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diff --git a/plugins/Aim/extlib/phptoclib/aimclassw.php b/plugins/Aim/extlib/phptoclib/aimclassw.php
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+<?php
+/*
+* PHPTOCLIB: A library for AIM connectivity through PHP using the TOC protocal.
+*
+* This library is free software; you can redistribute it and/or
+* modify it under the terms of the GNU Lesser General Public
+* License as published by the Free Software Foundation; either
+* version 2.1 of the License, or (at your option) any later version.
+*
+* This library is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+* Lesser General Public License for more details.
+*
+* You should have received a copy of the GNU Lesser General Public
+* License along with this library; if not, write to the Free Software
+* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+*
+*/
+/**
+* The version of PHPTOCLIB we are running right now
+*
+* @access private
+* @var int
+*/
+define("PHPTOCLIB_VERSION","1.0.0 RC1");
+
+// Prevents Script from Timing Out
+//set_time_limit(0);
+
+// Constant Declarations
+
+/**
+* Maximum size for a direct connection IM in bytes
+*
+* @access private
+* @var int
+*/
+
+define("MAX_DIM_SIZE",3072); //Default to 3kb
+
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_WARN",74);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_MSG",75);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_UPDATEBUDDY",76);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_SIGNON",77);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_NICK",78);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_ERROR",79);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_CHATJ",80);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_CHATI",81);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_CHATUPDBUD",82);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_CHATINV",83);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_CHATLE",84);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_URL",85);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_NICKSTAT",86);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_PASSSTAT",87);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_RVOUSP",88);
+/**
+* Internally used for message type
+*
+* @access private
+* @var int
+*/
+define("AIM_TYPE_NOT_IMPLEMENTED",666);
+
+
+
+/**
+* Internally used for connection type
+*
+* Internal type for a normal connection
+*
+* @access private
+* @var int
+*/
+define("CONN_TYPE_NORMAL",1);
+/**
+* Internally used for connection type
+*
+* Internal type of a Dirct Connection
+*
+* @access private
+* @var int
+*/
+define("CONN_TYPE_DC",2);
+/**
+* Internally used for connection type
+*
+*Internal type for a file transfer connection
+*
+* @access private
+* @var int
+*/
+define("CONN_TYPE_FT",3);
+/**
+* Internally used for connection type
+*
+*Internal type for a file get connection
+*
+* @access private
+* @var int
+*/
+define("CONN_TYPE_FTG",4);
+
+/**
+* Maximum size for a TOC packet
+*
+* @access private
+* @var int
+*/
+define("MAX_PACKLENGTH",2048);
+
+/**
+* TOC packet type
+*
+* @access private
+* @var int
+*/
+define("SFLAP_TYPE_SIGNON",1);
+/**
+* TOC packet type
+*
+* @access private
+* @var int
+*/
+define("SFLAP_TYPE_DATA",2);
+/**
+* TOC packet type
+*
+* @access private
+* @var int
+*/
+define("SFLAP_TYPE_ERROR",3);
+/**
+* TOC packet type
+*
+* @access private
+* @var int
+*/
+define("SFLAP_TYPE_SIGNOFF",4);
+/**
+* TOC packet type
+*
+* @access private
+* @var int
+*/
+define("SFLAP_TYPE_KEEPALIVE",5);
+/**
+* TOC packet type
+*
+* @access private
+* @var int
+*/
+define("SFLAP_MAX_LENGTH",1024);
+
+
+
+/**
+* Service UID for a voice connection
+*
+* @access private
+* @var int
+*/
+define('VOICE_UID', '09461341-4C7F-11D1-8222-444553540000');
+/**
+* Service UID for file sending
+*
+* @access private
+* @var int
+*/
+define('FILE_SEND_UID', '09461343-4C7F-11D1-8222-444553540000');
+/**
+* Service UID for file getting
+*
+* @access private
+* @var int
+*/
+define('FILE_GET_UID', '09461348-4C7F-11D1-8222-444553540000');
+/**
+* Service UID for Direct connections
+*
+* @access private
+* @var int
+*/
+define('IMAGE_UID', '09461345-4C7F-11D1-8222-444553540000');
+/**
+* Service UID for Buddy Icons
+*
+* @access private
+* @var int
+*/
+define('BUDDY_ICON_UID', '09461346-4C7F-11D1-8222-444553540000');
+/**
+* Service UID for stocks
+*
+* @access private
+* @var int
+*/
+define('STOCKS_UID', '09461347-4C7F-11D1-8222-444553540000');
+/**
+* Service UID for games
+*
+* @access private
+* @var int
+*/
+define('GAMES_UID', '0946134a-4C7F-11D1-8222-444553540000');
+
+/**
+* FLAP return code
+*
+* @access private
+* @var int
+*/
+define("SFLAP_SUCCESS",0);
+/**
+* FLAP return code
+*
+* @access private
+* @var int
+*/
+define("SFLAP_ERR_UNKNOWN",1);
+/**
+* FLAP return code
+*
+* @access private
+* @var int
+*/
+define("SFLAP_ERR_ARGS",2);
+/**
+* FLAP return code
+*
+* @access private
+* @var int
+*/
+define("SFLAP_ERR_LENGTH",3);
+/**
+* FLAP return code
+*
+* @access private
+* @var int
+*/
+define("SFLAP_ERR_READ",4);
+/**
+* FLAP return code
+*
+* @access private
+* @var int
+*/
+define("SFLAP_ERR_SEND",5);
+
+/**
+* FLAP version number
+*
+* @access private
+* @var int
+*/
+define("SFLAP_FLAP_VERSION",1);
+/**
+* FLAP TLV code
+*
+* @access private
+* @var int
+*/
+define("SFLAP_TLV_TAG",1);
+/**
+* Bytes in a FLAP header
+*
+* @access private
+* @var int
+*/
+define("SFLAP_HEADER_LEN",6);
+
+/**
+ * PHPTocLib AIM Class
+ *
+ * @author Jeremy Bryant <pickleman78@users.sourceforge.net>
+ * @author Rajiv Makhijani <rajiv@blue-tech.org>
+ * @package phptoclib
+ * @version 1.0RC1
+ * @copyright 2005
+ * @access public
+ *
+ */
+class Aim
+{
+ /**
+ * AIM ScreenName
+ *
+ * @var String
+ * @access private
+ */
+ var $myScreenName;
+
+ /**
+ * AIM Password (Plain Text)
+ *
+ * @var String
+ * @access private
+ */
+ var $myPassword;
+
+
+ /**
+ * AIM TOC Server
+ *
+ * @var String
+ * @access public
+ */
+ var $myServer="toc.oscar.aol.com";
+
+ /**
+ * AIM Formatted ScreenName
+ *
+ * @var String
+ * @access private
+ */
+ var $myFormatSN;
+
+ /**
+ * AIM TOC Server Port
+ *
+ * @var String
+ * @access public
+ */
+ var $myPort="5190";
+
+ /**
+ * Profile Data
+ * Use setProfile() to update
