1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
|
--- data/skins/simple/menus/AssignControl Mon Jan 19 23:26:36 1970
+++ data/skins/simple/menus/AssignControl Mon Jan 19 23:26:36 1970
@@ -46,7 +46,7 @@
image = white.png
color = 0.172, 0.161, 0.169
alpha = 0.7
-left = 0.2
-right = 0.2
+left = 0.1
+right = 0.1
top = 0.48
height = 0.04
--- data/skins/simple/menus/GuiControls Mon Jan 19 23:26:36 1970
+++ data/skins/simple/menus/GuiControls Mon Jan 19 23:26:36 1970
@@ -82,7 +82,7 @@
onselect = controledit.string:gui_select:0
onmoveleft = widget-01d
onmoveright = widget-01c
-onmoveup = widget-13b
+onmoveup = widget-08b
onmovedown = widget-02b
onfocus = widget-01b.sat:0.56
onblur = widget-01b.sat:0.0
@@ -101,7 +101,7 @@
onselect = controledit.string:gui_select:1
onmoveleft = widget-01b
onmoveright = widget-01d
-onmoveup = widget-13b
+onmoveup = widget-08b
onmovedown = widget-02c
onfocus = widget-01c.sat:0.56
onblur = widget-01c.sat:0.0
@@ -120,7 +120,7 @@
onselect = controledit.string:gui_select:2
onmoveleft = widget-01c
onmoveright = widget-01b
-onmoveup = widget-13b
+onmoveup = widget-08b
onmovedown = widget-02d
onfocus = widget-01d.sat:0.56
onblur = widget-01d.sat:0.0
--- data/skins/simple/menus/InGameMain Mon Jan 19 23:26:36 1970
+++ data/skins/simple/menus/InGameMain Mon Jan 19 23:26:36 1970
@@ -44,10 +44,10 @@
[ widget-01 ]
-text = Return to Game
+text = Continue
fontsize = 0.035
align = left
-tip = Leave the menu and unpause the game.
+tip = Leave the menu and continue the game.
onselect = ReturnToGame
onmoveup = widget-05
onmovedown = widget-02
@@ -72,7 +72,7 @@
[ widget-02 ]
-text = Restart Game
+text = Restart
fontsize = 0.035
align = left
tip = Restart this game using the same car and track settings.
@@ -100,7 +100,7 @@
[ widget-03 ]
-text = Leave Game
+text = Abort
fontsize = 0.035
align = left
tip = Leave game and return to the Main menu.
--- data/skins/simple/menus/InputDevice Mon Jan 19 23:26:36 1970
+++ data/skins/simple/menus/InputDevice Mon Jan 19 23:26:36 1970
@@ -82,7 +82,7 @@
onselect = joystick.type.prev
onmoveleft = joystick.type.prev
onmoveright = joystick.type.next
-onmoveup = widget-13b
+onmoveup = widget-11b
onmovedown = widget-02b
onfocus = widget-01b.alpha:1 widget-01c.alpha:1 widget-01d.sat:0.56
onblur = widget-01b.alpha:0 widget-01c.alpha:0 widget-01d.sat:0.0
@@ -102,7 +102,7 @@
onselect = joystick.type.next
onmoveleft = joystick.type.prev
onmoveright = joystick.type.next
-onmoveup = widget-13b
+onmoveup = widget-11b
onmovedown = widget-02b
onfocus = widget-01b.alpha:1 widget-01c.alpha:1 widget-01d.sat:0.56
onblur = widget-01b.alpha:0 widget-01c.alpha:0 widget-01d.sat:0.0
--- data/skins/simple/menus/SingleRace Mon Jan 19 23:26:36 1970
+++ data/skins/simple/menus/SingleRace Mon Jan 19 23:26:36 1970
@@ -860,7 +860,7 @@
onmoveleft = game.vehicle_damage.prev
onmoveright = game.vehicle_damage.next
