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Diffstat (limited to 'community-staging/widelands/widelands-0.16-libpng15.patch')
-rw-r--r--community-staging/widelands/widelands-0.16-libpng15.patch61
1 files changed, 61 insertions, 0 deletions
diff --git a/community-staging/widelands/widelands-0.16-libpng15.patch b/community-staging/widelands/widelands-0.16-libpng15.patch
new file mode 100644
index 000000000..9f733e7b9
--- /dev/null
+++ b/community-staging/widelands/widelands-0.16-libpng15.patch
@@ -0,0 +1,61 @@
+--- src/graphic/SDL_mng.cc
++++ src/graphic/SDL_mng.cc
+@@ -276,7 +276,7 @@
+ * the normal method of doing things with libpng). REQUIRED unless you
+ * set up your own error handlers in png_create_read_struct() earlier.
+ */
+- if (setjmp(png_ptr->jmpbuf)) {
++ if (setjmp(png_jmpbuf(png_ptr))) {
+ SDL_SetError("Error reading the PNG file.");
+ goto done;
+ }
+@@ -356,9 +356,9 @@
+ Rmask = 0x000000FF;
+ Gmask = 0x0000FF00;
+ Bmask = 0x00FF0000;
+- Amask = (info_ptr->channels == 4) ? 0xFF000000 : 0;
++ Amask = (png_get_channels(png_ptr, info_ptr) == 4) ? 0xFF000000 : 0;
+ } else {
+- int const s = (info_ptr->channels == 4) ? 0 : 8;
++ int const s = (png_get_channels(png_ptr, info_ptr) == 4) ? 0 : 8;
+ Rmask = 0xFF000000 >> s;
+ Gmask = 0x00FF0000 >> s;
+ Bmask = 0x0000FF00 >> s;
+@@ -369,7 +369,7 @@
+ SDL_AllocSurface
+ (SDL_SWSURFACE,
+ width, height,
+- bit_depth * info_ptr->channels,
++ bit_depth * png_get_channels(png_ptr, info_ptr),
+ Rmask, Gmask, Bmask, Amask);
+ if (not surface) {
+ SDL_SetError("Out of memory");
+@@ -407,6 +407,9 @@
+ /* read rest of file, get additional chunks in info_ptr - REQUIRED */
+ png_read_end(png_ptr, info_ptr);
+
++ png_colorp png_palette;
++ int png_num_palette;
++
+ /* Load the palette, if any */
+ if ((palette = surface->format->palette)) {
+ if (color_type == PNG_COLOR_TYPE_GRAY) {
+@@ -416,12 +419,12 @@
+ palette->colors[i].g = i;
+ palette->colors[i].b = i;
+ }
+- } else if (info_ptr->num_palette > 0) {
+- palette->ncolors = info_ptr->num_palette;
+- for (uint32_t i = 0; i < info_ptr->num_palette; ++i) {
+- palette->colors[i].b = info_ptr->palette[i].blue;
+- palette->colors[i].g = info_ptr->palette[i].green;
+- palette->colors[i].r = info_ptr->palette[i].red;
++ } else if (png_num_palette > 0) {
++ palette->ncolors = png_num_palette;
++ for (uint32_t i = 0; i < png_num_palette; ++i) {
++ palette->colors[i].b = png_palette[i].blue;
++ palette->colors[i].g = png_palette[i].green;
++ palette->colors[i].r = png_palette[i].red;
+ }
+ }
+ }