+ *
+ * @var String
+ * @access private
+ */
+ var $myProfile="Powered by phpTOCLib. Please visit http://sourceforge.net/projects/phptoclib for more information"; //The profile of the bot
+
+ /**
+ * Socket Connection Resource ID
+ *
+ * @var Resource
+ * @access private
+ */
+ var $myConnection; //Connection resource ID
+
+ /**
+ * Roasted AIM Password
+ *
+ * @var String
+ * @access private
+ */
+ var $myRoastedPass;
+
+ /**
+ * Last Message Recieved From Server
+ *
+ * @var String
+ * @access private
+ */
+ var $myLastReceived;
+
+ /**
+ * Current Seq Number Used to Communicate with Server
+ *
+ * @var Integer
+ * @access private
+ */
+ var $mySeqNum;
+
+ /**
+ * Current Warning Level
+ * Getter: getWarning()
+ * Setter: setWarning()
+ *
+ * @var Integer
+ * @access private
+ */
+ var $myWarnLevel; //Warning Level of the bot
+
+ /**
+ * Auth Code
+ *
+ * @var Integer
+ * @access private
+ */
+ var $myAuthCode;
+
+ /**
+ * Buddies
+ * Getter: getBuddies()
+ *
+ * @var Array
+ * @access private
+ */
+ var $myBuddyList;
+
+ /**
+ * Blocked Buddies
+ * Getter: getBlocked()
+ *
+ * @var Array
+ * @access private
+ */
+ var $myBlockedList;
+
+ /**
+ * Permited Buddies
+ * Getter: getBlocked()
+ *
+ * @var Array
+ * @access private
+ */
+ var $myPermitList;
+
+ /**
+ * Permit/Deny Mode
+ * 1 - Allow All
+ * 2 - Deny All
+ * 3 - Permit only those on your permit list
+ * 4 - Permit all those not on your deny list
+ *
+ * @var Integer
+ * @access private
+ */
+ var $myPdMode;
+
+ //Below variables added 4-29 by Jeremy: Implementing chat
+
+ /**
+ * Contains Chat Room Info
+ * $myChatRooms['roomid'] = people in room
+ *
+ * @var Array
+ * @access private
+ */
+ var $myChatRooms;
+
+ //End of chat implementation
+
+
+ /**
+ * Event Handler Functions
+ *
+ * @var Array
+ * @access private
+ */
+ var $myEventHandlers = array();
+
+ /**
+ * Array of direct connection objects(including file transfers)
+ *
+ * @var Array
+ * @access private
+ */
+ var $myDirectConnections = array();
+
+ /**
+ * Array of the actual connections
+ *
+ * @var Array
+ * @access private
+ */
+ var $myConnections = array();
+
+ /**
+ * The current state of logging
+ *
+ * @var Boolean
+ * @access private
+ */
+
+ var $myLogging = false;
+
+ /**
+ * Constructor
+ *
+ * Permit/Deny Mode Options
+ * 1 - Allow All
+ * 2 - Deny All
+ * 3 - Permit only those on your permit list
+ * 4 - Permit all those not on your deny list
+ *
+ * @param String $sn AIM Screenname
+ * @param String $password AIM Password
+ * @param Integer $pdmode Permit/Deny Mode
+ * @access public
+ */
+ function Aim($sn, $password, $pdmode)
+ {
+ //Constructor assignment
+ $this->myScreenName = $this->normalize($sn);
+ $this->myPassword = $password;
+ $this->myRoastedPass = $this->roastPass($password);
+ $this->mySeqNum = 1;
+ $this->myConnection = 0;
+ $this->myWarnLevel = 0;
+ $this->myAuthCode = $this->makeCode();
+ $this->myPdMode = $pdmode;
+ $this->myFormatSN = $this->myScreenName;
+
+ $this->log("PHPTOCLIB v" . PHPTOCLIB_VERSION . " Object Created");
+
+ }
+
+ /**
+ * Enables debug logging (Logging is disabled by default)
+ *
+ *
+ * @access public
+ * @return void
+ */
+
+ function setLogging($enable)
+ {
+ $this->myLogging=$enable;
+ }
+
+ function log($data)
+ {
+ if($this->myLogging){
+ error_log($data);
+ }
+ }
+
+ /**
+ * Logs a packet
+ *
+ *
+ * @access private
+ * @param Array $packary Packet
+ * @param String $in Prepend
+ * @return void
+ */
+ function logPacket($packary,$in)
+ {
+ if(!$this->myLogging || sizeof($packary)<=0 || (@strlen($packary['decoded'])<=0 && @isset($packary['decoded'])))
+ return;
+ $towrite=$in . ": ";
+ foreach($packary as $k=>$d)
+ {
+ $towrite.=$k . ":" . $d . "\r\n";
+ }
+ $towrite.="\r\n\r\n";
+ $this->log($towrite);
+ }
+ /**
+ * Roasts/Hashes Password
+ *
+ * @param String $password Password
+ * @access private
+ * @return String Roasted Password
+ */
+ function roastPass($password)
+ {
+ $roaststring = 'Tic/Toc';
+ $roasted_password = '0x';
+ for ($i = 0; $i < strlen($password); $i++)
+ $roasted_password .= bin2hex($password[$i] ^ $roaststring[($i % 7)]);
+ return $roasted_password;
+ }
+
+ /**
+ * Access Method for myScreenName
+ *
+ * @access public
+ * @param $formated Returns formatted Screenname if true as returned by server
+ * @return String Screenname
+ */
+ function getMyScreenName($formated = false)
+ {
+ if ($formated)
+ {
+ return $this->myFormatSN;
+ }
+ else
+ {
+ return $this->normalize($this->myScreenName);
+ }
+ }
+
+ /**
+ * Generated Authorization Code
+ *
+ * @access private
+ * @return Integer Auth Code
+ */
+ function makeCode()
+ {
+ $sn = ord($this->myScreenName[0]) - 96;
+ $pw = ord($this->myPassword[0]) - 96;
+ $a = $sn * 7696 + 738816;
+ $b = $sn * 746512;
+ $c = $pw * $a;
+
+ return $c - $a + $b + 71665152;
+ }
+
+
+ /**
+ * Reads from Socket
+ *
+ * @access private
+ * @return String Data
+ */
+ function sflapRead()
+ {
+ if ($this->socketcheck($this->myConnection))
+ {
+ $this->log("Disconnected.... Reconnecting in 60 seconds");
+ sleep(60);
+ $this->signon();
+ }
+
+ $header = fread($this->myConnection,SFLAP_HEADER_LEN);
+
+ if (strlen($header) == 0)
+ {
+ $this->myLastReceived = "";
+ return "";
+ }
+ $header_data = unpack("aast/Ctype/nseq/ndlen", $header);
+ $this->log(" . ", false);
+ $packet = fread($this->myConnection, $header_data['dlen']);
+ if (strlen($packet) <= 0 && $sockinfo['blocked'])
+ $this->derror("Could not read data");
+
+ if ($header_data['type'] == SFLAP_TYPE_SIGNON)
+ {
+ $packet_data=unpack("Ndecoded", $packet);
+ }
+
+ if ($header_data['type'] == SFLAP_TYPE_KEEPALIVE)
+ {
+ $this->myLastReceived = '';
+ return 0;
+ }
+ else if (strlen($packet)>0)
+ {
+ $packet_data = unpack("a*decoded", $packet);
+ }
+ $this->log("socketcheck check now");
+ if ($this->socketcheck($this->myConnection))
+ {
+ $this->derror("Connection ended unexpectedly");
+ }
+
+ $data = array_merge($header_data, $packet_data);
+ $this->myLastReceived = $data;
+ $this->logPacket($data,"in");
+ return $data;
+ }
+
+ /**
+ * Sends Data on Socket
+ *
+ * @param String $sflap_type Type
+ * @param String $sflap_data Data
+ * @param boolean $no_null No Null
+ * @param boolean $formatted Format
+ * @access private
+ * @return String Roasted Password
+ */
