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# Maintainer (Arch): carstene1ns <arch carsten-teibes de> - http://git.io/ctPKG
# Maintainer: André Silva <emulatorman@parabola.nu>
# Maintainer: Márcio Silva <coadde@parabola.nu>
# error: in fault_handler -> ../../core/linux/common.cpp : 99
# read: error-mem.txt
pkgname=reicast-multilib-git
pkgver=r1665.915d6b2
pkgrel=1
pkgdesc="A multiplatform Sega Dreamcast emulator"
arch=('x86_64')
url="http://reicast.com/"
license=('GPL2')
provides=('reicast')
conflicts=('reicast')
makedepends=('git' 'gcc-multilib')
depends=('lib32-libgl' 'lib32-alsa-plugins' 'lib32-libpulse' 'python-evdev' )
source=(reicast::"git+https://github.com/reicast/reicast-emulator.git"
'enable_multiplayer_support.patch'
'fix-dyna-constprop.patch'
'futuristic-memops.patch'
'generalize-mappings.patch'
'loop-tracing.patch'
'loungekatt_rm-nonfree-fp.patch'
'multiplayer.patch'
'multiplayer-unstable.patch'
'refactor-rend-stuff.patch'
'sdl-opengl.patch'
'sh-block-graphs.patch'
'ta-hash-logs.patch')
sha256sums=('SKIP'
'12bfc58e12b3ee79b0c82159cdc70c76a4b6804f5c6986853156602bb0e6beb0'
'c14287cf2b2289b9de28cedeee06fcb89ca40da50e34607780dce55d7d8e5fd6'
'ce3fe9f10555c473cafbf4e85724ebe7a8535a1fa3bfae3c9bc0fe518024f71e'
'4c0227db07dc9fa4713694bc438345261e401e0b10c89b25a3c1d20ac9acd9b9'
'af47982ca67babb18a96014643c2394b45316f474c3b07b4e38079f780606fce'
'4a6025daded179e88174057affadbcfd539d919c35c36945aa3273fab0b0cb49'
'09097f59200daaa919fee6f50473f4295a7de6702f40ad5e2648d12c9478a080'
'7c0e2a158d7d37ddbf99a40d11a0a889e55c1e85f9c17a2602e5a2bc809ff4ac'
'aead8326ac6815b555be03030ffbdc8f6ced625c980e77eca89e570591c5eb34'
'cf386ebaeafce046a1fc971a5b140bb6a1245840ad2c2a341541327ed6f5606c'
'94694d1b615facb39b5ee92ed90c6cefc77fab23fb97f2fcc82e0aa6e1cb14c5'
'ead1e44b82c5a58beca6550a7620fc426b7729f0b7e2ebe27583397fac2a574d')
pkgver() {
cd reicast
printf "r%s.%s" "$(git rev-list --count HEAD)" "$(git rev-parse --short HEAD)"
}
prepare () {
cd reicast
# Remove nonfree fp.h header
# rm -v core/deps/libpng/fp.h
# Add Multiplayer support
patch -Np1 -i "$srcdir"/enable_multiplayer_support.patch
# Add extra patches
patch -Np1 -i "$srcdir"/fix-dyna-constprop.patch
patch -Np1 -i "$srcdir"/futuristic-memops.patch
patch -Np1 -i "$srcdir"/generalize-mappings.patch
# patch -Np1 -i "$srcdir"/loop-tracing.patch # failed build on i686
patch -Np1 -i "$srcdir"/loungekatt_rm-nonfree-fp.patch
patch -Np1 -i "$srcdir"/refactor-rend-stuff.patch
patch -Np1 -i "$srcdir"/sdl-opengl.patch
patch -Np1 -i "$srcdir"/sh-block-graphs.patch
patch -Np1 -i "$srcdir"/ta-hash-logs.patch
