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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-12-04 13:37:45 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-12-04 15:35:51 -0300
commit1e0b3afcb1074f7ca6a52ec1c3aefb76b8d2c08d (patch)
tree7968f4d186273fc31a302ecbb26a114de61fd29e
parentbe92c47794d735812daca917fb1ff6b0d621f948 (diff)
Keep the code more KISS - part 6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/main.lua7
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/draw/default.lua5
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/jump.lua9
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keypressed.lua29
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keyreleased.lua33
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/motion.lua40
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/stand.lua4
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_down.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_left.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_right.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_up.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keypressed/default.lua30
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keyreleased/default.lua34
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/default.lua8
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/default.lua7
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/draw.lua4
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/game.lua2
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keypressed.lua1
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keyreleased.lua1
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/load.lua8
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/update.lua11
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua7
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua32
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua9
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua4
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua7
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua6
29 files changed, 170 insertions, 164 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/main.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/main.lua
index 7920f28..fc8fc51 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/main.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/main.lua
@@ -1,4 +1,9 @@
-require 'scripts.module.default'
+require 'scripts.tables'
+require 'scripts.load.default'
+require 'scripts.keypressed.default'
+require 'scripts.keyreleased.default'
+require 'scripts.update.default'
+require 'scripts.draw.default'
function love.load()
main.load()
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/draw/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/draw/default.lua
index 84112dc..9f148f8 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/draw/default.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/draw/default.lua
@@ -1,3 +1,8 @@
+require 'scripts.draw.fps'
+require 'scripts.draw.scale'
+require 'scripts.draw.printFPS'
+require 'scripts.game.draw'
+
main.draw = function()
draw.fps()
draw.scale()
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/jump.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/jump.lua
new file mode 100644
index 0000000..1891af5
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/jump.lua
@@ -0,0 +1,9 @@
+game.jump = function(metaSprites, character, dt)
+ if character.jump.limitButtonJump == false then
+ character.jump.higher = character.jump.higher - dt
+ character.jump.velocity = character.jump.velocity + character.jump.height * (dt / character.jump.higherMax)
+
+ -- game.animation(character.jump, dt)
+ -- metaSprites.quad = character.jump[character.jump.currentFrame]
+ end
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keypressed.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keypressed.lua
new file mode 100644
index 0000000..1035b05
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keypressed.lua
@@ -0,0 +1,29 @@
+game.keypressed = function(character, key, scancode, isrepeat)
+ isrepeat = true
+
+ if scancode == button.quit then
+ love.event.quit()
+ end
+
+ if scancode == button.a then
+ character.actionA = true
+ character.actionDown = false
+ character.actionUp = false
+ end
+
+ if scancode == button.left then
+ character.actionLeft = true
+ end
+
+ if scancode == button.right then
+ character.actionRight = true
+ end
+
+ if scancode == button.up and character.jump.isJumping == false then
+ character.actionUp = true
+ end
+
+ if scancode == button.down and character.jump.isJumping == false then
+ character.actionDown = true
+ end
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keyreleased.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keyreleased.lua
new file mode 100644
index 0000000..fef6cf2
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/keyreleased.lua
@@ -0,0 +1,33 @@
+game.keyreleased = function(character, key, scancode)
+ if scancode == button.a then
+ character.actionA = false
+ end
+
+ if scancode == button.left then
+ character.actionLeft = false
+ end
+
+ if scancode == button.right then
+ character.actionRight = false
+ end
+
+ if scancode == button.up then
+ character.actionUp = false
+ end
+
+ if scancode == button.down then
+ character.actionDown = false
+ end
+
+ if scancode == button.b then
+ character.actionB = false
+ end
+
+ if scancode == button.a then
+ character.actionA = false
+
+ if character.jump.velocity ~= 0 then
+ character.jump.limitButtonJump = true
+ end
+ end
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/motion.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/motion.lua
new file mode 100644
index 0000000..7fb8fb0
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/motion.lua
@@ -0,0 +1,40 @@
+require 'scripts.game.animation'
+require 'scripts.game.jump'
+require 'scripts.game.stand'
+require 'scripts.game.walk_left'
+require 'scripts.game.walk_right'
+require 'scripts.game.walk_up'
+require 'scripts.game.walk_down'
+
+game.motion = function(metaSprites, character, dt)
+ game.animation(character.stand, dt)
+ metaSprites.quad = character.stand[character.stand.currentFrame]
+
+ if character.jump.higher > 0 and character.actionA == true then
+ game.jump(metaSprites, character, dt)
+ end
+