+ function sflapSend($sflap_type, $sflap_data, $no_null, $formatted)
+ {
+ $packet = "";
+ if (strlen($sflap_data) >= MAX_PACKLENGTH)
+ $sflap_data = substr($sflap_data,0,MAX_PACKLENGTH);
+
+ if ($formatted)
+ {
+ $len = strlen($sflap_len);
+ $sflap_header = pack("aCnn",'*', $sflap_type, $this->mySeqNum, $len);
+ $packet = $sflap_header . $sflap_data;
+ } else {
+ if (!$no_null)
+ {
+ $sflap_data = str_replace("\0","", trim($sflap_data));
+ $sflap_data .= "\0";
+ }
+ $data = pack("a*", $sflap_data);
+ $len = strlen($sflap_data);
+ $header = pack("aCnn","*", $sflap_type, $this->mySeqNum, $len);
+ $packet = $header . $data;
+ }
+
+ //Make sure we are still connected
+ if ($this->socketcheck($this->myConnection))
+ {
+ $this->log("Disconnected.... reconnecting in 60 seconds");
+ sleep(60);
+ $this->signon();
+ }
+ $sent = fputs($this->myConnection, $packet) or $this->derror("Error sending packet to AIM");
+ $this->mySeqNum++;
+ sleep(ceil($this->myWarnLevel/10));
+ $this->logPacket(array($sflap_type,$sflap_data),"out");
+ }
+
+ /**
+ * Escape the thing that TOC doesn't like,that would be
+ * ",', $,{,},[,]
+ *
+ * @param String $data Data to Escape
+ * @see decodeData
+ * @access private
+ * @return String $data Escaped Data
+ */
+ function encodeData($data)
+ {
+ $data = str_replace('"','\"', $data);
+ $data = str_replace('$','\$', $data);
+ $data = str_replace("'","\'", $data);
+ $data = str_replace('{','\{', $data);
+ $data = str_replace('}','\}', $data);
+ $data = str_replace('[','\[', $data);
+ $data = str_replace(']','\]', $data);
+ return $data;
+ }
+
+ /**
+ * Unescape data TOC has escaped
+ * ",', $,{,},[,]
+ *
+ * @param String $data Data to Unescape
+ * @see encodeData
+ * @access private
+ * @return String $data Unescape Data
+ */
+ function decodeData($data)
+ {
+ $data = str_replace('\"','"', $data);
+ $data = str_replace('\$','$', $data);
+ $data = str_replace("\'","'", $data);
+ $data = str_replace('\{','{', $data);
+ $data = str_replace('\}','}', $data);
+ $data = str_replace('\[','[', $data);
+ $data = str_replace('\]',']', $data);
+ $data = str_replace('&quot;','"', $data);
+ $data = str_replace('&amp;','&', $data);
+ return $data;
+ }
+
+ /**
+ * Normalize ScreenName
+ * no spaces and all lowercase
+ *
+ * @param String $nick ScreenName
+ * @access public
+ * @return String $nick Normalized ScreenName
+ */
+ function normalize($nick)
+ {
+ $nick = str_replace(" ","", $nick);
+ $nick = strtolower($nick);
+ return $nick;
+ }
+
+ /**
+ * Sets internal info with update buddy
+ * Currently only sets warning level
+ *
+ * @access public
+ * @return void
+ */
+ function setMyInfo()
+ {
+ //Sets internal values bvase on the update buddy command
+ $this->log("Setting my warning level ...");
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_get_status " . $this->normalize($this->myScreenName),0,0);
+ //The rest of this will now be handled by the other functions. It is assumed
+ //that we may have other data queued in the socket, do we should just add this
+ //message to the queue instead of trying to set it in here
+ }
+
+ /**
+ * Connects to AIM and Signs On Using Info Provided in Constructor
+ *
+ * @access public
+ * @return void
+ */
+ function signon()
+ {
+ $this->log("Ready to sign on to the server");
+ $this->myConnection = fsockopen($this->myServer, $this->myPort, $errno, $errstr,10) or die("$errorno:$errstr");
+ $this->log("Connected to server");
+ $this->mySeqNum = (time() % 65536); //Select an arbitrary starting point for
+ //sequence numbers
+ if (!$this->myConnection)
+ $this->derror("Error connecting to toc.oscar.aol.com");
+ $this->log("Connected to AOL");
+ //Send the flapon packet
+ fputs($this->myConnection,"FLAPON\r\n\n\0"); //send the initial handshake
+ $this->log("Sent flapon");
+ $this->sflapRead(); //Make sure the server responds with what we expect
+ if (!$this->myLastReceived)
+ $this->derror("Error sending the initialization string");
+
+ //send the FLAP SIGNON packet back with what it needs
+ //There are 2 parts to the signon packet. They are sent in succession, there
+ //is no indication if either packet was correctly sent
+ $signon_packet = pack("Nnna".strlen($this->myScreenName),1,1,strlen($this->myScreenName), $this->myScreenName);
+ $this->sflapSend(SFLAP_TYPE_SIGNON, $signon_packet,1,0);
+ $this->log("sent signon packet part one");
+
+ $signon_packet_part2 = 'toc2_signon login.oscar.aol.com 29999 ' . $this->myScreenName . ' ' . $this->myRoastedPass . ' english-US "TIC:TOC2:REVISION" 160 ' . $this->myAuthCode;
+ $this->log($signon_packet_part2 . "");
+ $this->sflapSend(SFLAP_TYPE_DATA, $signon_packet_part2,0,0);
+ $this->log("Sent signon packet part 2... Awaiting response...");
+
+ $this->sflapRead();
+ $this->log("Received Sign on packet, beginning initilization...");
+ $message = $this->getLastReceived();
+ $this->log($message . "\n");
+ if (strstr($message,"ERROR:"))
+ {
+ $this->onError($message);
+ die("Fatal signon error");
+ }
+ stream_set_timeout($this->myConnection,2);
+ //The information sent before the config2 command is utterly useless to us
+ //So we will just skim through them until we reach it
+
+ //Add the first entry to the connection array
+ $this->myConnections[] = $this->myConnection;
+
+
+ //UPDATED 4/12/03: Now this will use the receive function and send the
+ //received messaged to the assigned handlers. This is where the signon
+ //method has no more use
+
+ $this->log("Done with signon proccess");
+ //socket_set_blocking($this->myConnection,false);
+ }
+
+ /**
+ * Sends Instant Message
+ *
+ * @param String $to Message Recipient SN
+ * @param String $message Message to Send
+ * @param boolean $auto Sent as Auto Response / Away Message Style
+ * @access public
+ * @return void
+ */
+ function sendIM($to, $message, $auto = false)
+ {
+ if ($auto) $auto = "auto";
+ else $auto = "";
+ $to = $this->normalize($to);
+ $message = $this->encodeData($message);
+ $command = 'toc2_send_im "' . $to . '" "' . $message . '" ' . $auto;
+ $this->sflapSend(SFLAP_TYPE_DATA, trim($command),0,0);
+ $cleanedmessage = str_replace("<br>", " ", $this->decodeData($message));
+ $cleanedmessage = strip_tags($cleanedmessage);
+ $this->log("TO - " . $to . " : " . $cleanedmessage);
+ }
+
+ /**
+ * Set Away Message
+ *
+ * @param String $message Away message (some HTML supported).
