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LICENSE
=======

Sauerbraten game engine source code, any release.

Copyright (C) 2001-2006 Wouter van Oortmerssen.

This software is provided 'as-is', without any express or implied
warranty.  In no event will the authors be held liable for any damages
arising from the use of this software.

Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:

1. The origin of this software must not be misrepresented; you must not
   claim that you wrote the original software. If you use this software
   in a product, an acknowledgment in the product documentation would be
   appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
   misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.


LICENSE NOTES
=============
The license covers the source code found in the "src" directory of this
archive, the included enet network library which sauerbraten uses is covered by
an MIT-style license, which is however compatible with the above license for all 
practical purposes.

Game media included in the game (maps, textures, sounds, models etc.)
are NOT covered by this license, and may have individual copyrights and
distribution restrictions (see individual readmes).