+ if character.actionLeft == true and character.actionRight == false then
+ game.walkLeft(metaSprites, character, dt)
+ end
+
+ if character.actionRight == true and character.actionLeft == false then
+ game.walkRight(metaSprites, character, dt)
+ end
+
+ if character.actionLeft == true and character.actionRight == true then
+ game.stand(metaSprites, character, dt)
+ end
+
+ if character.actionUp == true and character.actionDown == false then
+ game.walkUp(metaSprites, character, dt)
+ end
+
+ if character.actionDown == true and character.actionUp == false then
+ game.walkDown(metaSprites, character, dt)
+ end
+
+ if character.actionUp == true and character.actionDown == true then
+ game.stand(metaSprites, character, dt)
+ end
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/stand.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/stand.lua
new file mode 100644
index 0000000..3c31d68
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/stand.lua
@@ -0,0 +1,4 @@
+game.stand = function(metaSprites, character, dt)
+ game.animation(character.stand, dt)
+ metaSprites.quad = character.stand[character.stand.currentFrame]
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_down.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_down.lua
new file mode 100644
index 0000000..26d8103
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_down.lua
@@ -0,0 +1,6 @@
+game.walkDown = function(metaSprites, character, dt)
+ character.position.y = character.position.y + (character.velocity * dt)
+ character.jump.ground = character.position.y
+ game.animation(character.walk, dt)
+ metaSprites.quad = character.walk[character.walk.currentFrame]
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_left.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_left.lua
new file mode 100644
index 0000000..9588f9c
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_left.lua
@@ -0,0 +1,6 @@
+game.walkLeft = function(metaSprites, character, dt)
+ character.position.x = character.position.x - (character.velocity * dt)
+ game.animation(character.walk, dt)
+ metaSprites.quad = character.walk[character.walk.currentFrame]
+ character.scale.x = -1
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_right.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_right.lua
new file mode 100644
index 0000000..38ba327
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_right.lua
@@ -0,0 +1,6 @@
+game.walkRight = function(metaSprites, character, dt)
+ character.position.x = character.position.x + (character.velocity * dt)
+ game.animation(character.walk, dt)
+ metaSprites.quad = character.walk[character.walk.currentFrame]
+ character.scale.x = 1
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_up.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_up.lua
new file mode 100644
index 0000000..f85913c
--- /dev/null
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/game/walk_up.lua
@@ -0,0 +1,6 @@
+game.walkUp = function(metaSprites, character, dt)
+ character.position.y = character.position.y - (character.velocity * dt)
+ character.jump.ground = character.position.y
+ game.animation(character.walk, dt)
+ metaSprites.quad = character.walk[character.walk.currentFrame]
+end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keypressed/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keypressed/default.lua
index ccf4d3b..f61d64e 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keypressed/default.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keypressed/default.lua
@@ -1,29 +1,5 @@
-main.keypressed = function(key, scancode, isrepeat)
- isrepeat = true
-
- if scancode == button.quit then
- love.event.quit()
- end
-
- if scancode == button.a then
- character.bola.actionA = true
- character.bola.actionDown = false
- character.bola.actionUp = false
- end
-
- if scancode == button.left then
- character.bola.actionLeft = true
- end
+require 'scripts.game.keypressed'
- if scancode == button.right then
- character.bola.actionRight = true
- end
-
- if scancode == button.up and character.bola.jump.isJumping == false then
- character.bola.actionUp = true
- end
-
- if scancode == button.down and character.bola.jump.isJumping == false then
- character.bola.actionDown = true
- end
+main.keypressed = function(key, scancode, isrepeat)
+ game.keypressed(character.bola, key, scancode, isrepeat)
end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keyreleased/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keyreleased/default.lua
index fa3bf6a..694f81d 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keyreleased/default.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/keyreleased/default.lua
@@ -1,33 +1,5 @@
-main.keyreleased = function(key, scancode)
- if scancode == button.a then
- character.bola.actionA = false
- end
-
- if scancode == button.left then
- character.bola.actionLeft = false
- end
-
- if scancode == button.right then
- character.bola.actionRight = false
- end
-
- if scancode == button.up then
- character.bola.actionUp = false
- end
+require 'scripts.game.keyreleased'
- if scancode == button.down then
- character.bola.actionDown = false
- end
-
- if scancode == button.b then
- character.bola.actionB = false
- end
-
- if scancode == button.a then
- character.bola.actionA = false
-
- if character.bola.jump.velocity ~= 0 then
- character.bola.jump.limitButtonJump = true
- end
- end
+main.keyreleased = function(key, scancode)
+ game.keyreleased(character.bola, key, scancode)
end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/default.lua
index f4c19d3..92e5502 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/default.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/load/default.lua
@@ -1,3 +1,11 @@
+require 'scripts.load.fps'
+require 'scripts.load.window_profile'
+require 'scripts.load.graphics'
+require 'scripts.load.window'
+require 'scripts.load.button.default'
+require 'scripts.load.meta_sprites.default'
+require 'scripts.load.character.default'
+
main.load = function()
load.fps()
load.windowProfile()
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/default.lua
deleted file mode 100644
index 3e16e2a..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/default.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-require 'scripts.tables'
-require 'scripts.module.game'
-require 'scripts.module.load'
-require 'scripts.module.keypressed'
-require 'scripts.module.keyreleased'