+ * Use null to remove the away message
+ * @access public
+ * @return void
+ */
+ function setAway($message)
+ {
+ $message = $this->encodeData($message);
+ $command = 'toc_set_away "' . $message . '"';
+ $this->sflapSend(SFLAP_TYPE_DATA, trim($command),0,0);
+ $this->log("SET AWAY MESSAGE - " . $this->decodeData($message));
+ }
+
+ /**
+ * Fills Buddy List
+ * Not implemented fully yet
+ *
+ * @access public
+ * @return void
+ */
+ function setBuddyList()
+ {
+ //This better be the right message
+ $message = $this->myLastReceived['decoded'];
+ if (strpos($message,"CONFIG2:") === false)
+ {
+ $this->log("setBuddyList cannot be called at this time because I got $message");
+ return false;
+ }
+ $people = explode("\n",trim($message,"\n"));
+ //The first 3 elements of the array are who knows what, element 3 should be
+ //a letter followed by a person
+ for($i = 1; $i<sizeof($people); $i++)
+ {
+ @list($mode, $name) = explode(":", $people[$i]);
+ switch($mode)
+ {
+ case 'p':
+ $this->myPermitList[] = $name;
+ break;
+ case 'd':
+ $this->myBlockedList[] = $name;
+ break;
+ case 'b':
+ $this->myBuddyList[] = $name;
+ break;
+ case 'done':
+ break;
+ default:
+ //
+ }
+ }
+ }
+
+ /**
+ * Adds buddy to Permit list
+ *
+ * @param String $buddy Buddy's Screenname
+ * @access public
+ * @return void
+ */
+ function addPermit($buddy)
+ {
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc2_add_permit " . $this->normalize($buddy),0,0);
+ $this->myPermitList[] = $this->normalize($buddy);
+ return 1;
+ }
+
+ /**
+ * Blocks buddy
+ *
+ * @param String $buddy Buddy's Screenname
+ * @access public
+ * @return void
+ */
+ function blockBuddy($buddy)
+ {
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc2_add_deny " . $this->normalize($buddy),0,0);
+ $this->myBlockedList[] = $this->normalize($buddy);
+ return 1;
+ }
+
+ /**
+ * Returns last message received from server
+ *
+ * @access private
+ * @return String Last Message from Server
+ */
+ function getLastReceived()
+ {
+ if (@$instuff = $this->myLastReceived['decoded']){
+ return $this->myLastReceived['decoded'];
+ }else{
+ return;
+ }
+ }
+
+ /**
+ * Returns Buddy List
+ *
+ * @access public
+ * @return array Buddy List
+ */
+ function getBuddies()
+ {
+ return $this->myBuddyList;
+ }
+
+ /**
+ * Returns Permit List
+ *
+ * @access public
+ * @return array Permit List
+ */
+ function getPermit()
+ {
+ return $this->myPermitList;
+ }
+
+ /**
+ * Returns Blocked Buddies
+ *
+ * @access public
+ * @return array Blocked List
+ */
+ function getBlocked()
+ {
+ return $this->myBlockedList;
+ }
+
+
+
+
+ /**
+ * Reads and returns data from server
+ *
+ * This is a wrapper for $Aim->sflap_read(), and only returns the $this->myLastReceived['data']
+ * portion of the message. It is preferred that you do not call $Aim->sflap_read() and use this
+ * function instead. This function has a return value. Calling this prevents the need to call
+ * $Aim->getLastReceived()
+ *
+ * @access public
+ * @return String Data recieved from server
+ */
+ function read_from_aim()
+ {
+ $this->sflapRead();
+ $returnme = $this->getLastReceived();
+ return $returnme;
+ }
+
+ /**
+ * Sets current internal warning level
+ *
+ * This allows you to update the bots warning level when warned.
+ *
+ * @param int Warning Level %
+ * @access private
+ * @return void
+ */
+ function setWarningLevel($warnlevel)
+ {
+ $this->myWarnLevel = $warnlevel;
+ }
+
+ /**
+ * Warns / "Evils" a User
+ *
+ * To successfully warn another user they must have sent you a message.
+ * There is a limit on how much and how often you can warn another user.
+ * Normally when you warn another user they are aware who warned them,
+ * however there is the option to warn anonymously. When warning anon.
+ * note that the warning is less severe.
+ *
+ * @param String $to Screenname to warn
+ * @param boolean $anon Warn's anonymously if true. (default = false)
+ * @access public
+ * @return void
+ */
+ function warnUser($to, $anon = false)
+ {
+ if (!$anon)
+ $anon = '"norm"';
+
+ else
+ $anon = '"anon"';
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_evil " . $this->normalize($to) . " $anon",0,0);
+ }
+
+ /**
+ * Returns warning level of bot
+ *
+ * @access public
+ * @return void
+ */
+ function getWarningLevel()
+ {
+ return $this->myWarningLevel;
+ }
+
+ /**
+ * Sets bot's profile/info
+ *
+ * Limited to 1024 bytes.
+ *
+ * @param String $profiledata Profile Data (Can contain limited html: br,hr,font,b,i,u etc)
+ * @param boolean $poweredby If true, appends link to phpTOCLib project to profile
+ * @access public
+ * @return void
+ */
+ function setProfile($profiledata, $poweredby = false)
+ {
+ if ($poweredby == false){
+ $this->myProfile = $profiledata;
+ }else{
+ $this->myProfile = $profiledata . "<font size=1 face=tahoma><br><br>Powered by phpTOCLib<br>http://sourceforge.net/projects/phptoclib</font>";
+ }
+
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_set_info \"" . $this->encodeData($this->myProfile) . "\"",0,0);
+ $this->setMyInfo();
+ $this->log("Profile has been updated...");
+ }
+
+ //6/29/04 by Jeremy:
+ //Added mthod to accept a rvous,decline it, and
+ //read from the rvous socket
+
+ //Decline
+
+ /**
+ * Declines a direct connection request (rvous)
+ *
+ * @param String $nick ScreenName request was from
+ * @param String $cookie Request cookie (from server)
+ * @param String $uuid UUID
+ *
+ * @access public
+ * @return void
+ */
+ function declineRvous($nick, $cookie, $uuid)
+ {
+ $nick = $this->normalize($nick);
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_rvous_cancel $nick $cookie $uuid",0,0);
+ }
+
+ /**
+ * Accepts a direct connection request (rvous)
+ *
+ * @param String $nick ScreenName request was from
+ * @param String $cookie Request cookie (from server)
+ * @param String $uuid UUID
+ * @param String $vip IP of User DC with
+ * @param int $port Port number to connect to
+ *
+ * @access public
+ * @return void
+ */
+ function acceptRvous($nick, $cookie, $uuid, $vip, $port)
+ {
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_rvous_accept $nick $cookie $uuid",0,0);
+
+ //Now open the connection to that user
+ if ($uuid == IMAGE_UID)
+ {
+ $dcon = new Dconnect($vip, $port);
+ }
+ else if ($uuid == FILE_SEND_UID)
+ {
+ $dcon = new FileSendConnect($vip, $port);
+ }
+ if (!$dcon->connected)
+ {
+ $this->log("The connection failed");
+ return false;
+ }
+
+ //Place this dcon object inside the array
+ $this->myDirectConnections[] = $dcon;
+ //Place the socket in an array to
+ $this->myConnections[] = $dcon->sock;
+
+
+ //Get rid of the first packet because its worthless
+ //and confusing
+ $dcon->readDIM();
+ //Assign the cookie
+ $dcon->cookie = $dcon->lastReceived['cookie'];
+ $dcon->connectedTo = $this->normalize($nick);
+ return $dcon;
+ }
+
+ /**
+ * Sends a Message over a Direct Connection
+ *
+ * Only works if a direct connection is already established with user
+ *
+ * @param String $to Message Recipient SN
+ * @param String $message Message to Send
+ *
+ * @access public
+ * @return void
+ */
+ function sendDim($to, $message)
+ {
+ //Find the connection
+ for($i = 0;$i<sizeof($this->myDirectConnections);$i++)
+ {
+ if ($this->normalize($to) == $this->myDirectConnections[$i]->connectedTo && $this->myDirectConnections[$i]->type == CONN_TYPE_DC)
+ {
+ $dcon = $this->myDirectConnections[$i];
+ break;
+ }
+ }