onmoveup = widget-14b
-onmovedown = widget-16
+onmovedown = widget-16b
onfocus = widget-15b.alpha:1 widget-15c.alpha:1 widget-15d.sat:0.56
onblur = widget-15b.alpha:0 widget-15c.alpha:0 widget-15d.sat:0.0
focus = false
--- src/camera.h Mon Jan 19 23:26:36 1970
+++ src/camera.h Mon Jan 19 23:26:36 1970
@@ -16,7 +16,7 @@
const std::string & GetName() const { return name; }
- void SetFOV(float value) { fov = std::max(40.0f, std::min(160.0f, value)); }
+ void SetFOV(float value) { fov = std::max(0.0f, std::min(120.0f, value)); }
float GetFOV() const { return fov; }
--- src/carcontrolmap_local.cpp Mon Jan 19 23:26:36 1970
+++ src/carcontrolmap_local.cpp Mon Jan 19 23:26:36 1970
@@ -830,16 +830,6 @@
keycodes["y"] = SDLK_y;
keycodes["z"] = SDLK_z;
keycodes["DELETE"] = SDLK_DELETE;
- keycodes["KP0"] = SDLK_KP_0;
- keycodes["KP1"] = SDLK_KP_1;
- keycodes["KP2"] = SDLK_KP_2;
- keycodes["KP3"] = SDLK_KP_3;
- keycodes["KP4"] = SDLK_KP_4;
- keycodes["KP5"] = SDLK_KP_5;
- keycodes["KP6"] = SDLK_KP_6;
- keycodes["KP7"] = SDLK_KP_7;
- keycodes["KP8"] = SDLK_KP_8;
- keycodes["KP9"] = SDLK_KP_9;
keycodes["KP_PERIOD"] = SDLK_KP_PERIOD;
keycodes["KP_DIVIDE"] = SDLK_KP_DIVIDE;
keycodes["KP_MULTIPLY"] = SDLK_KP_MULTIPLY;
@@ -872,20 +862,50 @@
keycodes["F14"] = SDLK_F14;
keycodes["F15"] = SDLK_F15;
keycodes["MENU"] = SDLK_MENU;
- keycodes["APPLICATION"] = SDLK_APPLICATION;
- keycodes["NUMLOCK"] = SDLK_NUMLOCKCLEAR;
keycodes["CAPSLOCK"] = SDLK_CAPSLOCK;
- keycodes["SCROLLLOCK"] = SDLK_SCROLLLOCK;
keycodes["RSHIFT"] = SDLK_RSHIFT;
keycodes["LSHIFT"] = SDLK_LSHIFT;
keycodes["RCTRL"] = SDLK_RCTRL;
keycodes["LCTRL"] = SDLK_LCTRL;
keycodes["RALT"] = SDLK_RALT;
keycodes["LALT"] = SDLK_LALT;
+#if SDL_VERSION_ATLEAST(2,0,0)
+ keycodes["KP0"] = SDLK_KP_0;
+ keycodes["KP1"] = SDLK_KP_1;
+ keycodes["KP2"] = SDLK_KP_2;
+ keycodes["KP3"] = SDLK_KP_3;
+ keycodes["KP4"] = SDLK_KP_4;
+ keycodes["KP5"] = SDLK_KP_5;
+ keycodes["KP6"] = SDLK_KP_6;
+ keycodes["KP7"] = SDLK_KP_7;
+ keycodes["KP8"] = SDLK_KP_8;
+ keycodes["KP9"] = SDLK_KP_9;
+ keycodes["COMPOSE"] = SDLK_APPLICATION;
+ keycodes["NUMLOCK"] = SDLK_NUMLOCKCLEAR;
+ keycodes["SCROLLLOCK"] = SDLK_SCROLLLOCK;
keycodes["RMETA"] = SDLK_RGUI;
keycodes["LMETA"] = SDLK_LGUI;
keycodes["LSUPER"] = SDLK_LGUI;
keycodes["RSUPER"] = SDLK_RGUI;
+#else
+ keycodes["KP0"] = SDLK_KP0;
+ keycodes["KP1"] = SDLK_KP1;
+ keycodes["KP2"] = SDLK_KP2;
+ keycodes["KP3"] = SDLK_KP3;
+ keycodes["KP4"] = SDLK_KP4;
+ keycodes["KP5"] = SDLK_KP5;
+ keycodes["KP6"] = SDLK_KP6;
+ keycodes["KP7"] = SDLK_KP7;
+ keycodes["KP8"] = SDLK_KP8;
+ keycodes["KP9"] = SDLK_KP9;
+ keycodes["COMPOSE"] = SDLK_COMPOSE;
+ keycodes["NUMLOCK"] = SDLK_NUMLOCK;
+ keycodes["SCROLLLOCK"] = SDLK_SCROLLOCK;
+ keycodes["LMETA"] = SDLK_LMETA;
+ keycodes["RMETA"] = SDLK_RMETA;
+ keycodes["LSUPER"] = SDLK_LSUPER;
+ keycodes["RSUPER"] = SDLK_RSUPER;