-require 'scripts.module.update'
-require 'scripts.module.draw'
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/draw.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/draw.lua
deleted file mode 100644
index 221825f..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/draw.lua
+++ /dev/null
@@ -1,4 +0,0 @@
-require 'scripts.draw.default'
-require 'scripts.draw.fps'
-require 'scripts.draw.scale'
-require 'scripts.draw.printFPS'
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/game.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/game.lua
deleted file mode 100644
index 7b46ba1..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/game.lua
+++ /dev/null
@@ -1,2 +0,0 @@
-require 'scripts.game.animation'
-require 'scripts.game.draw'
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keypressed.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keypressed.lua
deleted file mode 100644
index d43466e..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keypressed.lua
+++ /dev/null
@@ -1 +0,0 @@
-require 'scripts.keypressed.default'
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keyreleased.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keyreleased.lua
deleted file mode 100644
index 839c6ff..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/keyreleased.lua
+++ /dev/null
@@ -1 +0,0 @@
-require 'scripts.keyreleased.default'
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/load.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/load.lua
deleted file mode 100644
index f0a78c2..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/load.lua
+++ /dev/null
@@ -1,8 +0,0 @@
-require 'scripts.load.default'
-require 'scripts.load.fps'
-require 'scripts.load.window_profile'
-require 'scripts.load.graphics'
-require 'scripts.load.window'
-require 'scripts.load.button.default'
-require 'scripts.load.meta_sprites.default'
-require 'scripts.load.character.default'
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/update.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/update.lua
deleted file mode 100644
index bb5cc39..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/module/update.lua
+++ /dev/null
@@ -1,11 +0,0 @@
-require 'scripts.update.default'
-require 'scripts.update.fps'
-require 'scripts.update.motion.default'
-require 'scripts.update.motion.jump'
-require 'scripts.update.motion.stand'
-require 'scripts.update.motion.walk_left'
-require 'scripts.update.motion.walk_right'
-require 'scripts.update.motion.walk_up'
-require 'scripts.update.motion.walk_down'
-require 'scripts.update.gravity'
-require 'scripts.update.limit'
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua
index 877b60f..de1592f 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua
@@ -1,6 +1,11 @@
+require 'scripts.update.fps'
+require 'scripts.game.motion'
+require 'scripts.update.gravity'
+require 'scripts.update.limit'
+
main.update = function(dt)
update.fps()
- update.motion(dt)
+ game.motion(metaSprites.bola, character.bola, dt)
update.gravity(dt)
update.limit(dt)
end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua
deleted file mode 100644
index d260891..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua
+++ /dev/null
@@ -1,32 +0,0 @@
-update.motion = function(dt)
- game.animation(character.bola.stand, dt)
- metaSprites.bola.quad = character.bola.stand[character.bola.stand.currentFrame]
-
- if character.bola.jump.higher > 0 and character.bola.actionA == true then
- jump(dt)
- end
-
- if character.bola.actionLeft == true and character.bola.actionRight == false then
- walkLeft(dt)
- end
-
- if character.bola.actionRight == true and character.bola.actionLeft == false then
- walkRight(dt)
- end
-
- if character.bola.actionLeft == true and character.bola.actionRight == true then
- stand(dt)
- end
-
- if character.bola.actionUp == true and character.bola.actionDown == false then
- walkUp(dt)
- end
-
- if character.bola.actionDown == true and character.bola.actionUp == false then
- walkDown(dt)
- end
-
- if character.bola.actionUp == true and character.bola.actionDown == true then
- stand(dt)
- end
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua
deleted file mode 100644
index 1005a53..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-function jump(dt)
- if character.bola.jump.limitButtonJump == false then
- character.bola.jump.higher = character.bola.jump.higher - dt
- character.bola.jump.velocity = character.bola.jump.velocity + character.bola.jump.height * (dt / character.bola.jump.higherMax)
-
- -- game.animation(character.bola.jump, dt)
- -- metaSprites.bola.quad = character.bola.jump[character.bola.jump.currentFrame]
- end
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua
deleted file mode 100644
index 04010ce..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua
+++ /dev/null
@@ -1,4 +0,0 @@
-function stand(dt)
- game.animation(character.bola.stand, dt)
- metaSprites.bola.quad = character.bola.stand[character.bola.stand.currentFrame]
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua
deleted file mode 100644
index ba393c7..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function walkDown(dt)
- character.bola.position.y = character.bola.position.y + (character.bola.velocity * dt)
- character.bola.jump.ground = character.bola.position.y
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua
deleted file mode 100644
index 17f31f3..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function walkLeft(dt)
- character.bola.position.x = character.bola.position.x - (character.bola.velocity * dt)
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
- character.bola.scale.x = -1
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua
deleted file mode 100644
index 712c680..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-function walkRight(dt)
- character.bola.position.x = character.bola.position.x + (character.bola.velocity * dt)
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
- character.bola.scale.x = 1
-end
-
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua
deleted file mode 100644
index a8bd29b..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function walkUp(dt)
- character.bola.position.y = character.bola.position.y - (character.bola.velocity * dt)
- character.bola.jump.ground = character.bola.position.y
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
-end