+ if (!$dcon)
+ {
+ $this->log("Could not find a direct connection to $to");
+ return false;
+ }
+ $dcon->sendMessage($message, $this->normalize($this->myScreenName));
+ return true;
+ }
+
+ /**
+ * Closes an established Direct Connection
+ *
+ * @param DConnect $dcon Direct Connection Object to Close
+ *
+ * @access public
+ * @return void
+ */
+ function closeDcon($dcon)
+ {
+
+ $nary = array();
+ for($i = 0;$i<sizeof($this->myConnections);$i++)
+ {
+ if ($dcon->sock == $this->myConnections[$i])
+ unset($this->myConnections[$i]);
+ }
+
+ $this->myConnections = array_values($this->myConnections);
+ unset($nary);
+ $nary2 = array();
+
+ for($i = 0;$i<sizeof($this->myDirectConnections);$i++)
+ {
+ if ($dcon == $this->myDirectConnections[$i])
+ unset($this->myDirectConnections[$i]);
+ }
+ $this->myDirectConnections = array_values($this->myDirectConnections);
+ $dcon->close();
+ unset($dcon);
+ }
+
+ //Added 4/29/04 by Jeremy:
+ //Various chat related methods
+
+ /**
+ * Accepts a Chat Room Invitation (Joins room)
+ *
+ * @param String $chatid ID of Chat Room
+ *
+ * @access public
+ * @return void
+ */
+ function joinChat($chatid)
+ {
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_chat_accept " . $chatid,0,0);
+ }
+
+ /**
+ * Leaves a chat room
+ *
+ * @param String $chatid ID of Chat Room
+ *
+ * @access public
+ * @return void
+ */
+ function leaveChat($chatid)
+ {
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_chat_leave " . $chatid,0,0);
+ }
+
+ /**
+ * Sends a message in a chat room
+ *
+ * @param String $chatid ID of Chat Room
+ * @param String $message Message to send
+ *
+ * @access public
+ * @return void
+ */
+ function chatSay($chatid, $message)
+ {
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_chat_send " . $chatid . " \"" . $this->encodeData($message) . "\"",0,0);
+ }
+
+ /**
+ * Invites a user to a chat room
+ *
+ * @param String $chatid ID of Chat Room
+ * @param String $who Screenname of user
+ * @param String $message Note to include with invitiation
+ *
+ * @access public
+ * @return void
+ */
+ function chatInvite($chatid, $who, $message)
+ {
+ $who = $this->normalize($who);
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_chat_invite " . $chatid . " \"" . $this->encodeData($message) . "\" " . $who,0,0);
+ }
+
+ /**
+ * Joins/Creates a new chat room
+ *
+ * @param String $name Name of the new chat room
+ * @param String $exchange Exchange of new chat room
+ *
+ * @access public
+ * @return void
+ */
+ function joinNewChat($name, $exchange)
+ {
+ //Creates a new chat
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_chat_join " . $exchange . " \"" . $name . "\"",0,0);
+ }
+
+ /**
+ * Disconnect error handler, attempts to reconnect in 60 seconds
+ *
+ * @param String $message Error message (desc of where error encountered etc)
+ *
+ * @access private
+ * @return void
+ */
+ function derror($message)
+ {
+ $this->log($message);
+ $this->log("Error");
+ fclose($this->myConnection);
+ if ((time() - $GLOBALS['errortime']) < 600){
+ $this->log("Reconnecting in 60 Seconds");
+ sleep(60);
+ }
+ $this->signon();
+ $GLOBALS['errortime'] = time();
+ }
+
+ /**
+ * Returns connection type of socket (main or rvous etc)
+ *
+ * Helper method for recieve()
+ *
+ * @param Resource $sock Socket to determine type for
+ *
+ * @access private
+ * @return void
+ * @see receive
+ */
+ function connectionType($sock)
+ {
+ //Is it the main connection?
+ if ($sock == $this->myConnection)
+ return CONN_TYPE_NORMAL;
+ else
+ {
+ for($i = 0;$i<sizeof($this->myDirectConnections);$i++)
+ {
+ if ($sock == $this->myDirectConnections[$i]->sock)
+ return $this->myDirectConnections[$i]->type;
+ }
+ }
+ return false;
+ }
+
+ /**
+ * Checks for new data and calls appropriate methods
+ *
+ * This method is usually called in an infinite loop to keep checking for new data
+ *
+ * @access public
+ * @return void
+ * @see connectionType
+ */
+ function receive()
+ {
+ //This function will be used to get the incoming data
+ //and it will be used to call the event handlers
+
+ //First, get an array of sockets that have data that is ready to be read
+ $ready = array();
+ $ready = $this->myConnections;
+ $numrdy = stream_select($ready, $w = NULL, $x = NULL,NULL);
+
+ //Now that we've waited for something, go through the $ready
+ //array and read appropriately
+
+ for($i = 0;$i<sizeof($ready);$i++)
+ {
+ //Get the type
+ $type = $this->connectionType($ready[$i]);
+ if ($type == CONN_TYPE_NORMAL)
+ {
+ //Next step:Get the data sitting in the socket
+ $message = $this->read_from_aim();
+ if (strlen($message) <= 0)
+ {
+ return;
+ }
+
+ //Third step: Get the command from the server
+ @list($cmd, $rest) = explode(":", $message);
+
+ //Fourth step, take the command, test the type, and pass it off
+ //to the correct internal handler. The internal handler will
+ //do what needs to be done on the class internals to allow
+ //it to work, then proceed to pass it off to the user created handle
+ //if there is one
+ $this->log($cmd);
+ switch($cmd)
+ {
+ case 'SIGN_ON':
+ $this->onSignOn($message);
+ break;
+ case 'CONFIG2':
+ $this->onConfig($message);
+ break;
+ case 'ERROR':
+ $this->onError($message);
+ break;
+ case 'NICK':
+ $this->onNick($message);
+ break;
+ case 'IM_IN2':
+ $this->onImIn($message);
+ break;
+ case 'UPDATE_BUDDY2':
+ $this->onUpdateBuddy($message);
+ break;
+ case 'EVILED':
+ $this->onWarn($message);
+ break;
+ case 'CHAT_JOIN':
+ $this->onChatJoin($message);
+ break;
+ case 'CHAT_IN':
+ $this->onChatIn($message);
+ break;
+ case 'CHAT_UPDATE_BUDDY':
+ $this->onChatUpdate($message);
+ break;
+ case 'CHAT_INVITE':
+ $this->onChatInvite($message);
+ break;
+ case 'CHAT_LEFT':
+ $this->onChatLeft($message);
+ break;
+ case 'GOTO_URL':
+ $this->onGotoURL($message);
+ break;
+ case 'DIR_STATUS':
+ $this->onDirStatus($message);
+ break;
+ case 'ADMIN_NICK_STATUS':
+ $this->onAdminNick($message);
+ break;
+ case 'ADMIN_PASSWD_STATUS':
+ $this->onAdminPasswd($message);
+ break;
+ case 'PAUSE':
+ $this->onPause($message);
+ break;
+ case 'RVOUS_PROPOSE':
+ $this->onRvous($message);
+ break;
+ default:
+ $this->log("Fell through: $message");
+ $this->CatchAll($message);
+ break;
+ }
+ }
+ else
+ {
+ for($j = 0;$j<sizeof($this->myDirectConnections);$j++)
+ {
+ if ($this->myDirectConnections[$j]->sock == $ready[$i])
+ {
+ $dcon = $this->myDirectConnections[$j];
+ break;
+ }
+ }
+ //Now read from the dcon
+ if ($dcon->type == CONN_TYPE_DC)
+ {
+ if ($dcon->readDIM() == false)
+ {
+ $this->closeDcon($dcon);
+ continue;
+ }
+
+ $message['message'] = $dcon->lastMessage;
+ if ($message['message'] == "too big")
+ {
+ $this->sendDim("Connection dropped because you sent a message larger that " . MAX_DCON_SIZE . " bytes.", $dcon->connectedTo);
+ $this->closeDcon($dcon);
+ continue;
+ }
+ $message['from'] = $dcon->connectedTo;
+ $this->onDimIn($message);
+ }
+ }
+ }
+ $this->conn->myLastReceived="";
+ //Now get out of this function because the handlers should take care
+ //of everything
+ }
+
+ //The next block of code is all the event handlers needed by the class
+ //Some are left blank and only call the users handler because the class
+ //either does not support the command, or cannot do anything with it
+ // ---------------------------------------------------------------------
+
+ /**
+ * Direct IM In Event Handler
+ *
+ * Called when Direct IM is received.