+#endif
return keycodes;
}
--- src/game.cpp Mon Jan 19 23:26:36 1970
+++ src/game.cpp Mon Jan 19 23:26:36 1970
@@ -324,10 +324,6 @@
info_output << "Shutting down..." << std::endl;
- // Stop the sound thread.
- if (sound.Enabled())
- sound.Pause(true);
-
LeaveGame();
// Save settings first incase later deinits cause crashes.
@@ -499,16 +495,7 @@
}
// Connect game actions to gui options
- set_car_name.connect(gui.GetOption("game.car").signal_val);
- set_car_paint.connect(gui.GetOption("game.car_paint").signal_val);
- set_car_color_hue.connect(gui.GetOption("game.car_color_hue").signal_val);
- set_car_color_sat.connect(gui.GetOption("game.car_color_sat").signal_val);
- set_car_color_val.connect(gui.GetOption("game.car_color_val").signal_val);
- set_car_ai_type.connect(gui.GetOption("game.ai_type").signal_val);
- set_car_ai_level.connect(gui.GetOption("game.ai_level").signal_val);
- set_cars_num.connect(gui.GetOption("game.cars_num").signal_val);
- set_track_image.connect(gui.GetOption("game.track").signal_val);
- set_control.connect(gui.GetOption("controledit.string").signal_val);
+ BindActionsToGUI();
// Set options from game settings.
std::map<std::string, std::string> optionmap;
@@ -531,7 +518,6 @@
if (sound.Init(2048, info_output, error_output))
{
sound.SetVolume(settings.GetSoundVolume());
- //sound.Pause(false);
content.setSound(sound.GetDeviceInfo());
}
else
@@ -932,22 +918,18 @@
if (sound.Enabled())
{
bool pause_sound = pause || gui.Active();
- sound.Pause(pause_sound);
- if (!pause_sound)
- {
- PROFILER.beginBlock("sound");
- MATHVECTOR <float, 3> pos;
- QUATERNION <float> rot;
- if (active_camera)
- {
- pos = active_camera->GetPosition();
- rot = active_camera->GetOrientation();
- }
- sound.SetListenerPosition(pos[0], pos[1], pos[2]);
- sound.SetListenerRotation(rot[0], rot[1], rot[2], rot[3]);
- sound.Update();
- PROFILER.endBlock("sound");
- }
+ PROFILER.beginBlock("sound");
+ MATHVECTOR <float, 3> pos;
+ QUATERNION <float> rot;
+ if (active_camera)
+ {
+ pos = active_camera->GetPosition();
+ rot = active_camera->GetOrientation();
+ }
+ sound.SetListenerPosition(pos[0], pos[1], pos[2]);
+ sound.SetListenerRotation(rot[0], rot[1], rot[2], rot[3]);
+ sound.Update(pause_sound);
+ PROFILER.endBlock("sound");
}
//PROFILER.beginBlock("force-feedback");
@@ -1798,9 +1780,12 @@
// get car start position marker for camera setup
MATHVECTOR<float, 3> car_pos = track.GetStart(0).first;
- // car setup
+ // clear previous car
cars.clear();
+ // remove previous car sounds
+ sound.Update(true);
+
if (LoadCar(
cars_name[car_edit_id],
cars_paint[car_edit_id],
@@ -1808,14 +1793,13 @@
car_pos, track.GetStart(0).second,
true, false))
{
- // update car
+ // set car
CAR & car = cars.back();
dynamics.update(timestep);
car.Update(timestep);
- // process car sound sources
- // should they be loaded for garage car in the first place?