# Add Multiplayer support (unstable)
# core/linux-dist/main.cpp
# evdev_controllers[port] = { -1, NULL };
# evdev_device_id[port] = -1;
# maple_controller[port].enabled = true;
# patch -Np1 -i "$srcdir"/multiplayer-unstable.patch
# sed -i 's|kcode[[]port[]]|maple_controller[port].buttons|g
# s|lt[[]port[]]|maple_controller[port].trigger_left|g
# s|rt[[]port[]]|maple_controller[port].trigger_right|g
# s|joyx[[]port[]]|maple_controller[port].stick_x|g
# s|joyy[[]port[]]|maple_controller[port].stick_y|g
# s|DC_DPAD_LEFT|DC_BTN_DPAD1_LEFT|g
# s|DC_DPAD_RIGHT|DC_BTN_DPAD1_RIGHT|g
# s|DC_DPAD_UP|DC_BTN_DPAD1_UP|g
# s|DC_DPAD_DOWN|DC_BTN_DPAD1_DOWN|g
# s|DC_DPAD2_LEFT|DC_BTN_DPAD2_LEFT|g
# s|DC_DPAD2_RIGHT|DC_BTN_DPAD2_RIGHT|g
# s|DC_DPAD2_UP|DC_BTN_DPAD2_UP|g
# s|DC_DPAD2_DOWN|DC_BTN_DPAD2_DOWN|g
# s|const u32 sdl_map_|const DreamcastControllerCodes sdl_map_|
# s|const u32[*] sdl_map_|const DreamcastControllerCodes* sdl_map_|
# \|extern u16|d
# \|extern u32|d
# \|extern u8 |d
# \|extern s8 |d
# \|#define DC_|d
# \|u16 kcode|d
# \|u8 rt|d
# \|u8 lt|d
# \|u32 vks|d
# \|s8 joy|d
# \|int port = 0; port| s|4|MAPLE_NUM_PORTS|
# \|enum DreamcastController|,+32 d
# s|#include ["]types[.]h["]|#include "types.h"\n#include "hw/maple/maple_controller.h"|
# ' core/sdl/sdl.cpp \
# core/linux-dist/main.cpp \
# core/linux-dist/main.h \
# shell/apple/emulator-ios/emulator/EmulatorView.mm
# sed -i 's|kcode[[]port[]]|maple_controller[port].buttons|g
# s|lt[[]port[]]|maple_controller[port].trigger_left|g
# s|rt[[]port[]]|maple_controller[port].trigger_right|g
# s|joyx[[]port[]]|maple_controller[port].stick_x|g
# s|joyy[[]port[]]|maple_controller[port].stick_y|g
# s|DC_DPAD_LEFT|DC_BTN_DPAD1_LEFT|g
# s|DC_DPAD_RIGHT|DC_BTN_DPAD1_RIGHT|g
# s|DC_DPAD_UP|DC_BTN_DPAD1_UP|g
# s|DC_DPAD_DOWN|DC_BTN_DPAD1_DOWN|g
# s|DC_DPAD2_LEFT|DC_BTN_DPAD2_LEFT|g
# s|DC_DPAD2_RIGHT|DC_BTN_DPAD2_RIGHT|g
# s|DC_DPAD2_UP|DC_BTN_DPAD2_UP|g
# s|DC_DPAD2_DOWN|DC_BTN_DPAD2_DOWN|g
# \|extern u16|d
# \|extern u8 |d
# \|extern s8 |d
# \|#define key_CONT_|d
# s|#include ["]glshaders[.]h["]|#include "glshaders.h"\n#include "hw/maple/maple_controller.h"|
# ' core/rend/gles/gles.cpp
# sed -i 's|x11_keymap[[]53[]] = DC_BTN_X;|x11_keymap[53] = DC_BTN_X;\nx11_keymap[52] = DC_BTN_Y;|
# ' core/linux-dist/x11.cpp
# sed -i 's|DC_BTN_DPAD_|DC_BTN_DPAD1_|
# ' core/hw/maple/maple_controller.h \
# core/windows/winmain.cpp \
# core/rend/gles/gles.cpp \
# shell/apple/emulator-osx/emulator-osx/osx-main.mm
# Add experimental shadow support: http://github.com/reicast-emulator/issues/94
sed -i 's|//DrawModVols|DrawModVols|' core/rend/gles/gldraw.cpp
# Fix Xbox Input Axis
# sed -i 's|DC_AXIS_LT, 0, 0, DC_AXIS_RT|0, 0, DC_AXIS_RT, DC_AXIS_LT|' core/linux-dist/joystick.cpp
sed -i 's|DC_AXIS_LT, 0, 0, DC_AXIS_RT|0, 0, DC_AXIS_RT, DC_AXIS_LT|' core/sdl/sdl.cpp # with generalize-mappings.patch
# Enable Pulseaudio
sed -i 's|#USE_PULSEAUDIO|USE_PULSEAUDIO|' shell/linux/Makefile
}
build () {
mkdir -vm 0755 "$srcdir"/pkgbuild-dir
make -C reicast/shell/linux platform=x86 PREFIX=/usr DESTDIR="$srcdir"/pkgbuild-dir install
}
package () {
cp -va "$srcdir"/pkgbuild-dir/* "$pkgdir"
install -Dm 644 reicast/LICENSE "$pkgdir"/usr/share/licenses/$pkgname/LICENSE
}
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