+ * Call's user handler (if available) for DimIn.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onDimIn($data)
+ {
+ $this->callHandler("DimIn", $data);
+ }
+
+ /**
+ * Sign On Event Handler
+ *
+ * Called when Sign On event occurs.
+ * Call's user handler (if available) for SIGN_ON.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onSignOn($data)
+ {
+ $this->callHandler("SignOn", $data);
+ }
+
+ /**
+ * Config Event Handler
+ *
+ * Called when Config data received.
+ * Call's user handler (if available) for Config.
+ *
+ * Loads buddy list and other info
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onConfig($data)
+ {
+ $this->log("onConfig Message: " . $data);
+
+ if (strpos($data,"CONFIG2:") === false)
+ {
+ $this->log("get_buddy_list cannot be called at this time because I got $data");
+ //return false;
+ }
+ $people = explode("\n",trim($data,"\n"));
+ //The first 3 elements of the array are who knows what, element 3 should be
+ //a letter followed by a person
+
+ //AIM decided to add this wonderful new feature, the recent buddy thing, this kind of
+ //messes this funtion up, so we need to adapt it... unfortuneately, its not really
+ //clear how this works, so we are just going to add their name to the permit list.
+
+ //Recent buddies I believe are in the format
+ //number:name:number.... I think the first number counts down from 25 how long its
+ //been... but I don't know the second number,,,,
+
+ //TODO: Figure out the new recent buddies system
+
+ //Note: adding that at the bottom is a quick hack and may have adverse consequences...
+ for($i = 1;$i<sizeof($people);$i++)
+ {
+ @list($mode, $name) = explode(":", $people[$i]);
+ switch($mode)
+ {
+ case 'p':
+ $this->myPermitList[] = $name;
+ break;
+ case 'd':
+ $this->myBlockedList[] = $name;
+ break;
+ case 'b':
+ $this->myBuddyList[] = $name;
+ break;
+ case 'done':
+ break;
+ default:
+ //This is assumed to be recent buddies...
+ $this->myPermitList[]=$name;
+ }
+ }
+
+ //We only get the config message once, so now we should send our pd mode
+
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc2_set_pdmode " . $this->myPdMode,0,0);
+ //Adds yourself to the permit list
+ //This is to fix an odd behavior if you have nobody on your list
+ //the server won't send the config command... so this takes care of it
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc2_add_permit " . $this->normalize($this->myScreenName),0,0);
+
+ //Now we allow the user to send a list, update anything they want, etc
+ $this->callHandler("Config", $data);
+ //Now that we have taken care of what the user wants, send the init_done message
+ $this->sflapSend(SFLAP_TYPE_DATA,"toc_init_done",0,0);
+ //'VOICE_UID'
+ //'FILE_GET_UID'
+ //'IMAGE_UID'
+ //'BUDDY_ICON_UID'
+ //'STOCKS_UID'
+ //'GAMES_UID'
+ $this->sflapSend(SFLAP_TYPE_DATA, "toc_set_caps " . IMAGE_UID . " " . FILE_SEND_UID ." " . FILE_GET_UID . " " . BUDDY_ICON_UID . "",0,0);
+ }
+
+
+ /**
+ * Error Event Handler
+ *
+ * Called when an Error occurs.
+ * Call's user handler (if available) for Error.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onError($data)
+ {
+ static $errarg = '';
+ static $ERRORS = array(
+ 0=>'Success',
+ 901 =>'$errarg not currently available',
+ 902 =>'Warning of $errarg not currently available',
+ 903 =>'A message has been dropped, you are exceeding
+ the server speed limit',
+ 911 =>'Error validating input',
+ 912 =>'Invalid account',
+ 913 =>'Error encountered while processing request',
+ 914 =>'Service unavailable',
+ 950 =>'Chat in $errarg is unavailable.',
+ 960 =>'You are sending message too fast to $errarg',
+ 961 =>'You missed an im from $errarg because it was too big.',
+ 962 =>'You missed an im from $errarg because it was sent too fast.',
+ 970 =>'Failure',
+ 971 =>'Too many matches',
+ 972 =>'Need more qualifiers',
+ 973 =>'Dir service temporarily unavailable',
+ 974 =>'Email lookup restricted',
+ 975 =>'Keyword Ignored',
+ 976 =>'No Keywords',
+ 977 =>'Language not supported',
+ 978 =>'Country not supported',
+ 979 =>'Failure unknown $errarg',
+ 980 =>'Incorrect nickname or password.',
+ 981 =>'The service is temporarily unavailable.',
+ 982 =>'Your warning level is currently too high to sign on.',
+ 983 =>'You have been connecting and
+ disconnecting too frequently. Wait 10 minutes and try again.
+ If you continue to try, you will need to wait even longer.',
+ 989 =>'An unknown signon error has occurred $errarg'
+ );
+ $data_array = explode(":", $data);
+ for($i=0; $i<count($data_array); $i++)
+ {
+ switch($i)
+ {
+ case 0:
+ $cmd = $data_array[$i];
+ break;
+ case 1:
+ $errornum = $data_array[$i];
+ break;
+ case 2:
+ $errargs = $data_array[$i];
+ break;
+ }
+ }
+ eval("\$errorstring=\"\$ERRORS[" . $errornum . "]\";");
+ $string = "\$errorstring=\"\$ERRORS[$errornum]\";";
+ //This is important information! We need
+ // a A different outputter for errors
+ // b Just to echo it
+ //I'm just going to do a straight echo here, becuse we assume that
+ //the user will NEED to see this error. An option to supress it will
+ //come later I think. Perhaps if we did an error reporting level, similar
+ //to PHP's, and we could probably even use PHP's error outputting system
+ //I think that may be an idea....
+
+ $this->log($errorstring . "\n");
+
+ $this->callHandler("Error", $data);
+ }
+
+ /**
+ * Nick Event Handler
+ *
+ * Called when formatted own ScreenName is receieved
+ * Call's user handler (if available) for Nick.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onNick($data)
+ {
+ //This is our nick, so set a field called "myFormatSN" which will represent
+ //the actual name given by the server to us, NOT the normalized screen name
+ @list($cmd, $nick) = explode(":", $data);
+ $this->myFormatSN = $nick;
+
+ $this->callHandler("Nick", $data);
+ }
+
+ /**
+ * IM In Event Handler
+ *
+ * Called when an Instant Message is received.