- sound.Update();
+ // add car sounds
+ sound.Update(true);
// use car shape center for camera setup
car_pos = car.GetPosition();
@@ -1958,7 +1942,7 @@
}
if (numreplays == 0)
- replaylist.push_back(std::make_pair("", "None"));
+ replaylist.push_back(std::make_pair("none", "None"));
settings.SetSelectedReplay(replaylist.begin()->first);
}
@@ -2411,6 +2395,7 @@
track.Clear();
cars.clear();
+ sound.Update(true);
hud.SetVisible(false);
inputgraph.Hide();
trackmap.Unload();
@@ -2419,7 +2404,6 @@
pause = false;
race_laps = 0;
tire_smoke.Clear();
- sound.Update();
}
void GAME::StartPractice()
@@ -2473,7 +2457,7 @@
void GAME::StartReplay()
{
- if (!settings.GetSelectedReplay().empty() && !NewGame(true))
+ if (settings.GetSelectedReplay() != "none" && !NewGame(true))
{
gui.ActivatePage("ReplayStartError", 0.25, error_output);
}
@@ -2855,6 +2839,19 @@
EditControl();
}
+void GAME::BindActionsToGUI()
+{
+ set_car_name.connect(gui.GetOption("game.car").signal_val);
+ set_car_paint.connect(gui.GetOption("game.car_paint").signal_val);
+ set_car_color_hue.connect(gui.GetOption("game.car_color_hue").signal_val);
+ set_car_color_sat.connect(gui.GetOption("game.car_color_sat").signal_val);
+ set_car_color_val.connect(gui.GetOption("game.car_color_val").signal_val);
+ set_car_ai_type.connect(gui.GetOption("game.ai_type").signal_val);
+ set_car_ai_level.connect(gui.GetOption("game.ai_level").signal_val);
+ set_cars_num.connect(gui.GetOption("game.cars_num").signal_val);
+ set_track_image.connect(gui.GetOption("game.track").signal_val);
+ set_control.connect(gui.GetOption("controledit.string").signal_val);
+}
void GAME::RegisterActions()
{
--- src/game.h Mon Jan 19 23:26:36 1970
+++ src/game.h Mon Jan 19 23:26:36 1970
@@ -201,6 +201,7 @@
void SetTrackImage(const std::string & value);
void SetControl(const std::string & value);
+ void BindActionsToGUI();
void RegisterActions();
void InitActionMap(std::map<std::string, Slot0*> & actionmap);
--- src/sound.cpp Mon Jan 19 23:26:36 1970
+++ src/sound.cpp Mon Jan 19 23:26:36 1970
@@ -30,17 +30,20 @@
}
SOUND::SOUND() :
+ log_error(0),
deviceinfo(0, 0, 0, 0),
+ sound_volume(0),
initdone(false),
disable(false),
- paused(true),
sampler_lock(0),
source_lock(0),
+ set_pause(true),
max_active_sources(64),
sources_num(0),
- samplers_num(0)
+ sources_pause(true),
+ samplers_num(0),
+ samplers_pause(true)
{
- volume_filter.SetFilterOrder0(1.0);
sources.reserve(64);
samplers.reserve(64);
}
@@ -115,11 +118,13 @@
}
deviceinfo = SOUNDINFO(samples, frequency, channels, bytespersample);
-
+ log_error = &error_output;
initdone = true;
-
SetVolume(1.0);
+ // enable sound, run callback
+ SDL_PauseAudio(false);
+
return true;
}
@@ -138,46 +143,21 @@
disable = true;
}
-void SOUND::Pause(bool value)
-{
- if (paused != value)
- {
- SDL_PauseAudio(value);
- paused = value;
- }
-}
-
-void SOUND::Update()
+void SOUND::Update(bool pause)
{
if (disable) return;
+ set_pause = pause;
