris
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU" -D"SOLARIS"
-#LIBS = -lX11 -lsocket -lcurses
-
-
-##
-## Variation -- compile for SGI Indigo runnig Irix
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU" -D"SGI"
-#LIBS = -lX11 -lcurses -ltermcap -lsun
-
-
-##
-## Variation -- compile for Dec ALPHA OSF/1 v2.0
-##
-#CC = cc
-##CFLAGS = -std -O -g3 -Olimit 4000 -D"USE_X11" -D"USE_GCU"
-#CFLAGS = -std -g -D"USE_X11" -D"USE_GCU"
-#LIBS = -lX11 -lcurses -ltermcap -lrpcsvc
-
-
-##
-## Variation -- compile for Interactive Unix (ISC) systems
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_X11" -D"USE_GCU" -D"ISC"
-#LIBS = -lX11 -lcurses -lnsl_s -linet -lcposix
-
-
-##
-## Variation -- Support fat binaries under NEXTSTEP
-##
-#CFLAGS = -Wall -O1 -pipe -g -D"USE_GCU" -arch m68k -arch i386
-#LIBS = -lcurses -ltermcap
-
-
-##
-## Variation -- Support Linux + SVGA library
-##
-#CFLAGS = -Wall -O2 -fno-strength-reduce -D"USE_LSL"
-#LIBS = -lz -lvgagl -lvga
-
-
-##
-## Variation -- Support Linux "vcs" (Virtual Console memory) module
-##
-#CFLAGS = -Wall -O2 -fno-strength-reduce -D"USE_VCS"
-#LIBS =
-
-
-##
-## Variation -- Support S-Lang library
-##
-#CFLAGS = -Wall -O2 -fno-strength-reduce -D"USE_SLA" -I/usr/include/slang
-#LIBS = -lslang
-
-
-#
-# Default target.
-#
-all: nppangband
-
-
-#
-# Install the game.
-#
-
-install: nppangband
- cp nppangband ..
-
-
-#
-# Build the "NPPAngband" program
-#
-
-nppangband: $(OBJS)
- $(CC) $(CFLAGS) $(LDFLAGS) -o nppangband $(OBJS) $(LIBS)
-
-
-#
-# Clean up old junk
-#
-
-clean:
- -rm -f *.o nppangband
-
-#
-# Generate dependencies automatically
-#
-
-depend:
- makedepend -D__MAKEDEPEND__ $(SRCS)
-
-
-#
-# Hack -- some file dependencies
-#
-
-HDRS = \
- h-basic.h \
- h-define.h h-type.h h-system.h h-config.h
-
-INCS = \
- angband.h \
- config.h defines.h types.h externs.h \
- z-term.h z-rand.h z-util.h z-virt.h z-form.h $(HDRS)
-
-
-birth.o: birth.c $(INCS)
-cave.o: cave.c $(INCS)
-cmd1.o: cmd1.c $(INCS)
-cmd2.o: cmd2.c $(INCS)
-cmd3.o: cmd3.c $(INCS)
-cmd4.o: cmd4.c $(INCS)
-cmd5.o: cmd5.c $(INCS)
-cmd6.o: cmd6.c $(INCS)
-dungeon.o: dungeon.c $(INCS)
-effects.o: effects.c $(INCS)
-feature.o: feature.c $(INCS)
-files.o: files.c $(INCS)
-generate.o: generate.c $(INCS)
-init1.o: init1.c $(INCS) init.h
-init2.o: init2.c $(INCS) init.h
-load.o: load.c $(INCS) init.h
-maid-x11.o: maid-x11.c $(INCS) maid-x11.h
-main-cap.o: main-cap.c $(INCS) main.h
-main-gcu.o: main-gcu.c $(INCS) main.h
-main-gtk.o: main-gtk.c $(INCS) main.h maid-x11.h
-main-lsl.o: main-lsl.c $(INCS) main.h
-main-sla.o: main-sla.c $(INCS) main.h
-main-vcs.o: main-vcs.c $(INCS) main.h
-main-x11.o: main-x11.c $(INCS) main.h maid-x11.h
-main-xaw.o: main-xaw.c $(INCS) main.h maid-x11.h
-main-xpj.o: main-xpj.c $(INCS) main.h maid-x11.h
-main-lfb.o: main-lfb.c $(INCS) main.h
-main.o: main.c $(INCS) main.h
-melee1.o: melee1.c $(INCS)
-melee2.o: melee2.c $(INCS)
-monster1.o: monster1.c $(INCS)
-monster2.o: monster2.c $(INCS)
-obj-info.o: obj-info.c $(INCS)
-object1.o: object1.c $(INCS)
-object2.o: object2.c $(INCS)
-quest.o: quest.c $(INCS)
-randart.o: randart.c $(INCS) init.h
-save.o: save.c $(INCS)
-spells1.o: spells1.c $(INCS)
-spells2.o: spells2.c $(INCS)
-squelch.o: squelch.c $(INCS)
-store.o: store.c $(INCS)
-tables.o: tables.c $(INCS)
-use-obj.o: use-obj.c $(INCS)
-util.o: util.c $(INCS)
-variable.o: variable.c $(INCS)
-wizard1.o: wizard1.c $(INCS)
-wizard2.o: wizard2.c $(INCS)
-xtra1.o: xtra1.c $(INCS)
-xtra2.o: xtra2.c $(INCS)
-z-form.o: z-form.c $(HDRS) z-form.h z-util.h z-virt.h
-z-rand.o: z-rand.c $(HDRS) z-rand.h
-z-term.o: z-term.c $(HDRS) z-term.h z-virt.h
-z-util.o: z-util.c $(HDRS) z-util.h
-z-virt.o: z-virt.c $(HDRS) z-virt.h z-util.h
-