+ * Call's user handler (if available) for IMIn.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onImIn($data)
+ {
+ //Perhaps we should add an internal log for debugging purposes??
+ //But now, this should probably be handled by the user purely
+
+ $this->callHandler("IMIn", $data);
+ }
+
+ /**
+ * UpdateBuddy Event Handler
+ *
+ * Called when a Buddy Update is receieved.
+ * Call's user handler (if available) for UpdateBuddy.
+ * If info is about self, updates self info (Currently ownly warning).
+ *
+ * ToDo: Keep track of idle, warning etc on Buddy List
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onUpdateBuddy($data)
+ {
+ //Again, since our class currently does not deal with other people without
+ //outside help, then this is also probably best left to the user. Though
+ //we should probably allow this to replace the setMyInfo function above
+ //by handling the input if and only if it is us
+ //Check and see that this is the command expected
+ if (strpos($data,"UPDATE_BUDDY2:") == -1)
+ {
+ $this->log("A different message than expected was received");
+ return false;
+ }
+
+ //@list($cmd, $info['sn'], $info['online'], $info['warnlevel'], $info['signon'], $info['idle'], $info['uc']) = explode(":", $command['incoming']);
+
+ //@list($cmd, $sn, $online, $warning, $starttime, $idletime, $uc) = explode(":", $data);
+ $info = $this->getMessageInfo($data);
+ if ($this->normalize($info['sn']) == $this->normalize($this->myScreenName))
+ {
+ $warning = rtrim($info['warnlevel'],"%");
+ $this->myWarnLevel = $warning;
+ $this->log("My warning level is $this->myWarnLevel %");
+ }
+
+ $this->callHandler("UpdateBuddy", $data);
+ }
+
+ /**
+ * Warning Event Handler
+ *
+ * Called when bot is warned.
+ * Call's user handler (if available) for Warn.
+ * Updates internal warning level
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onWarn($data)
+ {
+ /*
+ For reference:
+ $command['incoming'] .= ":0";
+ $it = explode(":", $command['incoming']);
+ $info['warnlevel'] = $it[1];
+ $info['from'] = $it[2];
+ */
+ //SImply update our warning level
+ //@list($cmd, $newwarn, $user) = explode(":", $data);
+
+ $info = $this->getMessageInfo($data);
+
+ $this->setWarningLevel(trim($info['warnlevel'],"%"));
+ $this->log("My warning level is $this->myWarnLevel %");
+
+ $this->callHandler("Warned", $data);
+ }
+
+ /**
+ * Chat Join Handler
+ *
+ * Called when bot joins a chat room.
+ * Call's user handler (if available) for ChatJoin.
+ * Adds chat room to internal chat room list.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onChatJoin($data)
+ {
+ @list($cmd, $rmid, $rmname) = explode(":", $data);
+ $this->myChatRooms[$rmid] = 0;
+
+ $this->callHandler("ChatJoin", $data);
+ }
+
+ /**
+ * Returns number of chat rooms bot is in
+ *
+ * @access public
+ * @param String $data Raw message from server
+ * @return int
+ */
+ function getNumChats()
+ {
+ return count($this->myChatRooms);
+ }
+
+ /**
+ * Chat Update Handler
+ *
+ * Called when bot received chat room data (user update).
+ * Call's user handler (if available) for ChatUpdate.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onChatUpdate($data)
+ {
+ $stuff = explode(":", $data);
+ $people = sizeof($stuff);
+ $people -= 2;
+
+ $this->callHandler("ChatUpdate", $data);
+ }
+
+ /**
+ * Chat Message In Handler
+ *
+ * Called when chat room message is received.
+ * Call's user handler (if available) for ChatIn.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onChatIn($data)
+ {
+ $this->callHandler("ChatIn", $data);
+ }
+
+
+ /**
+ * Chat Invite Handler
+ *
+ * Called when bot is invited to a chat room.
+ * Call's user handler (if available) for ChatInvite.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onChatInvite($data)
+ {
+ //@list($cmd, $name, $id, $from, $data) = explode(":", $data,6);
+ //$data = explode(":",$data,6);
+ //$nm = array();
+ //@list($nm['cmd'],$nm['name'],$nm['id'],$nm['from'],$nm['message']) = $data;
+
+
+ $this->callHandler("ChatInvite", $data);
+ }
+
+ /**
+ * Chat Left Handler
+ *
+ * Called when bot leaves a chat room
+ * Call's user handler (if available) for ChatLeft.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onChatLeft($data)
+ {
+ $info = $this->getMessageInfo($data);
+ unset($this->myChatRooms[$info['chatid']]);
+ $this->callHandler("ChatLeft", $data);
+ }
+
+ /**
+ * Goto URL Handler
+ *
+ * Called on GotoURL.
+ * Call's user handler (if available) for GotoURL.
+ * No detailed info available for this / Unsupported.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onGotoURL($data)
+ {
+ //This is of no use to the internal class
+
+ $this->callHandler("GotoURL", $data);
+ }
+
+ /**
+ * Dir Status Handler
+ *
+ * Called on DirStatus.
+ * Call's user handler (if available) for DirStatus.
+ * No detailed info available for this / Unsupported.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onDirStatus($data)
+ {
+ //This is not currently suported
+
+ $this->callHandler("DirStatus", $data);
+ }
+
+ /**
+ * AdminNick Handler
+ *
+ * Called on AdminNick.
+ * Call's user handler (if available) for AdminNick.
+ * No detailed info available for this / Unsupported.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onAdminNick($data)
+ {
+ //NOt particularly useful to us
+ $this->callHandler("AdminNick", $data);
+ }
+
+ /**
+ * AdminPasswd Handler
+ *
+ * Called on AdminPasswd.
+ * Call's user handler (if available) for AdminPasswd.
+ * No detailed info available for this / Unsupported.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onAdminPasswd($data)
+ {
+ //Also not particlualry useful to the internals
+ $this->callHandler("AdminPasswd", $data);
+ }
+
+ /**
+ * Pause Handler
+ *
+ * Called on Pause.
+ * Call's user handler (if available) for Pause.
+ * No detailed info available for this / Unsupported.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onPause($data)
+ {
+ //This is pretty useless to us too...
+
+ $this->callHandler("Pause", $data);
+ }
+
+ /**
+ * Direct Connection Handler
+ *
+ * Called on Direct Connection Request(Rvous).
+ * Call's user handler (if available) for Rvous.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function onRvous($data)
+ {
+ $this->callHandler("Rvous", $data);
+ }
+
+ /**
+ * CatchAll Handler
+ *
+ * Called for unrecognized commands.
+ * Logs unsupported messages to array.
+ * Call's user handler (if available) for CatchAll.
+ *
+ * @access private
+ * @param String $data Raw message from server
+ * @return void
+ */
+ function CatchAll($data)
+ {
+ //Add to a log of unsupported messages.
+
+ $this->unsupported[] = $data;
+ //$this->log($data);
+ //print_r($data);
+
+ $this->callHandler("CatchAll", $data);
+ }
+
+ /**
+ * Calls User Handler
+ *
+ * Calls registered handler for a specific event.