+
GetSourceChanges();
ProcessSourceStop();
- ProcessSourceRemove();
-
ProcessSources();
- SetSamplerChanges();
-
- // short circuit if paused(sound thread blocked)
- if (paused)
- {
- GetSamplerChanges();
-
- ProcessSamplerAdd();
-
- ProcessSamplerRemove();
-
- SetSourceChanges();
-
- GetSourceChanges();
-
- ProcessSourceStop();
+ ProcessSourceRemove();
- ProcessSourceRemove();
- }
+ SetSamplerChanges();
}
void SOUND::SetMaxActiveSources(size_t value)
@@ -192,18 +172,24 @@
size_t id = item_num;
if (id < items.size())
{
+ // reuse free slot
size_t idn = items[id].id;
if (idn != id)
{
- // swap back redirected item
+ // free slot is redirecting to other item
assert(idn < id);
+
+ // swap redirected item back
items[id] = items[idn];
+
+ // use now free slot
id = idn;
}
items[id] = item;
}
else
{
+ // add item to new slot
items.push_back(item);
}
items[id].id = id;
@@ -217,9 +203,14 @@
inline void RemoveItem(size_t id, std::vector<T> & items, size_t & item_num)
{
assert(id < items.size());
+
+ // get item true id
size_t idn = items[id].id;
assert(idn < item_num);
+
+ // pop last item
--item_num;
+
// swap last item with current
size_t idl = items[item_num].id;
if (idl != item_num)
@@ -270,14 +261,13 @@
ns.id = -1;
sampler_add.getFirst().push_back(ns);
- //std::cout << "Add sound source: " << id << " " << buffer->GetName() << std::endl;
+ //*log_error << "Add sound source: " << id << " " << buffer->GetName() << std::endl;
return id;
}
void SOUND::RemoveSource(size_t id)
{
- // notify sound thread, it will notify main thread to remove the source
- //std::cout << "To be removed source: " << id << " " << sources[sources[id].id].buffer->GetName() << std::endl;
+ // notify sound and main thread to remove the source/sampler
sampler_remove.getFirst().push_back(id);
}
@@ -343,14 +333,13 @@
void SOUND::SetVolume(float value)
{
- volume_filter.SetFilterOrder0(clamp(value, 0.f, 1.f));
+ sound_volume = value;
}
void SOUND::GetSourceChanges()
{
Lock(source_lock);
source_stop.swapFirst();
- source_remove.swapFirst();
Unlock(source_lock);
}
@@ -368,17 +357,18 @@
void SOUND::ProcessSourceRemove()
{
- std::vector<size_t> & sremove = source_remove.getFirst();
+ std::vector<size_t> & sremove = sampler_remove.getFirst();
for (size_t i = 0; i < sremove.size(); ++i)
{
size_t id = sremove[i];
assert(id < sources.size());
+
size_t idn = sources[id].id;
assert(idn < sources_num);
- //std::cout << "Remove sound source: " << id << " " << sources[idn].buffer->GetName() << std::endl;
+ //*log_error << "Remove sound source: " << id << " " << sources[idn].buffer->GetName() << std::endl;
+
RemoveItem(id, sources, sources_num);
}
- sremove.clear();
}
void SOUND::ProcessSources()
@@ -436,8 +426,11 @@
}
}
- supdate[i].gain1 = gain1 * Sampler::denom;
- supdate[i].gain2 = gain2 * Sampler::denom;
+ // fade sound volume
+ float volume = set_pause ? 0 : sound_volume;
+
+ supdate[i].gain1 = volume * gain1 * Sampler::denom;
