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Index: foobillard-3.0a/src/ball.c
===================================================================
--- foobillard-3.0a.orig/src/ball.c 2006-10-12 16:42:39.000000000 +0200
+++ foobillard-3.0a/src/ball.c 2006-10-12 16:42:48.000000000 +0200
@@ -1821,6 +1821,7 @@
} else if( options_cuberef && cuberef_binds!=0 ){
glBindTexture(GL_TEXTURE_CUBE_MAP_ARB, cuberef_binds[i]);
#ifdef GL_VERTEX_PROGRAM_NV
+#ifdef USE_BALL_FRESNEL
{
myvec cam_pos2;
// cam_pos2=vec_scale(vec_unit(vec_diff(cam_pos,balls.ball[i].r)),BALL_D/2.5);
@@ -1829,6 +1830,7 @@
BALL_D/2.0,BALL_D/2.5,0,0 );
}
#endif
+#endif
draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,0);
}else{
draw_ball(&balls.ball[i],cam_pos,cam_FOV,win_width,0);
Index: foobillard-3.0a/src/evaluate_move.c
===================================================================
--- foobillard-3.0a.orig/src/evaluate_move.c 2006-10-12 16:42:43.000000000 +0200
+++ foobillard-3.0a/src/evaluate_move.c 2006-10-12 16:42:48.000000000 +0200
@@ -385,6 +385,11 @@
int ball_out;
int other_player=(act_player==1)?0:1;
int b1hit = BM_get_1st_ball_hit(); if (b1hit>=8) b1hit=1;
+ if(st.to_play==SN_DONE)
+ {
+ BM_reset_move_info();
+ return;
+ }
if( player[act_player].place_cue_ball ) player[act_player].place_cue_ball=0;
printf("EVAL start\n");
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