+ *
+ * @access private
+ * @param String $event Command (event) name (Rvous etc)
+ * @param String $data Raw message from server
+ * @see registerHandler
+ * @return void
+ */
+ function callHandler($event, $data)
+ {
+
+ if (isset($this->myEventHandlers[$event]))
+ {
+ //$function = $this->myEventHandlers[$event] . "(\$data);";
+ //eval($function);
+ call_user_func($this->myEventHandlers[$event], $data);
+ }
+ else
+ {
+ $this->noHandler($data);
+ }
+ }
+
+ /**
+ * Registers a user handler
+ *
+ * Handler List
+ * SignOn, Config, ERROR, NICK, IMIn, UpdateBuddy, Eviled, Warned, ChatJoin
+ * ChatIn, ChatUpdate, ChatInvite, ChatLeft, GotoURL, DirStatus, AdminNick
+ * AdminPasswd, Pause, Rvous, DimIn, CatchAll
+ *
+ * @access private
+ * @param String $event Event name
+ * @param String $handler User function to call
+ * @see callHandler
+ * @return boolean Returns true if successful
+ */
+ function registerHandler($event, $handler)
+ {
+ if (is_callable($handler))
+ {
+ $this->myEventHandlers[$event] = $handler;
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+
+ /**
+ * No user handler method fall back.
+ *
+ * Does nothing with message.
+ *
+ * @access public
+ * @param String $message Raw server message
+ * @return void
+ */
+ function noHandler($message)
+ {
+ //This function intentionally left blank
+ //This is where the handlers will fall to for now. I plan on including a more
+ //efficent check to avoid the apparent stack jumps that this code will produce
+ //But for now, just fall into here, and be happy
+ return;
+ }
+
+ //GLOBAL FUNCTIONS
+
+ /**
+ * Finds type, and returns as part of array ['type']
+ * Puts message in ['incoming']
+ *
+ * Helper method for getMessageInfo.
+ *
+ * @access public
+ * @param String $message Raw server message
+ * @see msg_parse
+ * @see getMessageInfo
+ * @return array
+ */
+ static function msg_type($message)
+ {
+ $command = array();
+ @list($cmd, $rest) = explode(":", $message);
+ switch($cmd)
+ {
+ case 'IM_IN2':
+ $type = AIM_TYPE_MSG;
+ break;
+
+ case 'UPDATE_BUDDY2':
+ $type = AIM_TYPE_UPDATEBUDDY;
+ break;
+
+ case 'EVILED':
+ $type = AIM_TYPE_WARN;
+ break;
+
+ case 'SIGN_ON':
+ $type = AIM_TYPE_SIGNON;
+ break;
+
+ case 'NICK':
+ $type = AIM_TYPE_NICK;
+ break;
+
+ case 'ERROR':
+ $type = AIM_TYPE_ERROR;
+ break;
+
+ case 'CHAT_JOIN':
+ $type = AIM_TYPE_CHATJ;
+ break;
+
+ case 'CHAT_IN':
+ $type = AIM_TYPE_CHATI;
+ break;
+
+ case 'CHAT_UPDATE_BUDDY':
+ $type = AIM_TYPE_CHATUPDBUD;
+ break;
+
+ case 'CHAT_INVITE':
+ $type = AIM_TYPE_CHATINV;
+ break;
+
+ case 'CHAT_LEFT':
+ $type = AIM_TYPE_CHATLE;
+ break;
+
+ case 'GOTO_URL':
+ $type = AIM_TYPE_URL;
+ break;
+
+ case 'ADMIN_NICK_STATUS':
+ $type = AIM_TYPE_NICKSTAT;
+ break;
+
+ case 'ADMIN_PASSWD_STATUS':
+ $type = AIM_TYPE_PASSSTAT;
+ break;
+
+ case 'RVOUS_PROPOSE':
+ $type = AIM_TYPE_RVOUSP;
+ break;
+
+ default:
+ $type = AIM_TYPE_NOT_IMPLEMENTED;
+ break;
+ }
+ $command['type'] = $type;
+ $command['incoming'] = $message;
+ return $command;
+ }
+
+ /**
+ * Parses message and splits into info array
+ *
+ * Helper method for getMessageInfo.
+ *
+ * @access public
+ * @param String $command Message and type (after msg_type)
+ * @see msg_type
+ * @see getMessageInfo
+ * @return array
+ */
+ static function msg_parse($command)
+ {
+ $info = array();
+ switch($command['type'])
+ {
+ case AIM_TYPE_WARN:
+ $command['incoming'] .= ":0";
+ $it = explode(":", $command['incoming']);
+ $info['warnlevel'] = $it[1];
+ $info['from'] = $it[2];
+
+ break;
+
+ case AIM_TYPE_MSG:
+ $it = explode(":", $command['incoming'],5);
+ $info['auto'] = $it[2];
+ $info['from'] = $it[1];
+ $info['message'] = $it[4];
+ break;
+
+ case AIM_TYPE_UPDATEBUDDY:
+ @list($cmd, $info['sn'], $info['online'], $info['warnlevel'], $info['signon'], $info['idle'], $info['uc']) = explode(":", $command['incoming']);
+ break;
+
+ case AIM_TYPE_SIGNON:
+ @list($cmd, $info['version']) = explode(":", $command['incoming']);
+ break;
+
+ case AIM_TYPE_NICK:
+ @list($cmd, $info['nickname']) = explode(":", $command['incoming']);
+ break;
+ case AIM_TYPE_ERROR:
+ @list($cmd, $info['errorcode'], $info['args']) = explode(":", $command['incoming']);
+ break;
+
+ case AIM_TYPE_CHATJ:
+ @list($cmd, $info['chatid'], $info['chatname']) = explode(":", $command['incoming']);
+ break;
+
+ case AIM_TYPE_CHATI:
+ @list($cmd, $info['chatid'], $info['user'], $info['whisper'], $info['message']) = explode(":", $command['incoming'],5);
+ break;
+
+ case AIM_TYPE_CHATUPDBUD:
+ @list($cmd, $info['chatid'], $info['inside'], $info['userlist']) = explode(":", $command['incoming'],3);
+ break;
+
+ case AIM_TYPE_CHATINV:
+ @list($cmd, $info['chatname'], $info['chatid'], $info['from'], $info['message']) = explode(":", $command['incoming'],5);
+ break;
+
+ case AIM_TYPE_CHATLE:
+ @list($cmd, $info['chatid']) = explode(":", $command['incoming']);
+ break;
+
+ case AIM_TYPE_URL:
+ @list($cmd, $info['windowname'], $info['url']) = explode(":", $command['incoming'],3);
+ break;
+
+ case AIM_TYPE_RVOUSP:
+ @list($cmd,$info['user'],$info['uuid'],$info['cookie'],$info['seq'],$info['rip'],$info['pip'],$info['vip'],$info['port'],$info['tlvs']) = explode(":",$command['incoming'],10);
+ break;
+
+ case AIM_TYPE_NICKSTAT:
+ case AIM_TYPE_PASSSTAT:
+ @list($cmd, $info['returncode'], $info['opt']) = explode(":", $command['incoming'],3);
+ break;
+
+ default:
+ $info['command'] = $command['incoming'];
+ }
+ return $info;
+ }
+
+ /**
+ * Returns a parsed message
+ *
+ * Calls msg_parse(msg_type( to first determine message type and then parse accordingly
+ *
+ * @access public
+ * @param String $command Raw server message
+ * @see msg_type
+ * @see msg_parse
+ * @return array
+ */
+ static function getMessageInfo($message)
+ {
+ return self::msg_parse(self::msg_type($message));
+ }
+
+ /**
+ * Checks socket for end of file
+ *
+ * @access public
+ * @param Resource $socket Socket to check
+ * @return boolean true if end of file (socket)
+ */
+ static function socketcheck($socket){
+ $info = stream_get_meta_data($socket);
+ return $info['eof'];
+ //return(feof($socket));
+ }
+}
+
+?>