+ supdate[i].gain2 = volume * gain2 * Sampler::denom;
supdate[i].pitch = src.pitch * Sampler::denom;
}
@@ -471,6 +464,7 @@
if (sampler_update.getFirst().size()) sampler_update.swapFirst();
if (sampler_add.getFirst().size()) sampler_add.swapFirst();
if (sampler_remove.getFirst().size()) sampler_remove.swapFirst();
+ sources_pause = set_pause;
Unlock(sampler_lock);
}
@@ -478,33 +472,41 @@
{
Lock(sampler_lock);
sampler_update.swapLast();
- sampler_remove.swapLast();
sampler_add.swapLast();
+ sampler_remove.swapLast();
+ samplers_fade = samplers_pause != sources_pause;
+ samplers_pause = sources_pause;
Unlock(sampler_lock);
}
void SOUND::ProcessSamplerUpdate()
{
std::vector<SamplerUpdate> & supdate = sampler_update.getLast();
- if (samplers_num == supdate.size())
+ if (supdate.empty()) return;
+
+ assert(samplers_num == supdate.size());
+ for (size_t i = 0; i < samplers_num; ++i)
{
- for (size_t i = 0; i < samplers_num; ++i)
- {
- samplers[i].gain1 = supdate[i].gain1;
- samplers[i].gain2 = supdate[i].gain2;
- samplers[i].pitch = supdate[i].pitch;
- }
+ samplers[i].gain1 = supdate[i].gain1;
+ samplers[i].gain2 = supdate[i].gain2;
+ samplers[i].pitch = supdate[i].pitch;
}
supdate.clear();
}
void SOUND::ProcessSamplers(unsigned char *stream, int len)
{
- // set buffers and clear stream
+ // clear stream
+ memset(stream, 0, len);
+
+ // pause sampling
+ if (samplers_pause && !samplers_fade)
+ return;
+
+ // init sampling buffers
int len4 = len / 4;
buffer1.resize(len4);
buffer2.resize(len4);
- memset(stream, 0, len);
// run samplers
short * sstream = (short*)stream;
@@ -519,13 +521,17 @@
{
SampleAndAdvanceWithPitch16bit(smp, &buffer1[0], &buffer2[0], len4);
- volume_filter.Filter(&buffer1[0], &buffer2[0], len4);
-
for (int n = 0; n < len4; ++n)
{
int pos = n * 2;
- sstream[pos] = clamp(sstream[pos] + buffer1[n], -32768, 32767);
- sstream[pos + 1] = clamp(sstream[pos + 1] + buffer2[n], -32768, 32767);
+ int val1 = sstream[pos] + buffer1[n];
+ int val2 = sstream[pos + 1] + buffer2[n];
+
+ val1 = clamp(val1, -32768, 32767);
+ val2 = clamp(val2, -32768, 32767);
+
+ sstream[pos] = val1;
+ sstream[pos + 1] = val2;
}
}
else
@@ -541,17 +547,13 @@
void SOUND::ProcessSamplerRemove()
{
std::vector<size_t> & sremove = sampler_remove.getLast();
- if (!sremove.empty())
+ for (size_t i = 0; i < sremove.size(); ++i)
{
- for (size_t i = 0; i < sremove.size(); ++i)
- {
- size_t id = sremove[i];
- assert(id < samplers.size());
- RemoveItem(id, samplers, samplers_num);
- }
- source_remove.getLast() = sremove;
- sremove.clear();
+ size_t id = sremove[i];
+ assert(id < samplers.size());
+ RemoveItem(id, samplers, samplers_num);
}
+ sremove.clear();
}
void SOUND::ProcessSamplerAdd()
@@ -589,7 +591,6 @@
{
Lock(source_lock);
if (source_stop.getLast().size()) source_stop.swapLast();
- if (source_remove.getLast().size()) source_remove.swapLast();
Unlock(source_lock);
}
@@ -600,12 +601,12 @@
GetSamplerChanges();
+ ProcessSamplerAdd();
+
ProcessSamplerUpdate();
ProcessSamplers(stream, len);
- ProcessSamplerAdd();
-
ProcessSamplerRemove();
SetSourceChanges();
@@ -622,9 +623,10 @@
assert(len > 0);
assert(sampler.buffer);
- // if not playing, fill output buffers with silence, should not happen
+ // if not playing, fill output buffers with silence
if (!sampler.playing)
{
+ // should be dealt with before getting here
assert(0);
for (int i = 0; i < len; ++i)
{
--- src/sound.h Mon Jan 19 23:26:36 1970
+++ src/sound.h Mon Jan 19 23:26:36 1970
@@ -33,11 +33,8 @@
// disable sound
void Disable();
- // pause sound
- void Pause(bool value);
-
// commit state changes
- void Update();
+ void Update(bool pause);
// active sources limit can be adjusted at runtime
void SetMaxActiveSources(size_t value);
@@ -69,14 +66,14 @@
void SetVolume(float value);
private:
+ std::ostream * log_error;
SOUNDINFO deviceinfo;
- SOUNDFILTER volume_filter;
MATHVECTOR<float, 3> listener_pos;
MATHVECTOR<float, 3> listener_vel;
QUATERNION<float> listener_rot;
+ float sound_volume;
bool initdone;
bool disable;
- bool paused;
// state structs
struct Source
@@ -95,8 +92,8 @@
struct Sampler
{
- static const int denom = 1 << 15;
- static const int max_gain_delta = (denom * 100) / 44100;
+ static const int denom = 32768;
+ static const int max_gain_delta = (denom * 173) / 44100; // 256 samples from min to max gain
const SOUNDBUFFER * buffer;
int samples_per_channel;
int sample_pos;
@@ -135,21 +132,24 @@
TrippleBuffer<SamplerUpdate> sampler_update;
TrippleBuffer<SamplerAdd> sampler_add;
TrippleBuffer<size_t> sampler_remove;
- TrippleBuffer<size_t> source_remove;
TrippleBuffer<size_t> source_stop;
SDL_mutex * sampler_lock;
SDL_mutex * source_lock;
+ bool set_pause;
// sound sources state
std::vector<SourceActive> sources_active;
std::vector<Source> sources;
size_t max_active_sources;
size_t sources_num;
+ bool sources_pause;
// sound thread state
std::vector<int> buffer1, buffer2;
std::vector<Sampler> samplers;
size_t samplers_num;
+ bool samplers_pause;
+ bool samplers_fade;
// main thread methods
void GetSourceChanges();
--- src/texture.cpp Mon Jan 19 23:26:36 1970
+++ src/texture.cpp Mon Jan 19 23:26:36 1970
@@ -179,6 +179,7 @@
else
{
error << "Error loading texture file: " + path << std::endl;
+ error << IMG_GetError();
return false;
}
@@ -303,6 +304,7 @@
else
{
error << "Error loading texture file: " + path + " (" + cubefiles[i] + ")" << std::endl;
+ error << IMG_GetError();
return false;
}
@@ -477,6 +479,7 @@
if (!orig_surface)
{
error << "Error loading texture file: " << path << std::endl;
+ error << IMG_GetError();
return false;
}
}
--- src/cardynamics.cpp Mon Jan 19 23:26:36 1970
+++ src/cardynamics.cpp Mon Jan 19 23:26:36 1970
@@ -1791,23 +1791,29 @@
bool CARDYNAMICS::WheelContactCallback(
btManifoldPoint& cp,
- const btCollisionObject* colObj0,
- int partId0,
+ const btCollisionObjectWrapper* col0,
+ int part0,
