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authornfoy <nfoy@purdue.edu>2014-04-07 14:11:31 -0400
committernfoy <nfoy@purdue.edu>2014-04-07 14:11:31 -0400
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parentcad4346b441edbe54869de44ae3d2638c65af13c (diff)
Retrieve data from Riot retro
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## Design/Code Scoring/Pairing Algorithms and Procedures {#pair-alg}
## Implement game-type specific and tournament specific settings and preferences
{(#setting-and-pref)}
+
## Retrieve data from Riot Games (TM) API {#riot-api}
+
+Grabbing League of Legends user and match data from Riot's servers has been
+implemented using their newly available API. A developer key is necessary in
+order to retrieve data from their servers. We currently are using Davis's to do
+so. Information is grabbed with HTTParty.get and the correct url. A hash of
+information is stored this way. Grabbing information for a user requires the
+user's League of Legends summoner's name or summoner id. Our current developer
+key is limited to utilizing 10 pulls per 10 seconds.
+
## Parse Riot data and attach to scoring subsystem {#parse-riot}
## Teach Andrew and Tomer AJAX {#teach-ajax}
## Make pages auto-update with AJAX {#ajax}