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# Maintainer: Sven-Hendrik Haase <sh@lutzhaase.com>
pkgname=openshadinglanguage
pkgver=1.2.1
pkgrel=1
pkgdesc="Advanced shading language for production GI renderers"
arch=(i686 x86_64)
url="http://code.google.com/p/openshadinglanguage/"
license=('custom')
depends=('boost-libs' 'openimageio' 'openexr' 'llvm' 'intel-tbb' 'freetype2' 'libpng' 'libtiff')
makedepends=('boost' 'cmake' 'clang')
source=(https://github.com/imageworks/OpenShadingLanguage/archive/Release-${pkgver}.tar.gz
        llvm32.patch)
md5sums=('5635d0c3005d839b9590b49c20e8b821'
         '3147f26453b28a971688ab6e54933449')

build() {
  cd OpenShadingLanguage-Release-$pkgver/src

  patch -Np2 < $srcdir/llvm32.patch

  [[ -d build ]] && rm -r build
  mkdir build && cd build

  cmake -DCMAKE_INSTALL_PREFIX=/usr ..
  make
}

package() {
  cd OpenShadingLanguage-Release-$pkgver/src/build

  make DESTDIR="$pkgdir/" install

  mkdir -p $pkgdir/usr/share/OSL/
  mkdir -p $pkgdir/usr/share/licenses/$pkgname
  ls $pkgdir/usr/LICENSE
  ls $pkgdir/usr/share/licenses/$pkgname
  mv $pkgdir/usr/LICENSE $pkgdir/usr/share/licenses/$pkgname
  mv $pkgdir/usr/{CHANGES,README,INSTALL} $pkgdir/usr/share/OSL/
  mv $pkgdir/usr/doc $pkgdir/usr/share/OSL/doc
  mv $pkgdir/usr/shaders $pkgdir/usr/share/OSL/shaders
}

# vim:set ts=2 sw=2 et: