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authorAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-12-04 13:37:45 -0300
committerAndré Fabian Silva Delgado <emulatorman@parabola.nu>2016-12-04 15:35:51 -0300
commit1e0b3afcb1074f7ca6a52ec1c3aefb76b8d2c08d (patch)
tree7968f4d186273fc31a302ecbb26a114de61fd29e /src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update
parentbe92c47794d735812daca917fb1ff6b0d621f948 (diff)
Keep the code more KISS - part 6
Diffstat (limited to 'src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update')
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua7
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua32
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua9
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua4
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua6
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua7
-rw-r--r--src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua6
8 files changed, 6 insertions, 71 deletions
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua
index 877b60f..de1592f 100644
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua
+++ b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/default.lua
@@ -1,6 +1,11 @@
+require 'scripts.update.fps'
+require 'scripts.game.motion'
+require 'scripts.update.gravity'
+require 'scripts.update.limit'
+
main.update = function(dt)
update.fps()
- update.motion(dt)
+ game.motion(metaSprites.bola, character.bola, dt)
update.gravity(dt)
update.limit(dt)
end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua
deleted file mode 100644
index d260891..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/default.lua
+++ /dev/null
@@ -1,32 +0,0 @@
-update.motion = function(dt)
- game.animation(character.bola.stand, dt)
- metaSprites.bola.quad = character.bola.stand[character.bola.stand.currentFrame]
-
- if character.bola.jump.higher > 0 and character.bola.actionA == true then
- jump(dt)
- end
-
- if character.bola.actionLeft == true and character.bola.actionRight == false then
- walkLeft(dt)
- end
-
- if character.bola.actionRight == true and character.bola.actionLeft == false then
- walkRight(dt)
- end
-
- if character.bola.actionLeft == true and character.bola.actionRight == true then
- stand(dt)
- end
-
- if character.bola.actionUp == true and character.bola.actionDown == false then
- walkUp(dt)
- end
-
- if character.bola.actionDown == true and character.bola.actionUp == false then
- walkDown(dt)
- end
-
- if character.bola.actionUp == true and character.bola.actionDown == true then
- stand(dt)
- end
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua
deleted file mode 100644
index 1005a53..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/jump.lua
+++ /dev/null
@@ -1,9 +0,0 @@
-function jump(dt)
- if character.bola.jump.limitButtonJump == false then
- character.bola.jump.higher = character.bola.jump.higher - dt
- character.bola.jump.velocity = character.bola.jump.velocity + character.bola.jump.height * (dt / character.bola.jump.higherMax)
-
- -- game.animation(character.bola.jump, dt)
- -- metaSprites.bola.quad = character.bola.jump[character.bola.jump.currentFrame]
- end
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua
deleted file mode 100644
index 04010ce..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/stand.lua
+++ /dev/null
@@ -1,4 +0,0 @@
-function stand(dt)
- game.animation(character.bola.stand, dt)
- metaSprites.bola.quad = character.bola.stand[character.bola.stand.currentFrame]
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua
deleted file mode 100644
index ba393c7..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_down.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function walkDown(dt)
- character.bola.position.y = character.bola.position.y + (character.bola.velocity * dt)
- character.bola.jump.ground = character.bola.position.y
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua
deleted file mode 100644
index 17f31f3..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_left.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function walkLeft(dt)
- character.bola.position.x = character.bola.position.x - (character.bola.velocity * dt)
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
- character.bola.scale.x = -1
-end
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua
deleted file mode 100644
index 712c680..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_right.lua
+++ /dev/null
@@ -1,7 +0,0 @@
-function walkRight(dt)
- character.bola.position.x = character.bola.position.x + (character.bola.velocity * dt)
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
- character.bola.scale.x = 1
-end
-
diff --git a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua b/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua
deleted file mode 100644
index a8bd29b..0000000
--- a/src/gnu_and_bola_-_the_libre_beat_em_up_game/scripts/update/motion/walk_up.lua
+++ /dev/null
@@ -1,6 +0,0 @@
-function walkUp(dt)
- character.bola.position.y = character.bola.position.y - (character.bola.velocity * dt)
- character.bola.jump.ground = character.bola.position.y
- game.animation(character.bola.walk, dt)
- metaSprites.bola.quad = character.bola.walk[character.bola.walk.currentFrame]
-end