int index0,
- const btCollisionObject* colObj1,
- int partId1,
+ const btCollisionObjectWrapper* col1,
+ int part1,
int index1)
{
- // cars are fracture bodies, wheel is a cylinder shape
- const btCollisionShape* shape = colObj0->getCollisionShape();
- if ((colObj0->getInternalType() & CO_FRACTURE_TYPE) &&
+#if (BT_BULLET_VERSION < 281)
+ const btCollisionObject* obj = col0;
+ const btCollisionShape* shape = obj->getCollisionShape();
+ const btCollisionShape* rootshape = obj->getRootCollisionShape();
+#else
+ const btCollisionObject* obj = col0->getCollisionObject();
+ const btCollisionShape* shape = col0->getCollisionShape();
+ const btCollisionShape* rootshape = obj->getCollisionShape();
+#endif
+ if ((obj->getInternalType() & CO_FRACTURE_TYPE) &&
(shape->getShapeType() == CYLINDER_SHAPE_PROXYTYPE))
{
- // is contact within contact patch?
- const btCompoundShape* car = static_cast<const btCompoundShape*>(colObj0->getRootCollisionShape());
- const btCylinderShapeX* wheel = static_cast<const btCylinderShapeX*>(shape);
- btVector3 contactPoint = cp.m_localPointA - car->getChildTransform(cp.m_index0).getOrigin();
- if (-direction::up.dot(contactPoint) > 0.5 * wheel->getRadius())
+ const btCompoundShape* carshape = static_cast<const btCompoundShape*>(rootshape);
+ const btCylinderShapeX* wheelshape = static_cast<const btCylinderShapeX*>(shape);
+ btVector3 contactPoint = cp.m_localPointA - carshape->getChildTransform(cp.m_index0).getOrigin();
+ if (-direction::up.dot(contactPoint) > 0.5 * wheelshape->getRadius())
{
// break contact (hack)
cp.m_normalWorldOnB = btVector3(0, 0, 0);
--- src/cardynamics.h Mon Jan 19 23:26:36 1970
+++ src/cardynamics.h Mon Jan 19 23:26:36 1970
@@ -25,6 +25,12 @@
class FractureBody;
class PTree;
+#if (BT_BULLET_VERSION < 281)
+#define btCollisionObjectWrapper btCollisionObject
+#else
+struct btCollisionObjectWrapper;
+#endif
+
class CARDYNAMICS : public btActionInterface
{
friend class PERFORMANCE_TESTING;
@@ -151,11 +157,11 @@
static bool WheelContactCallback(
btManifoldPoint& cp,
- const btCollisionObject* colObj0,
- int partId0,
+ const btCollisionObjectWrapper* col0,
+ int part0,
int index0,
- const btCollisionObject* colObj1,
- int partId1,
+ const btCollisionObjectWrapper* col1,
+ int part1,
int index1);
protected:
--- src/dynamicsworld.cpp Mon Jan 19 23:26:36 1970
+++ src/dynamicsworld.cpp Mon Jan 19 23:26:36 1970
@@ -105,7 +105,7 @@
int patch_id = -1;
const BEZIER * b = 0;
const TRACKSURFACE * s = TRACKSURFACE::None();
- btCollisionObject * c = 0;
+ const btCollisionObject * c = 0;
MyRayResultCallback ray(origin, p, caster);
rayTest(origin, p, ray);
@@ -221,6 +221,7 @@
void DynamicsWorld::fractureCallback()
{
+#if (BT_BULLET_VERSION < 281)
m_activeConnections.resize(0);
int numManifolds = getDispatcher()->getNumManifolds();
@@ -268,4 +269,5 @@
btRigidBody* child = body->updateConnection(con_id);
if (child) addRigidBody(child);
}
+#endif
}
|